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# Player-Controls Contract
This document is the canonical reference for IPTVnator's additive,
engine-agnostic player-controls contract and shared default controls.
Embedded MPV rendering and native-view bounds behavior remain documented in
[embedded-mpv-native.md](./embedded-mpv-native.md).
## Current status
The shared-controls preference checkbox is visible only when HTML5, Video.js
or ArtPlayer is selected in Settings → Playback.
The shared-controls foundation supports four runtime consumers and includes:
- the `PlayerController` contract, default state, and capability presets;
- the standalone `app-player-controls` presentation component and its
transient-state collaborators;
- a generic `WebVideoControlsAdapter` plus small host helpers;
- standard element picture-in-picture through that adapter for the guarded web
consumers;
- a persisted, default-on web-player preference (opt-out) resolved through an
immutable per-host rollout token;
- the component-scoped `EmbeddedMpvControlsAdapter`;
- an `EmbeddedMpvPlayerComponent` host integration for the frame-copy engine;
- a preference-guarded `HtmlVideoPlayerComponent` integration backed by
`WebVideoControlsAdapter` and a player-local engine bridge;
- a preference-guarded `VjsPlayerComponent` integration backed by a
component-scoped `WebVideoControlsAdapter` and Video.js bridge;
- a preference-guarded `ArtPlayerComponent` integration backed by a
component-scoped `WebVideoControlsAdapter`, neutral web-video source bridge,
and player-local source/video sessions; and
- focused unit/component tests.
When Embedded MPV reports `engine: 'frame-copy'`, the component mounts
`app-player-controls` over the DOM canvas and routes state and commands through
`EmbeddedMpvControlsAdapter`. When it reports the native-view engine, the
component keeps the existing compositor-safe controls dock. Exactly one of
those control systems is active at a time.
When `WEB_PLAYER_SHARED_CONTROLS` is enabled, the built-in HTML5 player mounts
the same presentation component over its real player shell and disables the
native video controls. Its neutral source bridge supplies HLS/Shaka/native tracks,
corrected MPEG-TS VOD duration, and authoritative live/VOD metadata to the
generic web adapter. When the host token resolves to false, the native controls
and legacy series navigation remain unchanged and the adapter is not attached.
Video.js consumes the same token and shared presentation atomically. Its bridge
binds the adapter to the current Video.js Tech `<video>` and rebinds after
`playerreset`, while focused collaborators expose Video.js audio/text tracks
and manage raw MPEG-TS playback. When the host token resolves to false, Video.js
keeps its existing skin and legacy series navigation.
ArtPlayer is the fourth consumer. Its source session owns HLS, MPEG-TS, native
source selection, and delayed `customType` callbacks, while the neutral
web-video source bridge exposes HLS/Shaka/native tracks, caption preference, and
MPEG-TS VOD duration to the adapter. Its video session owns native media and
ArtPlayer event listeners. Shared mode uses authoritative live/VOD metadata,
reapplies the app volume directly to the media element after ArtPlayer restores
its own stored volume, disables vendor chrome/hotkeys, and places a transparent
event-capture layer over ArtPlayer so shared controls exclusively own surface
clicks and double-clicks. Playback diagnostics gate shared interaction and exit
only the shared controls' resolved fullscreen owner (the host-supplied
`fullscreenTarget`, else the ArtPlayer shell). Source replacement and teardown
remove exact listeners and engines, and destroyed sessions ignore stale delayed
`customType` callbacks. When the host token resolves to false, the existing
ArtPlayer skin, source behavior, and legacy series navigation remain unchanged.
With shared controls enabled, HTML5, Video.js, and ArtPlayer expose standard
element picture-in-picture through the adapter's attached `<video>`. Shared
ArtPlayer keeps its vendor `pip` option disabled so the shared button is the
only PiP button. Preference-off native/vendor controls keep their own UI;
exact-owner PiP teardown also applies in that mode.
Embedded MPV advertises no PiP capability and its command is a no-op.
`Settings.webPlayerSharedControls` is default-ON: an absent stored value means
the user never chose and gets the shared controls; only an explicit boolean
`false` (the Settings > Playback checkbox) opts back into the legacy vendor
chrome. Every normalization site (`SettingsStore` load/update/read and the
settings form) coerces with `!== false` for exactly this reason — a stored
settings object from before the default flip has no key at all, and `=== true`
would silently strand those users on the old default. `WebPlayerViewComponent`
snapshots the preference into `WEB_PLAYER_SHARED_CONTROLS` when a new player
host is created, so HTML5, Video.js, and ArtPlayer switch atomically without an
application restart. The parent `/workspace` route awaits the initial
`SettingsStore` load, including for cold-start direct links to workspace
children, before any player host can take this snapshot. Existing sessions
never change controls mode in place.
The shared-controls architecture remains engine-selective: frame-copy can use
normal DOM layering, while the native platform view cannot. The integration
also includes a recording coordinator that correlates asynchronous snapshots
with the active playback/session owner, serializes toggles, and cancels pending
ownership when the session, playback, engine, or component changes.
## Diagnostics And Recovery Ownership Boundary
`PlayerController` remains a sibling of playback diagnostics and recovery
recommendations. It owns engine-neutral playback state, capabilities, and
commands for the shared controls; it does not classify errors, call
`recommendPlaybackRecovery()`, rank actions, track recovery attempts, choose a
temporary player, or own content-session policy.
Those pure contracts and policies live in `@iptvnator/playback/util` (Nx
project `playback-util`). `WebPlayerViewComponent` owns their in-memory,
session-local application. No diagnostic or recommendation state or command is
added to `PlayerController`.
The only controls-layer participation is interaction gating. While the sibling
diagnostic panel is visible, a web-player host disables shared surface and
keyboard ownership and exits only the resolved fullscreen owner's DOM
fullscreen (the host-supplied `fullscreenTarget`, else its own shell) so the
recovery actions remain reachable. Clearing the diagnostic restores those paths; it
does not make the controls contract an owner of the recovery lifecycle.
## Why this exists
Historically each playback engine owned both media integration and controls UI.
That made behavior drift likely and made a controls redesign depend on each
engine's implementation details.
The shared contract separates:
- **presentation** — what the controls render and which interactions they own;
- **state and capabilities** — the engine-neutral snapshot the UI reads; and
- **commands** — the small imperative surface an engine adapter implements.
Rendering and compositing remain engine responsibilities. In particular, the
contract does not make a native video surface behave like DOM content.
## Landed architecture
```text
┌──────────────────────────────────────────────────────────────────────┐
│ app-player-controls │
│ Standalone shared presentation component │
│ Menus · feedback · auto-hide · DOM fullscreen · shortcuts · scrub UI│
└───────────────────────────────┬──────────────────────────────────────┘
│ input.required<PlayerController>()
▼
┌──────────────────────────────────────────────────────────────────────┐
│ PlayerController │
│ capabilities: Signal<PlayerControlsCapabilities> │
│ state: Signal<PlayerControlsState> │
│ commands: PlayerControlsCommands │
└───────────────────────────────┬──────────────────────────────────────┘
│
adapters implement this boundary
│
┌──────────────────┴──────────────────┐
▼ ▼
┌──────────────────────────────┐ ┌──────────────────────────────┐
│ WebVideoControlsAdapter │ │ EmbeddedMpvControlsAdapter │
│ Generic, component-scoped │ │ Component-scoped │
└──────────────┬───────────────┘ └──────────────┬───────────────┘
│ │
▼ ▼
┌──────────────────────────────┐ ┌──────────────────────────────┐
│ Per-host preference snapshot │ │ EmbeddedMpvPlayerComponent │
│ HTML5 + Video.js + ArtPlayer │ │ frame-copy: shared controls │
│ true: shared controls │ │ native-view: legacy dock │
│ false: existing controls │ └──────────────────────────────┘
└──────────────────────────────┘
```
The embedded host selects controls from the reported engine before rendering
them. It never mounts the shared overlay and legacy dock together.
The HTML5, Video.js, and ArtPlayer hosts likewise select their existing or
shared controls before rendering and never attach the web adapter while the
preference-off path is active.
## The contract
The contract is defined in
`libs/ui/playback/src/lib/player-controls/player-controls.model.ts`.
```ts
interface PlayerController {
readonly capabilities: Signal<PlayerControlsCapabilities>;
readonly state: Signal<PlayerControlsState>;
readonly commands: PlayerControlsCommands;
/** Optional; see "Stream info popover". */
readonly streamStats?: PlayerStreamStatsSource;
}
```
### Capabilities
`PlayerControlsCapabilities` contains booleans for `seek`, `volume`,
`audioTracks`, `subtitles`, `externalSubtitles`, `subtitleDelay`,
`subtitleStyle`, `qualityLevels`, `playbackSpeed`, `aspectRatio`,
`recording`, `pictureInPicture`, `fullscreen`, `seriesNavigation`, and
`streamStats`.
The default is all-false. An adapter enables only features that its engine and
current runtime support. Capability flags primarily control whether optional UI
is rendered; state such as `canSeek`, `canPreviousEpisode`, and
`canNextEpisode` guards the corresponding action at runtime.
### State
`PlayerControlsState` is one reactive engine-neutral snapshot:
- playback status, loading/error message, and stalled state;
- current position, optional duration, live/VOD classification, and seekability;
- volume;
- pre-labelled audio/subtitle tracks and subtitle-enabled state;
- pre-labelled quality levels and the ABR/auto flag;
- playback speed and aspect-ratio selections/presets;
- recording state;
- picture-in-picture active state and runtime availability; and
- previous/next episode availability.
Adapters translate engine types into this model. The controls component must not
import Video.js, hls.js, ArtPlayer, libmpv, Electron IPC, or native-view types.
Recording state may expose a `transitionKey` that identifies its current
playback/session owner. When that key changes, shared feedback adopts the new
active baseline without flashing a start or saved transition from the previous
owner.
### Commands
`PlayerControlsCommands` is an imperative, fire-and-forget surface:
- `togglePlay`
- `seekTo` / `seekBy` — `seekBy` is a relative command; Embedded MPV forwards
the delta to mpv itself instead of adding it to the snapshot position (see
`embedded-mpv-native.md`, "Resume And Track Handling")
- `setVolume`
- `setAudioTrack` / `setSubtitleTrack`
- `addExternalSubtitleFile` / `setSubtitleDelay` / `setSubtitleStyle`
- `setQualityLevel` (`AUTO_QUALITY_LEVEL_ID` = `-1` re-enables auto)
- `setPlaybackSpeed`
- `setAspectRatio`
- `toggleRecording`
- `togglePictureInPicture`
Episode navigation is deliberately exposed as component outputs
(`previousEpisodeRequested` and `nextEpisodeRequested`) because the owning
playlist/portal feature decides which item to play.
Fullscreen is also outside the engine command contract. The landed component
uses `ControlsFullscreen`, which operates on one DOM element through
`requestFullscreen()` / `document.exitFullscreen()`: the optional
`fullscreenTarget` input when the host supplies one, else the `playerSurface`.
There is no fullscreen delegate or native-fullscreen IPC path.
`ControlsFullscreen.sync()` reconciles state when that element attaches or
changes, including when it is already fullscreen. The Embedded MPV host's
existing `fullscreenchange` listener still triggers bounds sync so frame-copy
render size follows the fullscreen DOM surface.
The owner matters because `WebPlayerViewComponent` remounts the engine
component for every playback application (`@for ... track application.token`:
next episode, channel zap, alternative source, retry) and the Fullscreen API
exits the moment its element leaves the document. A shell-owned fullscreen
therefore ended with every switch. `WebPlayerViewComponent` now passes its own
host element (`fullscreenSurface`) as `fullscreenTarget` to HTML5, Video.js,
ArtPlayer, and Embedded MPV; that element spans all applications of one mount,
so a fullscreen entered on episode 1 is still active when episode 2's engine
mounts, and the fresh controls adopt it through `sync()` on attach. The
`playerSurface` (pointer/click/cursor ownership) stays the engine shell. The
vendor-chrome opt-out keeps engine-owned fullscreen and still loses it on a
switch — see "Known differences".
One dependency this uncovered: `WebPlayerViewComponent.channel` and
`vjsOptions` are signals. In Electron the source is handed to the engine inside
the stream-header IPC promise, after the pass that mounted the application,
and the view sits under OnPush hosts (`PortalInlinePlayerComponent`); as plain
fields they were only rendered when something else dirtied the subtree — which
used to be the stage resize caused by the fullscreen exit on every switch. A
remounted engine inside a still-active fullscreen has no such trigger.
## Shared default controls
`PlayerControlsComponent` is a standalone presentation component. The
frame-copy Embedded MPV host mounts it over its DOM canvas, and the guarded
HTML5, Video.js, and ArtPlayer hosts mount it over
`.html-video-player-shell`, `.vjs-player-shell`, and `.art-player-shell`,
respectively.
It owns only transient presentation behavior:
- `ControlsMenuState` — single-open popovers;
- `ControlsFeedback` — temporary action feedback;
- `ControlsVisibility` — reveal and auto-hide state;
- `ControlsFullscreen` — DOM fullscreen;
- `ControlsVolume` — persisted/optimistic volume state reconciled from
controller state;
- `ControlsShortcuts` — document keyboard routing;
- `ControlsSurface` — pointer/click/double-click surface interactions;
- `ControlsTimeline` — scrub state and timeline projections;
- `ControlsTimelineHover` — the time under the pointer over the timeline;
- `app-player-timeline` — presentation of the timeline row (current time,
segment track, knob, hover label, remaining time / LIVE, recording
status); scrub `input`/`change` events go back to the controls component,
which owns reveal and seeking;
- `ControlsLayout` — the compact/wide dock mode from the host's width;
- `ControlsSettings` — the settings panel's groups, on/modified state and
open/close transitions (`controls-settings-groups.ts` holds the pure
group-availability rule);
- `app-player-settings-panel` — the panel / bottom sheet presentation,
whose radio groups use `settings-radio-group.directive.ts`;
- `ControlsUpNext` and `app-player-up-next-card` — the "Up next" card's
gate and presentation; and
- `controls-view-model.ts` — derived display state.
### The dock
The controls render as a **dock** (`.player-controls__bar`) with no surface
of its own: a timeline row above a three-column control row, sitting
directly on the video over the bottom scrim. The palette is a fixed set of
`--pc-*` custom properties on `:host` — accent blue `#4f8eff` for the
primary action and progress, cyan `#5cd6ff` for "something is on", violet
`#b599ff` for "a value was changed", the `#e7ecf3` / `#9aa3b2` /
`#6b7384` text ramp, and two reds: `--pc-live` `#d32f2f` fills the LIVE
badge (white label 5.0:1), and `--pc-danger` `#ff5252` colours the active
record glyph and the recording status (6.2:1 on the glass over a black
frame). They are literal on purpose: the overlay is
theme-independent (see the UI guidelines' player theme boundary), and the
app's `--app-selection-color` is a different blue that would fight the video.
Watch progress reads `--pc-progress`, the accent blue declared by the
`progress-token` mixin of `_player-palette.scss`; the Up Next rail and the
fullscreen episode panel include the same mixin, so one episode's bar has
one colour in every player surface (UI guidelines, "Watch progress colour").
- **Timeline row**: current time (`--pc-font-mono`, tabular) · drawn track
(`.player-controls__timeline-track` with one segment and an accent fill,
a white knob ringed in translucent blue) · remaining time as `−7:03`
(`formatRemainingTime`; the LIVE badge replaces it on live streams and
`--:--` stands in while no duration is known) · the recording status.
The `<input type="range">` stays as the interaction and accessibility
layer, invisible and full-size over the drawn track: dragging, arrow
keys, `aria-valuetext` and the focus ring (drawn on the track through
`:has(:focus-visible)`) all belong to it, so scrubbing semantics are
unchanged. Hovering the bar with a mouse shows a white marker and a
`1:40` label above the pointer (`ControlsTimelineHover`); touch never
hovers and a non-seekable timeline never labels.
- **Control row**: `minmax(0,1fr) auto minmax(0,1fr)`. Left: the volume
button, with the slider **inline** (72px) in the wide mode and behind
the hover/tap popover in the compact mode — inline, the button is a
plain mute toggle for every pointer type (`buttonClick(event,
{ inlineSlider: true })`). Center: previous episode · −10s · **play** ·
+10s · next episode. Right: the value chips, the `tune` button,
recording, picture-in-picture and fullscreen, end-aligned.
- **Play button** (`.player-controls__play`, `data-test-id
="player-controls-play"`): a 52px filled accent circle with a white glyph,
not a Material icon button. Fills under a white glyph (play, active
`tune`) use `--pc-accent-blue-strong` `#3474e8` (4.4:1) rather than the
`#4f8eff` accent (3.2:1), and hover darkens to `#2a66d6` (5.3:1) without
scaling — `player-theme.e2e.ts` rasterizes the hovered and focused
states, and on a 1x Windows display the antialiased or resampled glyph
measured below 3:1 against the lighter fills.
- **Icon buttons** are 40px with a 12px radius (32px / 9px compact) through
Material's `--mat-icon-button-*` tokens; their hover is a flat
`rgba(255,255,255,.1)` layer. Keyboard focus draws a 2px `--pc-text`
outline (`:focus-visible`), and Material's focus state layer is switched
off: its colour comes from the app theme, and the light theme's dark layer
left no visible focus on video. The settings panel's icon buttons use the
same ring, inset by 2px because the panel body clips at its edge.
### Timeline segments
The track is drawn as a row of segments, one flex item per segment with
`flex-grow` equal to its share of the duration and its own accent fill, so
a film's chapters or a catch-up recording's programmes read directly off
the bar. Each segment is placed absolutely at its time position (`left` =
start percent, `width` = share minus the 3px gap every segment but the
last keeps), so a drawn boundary sits exactly where the linear seek input
and the hover label change segment; a segment shorter than the gap
collapses instead of pushing its neighbours. The optional `timelineSegments` input
(`PlayerTimelineSegment { startSeconds, endSeconds, title }`) supplies
them; `normalizeTimelineSegments` (`controls-timeline-segments.ts`) clamps
to the duration, orders, drops empty and reversed entries, cuts overlaps at
the previous end and fills every gap with an untitled segment so the row
always covers `[0, duration]`. Without segments — live playback, VOD and
series — the row is one untitled segment, which is the plain bar.
`ControlsTimeline` owns the normalized list and the per-segment fill for the
current scrub or playback value; the hover label becomes `Chapter 2 · 12:40`
over a titled segment. mpv's chapter list is not a producer yet.
**Catch-up producer.** Archive playback of a live channel passes the EPG
programmes overlapping its archive window.
`buildCatchupTimelineSegments(programmes, activeProgramme, windowEnd?)`
(`catchup-timeline-segments.ts`) clips every programme to the window and
makes it relative to the window start, which is the activated programme's
start. Xtream timeshift URLs request exactly `[start, stop]` of that
programme, so the window ends at its stop. M3U catch-up URLs run from `utc`
to `lutc`, the moment the URL was resolved, so M3U hosts pass
`getM3uCatchupWindowEndSeconds(url)` (`@iptvnator/shared/m3u-utils`) and every
programme up to then is drawn. Programme and window times follow the EPG view
rule (unix timestamp, else the ISO string), so the display offset cancels.
The activated programme always owns its own span, with its own title: a
list from another date may lack it, and an overlapping or revised guide
entry must not relabel the archive being played, so other programmes only
fill the window after it. Live playback returns `null`. Stalker has no
archive playback, so it has no producer.
Plumbing mirrors `mediaTitle`: each live host derives
`catchupTimelineSegments` → `WebPlayerViewComponent.timelineSegments` → the
four engine hosts → `app-player-controls`. The hosts are the Xtream live
layout (`controlledEpgPrograms` + `activeCatchupProgram`), the unified live
tab for Favorites and Recent (`createUnifiedLiveEpgView`, both Xtream and
M3U), and the M3U playlist player (`epgPrograms` + `activeEpgProgram` while
`activePlaybackUrl` is set). `PortalInlinePlayerComponent` hosts no catch-up
and passes nothing. Like the Up next card, the segments reach Embedded MPV
under the frame-copy engine only, the one that mounts `app-player-controls`;
the native-view legacy dock keeps its plain slider.
### Up next card
Near the end of a series episode the dock shows an **"Up next" card**
(`app-player-up-next-card`, `data-test-id="player-controls-up-next"`) in the
bottom-right corner above the controls: the next episode's still (or its
`S01E03` label as a tile), a 3px `--pc-progress` line when it was partly
watched, "Up next · in 7 min" and the title. The host supplies the item
through the optional `upNext` input (`PlayerUpNextItem { label, title,
thumbnailUrl, progressPercent }`); `ControlsUpNext` decides when it shows —
`seriesNavigation` capability, a finite duration, not live, not `ended`
(with autoplay off nothing is scheduled, so no countdown), controls shown,
settings panel closed, not dismissed — and when. The lead adapts to the
episode: `upNextThresholdSeconds` is 4% of the duration clamped to
40 s … 3 min (about 50 s for a 22-minute episode, 2.4 min for an hour). When
`timelineSegments` carry a closing-credits chapter in the last third
(`creditsStartSeconds`: "Credits", "Outro", "Ending", an anime `ED`, and a
few localized names), the card appears when it starts instead, at most
5 min before the end. No engine reports file chapters today, so in practice
the adaptive lead applies. The countdown shows whole minutes, and seconds
in the last minute. A
still that fails to load falls back to the label tile. A
click emits `nextEpisodeRequested` directly — not through the
transport's `canNextEpisode` guard, which is season-local — so the card
also works at a season's last episode. `PortalInlinePlayerComponent`
routes such a request through the Up Next rail selection
(`upNextEpisodeSelected`) whenever `seriesNavigation.canNext` is false, which
plays the next season's first episode; either path keeps fullscreen exactly
like the transport button.
The card is a glass surface that stays visible when the controls auto-hide
(`showControls` is the host's input, not the idle state); the compact dock
uses a smaller variant without the trailing icon. After
`UP_NEXT_COLLAPSE_DELAY_MS` (10 s, paused while hovered) the card asks to
collapse and `ControlsUpNext.collapse()` turns it into a one-line pill
(label and countdown) for the rest of the episode. A corner close button
(`player-controls-up-next-close`) or Escape on the focused card calls
`dismiss()`, which hides it until the item it points to changes; Escape is
stopped at the card so it does not reach the player's own Escape handling.
The `playerUpNextCard` setting (default on) turns the card off: the
producer below then passes `null`.
Plumbing mirrors `mediaTitle`: `PortalInlinePlayerComponent.playerUpNext`
derives the item after the playing one from its `upNextEpisodes` input
(episodes only, and only while `playerUpNextCard` is not `false`) → `WebPlayerViewComponent.upNext` → the four engine hosts →
`app-player-controls`. Movie and live hosts pass nothing.
### Settings panel
Every track, quality, speed and aspect choice lives behind one **`tune`**
button (`data-test-id="player-controls-settings-button"`) in a single
surface, `app-player-settings-panel` (`player-settings-panel.component.*`),
instead of five popovers. `ControlsMenuState` knows three menus — `volume`,
`settings`, `stats` — and `settingsFocus`, the group the panel was opened
for. `ControlsSettings` derives, from capabilities and state, which groups
exist (`getSettingsGroupAvailability`: audio needs more than one track,
subtitles a track or `externalSubtitles`, quality more than one level,
speed and aspect their capabilities), whether anything is on or changed,
and owns open/toggle/close; the `tune` button and the panel render only
while at least one group exists, and the availability reconciliation closes
the panel the moment the last group disappears.
- **Roomy wide dock** (≥ 960px): two **value chips** precede `tune` — subtitles
(`closed_caption` + the selected track's label, or "Off") and speed
(`speed` + `1.25×`). A chip's accessible name and tooltip carry its
value (`SUBTITLES_TOOLTIP` "Subtitles: English", `SPEED_TOOLTIP`
"Speed: 1.25×"); `tune` has `aria-haspopup="dialog"` and
`aria-expanded`. Audio and aspect ratio have no chip: they are
panel-only. A chip click opens the panel **focused on its group**
(`settingsFocus`; the group scrolls into view and wears a brief ring);
right-click or long-press on the subtitle chip toggles subtitles without
opening anything (`ControlsSettings.toggleSubtitles`: the first embedded
track on, `-1` off; with no track to turn on it opens the group so the
file loader is reachable). While the panel is open the dock, title and
corner shift left by the panel's width (`--panel-open` modifiers,
`right: 370px`), the chips and the picture-in-picture / recording buttons
fold away, `tune` fills in the accent color, and fullscreen stays.
- **Compact dock, and wide docks below 960px**: no chips; `tune` carries **state dots** (5px, cyan when
subtitles are on or a non-default audio track is selected, violet when
speed, aspect or manual quality differ from their default) and the panel
opens as a **bottom sheet** (`--sheet` modifier: grip, two-column rows,
24px segmented items) that replaces the dock while open. Picture-in-
picture and recording stay in the compact dock — the mock shows only
`tune` + fullscreen there, but those two are engine features a viewer
needs without opening anything.
- **Inside**: every choice is a `radio` in a `radiogroup`
(`SettingsRadioGroupDirective` / `SettingsRadioDirective`). List groups
(audio, subtitles, quality) are rows with a check mark and a cyan
selection; segmented groups (speed, aspect, subtitle size) have a violet
selection, and a selected default (`1×`, the first aspect preset) stays
neutral. Each group is one Tab stop — the checked option as the engine
reports it, else the first — and arrows, Home and End move focus with a
CDK `FocusKeyManager` (wrapping; the horizontal arrows follow `direction`)
and check the option they reach, as a native radio group does: the
directive clicks it, so the template's handler applies the choice, even
onto an option the engine still reports as checked: returning to it must
cancel a switch that is still pending. Focus
changes also write the roving `tabindex` immediately, because a quick
Shift+Tab, Tab can arrive before change detection updates the bindings. The dialog is named by its `h2` title (`aria-labelledby`), each
radio group by its `h3` group heading or `h4` subheading, and the delay
buttons form a labelled `group`. Headings read `--pc-text-secondary` on
`--pc-glass-bg-dense` (`rgba(12,16,23,.86)`), 4.5:1 or more even over a
white frame. They wrap with `overflow-wrap: anywhere` and `hyphens: auto`,
so one long word (German "Wiedergabegeschwindigkeit") breaks inside the
sheet's 84px heading column. Hyphenation needs a `lang` on `<html>`.
With subtitles on but no track marked selected yet (the engine can report
the switch before the track list), the subtitle chip reads "On"
(`SUBTITLES_ON`), never "Off".
Every focused option shows the `--pc-text` ring; a selected swatch has a
white border with a dark inner gap, and focus adds an outer ring. The
subtitle group carries the load-file action (a plain button outside the
radio group) and the delay / size / color sections that the popover used
to hold (same `player-controls-load-subtitle`,
`player-controls-subtitle-delay`, `player-controls-subtitle-style` test
ids). The panel is a `role="dialog"` with `tabindex="-1"`: opened from
the keyboard (the opener is `:focus-visible`) it takes focus, a pointer
open leaves focus alone (a focused control would capture Space from the
shortcuts), and closing with focus inside returns it to `tune`. While
the compact sheet replaces the dock, the dock is `inert`, so hidden
controls leave the tab order. A choice applies immediately and **keeps the panel open** —
`ControlsMenuSelection` no longer closes anything — so alternatives can be
compared against the running video; Escape, the close button, the `tune`
button, a click on the video surface or an outside pointerdown close it.
- **Colors** follow the color-as-state rule of the dock: cyan means "on",
violet means "changed", and neutral rows/items read as the default.
### Stream info popover
An `info` button in the **top-right corner** of the overlay opens a popover with
live technical data about the stream: resolution with its derived aspect ratio,
measured and declared frame rates, aggregate stream bitrate, video codec/bitrate,
audio codec/bitrate, audio channel
layout, audio sample rate, container, buffered-ahead seconds, and dropped
frames. Rows whose value is unknown are omitted; a popover with no rows at all
shows a short "no data yet" line.
The button renders only when `capabilities.streamStats` is true, which an
adapter sets from what its engine can actually report — engines that report
nothing never show the affordance.
Stats are **pulled, not pushed**:
```ts
interface PlayerStreamStatsSource {
sample(): PlayerStreamStats | null;
reset?(): void; // reset rolling measurements when opening the panel
}
```
`PlayerControlsState` deliberately does not carry them. Bitrate, buffer and
frame counters move every second, and folding them into the state signal would
re-run every derived control signal on every tick even while nobody is looking.
`ControlsStreamStats` owns a 1s sampling loop that runs **only while the popover
is open** (an effect keyed on `menus.statsOpen()`, so every close path — toggle,
Escape, capability loss, teardown — stops it), and it drops its snapshot on
close so a reopen never shows the previous stream's numbers. On open it also
calls the source's optional `reset()` before sampling, so a closed interval
(including time paused) cannot contaminate the next frame-rate measurement.
Formatting lives in `stream-stats-format.utils.ts` as pure functions:
`buildStreamStatsRows()` returns `{ labelKey, value }` pairs and the template
only translates and prints them. Aspect ratios snap to a named ratio (16:9,
2.35:1, …) within 1%, fall back to a greatest-common-divisor reduction while
both terms stay small, and to a decimal ratio otherwise.
Per engine:
- **Web engines** (`WebVideoStreamStatsSampler`): resolution, buffered-ahead,
dropped/total frames and the _measured_ frame rate (presented-frame delta
between two samples, so it reflects what the machine actually renders) come
from the `<video>` element, so they work on every source kind. The engine adds
bitrate, codecs, channel layout, sample rate and container through the
optional `getEngineStats` hook — `WebVideoSourceStats` reads the active HLS
level plus its audio rendition or the active Shaka variant, and
`VjsQualityLevels.getActiveLevelStats()` reads the VHS `selectedIndex`
rendition. Presented frames are `totalVideoFrames - droppedVideoFrames`; the
untouched total remains the denominator for the drop percentage. FPS uses a
monotonic wall clock, reports zero on a stall, and is unknown before the
second sample or while paused/initially loading. Once frames have arrived,
readiness falling to `HAVE_METADATA` during starvation retains the measurement
window so the stall still reports zero. The manifest rate is a separate
`nominalFps` row and never fills in for measured FPS. Aggregate HLS/VHS and
Shaka rendition bandwidth goes into `streamBitrateBps`; video/audio rates
remain unknown unless separately reported. HLS fragment `realBitrate` is not
used because alternate audio may be absent from that measurement; Shaka's
playback-rate-scaled `getStats().streamBandwidth` is not a source bitrate.
A native `<video src>` source contributes nothing extra.
- **Embedded MPV**: the numbers ride along on the session snapshot
(`EmbeddedMpvSession.stats`), so `sample()` is a pure read of the current
snapshot. A new file clears the old dimensions, and unavailable MPV properties
clear their previous values; zero dimensions are unknown. This reaches the
user under the **frame-copy engine only** — that
is the one engine that mounts `app-player-controls`; the native-view dock has
no info affordance, though its backends plumb the properties for parity. See
[embedded-mpv-native.md](./embedded-mpv-native.md#stream-stats-properties).
### Scrims
`.player-controls__top-scrim` is a single pointer-transparent gradient at the
top of the player (`max(28%, 112px)` tall), and
`.player-controls__bottom-scrim` its mirror behind the dock (55% tall, from
`rgba(4,7,11,.92)` at the edge through `.55` to transparent). Both read as
one system. The top one renders whenever there is top chrome to back — the
fullscreen media title or the corner buttons — the bottom one with the dock;
both fade with the controls without sliding (a moving scrim edge is visible
against video in a way a moving control is not). The dock itself has no
background: the bottom scrim is the only thing between the controls and the
picture.
One element, not a background per consumer: the title and the corner overlap,
and two gradients would darken the overlap twice. The title therefore carries
no background of its own, and a windowed player with no title still gets a
scrim for its corner buttons — which is the only reason a white-on-video icon
is readable over bright footage. `stream-info.e2e.ts` guards that with the
same ≥3:1 contrast-on-white assertion the theme suite uses for the bottom bar.
### Fullscreen media title
The component accepts an optional `mediaTitle` input
(`PlayerMediaTitle { primary, secondary? }`) with display-ready strings — the
movie title, channel name, or series name, plus an optional second line such
as the `S01E03` episode label. The overlay renders at the top of the player
only in fullscreen while the controls are revealed, follows the same
auto-hide transition as the bottom bar, and is pointer-transparent. Its
backdrop comes from the shared top scrim above. Outside
fullscreen the surrounding page chrome already names the content, so the
overlay stays hidden.
Hosts supply the value: `WebPlayerViewComponent` derives a single-line title
from the resolved playback (skipping raw stream-URL fallbacks) unless its own
`mediaTitle` input was set, and `PortalInlinePlayerComponent` builds the
two-line series form from its `seriesTitle` input plus the episode metadata
label. The Xtream and Stalker series detail views pass the series name via
`seriesTitle`; movie and live hosts need no extra wiring because
`playback.title` already names the content.
### Fullscreen channel panel
`FullscreenChannelPanelComponent` (`libs/ui/playback/src/lib/fullscreen-channel-panel/`)
is rendered by `WebPlayerViewComponent` as a sibling of the engine and staged
on the view's `fullscreenSurface` — the same host element every engine
receives as `fullscreenTarget` — so it sits inside the fullscreen element and
survives the engine remount a channel switch causes.
It is a host-agnostic side panel — a channel list for live hosts, an episode
list for series playback (see "Fullscreen episode panel" below) — and keeps
its `FULLSCREEN_CHANNEL_PANEL` name for history. It injects the token
optionally: a host provides `FullscreenChannelPanelHost` from its component
`providers` — `panelTemplate`, optional `panelTitle`, optional
`panelSearchEnabled` (default true; false drops the header's search field and
shows the title as a text row in its place, keeping the header height) and
optional `panelKind` (`'channels'` | `'episodes'`, only the accessible name
of the list and the close button's label; every pointer and keyboard rule
is identical for both) — and the panel stamps that template into its body
with a `FullscreenChannelPanelContext` of
`{ searchTerm: Signal<string>, open: Signal<boolean>, close }`. `open` lets a
body that stays mounted between openings react to the panel coming up (the
episode list centres its playing row on it). Without a provider — a movie in
a VOD detail page — nothing renders. The
host resolves the user preference itself: `Settings.fullscreenChannelPanel`
(default on, Settings → Playback, offered for the web players while the
shared controls are on and for Embedded MPV — the legacy vendor chrome
fullscreens the engine's own element, outside which the panel cannot render,
so the toggle is hidden there) makes the host return `null`, which removes
every affordance. The M3U host also returns `null` while its VOD detail hosts
the player (`showMovieDetail`): a movie is not something to zap away from,
and the nested `WebPlayerViewComponent` would otherwise inherit the
component-level provider.
Providers today: `VideoPlayerComponent` (M3U; `app-m3u-fullscreen-channel-list`
adds a local icon-only all/groups/favorites/recent switcher — one segmented
row, labels in tooltip and `aria-label` — over a second
`ChannelListContainerComponent` instance in `compact` mode, which drops the
container's per-view title/sort/collapse headers (`showHeader` on the
all-channels and groups views; the persisted sort still applies) so nothing
stacks between the search row and the first channel, and which also pins the
groups view's rail to a fixed 148px — no resize handle, and the sidebar's
persisted `m3u-groups-nav-width` (up to 320px) is neither read nor written,
since inside a 400px panel it would leave the channel pane unusable — and with
`resetActiveChannelOnDestroy` false, because the container's destroy hook
otherwise clears the active channel and stops playback; radio stations and
recognized movies are filtered out of the list it is handed — radio renders
through `app-audio-player` and a movie, with TMDB enrichment and
`m3uVodDetails` on, through the VOD detail shell, so selecting either destroys
the `app-web-player-view` that owns fullscreen and drops the user out of it;
one private `opensMovieDetail` predicate backs both `showMovieDetail` and the
filter, and every panel view resolves against that one list, favorites and
recent included. With external MPV/VLC configured, the panel offers only
DASH rows: DASH forces the inline Shaka player, but selecting a non-DASH
channel would replace the fullscreen owner with the external-player UI.
While the live `app-web-player-view` owns fullscreen — itself under shared
controls, or through the nested surface a legacy player fullscreens under the
vendor-chrome opt-out (`.video-js`, ArtPlayer's container, the `<video>`), so
the check accepts any fullscreen element inside that host — numeric
selection and PageUp/PageDown (including remote commands) apply that same
eligibility predicate. Numbers retain their original playlist positions and an ineligible
number is ignored; adjacent selection skips ineligible rows. Windowed playback
keeps the complete catalog. Already-handled events and menu/dialog overlay targets keep their keys,
even when a short menu has no scroll overflow), `LiveStreamLayoutComponent` (Xtream; the sidebar's
rows via `channelsOverride` so the second list instance never re-applies the
route category, and with `fullscreenPanelCopy` so only the sidebar's pane
carries the `live-channels` id that the category list's keyboard hand-off
targets — the Stalker template applies the same rule to its panel copy; each
`PortalChannelsListComponent` instance owns the map
behind its heart icons, so toggles are relayed between instances through
`XtreamFavoriteMarksService`, or a heart flipped in the panel would stay stale
in the sidebar), `StalkerLiveStreamLayoutComponent` (its list markup is one
`ng-template` stamped into both the sidebar and the panel with its own search
term — a blank panel field shows the category untouched by the sidebar's
term, `panelIdleChannels`, so the panel never shows an unexplained subset or
an empty state under an empty search box, and that copy grows against the
category (`panelIdleHasMore` / `loadMoreForPanel`) or the windowed full cache
when playback starts from All Items with no selected category, never against the
sidebar's filtered `hasMoreItems`, which a narrowing sidebar search turns
false while the panel still has rows to reveal; every copy carries the
`#scrollContainer` that drives infinite scroll,
and the panel's own search results go through `PanelSearchWindow`, memoized
per term and cut to the same 100-row window the sidebar uses — grown by the
panel copy's scroll — because in full-list mode a broad term matches most of
a multi-thousand-channel portal and the list has no virtual scroll; on a paged
portal the panel copy also keeps requesting pages while its matches do not
fill it — an empty or short result cannot scroll, and the term may match
channels on pages never fetched. Both ITV fields search the selected category,
and only All Items searches the portal. The store's ITV pages are unfiltered
by either field; a short sidebar search also continues uncached category pages.
A page landing resets the in-flight flag whether or not the sidebar shows any
of it; a cached category never pages, since its entire category is searchable; closing the panel pauses window growth and automatic page
requests while preserving the mounted list, and an observer of the aside's
`inert` attribute resumes filling on reopen and disconnects with the list;
inline video keeps the selected channel paired with its retained playback
until the current resolver succeeds, so panel highlight, EPG and recording
metadata remain on the playing channel during a pending or failed replacement),
and `UnifiedLiveTabComponent` (global favorites/recent; its `activateItem`
keeps the previous detail — and with it the mounted player that owns
fullscreen — until the next selection has resolved, because unmounting the
fullscreen element for the resolution round-trip would end fullscreen on
every zap from the panel; only `activeUid`, the row highlight, moves ahead,
while `activeItem` stays paired with that detail so `playbackSessionKey` and
the recording/archive metadata derived from it keep describing the stream the
player is still showing, and both swap together once the new detail is in.
Because of that split, "the row is on screen" means highlight AND resolved
item: `activateItem`'s fast path (a double-click's second click launching
the external player, an auto-open reporting itself handled) requires both,
or it would launch the retained stream in place of the one still resolving;
a second activation of the row still resolving instead folds its
start-playback/auto-open intent into that request (`pendingActivation`), so
the detail launches when it lands without a second round-trip.
If replacement resolution fails while a video is retained, its player,
catch-up override and session remain intact and the row highlight returns to
that item).
Behavior: every affordance exists only while the stage is fullscreen and the
view's `enabled` input holds — `WebPlayerViewComponent` withholds the panel
while the rendered engine is native-view Embedded MPV, which paints a platform
view above the page where no DOM layer can show (frame-copy and the web
players qualify; the gate fails closed until the MPV component reports its
engine on first entry; a confirmed frame-copy capability survives an unknown
probe during an MPV application remount, preserving the open panel and its
search/scroll state. A confirmed native/unsupported result revokes it, and
switching to a web engine clears the remembered MPV capability). Nothing is
drawn over the video while the panel is closed and the pointer rests. Mouse
movement over the stage (the fullscreen element) reveals a slim, pointer-
transparent hint tab on the left edge — a CSS chevron, no icon glyph or text
— that fades `CHANNEL_PANEL_HINT_IDLE_MS` (2.5 s) after the last move, so it
comes and goes with the controls chrome; it lights up (`--armed`) while the
pointer rests in the hot zone, and it is not rendered while the panel is
open. Touch movement never reveals it. The hint answered the first field
report: the zone was an invisible strip with nothing telling the user where
the list lived. An invisible 40px hot zone (48px on coarse pointers) on the
left edge opens the panel after a 160ms mouse dwell; a sweep across the edge
is ignored, and a click or tap on the zone opens at once without the dwell —
only a primary press that began inside the zone and is released there
(`pointerdown` records the pointer, `pointerup` must match it; a drag
released over the edge, a right or middle button, or a pen barrel button
never opens). The synthetic `pointerenter` that follows an explicit close
neither opens nor arms the hint: the zone re-arms on the next real
`pointermove`. The zone remains mounted above the
scrim and below the panel while open, preserving the pointer target until
the opening animation covers it. A delayed fullscreen paint therefore cannot
turn a stationary edge hover into a synthetic mouse-leave that closes the
panel. The open card is inset from the edge, so the zone's left strip stays
exposed beside it: hovering there still counts as inside (a hover-opened
panel leaves the pointer resting in that strip), but a completed primary
press there closes the panel as the scrim would. The zone stops above the controls bar (`bottom: max(25%, 140px)`) so
the leftmost transport button never loses a click or tap to it. The `C` key
opens it too and focuses the search field — or, for a host without one, the
panel itself (`tabindex="-1"`), so the next Tab reaches its first control
(hover does not steal focus).
Touch has neither hover nor a `C` key, so the tap path above is its way in:
the handler is bound to `pointerup`, not `pointerdown`, so the hot zone is
still the tap's click target and the click that follows dies on it instead
of reaching the video. It closes when the mouse leaves the panel for
`CHANNEL_PANEL_CLOSE_GRACE_MS` (1 s) — but only once the pointer has engaged
with the panel: a hover-opened panel counts as engaged from the start, while
a `C`-opened one ignores the mouse roaming over the video until it has
visited the list, so the shortcut never leaves the user typing into a closing
search field (`FullscreenChannelPanelState.show(opener)`) — on the close
button (tooltip names Escape), on Escape, on the host's `close`, or through
a transparent scrim over the video that swallows the click so the player's
click-to-pause never sees it. Clicks inside the panel never close it: the
panel sits above the scrim, so no in-panel hit can reach it. The Escape that closes the panel is consumed (`preventDefault`):
Electron leaves HTML fullscreen on an unhandled Escape, and the close
shortcut must only slide the panel away; a closed panel leaves Escape alone,
so the key still exits fullscreen then. A CDK overlay the list opens (sort menu, row context menu) renders in
the fullscreen overlay container outside the `<aside>`, so it counts as part
of the panel: while open, hover intent is tracked through a document-level
`pointerover` (inside the aside, hot zone or the overlay container cancels a pending
close, anywhere else schedules one), the aside's own `pointerleave` ignores a
move into the overlay container, and Escape is left to an overlay with a
backdrop. The header is a single row: the search field, whose placeholder
carries the host's `panelTitle` ("Search in <playlist or category>") so the
title costs no row of its own, and the close button; the host list starts
directly below. The list stays mounted between openings of one fullscreen
session (scroll position and search survive) and is unmounted when fullscreen
ends. The panel carries the `dark-theme` context class, so app and Material
tokens inside it resolve to the dark palette whatever the app theme is — and
because the app's global `.dark-theme { background: … !important }` rule
(`apps/web/src/styles.scss`) claims the background of every element wearing
that class, the panel's glass fill is declared on the compound
`.fullscreen-channel-panel.dark-theme` selector with `!important`; without
that the panel painted no background at all. The panel wears the same surface
as the controls' settings panel — a card inset 16px from the player's top,
bottom and left edges (8px in a player narrower than 560px), 20px corners,
the `--pc-glass-bg` fill, hairline `--pc-glass-border`, the same blur and
shadow, and a 32px square close button — with the values written literally,
because the panel is a sibling of the controls host, outside the scope that
declares the `--pc-*` palette. Its episode list marks the playing row with the
settings panel's selected-option cyan tint.
Keyboard: `C` is ignored while any editable element has focus and while the
player sits inside an `inert` region; the search field is an ordinary input,
so the controls' Space/K/F/M shortcuts stay out of it. That is also why `C` is
an open shortcut, not a close one: opening with `C` focuses the search field,
where the next `C` is a typed character, so the close shortcut the button
advertises is Escape, which closes from the field too (unless a modal overlay
owns it).
CDK overlays render inside the fullscreen element because the app registers
`FullscreenOverlayContainer` as the `OverlayContainer` (`app.config.ts`);
without it every tooltip, sort menu and context menu opened while fullscreen —
the panel's view-switcher tooltips and row context menus included — would sit
invisibly under the top layer.
#### Fullscreen episode panel (series)
Series playback gets the same panel as an **episode list**. The provider is
`PortalInlinePlayerComponent` (`libs/ui/playback/src/lib/portal-inline-player/`),
the component both series hosts (Xtream `SerialDetailsComponent`, Stalker
`StalkerSeriesViewComponent`) render around `app-web-player-view` and that
already feeds the Up Next rail — so it is the nearest provider for the nested
view, which also shields that view from a page-level channel-list provider
(the M3U player's) while its VOD detail hosts the player. The host object
itself is built by `createEpisodePanelHost()`
(`portal-inline-player-episode-panel.host.ts`) from the component's inputs
and exposed as `episodePanel`, so the player's own responsibilities stay
readable. It declares `panelKind: 'episodes'` and `panelSearchEnabled:
false`: season tabs are the navigation, and the header shows the series
title (`seriesTitle`, else the playback title) where the search field would
be.
- Data: the hosts pass their season→episodes map (`seriesEpisodes`, the same
`Record<seasonKey, XtreamSerieEpisode[]>` the season container gets, so the
TMDB overlay's stills and overviews ride in `info`), the per-episode
playback-position map (`episodePlaybackPositions`) and, for Stalker lazy
VOD series, per-season load states (`seasonLoadStates`: `loading` while
a request is on the wire, `unloaded` while the portal has not answered —
after a failed request too; `vodSeasonLoadStates` on the host, computed
by `getVodSeasonLoadStates()` in `@iptvnator/portal/stalker/data-access`).
`buildFullscreenEpisodePanelSeasons()`
(`libs/ui/playback/src/lib/fullscreen-episode-panel/fullscreen-episode-panel.util.ts`)
turns them into `FullscreenEpisodePanelSeason[]` — numeric keys ascending,
named keys after, each row a `FullscreenEpisodePanelItem` that extends the
Up Next entry with `seasonKey`, `episodeNumber`, `overview`, a "45 min"
`durationLabel` (numeric `duration_secs`, else the portals' text forms) and
the shared ≥90 % `watched` rule; the playing row is the one whose id equals
`contentInfo.contentXtreamId`.
- Body: `app-fullscreen-episode-panel` stamps `SeasonTabsComponent` (the
detail page's tabs: pills up to six seasons, a dropdown beyond, watched
check marks, the "Back to playing episode" chip) over the selected season's
rows: a 16:9 still or, without one, a large numeral tile so the no-TMDB
case still looks designed; the `S01E03` label, runtime, watched check or
"Now playing" marker; the title (label as fallback); a 3-line clamped
overview when there is one; a `--pc-progress` bar on the thumbnail. Rows are
buttons inside `<li>`s of a `<ul>`, so their button role survives for
assistive technology. A loading season shows a spinner row, a loaded empty
one the season-empty copy, and an unanswered one a "could not be loaded"
row with a Retry button that re-emits the season selection — the tabs
never re-emit an already selected key, so a failed lazy load would
otherwise be stuck.
- Selection: the tab follows the playing episode's season (`linkedSignal`)
and resets to it whenever playback moves into another season; a tab the
user picks holds until then. Opening the panel (context `open`) centres
the playing row inside the list's own scroll box — `scrollTop` math, never
`scrollIntoView`, so the stage and page are not scrolled with it — and the
effect depends on primitives only (open flag, shown season key, playing
season key and episode id), so the season objects a progress tick rebuilds
never yank a list the user is scrolling.
- Actions: an episode click emits the item through the inline player's
`upNextEpisodeSelected` — the Up Next rail's output, so the host plays it
through its inline episode flow and the engine remount keeps fullscreen
exactly as a "next episode" does — and then calls the context's `close`;
a click on the playing row is inert. A season tab click emits
`episodePanelSeasonSelected` (as does the retry row), wired by both hosts
to the same `onSeasonSelected` their season container uses, so Xtream's
TMDB season enrichment and Stalker's lazy VOD season load run for the
panel's season too.
- Gates: `Settings.fullscreenChannelPanel` (one setting for channels and
episodes; its label reads "Channel and episode list in fullscreen"),
`contentInfo.contentType === 'episode'` and non-live playback (a movie
never gets the panel), and at least one season. Native-view Embedded MPV is
withheld by the view's `enabled` input as for channels; external MPV/VLC
never mount the inline player, so they are excluded by construction.
### Keyboard ownership
Unmodified Space/K, F, arrow keys, and M are playback shortcuts. Playback keys
with Meta/Cmd, Control, or Alt are ignored and are not prevented, so app and OS
accelerators retain ownership. Escape remains available to close controls
popovers even when a modifier is held or playback shortcuts are unavailable.
Buttons, form controls, links, ARIA menu controls, and content-editable targets
are also ignored anywhere in the event's composed path.
A player whose host sits inside an `inert` region ignores every shortcut,
including Escape: `inert` strips pointer and Tab access but document-level
listeners still fire, so the optional `hostElement` handler on
`ControlsShortcutHandlers` lets the shortcuts opt out while a modal surface
above the player (e.g. the workspace's phone context drawer) owns the
keyboard. `EmbeddedMpvShortcutHandlers` (the native-view legacy dock) and
the radio audio player's document-level volume/mute keys apply the same
rule.
Action-specific keys are prevented only when the active controller can handle
them: seek requires both capability and current seekability, volume/mute
requires volume capability, and fullscreen requires an available DOM
fullscreen path. Unsupported keys retain their browser or application default.
When multiple shared-controls instances are mounted, the first attached
instance owns shortcuts initially. Pointer, focus, or control interaction
activates that instance through the normal reveal path. If the active instance
becomes unavailable, playback shortcuts fall back to the most recently attached
available instance; detaching the active instance also transfers ownership.
Escape remains a global dismissal action and closes popovers and the settings
panel on every mounted
controls instance.
Auto-hide pauses while the pointer is over the controls bar or keyboard focus
is anywhere inside it. Focus entering a hidden bar reveals it; moving focus
between controls does not restart hiding, and leaving the bar resumes the normal
hide delay. Only keyboard-originated focus pins the bar: Chromium also moves
focus to a clicked `<button>`, and that focus is a side effect of the click,
so `ControlsSurface.wasPointerInteraction` attributes a `focusin` to the press
when a `pointerdown` was recorded within the last second whose target lies
inside the newly focused element. A press moves focus at most once and does so
synchronously, so the record is discarded on the first bar focus event it is
asked about, matching or not, and on any key press; nothing a later Tab or
Shift+Tab focuses can be attributed to a stale press, not even the control
the press hit while it was already focused and hence produced no focus event.
Such focus reveals like any pointer activity and the bar hides on the normal
delay while the button stays the active element; a Tab shortly after a click
on the video still counts as keyboard navigation because the press did not
land inside the focused control. A key press that bubbles out of a control
inside the bar (Space or Enter on the still-focused button, arrows on a
slider) hands ownership back to the keyboard and pins the bar exactly as Tab
focus does, because operating a focused control produces no focus event. A
pointer press anywhere in the bar also releases an existing keyboard pin: the
press may produce no focus event at all (clicking the control that already has
focus) or only a transfer inside the bar, which `focusout` ignores by design,
so the pin cannot be cleared from focus events alone. Without
this distinction the fullscreen button kept the controls on screen until a
click on the viewport took focus away — and that click also paused playback.
The focus a pointer click leaves on a control is released once the click
completes (`onBarClick` → `ControlsSurface.releasePointerFocus`). A focused
control captures the keyboard: Space and Enter activate it again, and
`ControlsShortcuts` yields to any interactive element in the key's path, so
after a click on the fullscreen button Space left fullscreen instead of
pausing and the seek, volume, and mute keys did nothing.
`ControlsSurface.wasPointerClick` attributes the click by its `pointerType`
(non-empty for a pointer; empty for Enter/Space activation and
`element.click()`), and a legacy `MouseEvent` click by a recent press inside
the clicked element, answered once per press and discarded on any key press.
Keyboard activation therefore keeps focus where Tab put it. Only buttons and
range sliders are released; text entry would keep its focus, and the bar
holds none. Chromium keeps its sequential focus navigation starting point at
the blurred control, so a later Tab continues from it exactly as if it were
still focused; the clicked button's tooltip hides with the focus. The release
dispatches a `focusout` while the pointer still rests on the control, so the
volume anchor's `focusout` handler skips its popover close for it
(`wasPointerFocusRelease`), while focus leaving by keyboard still closes the
popover. A press that never completes into a click (released off the
control) is the one case that still leaves pointer-originated focus behind,
which is why the key-press re-pin above remains.
In fullscreen playback, hiding the controls also hides the pointer
over both the controls host and the supplied player surface; revealing controls
or destroying the component restores the surface's previous inline cursor.
Open popovers are reconciled against the current capability and state snapshot.
If controls are hidden, a capability is removed, or the corresponding track
list becomes unavailable, the stale popover closes instead of pinning the
controls visible or consuming the next surface click.
Setting `showControls` to false also detaches playback-surface pointer, click,
and double-click handling. A hidden shared-controls instance therefore cannot
reveal, pause, or fullscreen the player underneath another UI layer.
The frame-copy Embedded MPV host also disables shared playback shortcuts while
a modal/backdrop overlay is active, so transport, seek, volume, and fullscreen
actions cannot leak through it. Escape keeps the shared component's generic
popover-dismissal behavior.
The HTML5, Video.js, and ArtPlayer hosts apply the same ownership rule while a
playback diagnostic is visible: `WebPlayerViewComponent` passes
`interactionEnabled = visiblePlaybackDiagnostic() === null`, and all three
components bind that value to `showControls` and
`shortcutsEnabled`. If the shared controls' fullscreen owner (the supplied
`fullscreenTarget`, else the player shell) is in DOM fullscreen, the host
exits fullscreen before hiding the controls so the diagnostic banner and its
recovery actions remain visible; fullscreen owned by another element is left
untouched. Retrying playback or clearing the diagnostic
restores both interaction paths.
Frame-copy recording transitions use the adapter's playback/session identity as
their `transitionKey`. Session disposal, retry, channel changes, and engine
handoff therefore clear stale recording ownership without showing a false
`RECORDING_SAVED` confirmation.
### Vendor-chrome (preference-off) keyboard shortcuts
With `webPlayerSharedControls` off, `app-player-controls` never renders, so no
`ControlsShortcuts` instance existed and the playback keys advertised in the
in-app help silently did nothing. The vendor-chrome HTML5, Video.js, and
ArtPlayer hosts therefore attach `LegacyPlayerShortcuts`
(`legacy-player-shortcuts.ts`) — a thin wrapper over the same
`ControlsShortcuts` arbitration and ignore rules — and forward the commands
straight to the engine:
- **HTML5** (`html-video-legacy-shortcuts.ts`) acts on the native video
element. Play goes through the component's session so playback diagnostics
stay owned there, and F fullscreens the video element itself, matching what
the native controls' own fullscreen button does.
- **Video.js** (`vjs-legacy-shortcuts.ts`) goes through the player API so the
vendor control bar stays in sync; F uses the player's
`requestFullscreen`/`exitFullscreen`. The legacy configuration still never
enables `userActions.hotkeys`. The chrome also releases the focus a pointer
interaction leaves on a control (`vjs-pointer-focus-release.ts`, the vendor
counterpart of `ControlsSurface.releasePointerFocus`, sharing
`pointer-focus-release.ts`'s `blurFocusedControl`): Chromium focuses a
clicked control-bar `<button>` or slider, and a focused Video.js component
captures the keyboard entirely — `Component.handleKeyDown` stops the
propagation of every key and `ClickableComponent` turns Space and Enter into
a click — so after a click on the fullscreen button Space left fullscreen
instead of pausing and the document-level shortcuts never saw a key. The
release is driven mainly by the focus landing, not the click: choosing a
menu item moves focus to the menu button a tick after the click
(`MenuItem.handleTapClick`) and that selection click never bubbles to the
shell, so a click handler alone would be both too early and unreached. A
`focusin` on an eligible control (a `<button>`, `role="button"` clickable, or
slider; never a `role="menuitem*"`) is released when it is attributable to a
recent `pointerdown` inside the shell not yet ended by a document `keydown`,
so keyboard `Tab` focus is preserved. A `click` runs the same release,
because clicking a control that was already focused (Tab, then a mouse click
on it) moves no focus and fires no `focusin`; a keyboard-activation click
carries no `pointerdown`, so attribution keeps that focus. The release is
scoped to the `.vjs-control-bar`, the persistent chrome that hands keys back
to the document; the player's other focusable surfaces manage their own
focus and keep it — in particular the caption-settings dialog
(`.vjs-text-track-settings`, a modal sibling of the control bar under
`.video-js`) traps focus for its Escape/Tab handling, so its Reset button is
left alone. Menu buttons live in the control bar and are not exempt: a
Video.js popup is navigated through its focused item, not its button, so
releasing the button never disturbs an open menu — opening focuses the item,
and the button focus a pointer moves through (the transient press on open,
item selection, and toggling an open menu shut) is released, which is what
lets Space work again after a menu is dismissed by clicking its button a
second time. ArtPlayer needs no
counterpart (its controls are non-focusable divs), nor do the native HTML5
controls (a click focuses the `<video>`, which the shortcuts do not treat as
interactive).
- **ArtPlayer** (`art-player-legacy-shortcuts.ts`) uses the vendor setters its
own hotkeys used (`toggle`, `forward`/`backward`, `volume`, `muted`,
`fullscreen`), so ArtPlayer's notices and UI stay in sync. The legacy chrome
now passes `hotkey: false` — ArtPlayer's focus-scoped hotkeys ignore
`defaultPrevented` and would double-handle every key — and the wiring
restores the one behavior lost with it: Escape exits `fullscreenWeb`.
Shared legacy rules: seek is gated on authoritative `isLive` plus a finite,
positive duration (ArtPlayer gates on `art.duration`, the same value its seek
setter clamps against, so an unknown duration never jumps to zero); volume
steps by ±5% and syncs muted state the way `applyVideoVolume` does (raising
out of mute unmutes, reaching zero mutes); M mirrors `ControlsVolume`'s mute
memory through `LegacyMuteMemory` — muting remembers the audible volume, and
unmuting while the volume sits at zero restores it (same 0.5 fallback), so M
can never leave the player silently "unmuted"; `isAvailable` is the host's
`interactionEnabled`, so a visible playback diagnostic disables the keys; and
Escape defaults to a no-op without consuming the key, because the vendor
chrome owns its own overlays. Instances attach in the component's legacy
branch and detach on destroy; the arbitration registry is shared with
shared-controls instances, so exactly one owner handles each key.
### Timeline scrubbing
Timeline input is previewed locally while the user drags. The slider value,
played progress, accessible value text, and current-time label all render the
preview. The component sends exactly one `seekTo` command on the committed
`change` event, then clears the preview and returns to controller-reported
state. Non-finite values are ignored and finite values are clamped to the
available `[0, duration]` range.
The scrub slider and seek shortcuts require both the `seek` capability and
seekable runtime state. When seek is unsupported, the slider is omitted while
live and recording status remain visible. Volume shortcuts likewise require the
`volume` capability.
### Touch interaction semantics
`ControlsSurface` classifies every interaction by pointer type. Click events
carry `pointerType` in current engines; focus events and legacy MouseEvent
clicks are attributed to a touch when a touch `pointerdown` was recorded within
the last second (`wasTouchInteraction`). Three behaviors diverge from mouse:
- **Viewport taps toggle the overlay, never playback.** A tap while the
controls are hidden only reveals them; a tap while they are visible hides
them (through the same `canHide` policy that guards auto-hide, so a paused
player or open menu stays visible). The mouse click-to-pause with its 250ms
double-click deferral is mouse-only — the first tap on a hidden overlay must
never pause the video. The synthetic `pointerenter`/`pointermove` a tap
fires is ignored for reveal, or the tap's own click could never observe the
hidden state.
- **The volume popover opens on tap, not hover.** With a mouse, hovering the
volume button opens the slider popover and clicking toggles mute. On touch
the hover-open path is suppressed and the first tap on the volume button
opens the popover instead of muting; a tap while it is open toggles mute as
the button's label says. Touch-attributed `focusout` does not schedule the
popover close (outside taps and other menu buttons dismiss it), and neither
does the `focusout` of a pointer focus release.
- **Coarse-pointer scrub sizing.** Under `@media (pointer: coarse)` the
timeline bar and the volume slider grow their hit strip to 28px and the
volume thumb to 16px; the drawn tracks are unchanged.
### Compact and wide layout
The controls host is a size query container (`player-controls`), and the
dock has two modes split at **720px of container width**: `compact` at
719px and below — phone-sized PWA viewports, but also small inline players
inside wide desktop windows — and `wide` above. The split lives in two
places that must agree: the `@container player-controls (max-width: 719px)`
block in the stylesheet sizes the compact dock (14px gutters, 32px buttons,
36px play circle, 5px track), and `ControlsLayout`
(`COMPACT_LAYOUT_MAX_WIDTH`, a `ResizeObserver` on the host) drives the
template branches CSS cannot express — the inline volume slider versus
its popover. Without `ResizeObserver` (unit tests) the mode stays `wide`.
A second threshold, `ROOMY_LAYOUT_MIN_WIDTH` (960px, `ControlsLayout.roomy`),
gates the wide dock's extras: the subtitle/speed chips and the settings
panel beside the video. Between 720px and 960px the dock stays wide (full
button sizes, inline volume) but folds the chips into `tune` with state
dots and opens settings as the bottom sheet, because the widest action row
(volume, series transport, two chips, tune/record/PiP/fullscreen) and the
dock beside a 370px panel do not fit there. The control row's side columns
are `minmax(min-content, 1fr)`, so if the actions still need more than half
of what the transport leaves, the transport slides off-centre instead of
the actions overlapping it or leaving the player.
Episode navigation stays in the compact transport: the series hosts rely on
those buttons, and the inline series player is often narrower than 720px.
The actions cluster's width is content-dependent (audio, subtitles, quality,
speed, aspect, recording, PiP, and fullscreen are all conditional), so in
the compact layout the cluster is end-aligned, capped at the row width, and
wraps when the row cannot hold it. Its popover anchors become static at this
breakpoint so capability panels position against the unclipped actions
cluster and remain accessible above every wrapped row.
When a volume-capable controller first attaches, an existing `localStorage`
volume preference is applied before the first controller snapshot can reconcile
the optimistic value. With no saved preference, the controller snapshot remains
authoritative. If the same controller loses and later regains the volume
capability, initialization runs again for the new capability epoch. The volume
slider intentionally remains continuous: each volume `input` applies the
optimistic volume immediately.
## Web adapter and web-engine bridges
`WebVideoControlsAdapter` can translate an `HTMLVideoElement` into the shared
contract. It uses DOM/media events and accepts optional engine-specific track
accessors through `WebVideoControlsOptions`, so the adapter itself stays usable
in the PWA and does not import a concrete web engine.
### Caption preference in both modes
The `Settings.showCaptions` preference is **not** part of the rollout gate. It
is engine state, not controls UI, so HTML5, Video.js, and ArtPlayer apply it
whether or not their host snapshot enables `WEB_PLAYER_SHARED_CONTROLS`. Shared
controls route it through their controls bridge; the preference-off paths use
the same helpers without an adapter — `WebVideoSourceTracks` for HTML5 and
ArtPlayer, `VjsLegacyTracks` for Video.js. Both apply the preference when a
source binds and re-apply it as the engine adds or switches text tracks, which
a one-shot check at playback start could not do (#1155).
The two modes differ in **how long** the preference stays enforced, because
they differ in who owns the caption UI:
- **Shared controls: authoritative.** The preference holds for the whole
session; user intent arrives through `setSubtitleTrack`, which records an
explicit override (including `-1` for off) that wins until the source changes.
- **Vendor chrome: source-default.** The engine still renders its own caption
menu, so the preference only seeds each new source and is released once the
media element reports `playing`. Enforcing it for the whole session would
make that menu inert.
The mode is selected by passing a `playbackStarted` probe to the track helpers;
shared controls omit it. All three helpers take it — HLS, native text tracks,
and Shaka. For DASH the seed happens inside `ShakaVideoSession.start()` once the
manifest is loaded, so the helper only has to stop re-suppressing afterwards. `WebVideoSourceTracks` owns the probe for HTML5 and
ArtPlayer (a `playing` listener on the media element, reset on every
`setSource`); `VjsLegacyTracks` owns it for Video.js (the player's own `playing`
event, reset on every `clear`). In source-default mode the HLS helper also
_deselects_ the track (`subtitleTrack = -1`) instead of hiding it: hls.js
applies `subtitleDisplay` to whatever the vendor menu picks, so suppressing
display would silently override the user, and a `-1` assignment additionally
clears hls.js' own default-track selection so it cannot reselect one later.
`WebPlayerViewComponent` reads the preference from `SettingsStore` rather than
from a host input, so every host — the M3U player, Xtream and Stalker live
layouts, and the portal detail inline player — gets it without wiring.
### Standard element picture-in-picture
Picture-in-picture is part of the default-on shared web-controls
rollout. It is available through standard element PiP for HTML5, Video.js, and
ArtPlayer only when their host snapshot enables `WEB_PLAYER_SHARED_CONTROLS`.
The preference-off HTML5 native controls, Video.js skin, and ArtPlayer vendor
controls keep their own PiP actions. Shared ArtPlayer explicitly keeps vendor
`pip: false`, leaving the shared action as the single PiP owner.
The contract exposes:
- capability `pictureInPicture`;
- state `pictureInPictureActive` and `canPictureInPicture`; and
- command `togglePictureInPicture()`.
The shared button renders only when the capability is present, immediately
before fullscreen. It uses the active state for pressed, icon, and enter/exit
semantics. When inactive, entry requires
`readyState >= HTMLMediaElement.HAVE_METADATA`; when active, exact-owner exit
remains available regardless of entry readiness or request support, provided
the exit API exists. Any pending PiP operation disables the action.
`WebVideoControlsAdapter` delegates standard PiP API access and operation
lifecycle to `WebVideoPictureInPictureController`, which reads the adapter's
current binding and the attached `HTMLVideoElement`'s `ownerDocument`. Browser
`enterpictureinpicture`/`leavepictureinpicture` events and the document's exact
`pictureInPictureElement` remain authoritative; command completion never
optimistically changes the active state.
The controller invokes `requestPictureInPicture()` or `exitPictureInPicture()`
synchronously from `togglePictureInPicture()` so browser user activation is
preserved, then contains asynchronous settlement. Only one enter/exit operation
may be pending. A binding generation plus exact video identity prevents a stale
completion from clearing or changing the new binding. Replacement or teardown
exits PiP only when the old video is the document's exact owner; a stale
successful entry receives the same exact-owner cleanup and never exits an
unrelated PiP element.
Video.js Tech reset and ArtPlayer video rebuild paths detach the old binding,
perform exact-owner cleanup, and bind the replacement video. HTML5 source
changes on a retained video target, along with ordinary same-element
source/media events, preserve active PiP.
Teardown safety is independent of the controls preference. Legacy HTML5 and
ArtPlayer hosts release their video before destruction; Video.js also releases
its previous Tech video when a reset replaces it. The shared
`web-video-picture-in-picture-lifecycle.ts` helper checks the video's exact
`ownerDocument.pictureInPictureElement` before exiting, contains API failures,
and leaves a one-shot listener on the retired video for an in-flight
native/vendor entry that completes after teardown. The listener captures only
the retired video, with no timer or document listener; a WeakSet makes repeated
release idempotent without retaining video elements. Legacy Safari/WebKit
presentation-mode PiP is returned to `inline` on that exact video. Its
`webkitpresentationmodechanged` listener ignores fullscreen/inline changes and
is consumed only by the first late PiP entry. Shared controls retain
their existing generation-guarded pending-operation cleanup. Neither path
transfers PiP to a replacement video or closes another video's PiP.
Standard element PiP displays the browser/OS video surface, not Angular shared
control chrome. Subtitle rendering in that surface is browser-dependent.
AirPlay, Cast, Document Picture-in-Picture, a PiP keyboard shortcut, and an
Embedded MPV popup or native mini-window are out of scope.
### Quality (bitrate/level) selection
Quality selection is part of the shared controls and therefore rides the same
default-on `WEB_PLAYER_SHARED_CONTROLS` rollout. The contract exposes:
- capability `qualityLevels`;
- state `qualityLevels` (pre-labelled options such as "1080p") and
`qualityAutoEnabled`; and
- command `setQualityLevel(id)`, where `AUTO_QUALITY_LEVEL_ID` (`-1`)
re-enables the engine's adaptive (ABR) selection.
The capability derives from the manifest, not the content type: it is
advertised only when the current source exposes **more than one** video
rendition, so single-bitrate Xtream VOD files and raw MPEG-TS streams never
show the menu, while multi-variant live HLS does. The menu renders next to the
audio/subtitle menus with an Auto entry first; Auto is the default, a level
reports `selected` only while a manual choice is active, and the choice is
per-session — nothing is persisted to Settings.
Labels come from one shared helper (`quality-level-labels.ts` in
`web-video-support/`): frame height first ("1080p"), a 16:9 projection when
only the width is known, the bitrate when no dimension is known, and a bitrate
suffix only when two levels would otherwise collide on the same label.
Engine mechanics:
- **hls.js** (HTML5 and ArtPlayer via the neutral source bridge): levels are
`hls.levels` with list-index ids; a manual switch assigns `hls.nextLevel`
(switches at the next fragment instead of flushing the buffer), `-1` restores
auto, and the selected level is read from the public `manualLevel`. The HLS
refresh-event list additionally observes `MANIFEST_PARSED`,
`LEVELS_UPDATED`, and `LEVEL_SWITCHED`.
- **Shaka (DASH)**: options are variant tracks pinned to the active variant's
exact audio stream — variants are audio+video combinations, and picking a
quality must not switch the audio track. The filter matches the active
variant's `audioId` when Shaka reports one (two same-language audio tracks
such as main vs. commentary share a language but never an id) and falls back
to the language only when no id is available — sorted by resolution then
bandwidth. Manual
selection disables ABR via `configure({abr: {enabled: false}})` before
`selectVariantTrack(track, true)`; the auto sentinel re-enables ABR. Manual
state is keyed to the exact player instance, so a session restart (which
creates a fresh player with ABR on) can never render a stale manual
selection.
- **Video.js**: `VjsQualityLevels` projects the videojs-contrib-quality-levels
list (registered by the component's plugin import). VHS has no manual-level
setter, so a manual selection enables exactly one level and auto re-enables
all. Manual intent is tracked explicitly by the picked level object — VHS
also flips `enabled` off for renditions it temporarily excludes after
delivery errors, so counting enabled levels would misreport a manual
selection. A picked level that leaves the list, a source change, and
`clear()` all revert to auto. A missing or throwing plugin degrades to no
capability.
- **Embedded MPV and external players**: `qualityLevels` stays false —
single-program transport streams have no rendition list to offer and no HLS
level API is surfaced there. `EmbeddedMpvControlsAdapter.setQualityLevel` is
a no-op.
Native media events refresh the adapter automatically. An engine host must call
the public `refresh()` hook after engine-specific getters change
without a corresponding media event, including track lists, corrected duration,
or live/VOD classification. Source, readiness, progress, seeking, and playback
events that can invalidate the snapshot are observed directly.
Audio and subtitle capabilities are advertised only when the injected getter
returns a selectable list and the corresponding setter exists. Track setters
may complete synchronously or asynchronously; the adapter refreshes after
successful completion and contains synchronous throws or rejected promises
while an engine is changing source.
An injected non-`NaN` duration is authoritative, including positive infinity;
`NaN` falls back to the video element. Without an explicit `isLive` accessor,
only positive infinity implies live playback, so unknown duration is not
temporarily mislabeled as live. An attached element with no resource maps to
`idle`, paused preload/warm-up remains playable, and only actively playing media
with insufficient data maps to `loading`.
`WebVideoSourceControlsBridge` is the neutral source bridge shared by the HTML5
and ArtPlayer integrations. The HTML5-local bridge/helper filenames remain
compatibility aliases. The bridge attaches the adapter to the host video element
and delegates HLS and native-text-track behavior to focused collaborators. HLS
track IDs remain the list indices accepted by hls.js. Native caption/subtitle
IDs remain stable for the lifetime of a source through a `WeakMap`, even when
the browser removes or reorders tracks. Source replacement removes track
listeners before the old HLS instance is destroyed, resets per-source subtitle
state, and leaves exactly one engine source bound.
Live/VOD classification comes from `WebPlayerViewComponent.resolvedIsLive`:
explicit `ResolvedPortalPlayback.isLive` wins, otherwise content metadata means
VOD and its absence means live. The same computed value configures Video.js,
the HTML5 and ArtPlayer bridges, ArtPlayer itself, and mpegts.js; media duration
is never used to infer the classification. Changing authoritative metadata
restarts an active source when its engine must be recreated with a different
live/VOD mode.
Raw MPEG-TS VOD can expose `video.duration === Infinity`. For that source only,
the neutral bridge used by HTML5 and ArtPlayer uses the first finite positive
value from `video.duration`, the last valid seekable end, or the last valid
buffered end. Without a known duration it keeps the source classified as VOD
while seeking remains unavailable.
`VjsPlayerControlsBridge` attaches the component-scoped adapter to the current
Video.js Tech `<video>`. Video.js can replace that element during `reset()`, so
the component reacquires it after `playerreset`, rebinds native media events,
and attaches the bridge to the replacement before activating the new source.
Audio and subtitle helpers assign source-lifetime IDs through `WeakMap`s, so
track reordering or list refreshes do not change the IDs exposed to shared
controls.
Video.js subtitle selection preserves an explicit shared-controls override,
including the `-1` off selection. Without an override, disabling the global
caption preference suppresses the currently showing track and restores that
same track when the preference returns, if it still belongs to the active
source. Source changes reset both stable-ID maps and per-source subtitle state.
The bridge reads duration through `player.duration()` because Video.js may
correct or project a value that differs from the current Tech element.
For reset-driven source changes, raw MPEG-TS activation is deferred until
`playerreset`. Video.js can otherwise defer `reset()` behind a pending
`play()`, so a dedicated coordinator pauses first and calls `reset()` only
after `player.paused()` is true. Multiple reset-required changes coalesce, and
every `playerreset` rebinds the current Tech before applying only the latest
desired source. The coordinator snapshots actual Video.js volume, suppresses
the reset-generated volume=1 event, restores the snapshot, and tracks whether a
pre-ready reset already applied the source. An authoritative live/VOD metadata
change restarts active raw MPEG-TS with the corrected mode. For MPEG-TS VOD,
the session projects the last finite seekable or buffered end through
`player.duration()`.
`web-video-controls.host.ts` still contains small generic
attachment/projection helpers. Video.js uses its dedicated bridge directly.
HTML5 and ArtPlayer share the neutral source bridge and HLS/native-track
collaborators under `web-video-support/`.
The rollout symbols and setting are:
| Symbol / setting | Default | Current effect |
| ------------------------------------ | ---------------: | ------------------------------------------------------------------------ |
| `Settings.webPlayerSharedControls` | `true` | Persisted preference; the checkbox is the opt-out back to vendor chrome. |
| `WEB_PLAYER_SHARED_CONTROLS_ENABLED` | `true` | Default-on fallback for direct component use and focused tests. |
| `WEB_PLAYER_SHARED_CONTROLS` | session snapshot | Component-scoped immutable value consumed by the three web engines. |
With the token enabled, Video.js also disables native controls, Video.js
single-click and double-click actions, Video.js hotkeys, and spatial navigation.
This leaves surface clicks, double-click fullscreen, and playback shortcuts
owned exclusively by `app-player-controls`. With the token disabled, existing
Video.js options, plugins, skin, audio-track menu, and series navigation remain
unchanged.
With the token enabled, ArtPlayer disables optional vendor chrome, hotkeys, and
gestures. A transparent capture layer above ArtPlayer's video surface blocks
its always-installed click and double-click handlers while still bubbling
events to the shared controls surface. The shared path reapplies the app volume
directly to `player.video` after ArtPlayer restores `artplayer_settings.volume`,
so vendor storage cannot override the app-wide preference. With the token
disabled, the existing ArtPlayer options, HLS audio settings, skin, source
semantics, stored volume behavior, and series navigation remain unchanged.
### Known differences vs. vendor chrome (deliberate, opt-out retains them)
Flipping the default to shared controls drops a handful of vendor-chrome
features by design. They stay available through the Settings > Playback
opt-out and are candidates for later shared-controls work, not silent
regressions:
- **Video.js spatial navigation** (arrow-key/remote focus traversal of the
Video.js control bar, wired in `vjs-player-setup.ts` /
`vjs-player.types.ts`) is disabled in shared mode and has no shared-controls
equivalent. Keyboard playback shortcuts (space, arrows, F, M) are owned by
`ControlsShortcuts` instead; the shared bar is Tab-traversable.
- **ArtPlayer extras** not reproduced by the shared bar: screenshot capture,
AirPlay, web fullscreen (`fullscreenWeb`, fill-the-page without OS
fullscreen), the mini progress line shown while controls are hidden, and
ArtPlayer's own mobile gesture/lock/auto-orientation handling (shared
controls bring their own touch semantics above).
- **Vendor caption menus** behave as before in the opt-out path; shared mode
is authoritative for the session as documented under "Caption preference in
both modes".
- **Fullscreen across a source switch.** Vendor chrome puts its own engine
element into fullscreen (`.video-js`, ArtPlayer's container, the native
`<video>`), and that element is remounted for the next episode, channel, or
alternative source, so the browser exits fullscreen on every switch. Shared
controls fullscreen the host-owned `fullscreenTarget` instead and keep
fullscreen across switches; re-requesting fullscreen for a remounted vendor
engine is not possible for the autoplay hand-off, which has no user
activation.
## Advanced subtitle support
The subtitles group of the settings panel carries three capability-gated
extensions beyond track selection (#1408): loading an external subtitle
file, adjusting the subtitle timing offset, and styling subtitle text (size
+ color). Each is honest per engine — an engine that cannot support a control
simply never advertises the capability, and the UI is not rendered.
Contract surface:
- capabilities `externalSubtitles`, `subtitleDelay`, `subtitleStyle`;
- state `subtitleDelaySeconds` (positive = subtitles appear later) and
`subtitleStyle` (`PlayerSubtitleStyle { sizePercent, color }`); and
- commands `addExternalSubtitleFile()` (fire-and-forget; the adapter owns its
environment's picker), `setSubtitleDelay(seconds)`, and
`setSubtitleStyle(style)`.
The subtitles group stays reachable with an empty track list whenever
`externalSubtitles` is set — loading a file is what creates the first track.
Delay and style rows keep the panel open like every other choice, because
these settings are tuned iteratively against the running video
(`ControlsSubtitleSettings` owns those interactions); the file dialog the
load action opens sits on top of the still-open panel.
Persistence: the style (size/color) is a cross-engine preference stored under
the `subtitleStyle` localStorage key (`subtitle-style.ts`), the same mechanism
as the shared `volume` key, and is normalized/clamped on every read and write.
The delay and any loaded file are deliberately per-session/per-source — they
correct one specific stream.
The canonical `PlayerSubtitleStyle` shape and the clamp/normalize rules
(delay limit, size bounds, color validation) live in
`@iptvnator/shared/interfaces` (`subtitle-style.util.ts`). The renderer
applies them to user input and the Electron main process re-applies the exact
same implementation to untrusted IPC payloads — deliberate defense-in-depth
with a single source of truth, so widening a limit on one side cannot
silently re-clamp on the other.
Per-engine implementations:
- **HTML5 + ArtPlayer (shared-controls mode, neutral source bridge).** The
picker is a renderer-side DOM file input (`.srt`/`.vtt` only; works in the
PWA and Electron alike, and no filesystem path ever enters the app). File
bytes are decoded encoding-aware (`decodeExternalSubtitleBytes`: UTF-16
BOMs, strict UTF-8, then `chooseLegacySingleByteDecode`, which picks
between Windows-1251 and Windows-1252 by the plausibility of the 1251
candidate's decoded words — pure-Cyrillic words vote for 1251, words
mixing Cyrillic with ASCII letters vote against (misread Latin text like
"était" decodes to the mixed-script "йtait" that real subtitles never
contain), and Cyrillic must also carry a meaningful share of all letters
so an isolated accented CP1252 word ("À table" → "А table") cannot flip
the file), because `Blob.text()`'s silent UTF-8 substitution turns common
legacy-encoded SRT files into mojibake. `WebVideoExternalSubtitles` parses
the file (`external-subtitle-cues.util.ts`) and renders it through a native
`TextTrack` on the video element, so it works under every source kind. The
native track enumeration excludes externally owned tracks — ownership is
tracked for every track the session EVER created, because `addTextTrack`
tracks cannot leave the element and per-source ownership would let stale or
attach-failed tracks reappear as ghost engine tracks. `WebVideoSourceTracks`
merges external tracks into the subtitle listing with IDs from 100000 up,
routing selection so exactly one owner (engine or external) is active;
external selection deselects the engine BEFORE setting track modes, since
hls.js reacts to `subtitleTrack = -1` by disabling every subtitle-kind
`TextTrack` on the element. A pick captures the source generation and is
discarded if the stream changed while the dialog was open (mirroring the
Embedded MPV runner's session recheck). The delay capability is
runtime-gated on an external track being the SELECTED one — only owned cues
can be re-timed exactly, and with an engine track active the row would be
enabled yet visually inert. Negatively shifted cues keep their real
(possibly negative) times, which are valid and simply never active;
clamping them to t≈0 would stack every pre-roll cue at playback start.
Style applies through a scoped `::cue` rule (`WebVideoSubtitleStyle`),
which covers embedded, hls.js-managed, and external native cues. ASS
rendering would need libass and is out of scope for the web engines.
- **Embedded MPV frame-copy.** The helper protocol gained `sub-add`,
`sub-delay`, `sub-scale`, and `sub-color` commands. The picker is a
main-process open dialog (`.srt/.ass/.ssa/.vtt/.sub` — mpv renders ASS
natively), and the renderer only ever forwards the returned path over the
dedicated IPC (`EMBEDDED_MPV_ADD_SUBTITLE` etc.); delay applies to every
subtitle track. mpv does not report these values back through the session
snapshot, so `EmbeddedMpvSubtitleSettings` keeps the authoritative
renderer-side values: the delay resets per session, and a non-default
persisted style is re-applied to each new session. `sub-color` affects
mpv's text-subtitle rendering; ASS files keep their embedded styling.
Runtime coverage: the packaged Linux frame-copy smoke
(`apps/electron-backend-e2e/src/embedded-mpv-frame-copy-packaged.e2e.ts`)
drives `addEmbeddedMpvSubtitle` with a fixture file against the real
packaged helper and asserts the track appears in the session snapshot,
plus round-trips the delay/style IPC. The native file dialog itself
(`selectEmbeddedMpvSubtitleFile`) cannot be automated and is verified
manually.
- **Not wired (capabilities stay false):** Video.js shared mode (its emulated
text-track display needs a separate remote-track + CSS integration — a
follow-up), the vendor-chrome (preference-off) web players by design, the
Embedded MPV native-view legacy dock, the Linux out-of-process native path
(which exports no subtitle commands), and external MPV/VLC, which own their
own UI.
## Embedded MPV rendering constraints
The shared contract does not replace either Embedded MPV renderer. The host
uses the renderer's reported engine to choose the compatible controls UI.
The web-player preference does not affect Embedded MPV. Frame-copy always uses
the shared DOM controls, while native-view keeps its compositor-safe legacy
dock.
`EmbeddedMpvControlsAdapter` reports `pictureInPicture: false`,
`pictureInPictureActive: false`, and `canPictureInPicture: false`;
`togglePictureInPicture()` is a no-op. Neither renderer opens an MPV
popup/mini-window.
### Frame-copy engine
The experimental frame-copy engine uploads helper-produced frames to
`<canvas data-embedded-mpv-frame>`. The canvas is ordinary DOM, so controls,
dialogs, and other DOM layers can stack above it normally. This path is the
first runtime consumer of `app-player-controls`, backed by a component-scoped
`EmbeddedMpvControlsAdapter`.
The shared controls receive the whole player root as their DOM surface. Turning
`showControls` off detaches surface interaction and playback-shortcut
ownership; Escape remains available for generic popover dismissal.
Backdrop-bearing overlays disable playback shortcuts. Fullscreen uses the DOM
Fullscreen API on the host-supplied `fullscreenTarget` (the
`app-web-player-view` element, which survives the per-application remount),
falling back to the player root; the component's own `isFullscreen`,
`canFullscreen`, and toggle follow the same owner and re-read it on mount, so
a player remounted inside an active fullscreen starts fullscreen. The Embedded
MPV component continues bounds sync so the helper renders at the current
viewport size.
Recording snapshots arrive independently from command promise settlement. The
adapter therefore treats snapshots as observations rather than acknowledgments
by themselves: it accepts only fresh same-session transitions, permits only one
pending toggle, waits for command settlement and the expected state, preserves
addon error text, and cancels pending state/feedback when playback, session, or
engine ownership changes. Command replies are reconciled by snapshot freshness:
a same-session broadcast that arrived while IPC was pending wins over an older
or same-timestamp reply, so a latched recording acknowledgement cannot be rolled
back to the command's stale baseline.
### Native-view engine
The native MPV surface paints outside Chromium's DOM stacking model. It keeps
the compositor-safe fixed controls dock below the viewport. Modal overlays hide
the native surface with `HIDDEN_BOUNDS`; control menus render as horizontal
panels inside the fixed-height dock strip, so they stay interactive without
any bounds change.
The transparent BrowserWindow / `NSWindowBelow` tunnel-and-backdrop approach is
not the shipped architecture. The shared-controls integration does not add
transparency changes, backdrop holes, native fullscreen IPC, native-view
attachment APIs, or bounds-tick machinery.
See [embedded-mpv-native.md](./embedded-mpv-native.md) for the authoritative
renderer, bounds, and platform details.
## Follow-up integrations
The remaining design seams are:
1. **Native-view UI** — retain the compositor-safe dock unless the native
engine's compositing architecture changes independently. A native-view
migration is not part of the frame-copy rollout.
2. **Background playback** — introduce a persistent player/session host above
route-scoped views. The contract is lifecycle-agnostic; this integration
does not add that host or change current teardown behavior.
## File map
Landed in #1148:
```text
libs/ui/playback/src/lib/player-controls/
├── player-controls.model.ts
├── player-controls-defaults.ts
├── player-controls.component.ts
├── player-controls.component.html
├── player-controls.component.scss
├── _player-palette.scss
├── player-palette.ts
├── controls-feedback.ts
├── controls-format.utils.ts
├── controls-layout.ts
├── controls-timeline-hover.ts
├── controls-timeline-segments.ts
├── controls-settings.ts
├── controls-settings-groups.ts
├── controls-up-next.ts
├── player-timeline.component.ts
├── player-timeline.component.html
├── player-timeline.component.scss
├── player-up-next-card.component.ts
├── player-up-next-card.component.html
├── player-up-next-card.component.scss
├── player-settings-panel.component.ts
├── player-settings-panel.component.html
├── player-settings-panel.component.scss
├── settings-radio-group.directive.ts
├── controls-fullscreen.ts
├── controls-menu-selection.ts
├── controls-menu-state.ts
├── controls-shortcuts.ts
├── controls-chrome-interactions.ts
├── controls-stream-stats.ts
├── player-stream-stats.model.ts
├── positive-number.util.ts
├── stream-stats-format.utils.ts
├── web-video-stream-stats.ts
├── legacy-player-shortcuts.ts
├── controls-surface.ts
├── controls-view-model.ts
├── controls-visibility.ts
├── controls-volume.ts
├── web-player-controls.flag.ts
├── web-video-controls.adapter.ts
├── web-video-controls.host.ts
├── web-video-controls.media-helpers.ts
├── web-video-picture-in-picture.controller.ts
└── index.ts
```
Focused specs live beside these files. The subtree is exported from
`libs/ui/playback/src/index.ts`.
The fullscreen channel panel rendered by `WebPlayerViewComponent` lives in:
```text
libs/ui/playback/src/lib/fullscreen-channel-panel/
├── fullscreen-channel-panel.model.ts # FULLSCREEN_CHANNEL_PANEL + host/context contracts
├── fullscreen-channel-panel-state.ts # open/mounted state, hover-intent timers
├── fullscreen-channel-panel.component.ts
├── fullscreen-channel-panel.component.html
├── fullscreen-channel-panel.component.scss
└── index.ts
```
The M3U body (`app-m3u-fullscreen-channel-list`) lives beside the M3U player
in `libs/playlist/m3u/feature-player/src/lib/video-player/fullscreen-channel-list/`.
The Embedded MPV integration lives in:
```text
libs/ui/playback/src/lib/embedded-mpv-player/
├── embedded-mpv-controls.adapter.ts
├── embedded-mpv-controls-recording.ts
├── embedded-mpv-controls-recording-feedback.ts
├── embedded-mpv-stream-stats.ts
├── embedded-mpv-player.component.ts
├── embedded-mpv-player.component.html
└── embedded-mpv-session-controller.ts
```
The adapter and recording helpers are component-scoped through
`EmbeddedMpvPlayerComponent`.
The neutral web-video source support shared by HTML5 and ArtPlayer lives in:
```text
libs/ui/playback/src/lib/web-video-support/
├── quality-level-labels.ts
├── web-video-hls-controls.ts
├── web-video-native-text-tracks.ts
├── web-video-shaka-controls.ts
├── web-video-source-stats.ts
├── web-video-source-tracks.ts
└── web-video-source-controls.bridge.ts
```
`WebVideoSourceTracks` owns source-local HLS/Shaka/native track projection,
caption preference and explicit subtitle-off state, and exact track-list
listener cleanup. It has no controls dependency, so the preference-off players
use it directly. `WebVideoSourceControlsBridge` wraps it for shared controls
and adds adapter attach/detach, adapter refresh, and MPEG-TS VOD duration
correction.
The guarded HTML5 integration lives in:
```text
libs/ui/playback/src/lib/html-video-player/
├── html-video-element-session.ts
├── html-video-player-controls.bridge.ts
├── html-video-player-hls-controls.ts
├── html-video-player-native-text-tracks.ts
├── html-video-player.component.ts
└── html-video-player.component.html
```
`HtmlVideoPlayerComponent` provides a component-scoped
`WebVideoControlsAdapter`. Its bridge/helper filenames re-export the neutral
web-video support so existing imports and focused specs remain stable.
`HtmlVideoElementSession` separately owns native video-event attachment,
persisted volume, and start-time/time/ended propagation. Captions are not its
concern in either mode: the component binds `WebVideoSourceTracks` alongside
its controls bridge and feeds both the same active source.
The guarded Video.js integration lives in:
```text
libs/ui/playback/src/lib/vjs-player/
├── vjs-audio-tracks.ts
├── vjs-legacy-tracks.ts
├── vjs-mpegts-session.ts
├── vjs-quality-levels.ts
├── vjs-player-controls.bridge.ts
├── vjs-player-reset-coordinator.ts
├── vjs-player-setup.ts
├── vjs-player.component.ts
├── vjs-player.component.html
├── vjs-text-tracks.ts
└── vjs-video-element-session.ts
```
`VjsPlayerComponent` provides a component-scoped `WebVideoControlsAdapter`.
Its bridge and track helpers own current-Tech attachment, source-lifetime track
identity, caption preference/override projection, and exact listener cleanup.
`VjsMpegTsSession` owns raw MPEG-TS attachment and VOD duration correction,
`VjsPlayerResetCoordinator` owns pause/coalesced-reset ordering and volume
preservation, while `VjsVideoElementSession` owns native Tech-element
playback/ended events.
The guarded ArtPlayer integration lives in:
```text
libs/ui/playback/src/lib/art-player/
├── art-player-audio-tracks.ts
├── art-player-setup.ts
├── art-player-source-session.ts
├── art-player-video-session.ts
├── art-player.component.ts
├── art-player.component.html
└── art-player.component.scss
```
`ArtPlayerComponent` provides a component-scoped `WebVideoControlsAdapter`.
`ArtPlayerSourceSession` owns HLS/DASH(Shaka)/MPEG-TS/native engines, the neutral source
bridge, exact engine/listener cleanup, and a destroyed-session guard for
ArtPlayer's delayed `customType` dispatch. `ArtPlayerVideoSession` owns native
media errors, readiness, volume persistence, ended/time updates, and exact
event cleanup. The setup helper preserves the legacy option set when the host
token resolves to false and disables vendor interaction owners when it resolves
to true; the component's transparent capture layer blocks ArtPlayer's core
surface handlers.
Focused specs cover each web engine's preference-off compatibility path,
shared-controls rendering and diagnostic interaction gating, source/element
replacement, track-list lifecycle and stable IDs, caption preference and
explicit-off behavior, MPEG-TS live/VOD handling and duration projection,
volume preservation/authority, stale ArtPlayer `customType` callbacks, and
collaborator teardown. Persistent/background player ownership has not landed.
## Radio and display sleep
### Radio audio player
M3U `radio="true"` entries use `AudioPlayerComponent` under
`libs/ui/playback/src/lib/audio-player/`. The player always renders inline and
uses HTML5 `<audio>` regardless of the configured video player. Radio bypasses
`shouldShowInlinePlayer`'s external-player gate and hides the EPG ribbon and panel
toggle. The station artwork, blurred logo background and glass controls form the
radio layout; title/group scrolling is CSS-only. It supports play/pause, mute,
and volume, including the volume keys in 5% steps. Volume shares the video
players' `volume` localStorage key. The template, SCSS and TypeScript component
live together; routing/integration stays in the M3U player template.
### Display sleep during playback
`PlaybackKeepAwakeService` in the web app watches `<video>` using document-level
capture listeners because media events do not bubble. Release listeners also
attach to the tracked element: Chromium's pause after DOM removal never reaches
the document. A playing video holds a display-sleep lock only while the document
is visible or that video is in picture-in-picture, which survives minimization.
In Electron this relies on the main window keeping Chromium background
throttling on: with `backgroundThrottling: false` a minimized window keeps
reporting `visible`, so the gate would never release the display.
Electron uses main-process `powerSaveBlocker` through
`window.electron.setPlaybackKeepAwake`. The renderer vote clears on reload,
main-frame non-same-document navigation, crash (`render-process-gone`) or
destruction; Angular navigation does not itself clear it. The PWA uses Screen
Wake Lock. Browser auto-release clears its sentinel; the next media, visibility
or PiP synchronization can request another lock. If state changes during a
pending request, rejection triggers one queued re-evaluation rather than losing
that update. Radio `<audio>` deliberately never blocks display sleep.
Embedded MPV owns a separate blocker in `EmbeddedMpvNativeService`, and external
MPV/VLC inhibit their own screensaver.