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fd96b85c19e4bf21caaff818b607e4fa70d2bd9b
19
Commits
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c741815b97 |
fix(build): include shared UI stylesheets in Nx cache inputs (#1360)
* fix(build): include shared UI stylesheets in Nx cache inputs `libs/ui/styles` held shared SCSS partials but had no `project.json`, so its files belonged to no Nx project and were absent from every task hash. Editing a partial and running `pnpm nx build web` reported 4 of 4 tasks cached and shipped the previous CSS — a silent wrong build rather than a failure. Nx derives its project graph from TypeScript imports only, so a relative Sass `@use` that crosses a project root creates no edge. Verified directly: after adding the project but before declaring anything, `ui-styles` still had zero dependents in the graph. Make it the `ui-styles` project (no targets — it exists to be hashed) and declare `implicitDependencies` on the 8 consumers. Chosen over adding the path to `sharedGlobals`, which would put shared styles into every project's hash and make a one-line SCSS tweak mark the whole workspace affected. A styles edit now marks 15 projects affected and leaves electron-backend, website, the mock servers and the shared libs alone. `libs/ui/styles` was the only projectless directory holding files under `libs/` or `apps/`. Add `pnpm run styles:inputs:validate` to keep it closed: it resolves every relative stylesheet import against Nx's real project graph and fails when one escapes the input closure of a build that compiles it, naming the project to declare. It exits 1 with 21 diagnostics on the pre-fix tree. Imports of `apps/web/src/nav-list.scss` are deliberately accepted — `web` already hashes that file, and a lib -> app edge would make the graph cyclic. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(build): spawn git without a shell in the stylesheet check `execSync("git ls-files '*.scss'")` runs through `cmd.exe` on Windows, where single quotes are literal characters rather than quoting. Git received the pathspec with the quotes intact, matched nothing and exited 0, so `styles:inputs:validate` reported success after checking zero stylesheets — silently disabling the check for Windows developers while staying green. Spawn with `execFileSync` so no shell is involved and git expands its own pathspec; verified to return the identical 133 files. Both this and the eslint glob trap next to it in the docs report success while covering nothing, so also make an empty scan fail rather than pass: the workspace always contains SCSS, and a listing that returns none means the scan broke. Reported by Codex review on #1360. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor(styles): move nav-list partial into ui-styles (#1361) * fix(build): count every target of a comma-separated Sass @import `@import` is the only rule that takes a list, and the scan read just its first target. A later entry crossing an Nx project boundary escaped the cache key while the check still reported success — the same silent-pass failure the tool exists to prevent. Parse every target of an `@import` list. The obvious "read all quoted strings" fix trades one silent gap for a phantom one, so the rule decides: `@use`/`@forward` load exactly one module and a quoted string after it is `with (...)` configuration, and `url(...)` stays a plain CSS import the browser resolves at runtime. Neither is a module Sass compiles. The workspace has no relative `@import` at all today, so the scan still finds the same 42 imports across 133 files; this closes the gap before someone writes one. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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e86e988e72 |
feat(ui): turn the phone context panel into an off-canvas drawer (#1332)
* feat(ui): turn the phone context panel into an off-canvas drawer On ≤640px viewports the workspace context panel (categories, filters, settings sections, collection filters) no longer stacks above the route content capped at 30vh — it is a hidden-by-default drawer that slides in from the left over a backdrop, opened via a new header toggle (phone-only, CSS-gated) and closed by selection, backdrop tap, Escape, or any navigation. State lives in the new WorkspaceShellContextDrawerService provided by the shell component; panels close it explicitly after selections that do not navigate (Stalker ITV/radio categories, settings sections, sources filters, collection filters), since NavigationEnd alone cannot cover those. Desktop behavior is untouched, including the ResizableDirective inline width. Closes the drawer follow-up deferred from #1100 / PR #1326. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(ui): make the phone context drawer modal for keyboard users Addresses Greptile P1 and Codex P2 review feedback on #1332: - CdkTrapFocus on the sidebar captures focus into the drawer on open and contains it while the drawer is modal; the shell restores focus to the header toggle on close, since the closed drawer is visibility: hidden and focus left inside it would silently drop to <body>. - The drawer service closes the drawer when the viewport leaves the phone breakpoint (matchMedia), so the trap can never hold the in-flow desktop sidebar after a resize. - The toggle's tooltip and aria-label are now variant-aware — categories on portal routes, filters on sources/collection routes, settings sections on the settings route — instead of a fixed 'Categories & filters' that misdescribed two of the three; the two generic i18n keys are replaced by six variant keys across all 19 locales. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(ui): remove background content from the a11y tree while the drawer is open Round-2 review feedback on #1332 (Greptile P1, Codex P2): - The rail, header, route content and playback footer are marked inert while the phone drawer is open — CdkTrapFocus constrains Tab focus, but a screen reader's virtual cursor could still reach and activate the visually obscured controls behind the backdrop. - The drawer panel itself is the trap's initial focus target (tabindex=-1 + cdkFocusInitial), so focus capture still works when a category list is loading, empty, or failed and renders no focusable rows. - Focus restore on close is deferred one tick: the toggle lives in the inert header, and focus() on a still-inert element is silently ignored. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(playback): gate global shortcuts and Escape behind the open phone drawer Round-3 review feedback on #1332 (Codex P2s): - The shell consumes Escape while the drawer is open: downstream Escape consumers (the portal detail shell's inline player close, the shared controls shortcuts) check defaultPrevented, so one keypress no longer closes both the drawer and the obscured playback surface. - inert does not silence document-level keydown listeners, so players opt out themselves while inside an inert region: ControlsShortcuts gains an optional hostElement handler and ignores every shortcut (including Escape) when that host has an inert ancestor, and the radio audio player applies the same check to its volume/mute keys. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(ui): close control, Cmd+F gate, and Embedded MPV inert guard for the drawer Round-4 review feedback on #1332 (Greptile P1, Codex P2s): - The drawer carries its own phone-only close button: touch screen-reader users have no hardware Escape and cannot reach the inert header toggle or the aria-hidden backdrop, so the trapped surface must offer dismissal itself — even when a category list is loading or empty and renders no actionable entries. - Ctrl/Cmd+F no longer opens global search while the drawer is modal; the shortcut would have navigated and focused an input inside the inert header. - EmbeddedMpvShortcuts (native-view legacy dock) gains the same hostElement/inert-ancestor guard as the shared controls shortcuts, so the obscured player cannot react to Space/arrows/M/Escape behind the drawer. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(ui): round-5 drawer feedback + update phone-layout e2e for the drawer Merges master (#1333 landed mobile-layout.e2e.ts pinning the #1326 stacked-panel behavior this PR replaces) and updates that spec to pin the drawer contract instead: panel hidden by default with full-width content, header toggle opens it over a backdrop, category selection and backdrop tap close it. Verified locally on Chromium, Firefox and WebKit (12/12). The spec's getByTestId calls needed plain [data-test-id=...] locators — the web-e2e Playwright config never mapped testIdAttribute. Also addresses Codex round-5 P2s: - Focus restore now reports whether the toggle received focus; when a drawer selection navigated to a route without a context panel (toggle gone), focus falls back to the route content instead of dropping to <body>. - The Xtream and Stalker live layouts' Ctrl/Cmd+B sidebar shortcut opts out while their host sits inside an inert region, matching the other document-level listeners. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(ui): suppress command palette and shortcuts dialog behind the open drawer Greptile round-6 finding on #1332: the document-level Ctrl/Cmd+K handler in WorkspaceShellFacade and the '?' help-key handler in WorkspaceKeyboardShortcutsService still opened their dialogs while the phone context drawer was modal, stacking a second focus-trapped surface on top of it. Both now check the drawer service (injected optionally, same shell-component providers) and stay quiet while it is open, like the Ctrl/Cmd+F global-search gate. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(ui): round-7 drawer feedback — Cmd+R gate and native MPV surface hiding Addresses the two Codex round-7 P2s on #1332: - WorkspaceShellContextDrawerService moves to @iptvnator/workspace/shell/util and becomes root-provided, so AppComponent's document-level Ctrl/Cmd+R global-recent shortcut can observe the modal drawer without pulling the lazy shell chunk into the eager bundle. Cmd+R is now suppressed while the drawer is open, like Cmd+F/Cmd+K/'?'. - The shell registers the open drawer with a new EmbeddedMpvOverlayVisibilityService.acquireExternalModalSurface() API: the native-view video surface is composited outside DOM stacking and would paint straight over the drawer regardless of z-index. The service treats registered external modal surfaces exactly like open Material dialogs. - The service's recompute no longer reads overlayActive back before setting it: signals already skip notification on equal values, and that hidden read registered overlayActive as a dependency of any reactive context calling into the service — the shell's acquire/release effect looped forever on exactly that (caught by a live browser probe; the unit suite mocked the service). The effect also wraps the acquire in untracked() for caller-side hygiene. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(ui): expose the phone drawer as a named modal dialog Round-8 review feedback on #1332 (Codex P2s): - While open, the drawer carries role=dialog, aria-modal=true, and a variant-appropriate accessible name (categories / filters / settings sections) — assistive technology now hears that a named modal surface opened instead of an unnamed complementary landmark. Closed (and the always-visible desktop sidebar) stays a plain landmark. - The UI-guidelines drawer section no longer claims the drawer service is component-provided; it is root-provided from workspace/shell/util since the round-7 move, and the stale claim could have led a future change to re-scope it and silently break the AppComponent shortcut gate and the Embedded MPV overlay observer. Matching code comments updated everywhere. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(ui): round-9 — gate M3U player keys behind the drawer, raise drawer stacking Greptile round-9 P1 + Codex round-9 P2 on #1332: - The M3U video player's document-level digit-key channel switching and Ctrl/Cmd+B sidebar toggle now apply the same inert-ancestor guard as every other routed-content key listener. A codebase sweep confirms this closes the class: every document-level key listener on routed content is now either gated by the shell (Escape, Cmd+F/K/R, '?') or opts out via closest('[inert]'); the guidelines now require the guard for any new listener. - The drawer moves from z-index 99/98 to 951/950: above the settings action bar (100) and the root EPG/update panels (900/901), which inert removes from interaction but not from paint order — below the CDK overlay container (1000), since dialogs opened from inside the drawer (Manage categories) must stack on top of it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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8f861a3a1b |
fix(ui): make the workspace usable on phone-sized screens (#1326)
* fix(ui): make the workspace usable on phone-sized screens
The shell was half-adapted below 640px: the rail flipped to a horizontal
bar but the link lists inside it kept stacking downwards, so the navigation
was drawn outside the bar and over the header (#1100).
Three resizable rails — the shell context panel, the live-layout channel
sidebar and the M3U channel drawer — kept their persisted desktop width,
which left the content around 50px on a 375px screen. They now span the
full width and stack above the content. The inline width written by
ResizableDirective is why these rules need `!important`.
Found while walking the rest of the UI at 375px and 768px:
- The detail hero kept poster and details side by side, squeezing the
action row below its own labels until "Play" was clipped to its icon.
- The settings section list did not scroll and painted over the footer,
which also affected short desktop windows.
- Hiding the M3U channel list on a phone was one-way: the restore handle
was hidden and only Cmd/Ctrl+B could bring it back.
- The live header drew the channel count and the paginator on top of each
other up to tablet width, because the paginator does not shrink and the
meta collapsed to zero width and overflowed its box.
- The search scope checkbox was pushed off the right edge.
Live TV states a floor for the player instead of a ceiling for the lists,
so the video keeps a usable share of the screen under the categories panel
and the channel list.
Closes #1100
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(ui): address review — keep the palette reachable and the video visible
Two findings from the Codex review on #1326.
Hiding the command-palette trigger on phones removed the only pointer-driven
way to open it: the rail renders route links plus Settings and emits nothing,
so `commandPaletteRequested` had exactly one source. The button stays and its
keyboard-shortcut label is swapped for an icon instead. Doing that exposed a
latent flex trap in the same row — an <input> keeps an intrinsic min-width
from its `size`, and `min-width: auto` honours it, so the field refused to
shrink and pushed the trigger out onto the buttons beside it.
The M3U drawer released the shared player floor, which on a short landscape
phone (600-640px wide) left the content container at half the shell body.
The inline guide inside it is `flex: 0 0 <basis>` and took its full 180px out
of a container that no longer had it, so the video could reach zero height.
The floor is restored and now yields on short viewports, the video states its
own minimum, and the guide is what gives way.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(ui): let the channel list keep its height on a landscape phone
Follow-up to the review: the player floor added in the previous commit was
measured against the viewport, not against what the shell had left. On a
640x360 landscape phone the stacked categories panel already takes 30vh, so
claiming another 50vh here drove the channel sidebar to zero height while it
was still marked expanded — no way to pick another channel — and pushed the
layout past the viewport.
The floor now applies only where the screen can afford it (`min-height:
600px`), the sidebar states a floor of its own so it cannot be squeezed out,
and the collapsed rule clears that floor so hiding the list still works.
Below that height the two panes simply share what is left.
Portrait is unchanged: categories 244px, channel list 220px, player 240px on
a 375x812 screen.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(ui): address review — settings nav on landscape, poster dead space
Two more findings from the Codex review.
The stacked settings context panel capped itself at 30vh, which on a 360px
screen is 108px — less than the panel's own title and footer, so the seven
section rows collapsed to nothing behind an overlapping footer. On short
screens the caption gives way (the rail already labels the page), the footer
sheds its tall-screen padding, and the settings variant gets a slightly
larger cap: unlike the live routes there is no player below competing for
height, only a scrollable form.
The poster kept a 330px minimum from the skeleton fallback at the bottom of
the file — sized for the 220px desktop poster — while the stacked phone hero
renders it 140px wide with a ~210px aspect-ratio height. Every loaded detail
page carried ~120px of empty space between the poster and the title. The
override sits after that rule because it wins on source order, not
specificity.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(ui): let the playlist switcher yield to the search field on narrow phones
Codex review of
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46c7713841 |
fix(ui): preserve EPG in narrow channel rows (#1312)
Preserve current-program context and enabled actions in narrow channel rows while aligning loaded rows, skeletons, and virtual-scroll geometry across M3U, Xtream, Stalker, Favorites, and Recent views. |
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2ac0de752f |
fix(skills): align repository guidance with implementation (#1315)
* docs(skills): design implementation synchronization * docs(skills): plan implementation synchronization * fix(release): filter internal notes from public body * docs(release): synchronize release workflow guidance * fix(stalker): normalize catalog series flags * fix(stalker): preserve progress with scoped episode IDs * fix(playback): expose strict position persistence * docs(stalker): record series position compatibility * test(skills): validate repository skill contracts * fix(database): keep SQL trace values private * docs(skills): refresh Nx and SQLite ownership * docs(skills): align provider and UI guidance * docs(skills): tighten validated guidance * docs(release): require exact release pushes * style(electron): remove trailing blank line * fix(ci): classify repository skills coverage |
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063662028a |
feat(portals): find the same movie in your other playlists (#1286)
* feat(portals): find the same movie in your other playlists A movie that exists in several imported Xtream playlists now shows a "Sources N" chip on its detail page and in the player. Switching playlist mid-film keeps the timecode, a preferred source can be pinned per movie, and a failed stream offers the alternatives instead of a dead end. The governing rule is that a guess is never presented as a fact. Every metadata value carries where it came from — `api` (the provider said so), `parsed` (inferred from the title) or `probe` (we contacted the stream). Facts render as plain tags, guesses are prefixed `~` in a warning colour, and an unknown value renders no tag at all plus a "check" affordance. Ranking and failover read through `factualOnly()`, so a filename claiming 4K is structurally unable to outrank a source that was actually reached. A probe that could not complete reports "unknown", never "unavailable". Scope is deliberately narrow: Xtream to Xtream, movies only, Electron only. Stalker never reaches the `content` table and M3U is a JSON blob whose search forces live content; both are additive later, since the candidate type already carries all three portal kinds. In the PWA every entry point is gated off and the chip renders nothing. Auto-failover is opt-in and off by default. Each source is tried at most once per session, so it terminates structurally, and the switch is never silent — the toast names the new playlist, offers an undo, and warns that the dub may differ only when both sides state an audio track as fact. Notable details: - Playlist names are routinely the pasted URL, credentials included. They are never rendered raw; a short host-only label is derived instead. - Quality is derived from pixel width, not height: a 2.39:1 1080p master is 1920x800, and bucketing that by height would publish "720p" as a fact. - Switching is a single `inlinePlayback.set()` so the player and engine survive and re-seek; the carried position is read before the 15s persistence throttle so it does not rewind. - Sources from one playlist collapse into a group, since the same film often appears there several times under different stream ids. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(portals): stop stale source resolutions from committing Addresses three defects Greptile found in the multi-source review. **Concurrent switches committed out of order.** Selecting a second source before the first resolution returned let the slower request overwrite the newer selection and repoint Undo at itself. `switchTo` now takes a sequence number and drops its result if a newer switch already committed. **Stale switches crossed movie sessions.** Navigating to another film while a resolution was in flight let the continuation activate the old film's source inside the new controller — and restart it from that session's zero resume position. The controller is now snapshotted per operation and the movie session is revalidated after every await. `check()` had the same hazard across its two awaits and is guarded the same way. **Short titles skipped discovery entirely.** The trigram tokenizer cannot index tokens under three characters, so "Up", "It" or "Us" produced an empty MATCH expression and the query was discarded before SQLite was consulted — the chip could never appear for those films. Discovery now falls back to a bounded scan when FTS structurally cannot serve the title; the existing two-tier normalized confirmation still rejects loose hits like "Upgrade". Each fix carries a regression test; all three were mutation-checked by removing the guard and confirming exactly those tests fail. The previous test asserting that short titles return nothing encoded the bug and has been replaced. The host spec passed 400 lines, so its fixtures moved to a shared module and the race suite into its own file. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(portals): make the pin decide playback and keep failover going Second round of Greptile review findings. **A pin had no behavioural effect.** Loading a stored pin only decorated the row: Play still started the route's playlist and failover ranking ignored `isPinned`, so "make this the main source" survived a restart as an icon and nothing else. The primary action now starts from the pinned source when one is set, and the pin outranks everything else in failover ranking. **Failover stopped at the first unresolvable candidate.** An expired account or a failing `get_vod_info` on the top-ranked source ended the attempt, and since production calls `failover()` only once — on the original playback failure — a healthy lower-ranked source was never reached. It now continues through untried candidates. `switchTo` reports why it stopped so the loop can tell "could not resolve, try the next one" from "something newer owns the screen"; without that distinction a superseded switch would have spun forever, because only the former marks the candidate tried. **Identity ignored enrichment.** The key was `playlistId:contentId:title`, so when `get_vod_info` added a TMDB id and release year to an unchanged title the host saw no change, never reloaded, and kept yearless discovery and title-only pin keys — a `tmdb:`-keyed pin could never be found. The key now covers every field that affects matching. **A server refusing HEAD read as unavailable.** Some stream hosts answer 405 or 501 to HEAD yet serve the media over GET. The probe now retries once with the ranged GET the main process already supported, instead of caching a working source as failed and penalising it during failover. Greptile also flagged a missing token check after the resolve await in `switchTo`; that guard landed in |
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59c15493a7 |
docs: sync CLAUDE.md, AGENTS.md and architecture docs with actual code
Full audit of CLAUDE.md, AGENTS.md, README.md and docs/architecture/ against the codebase; every fix is backed by current code: - remove documented-but-unimplemented IPTVNATOR_DISABLE_HARDWARE_ACCELERATION flag (no reads anywhere in apps/, libs/, tools/) - CLAUDE.md: add epg_channel_mappings to the schema table list - m3u-playlist-module: *-tab dirs -> *-view (+recent-view), selectActivePlaylist, real PlaylistState shape, ChannelEpgMetadata instead of removed EnrichedChannel, actual /workspace/playlists routes, per-view outputs, live-epg-panel-state key - workspace-dashboard: per-rail Settings.dashboardRails toggles, three missing rails in the diagram, split live-favorites/recent-live rails, welcome-dashboard empty-state type, RECENTLY_WATCHED_LIVE_TV title key - stalker-portal: CategoryContentViewComponent for vod/series, collection-route components for favorites/recent, corrected series-view/favorites-button paths, actor/:personId route, epg panel selectors - category-management: reloadCategories lives in with-content.feature.ts, workspace-context-panel owns the dialog, XtreamPendingRestoreService flow - stalker-mock-server (+app README): scenario-seeded faker, resetAll() clears content cache too, ordinal season episode ids, handlers/ dir location - sqlite-db-worker: cancellation shipped (drop from out-of-scope), full operations module list - portal-detail-navigation: replace three removed component paths - tmdb-metadata-enrichment: details cache keys are id:<tmdbId>|v2 - electron-security: CSP frame-src youtube-nocookie exception, sandbox: !frameCopyExperiment nuance - download-manager: libs/portal/xtream instead of xtream-electron folder, data-driven downloads nav, drop removed app-search-result-item note - playlist-backup-restore: settings-backup facade owns the import handoff - workspace-shell: functional workspaceEntryRedirect, playlists route children - iptvnator-ui-guidelines: EPG card radius 11px, detail-view mixin is `base` - embedded-mpv-native, player-controls-contract: minor precision fixes Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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1c710d69ef |
chore(cleanup): delete nine dead components, orphaned i18n keys and unused deps (#1116)
* chore(cleanup): delete nine dead components, orphaned i18n keys and unused deps Removes verified-dead components (0 class/selector references outside their own files): EpgListComponent (+ epg-list-item), EpgViewComponent, LiveEpgPanelComponent, StalkerCollectionChannelsListComponent, NavigationComponent, FilterSortMenuComponent, video-player ToolbarComponent, PortalCollectionShellComponent and LoadingOverlayComponent, together with their barrel exports. Alive code extracted from the deleted trees: - LiveEpgPanelSummary -> libs/ui/shared-portals/src/lib/live-epg-panel-summary.ts - EpgProgramActivationEvent -> libs/ui/epg/src/lib/epg-program-activation-event.ts - epg-list.utils.ts trimmed to the three timeline-used helpers and moved to libs/ui/epg/src/lib/epg-program.utils.ts - epg-item-description/ moved up out of the deleted epg-list/ folder Also removes 18 i18n keys now unused (from all 18 locales), dead CSS selectors targeting the deleted elements, and unused dependencies: lodash (+ @types/lodash), semver, @ngrx/component-store and @videojs/http-streaming (videojs-quality-selector-hls declares no peer dependency on it; video.js 8 bundles VHS). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(coverage): move shared-portals to Tier C, fix stale doc references The Tier A gate failed in CI because deleting the dead epg-view and live-epg-panel components removed the only specs in libs/ui/shared-portals. The lib now contains a single type-only interface (LiveEpgPanelSummary), so there is no runtime code to unit test; reclassify it to Tier C with a documented reason, matching the gate's own guidance. Also update remaining doc references to the deleted components in docs/architecture/stalker-epg.md, iptvnator-ui-guidelines.md and CLAUDE.md. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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2edc430935 | feat(xtream): add live all-items grid | ||
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6ad5f5e207 | fix(xtream): address live recents review feedback | ||
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210f0ebabc | feat(xtream): show recently added live channels | ||
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5e5a89a300 | refactor(ui): remove dead portal code and share detail styles (#946) | ||
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ab905af285 |
feat(stalker): add radio support
Entire-Checkpoint: f957cd9849e0 |
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e36c953865 |
feat(sidebar): implement shared collapse state for live-TV sidebar across components
Entire-Checkpoint: f957cd9849e0 |
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15b6ba985a |
feat(live-tv): collapsible sidebar in live tv views
Entire-Checkpoint: f957cd9849e0 |
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0babd92304 |
feat: add live epg panel to collections
Entire-Checkpoint: c2cea9c530e6 |
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31258624b5 |
feat: unify live epg toolbar
Entire-Checkpoint: 978eaff2e478 |
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51347fc226 |
feat: add collapsible live epg panel
Entire-Checkpoint: 0518c49b948d |
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d366672506 |
docs: refactor and document architecture for Stalker and Workspace components
- Moved Stalker-related components and services from apps/web to libs/portal for better modularity. - Introduced SQLite DB Worker to handle non-EPG database operations, improving UI responsiveness. - Updated documentation for the Workspace Dashboard and Shell, detailing current implementation and routing structure. - Added new EPG fixture scenarios to the Xtream mock server for testing purposes. - Enhanced the overall architecture documentation to reflect recent changes and improvements. |