Files
iptvnator/docs/architecture/iptvnator-ui-guidelines.md
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4grayandClaude Fable 5 1c710d69ef chore(cleanup): delete nine dead components, orphaned i18n keys and unused deps (#1116)
* chore(cleanup): delete nine dead components, orphaned i18n keys and unused deps

Removes verified-dead components (0 class/selector references outside
their own files): EpgListComponent (+ epg-list-item), EpgViewComponent,
LiveEpgPanelComponent, StalkerCollectionChannelsListComponent,
NavigationComponent, FilterSortMenuComponent, video-player
ToolbarComponent, PortalCollectionShellComponent and
LoadingOverlayComponent, together with their barrel exports.

Alive code extracted from the deleted trees:
- LiveEpgPanelSummary -> libs/ui/shared-portals/src/lib/live-epg-panel-summary.ts
- EpgProgramActivationEvent -> libs/ui/epg/src/lib/epg-program-activation-event.ts
- epg-list.utils.ts trimmed to the three timeline-used helpers and moved
  to libs/ui/epg/src/lib/epg-program.utils.ts
- epg-item-description/ moved up out of the deleted epg-list/ folder

Also removes 18 i18n keys now unused (from all 18 locales), dead CSS
selectors targeting the deleted elements, and unused dependencies:
lodash (+ @types/lodash), semver, @ngrx/component-store and
@videojs/http-streaming (videojs-quality-selector-hls declares no peer
dependency on it; video.js 8 bundles VHS).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(coverage): move shared-portals to Tier C, fix stale doc references

The Tier A gate failed in CI because deleting the dead epg-view and
live-epg-panel components removed the only specs in libs/ui/shared-portals.
The lib now contains a single type-only interface (LiveEpgPanelSummary),
so there is no runtime code to unit test; reclassify it to Tier C with a
documented reason, matching the gate's own guidance.

Also update remaining doc references to the deleted components in
docs/architecture/stalker-epg.md, iptvnator-ui-guidelines.md and
CLAUDE.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 11:09:50 +02:00

11 KiB

IPTVnator UI Guidelines

This document captures the current UI language used across IPTVnator, with emphasis on channel lists, EPG views, settings surfaces, and shared selection patterns.

Use it when changing existing views or introducing new list-based UI in the workspace, Xtream, or Stalker flows.

Core Principles

  1. Prefer shared components over duplicated markup. The canonical channel row is app-channel-list-item.

  2. Drive emphasis through selection state, not through constant decoration. Neutral rows should stay quiet. Only active or current items should pick up strong color.

  3. Use the same selection language everywhere. Selected nav items, channels, and current EPG cards should feel like the same system.

  4. Keep dark and light themes intentionally different. Dark theme can carry more density and tinted surfaces. Light theme should be flatter and cleaner, with white or near-white cards.

  5. Scroll ownership must be explicit. Headers stay visible. Lists scroll. Do not let nested panes compete for scroll.

Canonical References

  • Channel row: libs/ui/components/src/lib/channel-list-container/channel-list-item/channel-list-item.component.html
  • Channel row styles: libs/ui/components/src/lib/channel-list-container/channel-list-item/channel-list-item.component.scss
  • Shared EPG timeline: libs/ui/epg/src/lib/epg-timeline/epg-timeline.component.html
  • Shared EPG timeline styles: libs/ui/epg/src/lib/epg-timeline/epg-timeline.component.scss
  • Shared list selection style: apps/web/src/nav-list.scss
  • Theme tokens: apps/web/src/m3-theme.scss
  • Settings surfaces: apps/web/src/app/settings/settings.component.scss
  • Detail view shell styles: libs/ui/styles/_detail-view.scss

Shared Tokens

These tokens are the base for interactive emphasis:

  • --app-selection-color
  • --app-selection-surface
  • --app-selection-surface-strong
  • --app-selection-border
  • --app-selection-glow

Use Material surface tokens for neutral surfaces:

  • --mat-sys-surface
  • --mat-sys-surface-container-low
  • --mat-sys-surface-container
  • --mat-sys-surface-container-high
  • --mat-sys-outline-variant
  • --mat-sys-on-surface
  • --mat-sys-on-surface-variant

Do not hardcode unrelated accent colors for selected state when these tokens already exist.

Selection Pattern

Apply the same visual recipe to selected list items, active channels, and current EPG items:

  • Background: linear-gradient(135deg, var(--app-selection-surface-strong), var(--app-selection-surface))
  • Border: var(--app-selection-border)
  • Glow: outer shadow using var(--app-selection-glow)
  • Lift: transform: translateY(-1px) for selected list items only
  • Text: selected text should inherit var(--app-selection-color)

Use this pattern for:

  • .nav-item.selected / .nav-item.active
  • .channel-list-item.active
  • .epg-item.current-program

Do not add extra badges, left rails, or second selection systems unless there is a strong reason.

Detail Views

VOD and series detail screens share the detail-view Sass mixin from libs/ui/styles/_detail-view.scss. Feature-local styles/detail-view.scss files should only import that mixin and pass small typography overrides when a provider needs them.

Do not copy the full detail-view stylesheet into feature libraries. Add shared layout changes to the mixin, and keep provider-specific differences explicit in the wrapper file that includes it.

Channel List Item

The shared row should be reused instead of rebuilding channel markup per view.

Structure

  • Min height: 68px
  • Horizontal gap: 12px
  • Padding: 8px 10px 8px 12px
  • Radius: 12px
  • Logo shell: 44x44, rounded, subtle inset treatment
  • Compact variant: 52px min height with slightly tighter padding

Content Layout

  • Title is one line, medium-bold, slightly condensed
  • Program title is a secondary line with lower emphasis
  • Timeline uses three columns: start time, progress bar, end time
  • Action buttons sit on the trailing edge and inherit row color

Logo Rules

  • Show fallback icon only when no image is available or image loading fails
  • Do not render placeholder and real logo at the same time
  • Keep logos contained with object-fit: contain

EPG Views

Shared EPG Pane

  • Header title stays sticky
  • Program list is the only scrolling region
  • Add bottom padding so the last program is not clipped
  • Current program card uses the same selection treatment as selected channels

Collapsible Live EPG

  • Live TV layouts with an internal player render app-epg-timeline as the EPG content, including playlist-specific live pages and the global favorites/recent live tabs.
  • The timeline's own panel bar owns the current-program summary and live date navigation together; there is no separate wrapper component around it.
  • Collapsed state is shared across M3U, Xtream, and Stalker with live-epg-panel-state; missing or invalid values restore to expanded.
  • The collapsed panel is a slim current-program strip with a trailing progress line and an expand button. Date controls stay out of the collapsed strip.
  • Do not render the collapsed strip for external MPV/VLC playback; those layouts keep the full EPG-only panel.
  • Keep the EPG content mounted while collapsed so current-program state can continue updating.

Collapsible Live Sidebar

  • M3U, Xtream, and Stalker live layouts share a single sidebar collapse toggle that hides the channels rail to give the player and EPG full width.
  • Xtream Live TV's root view (/live with no selected category) follows the same paginated All Items shell as VOD and Series: a widget header with the total channel count, page-size controls, and page navigation above the shared app-grid-list. Use the grid list's logo-oriented live variant so channel logos stay contained in 16:9 thumbnails instead of being cropped like VOD/series posters. Selecting a channel from that root grid starts playback, selects the channel's category, highlights the active category and channel, and scrolls the category rail plus virtual channels list to the selected rows when those rails are visible.
  • In Xtream and Stalker live TV, the same toggle also collapses the workspace shell context sidebar (the "Live Categories" rail rendered by WorkspaceShellContextSidebarComponent), matching M3U's "everything quiets" behaviour. The shell categories rail only collapses when the active section is live (Xtream) or itv/radio (Stalker); movies, series, favorites, and recent routes leave it untouched.
  • Collapsed state is owned by LiveLayoutSidebarStateService (providedIn: 'root') in @iptvnator/portal/shared/util. Every surface that participates injects the service and reads isCollapsed; any toggle calls service.toggle(). Persistence delegates to the existing live-sidebar-state helpers, so the localStorage key stays unchanged and missing/invalid values restore to expanded.
  • A mat-icon-button with chevron_left lives in the sidebar header and toggles state. While collapsed, a floating chevron_right mini-fab appears at the left edge of .content-container to restore the rail (and the categories rail, in Xtream/Stalker live).
  • Keyboard shortcut: Cmd/Ctrl+B. The handler ignores events that originate inside <input>, <textarea>, <select>, or content-editable elements via the shared isTypingInInput helper.
  • The CSS class .sidebar-collapsed (channels rail) and .context-panel--collapsed (workspace shell categories rail) both override the inline width set by the appResizable directive with width: 0 !important; min-width: 0 !important. The directive's persisted width is preserved so uncollapsing restores the user's previous resized width. Both rails share the same 180 ms width transition so motion stays in lockstep.
  • Below 600 px viewport, the M3U layout's mobile bottom-drawer rule overrides the desktop collapse to height: 0 instead of width: 0, and the floating restore handle is hidden.

EPG Card

  • Radius: 14px
  • Neutral cards use low-contrast surface treatment
  • Current card uses selection surface and selection border
  • Description should clamp rather than overflow

Sticky Header

  • Keep the title readable above content
  • Use a solid or near-solid backing surface
  • Do not let it overlap or cover player controls

Progress Bars

Channel preview progress and EPG current-program progress should stay visually aligned.

Track

  • Height: 6px
  • Shape: full pill radius
  • Neutral background: medium gray or neutral surface tint
  • Include a slight inset edge so the remaining duration is visible

Fill

  • Use --app-selection-color
  • Add a subtle sheen, not a heavy gradient
  • Add a restrained glow, not a neon effect

The progress bar should clearly communicate:

  • completed duration
  • remaining duration

Avoid making the track too faint, especially in dark theme.

Navigation Lists

Use the shared nav-list.scss treatment for sidebar and context-panel list items.

Rules

  • Keep labels one line with ellipsis
  • Keep icon area clear from the selection border and any decorative rail
  • Hover is neutral surface, not the selected color
  • Selected state uses the shared selection recipe

If the label is too long for the rail, shorten the label key instead of shrinking the component until it becomes inconsistent.

Settings Surfaces

Settings use the same system but are flatter than content-heavy views.

Light Theme

  • Prefer white or near-white cards
  • Use neutral borders from --mat-sys-outline-variant
  • Keep active sections mostly defined by outline and subtle tint
  • Avoid dark translucent backgrounds

Dark Theme

  • Denser tinted surfaces are acceptable
  • Neutral rows can use low-opacity dark overlays
  • Keep strong blue tint reserved for active sections and selected items

Theme Guidance

Light Theme

  • Flat beats glossy
  • White and surface-container layers should separate content
  • Selection should read as a blue outline plus soft tint, not a solid slab

Dark Theme

  • Slight translucency is acceptable
  • Background layers can be deeper and more cinematic
  • Keep contrast readable without going pure white everywhere

Reuse Strategy

Before creating new markup or CSS:

  1. Check whether app-channel-list-item can be reused.
  2. Check whether app-epg-timeline already provides the correct structure.
  3. Check whether nav-list.scss already solves the list-selection problem.
  4. Extend tokens first, duplicate styles last.

Implementation Workflow

When updating IPTVnator UI:

  1. Inspect the current shared component first.
  2. Reuse the shared structure where possible.
  3. Keep selection, progress, and spacing in sync across Xtream, Stalker, and shared portal views.
  4. Verify in both light and dark themes.
  5. Verify in the running Electron app when the change is visual or layout-sensitive.

Anti-Patterns

Avoid these:

  • introducing a new selected-state color unrelated to the theme tokens
  • duplicating channel row markup in portal-specific views
  • showing placeholder logos behind real logos
  • making entire panes scroll when only the list should scroll
  • using dark translucent fills unchanged in light theme
  • solving cramped sidebars with smaller fonts instead of shorter labels

Definition Of Done For UI Changes

A visual change is not done until:

  1. Shared component reuse was considered first.
  2. Light theme and dark theme both look intentional.
  3. Selection and progress states match existing IPTVnator patterns.
  4. Scroll behavior is correct.
  5. The result was checked in the running app for layout-sensitive work.