mirror of
https://github.com/zhw2590582/ArtPlayer.git
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997 lines
25 KiB
Markdown
997 lines
25 KiB
Markdown
# Instance Events
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Player events are divided into two types: `native events` of the video (prefixed with `video:`), and `custom events`.
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Listening to events:
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('video:canplay', () => {
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console.info('video:canplay');
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});
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```
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Listening to an event only once:
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.once('video:canplay', () => {
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console.info('video:canplay');
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});
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```
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Manually triggering an event:
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.emit('focus');
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```
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Removing an event:
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<div className="run-code">▶ Run Code</div>
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```js{8}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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const onReady = () => {
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console.info('ready');
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art.off('ready', onReady);
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}
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art.on('ready', onReady);
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```
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:::warning For a complete list of events, please refer to:
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[artplayer/types/events.d.ts](https://github.com/zhw2590582/ArtPlayer/blob/master/packages/artplayer/types/events.d.ts)
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:::
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## Subscription and synchronous dispatch {#emitter-contract}
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Players inherit `Artplayer.Emitter`. `on(name, callback, ctx?)`, `once`, `off`, and `emit(name, ...args)` all return the current instance. They are neither DOM addEventListener nor a Promise-based message queue.
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- on keeps registration order. Registering the same function twice invokes it twice. ctx is passed unchanged as an ordinary function's this; omission means undefined, not an automatic player binding. Arrows retain their lexical this.
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- emit synchronously walks a snapshot taken at dispatch start. Added listeners wait until a later dispatch; removed ordinary listeners already in the snapshot still run. Arguments retain their references; callback return values are ignored.
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- once removes itself before invoking the callback and prevents nested dispatch from consuming the same registration twice, even if the callback throws. off(name, callback) removes all ordinary/once registrations for that function regardless of ctx; off(name) removes every listener for the name.
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- A synchronous throw stops subsequent listeners in that dispatch and propagates through the call stack. Async callbacks are not awaited; handle their failures yourself. The name error has no special Node EventEmitter behavior.
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- e is the lazily created registry of fn/ctx records and remains a visible historical interface. A fresh standalone Emitter may not have it yet. Use on/off rather than editing the table. Numeric keys share their string-equivalent channel; symbols have separate keys. The root player's historical overloads accept narrower names than the accurate entry or a generic Emitter.
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Manual emit only sends a notification; it does not replace player methods. Emitting built-in names may also trigger internal listeners. Destruction releases core-owned DOM/internal subscriptions but does not clear every user registration; remove unwanted subscriptions if you retain the instance. The advanced-properties guide explains the separate DOM listener manager, art.events.
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## Native forwarding {#native-event-contract}
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The default media events below are forwarded with a `video:` prefix and the original Event object. The browser or proxy determines when they occur:
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`abort`, `canplay`, `canplaythrough`, `durationchange`, `emptied`, `ended`, `error`, `loadeddata`, `loadedmetadata`, `loadstart`, `pause`, `play`, `playing`, `progress`, `ratechange`, `seeked`, `seeking`, `stalled`, `suspend`, `timeupdate`, `volumechange`, `waiting`.
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The `video:error` argument is not a MediaError or Error instance; inspect `art.video.error` when needed. Historical types include `video:complete` and `video:encrypted`, but neither appears in the default config.events, so the core does not automatically forward them. An adapter must provide forwarding or configure the event inventory before construction. A declared name does not prove an event is produced at runtime.
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Global forwarding uses the player's currently bound document/window and passes the original Event:
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| Prefix | Default names |
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| --- | --- |
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| `document:` | click, mouseup, keydown, touchend, touchcancel, touchmove, mousemove, pointerup, contextmenu, pointermove, visibilitychange, webkitfullscreenchange |
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| `window:` | resize, scroll, orientationchange |
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These are not restricted to interactions inside the player. events.bindGlobalEvents can rebind them to the owning window. Destruction stops native forwarding. Arguments preserve native subtypes such as KeyboardEvent/MouseEvent; forwarding does not guarantee that a browser produces every event.
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## Custom payloads and timing {#custom-event-contract}
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Internal and user listeners share synchronous dispatch. Internal listeners registered during construction can emit a custom event before later user listeners receive the native forwarding event. Do not assume one total ordering across all browsers and proxies.
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### Media and lifecycle
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| Event | Payload and actual stage |
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| --- | --- |
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| `ready` | No arguments; once in the first successfully handled video:canplay, after isReady is set. Does not wait for async plugins, subtitles, or SDKs |
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| `restart` | Submitted URL; for a ready player with an existing URL, the active source change emits at canplay when the actual media URL changed. Assigning the same URL need not emit it |
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| `play` | No arguments; art.play emits after the media play call succeeds while its operation remains current. Direct video.play does not generate this custom event, though native video:play can occur |
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| `pause` | No arguments; art.pause emits synchronously after calling media pause and updating the notice, even if already paused. Separate from video:pause |
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| `destroy` | No arguments; after native resources/template cleanup, instance removal, and setting isDestroy true. Do not assume mounted DOM inside the callback; destroy(false) separately preserves DOM |
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| `error` | Original error value and retry count; emitted when reconnection submits a retry after waiting, not on every native error or every async failure |
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| `seek` | currentTime after assignment and the original requested time (number or string), not native seeked completion |
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| `muted` | Boolean supplied to art.muted, including repeated assignments. Observe video:volumechange for direct video.muted changes |
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| `screenshot` | PNG data URI after image capture and an attempted download, not proof a file was saved. getDataURL/getBlobUrl alone do not emit it |
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| `airplay` | No arguments; after invoking an available native picker, not confirmation of remote connection or playback |
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| `raf` | No arguments; emitted during playback when USE_RAF was enabled before construction. Not a decoded-video-frame callback |
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### UI and input
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| Event | Payload and actual stage |
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| --- | --- |
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| `info`, `layer`, `loading`, `mask`, `subtitle`, `contextmenu`, `control`, `setting` | Boolean assigned to show; repeated identical assignments can emit again. Not animation completion |
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| `focus` / `blur` | Original document click/contextmenu event, classified by whether its path includes the player. Not DOM focus/blur; can emit even without a state change |
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| `click` / `dblclick` | Video click event. Double-click is counted within DBCLICK_TIME; the first click emits immediately, before playback/fullscreen actions |
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| `hover` | Enter/leave boolean and original mouseenter/mouseleave event |
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| `mousemove` | MouseEvent from the player node, not throttled document coordinates |
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| `hotkey` | KeyboardEvent after matching shortcut callbacks, subject to focus/input filtering |
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| `keydown` | KeyboardEvent after desktop shortcut dispatch, even without a matching key or player focus. Mobile does not automatically install this shortcut dispatcher; use document:keydown for the raw global event |
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| `resize` | No arguments; window debounce, metadata, display-mode changes, or explicit layout paths, not just window:resize |
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| `view` | Viewport-intersection boolean after leading scroll throttling, not complete visibility or occlusion detection |
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| `lock` | Boolean after the built-in lock plugin updates state, not an observer of direct isLock assignment |
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| `setBar` | Type, fraction, and optional original mouse/touch event. Built-in types are loaded/played/hover; programmatic and keyboard updates may omit the third argument. A progress UI protocol, not playback completion |
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### Size, display, and subtitles
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| Event | Payload and actual stage |
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| --- | --- |
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| `aspectRatio` / `flip` | String after the setter normalizes an empty value; not necessarily a member of the built-in selector list |
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| `autoHeight` / `autoSize` | Height number / {width, height} after valid media dimensions allow layout. No event when calculation is unavailable |
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| `fullscreen` / `fullscreenWeb` / `mini` / `pip` | Boolean from the display adapter's observation or transition. Duplicate-assignment behavior varies by mode; not a universal replacement for request completion |
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| `fullscreenError` | Owned native fullscreen error event/adapter value. A request Promise rejection may instead only update the notice; this does not collect every fullscreen failure |
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| `subtitleOffset` | Original requested offset; stored offset clamps to[-10,10]. No event without cues |
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| `subtitleBeforeUpdate` / `subtitleAfterUpdate` | Cue arrays, not individual cues, synchronously before/after rendering. Neither emits without active cues |
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| `subtitleLoad` | Current cue array and the subtitle manager's current options (possibly null), after native track load. Not an alias for switch fulfillment |
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## TypeScript event views {#event-types}
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The root entry retains historical declarations and custom augmentation: video:error was typed as Error and subtitle updates as one VTTCue. It also has array overloads through SubtitleUpdateEvents. Use `artplayer/runtime` for accurate contextual inference: Event for native media payloads, SubtitleCue arrays for updates, unknown for error/fullscreenError, and a string-capable second seek argument. Unknown custom events retain unknown arrays without runtime payload validation. A generic Emitter can declare its own event tuples:
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```ts
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import Artplayer from 'artplayer/runtime';
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import type { Events, SubtitleCue } from 'artplayer/runtime';
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const bus = new Artplayer.Emitter<{ progress: [value: number] }>();
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const context = { total: 0 };
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bus.on('progress', function (value) { this.total += value; }, context);
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bus.emit('progress', 2);
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const art = new Artplayer({ container: '.artplayer-app', url: '/assets/sample/video.mp4' });
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art.on('video:error', (event: Event) => console.info(event.type));
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art.on('subtitleBeforeUpdate', (cues: SubtitleCue[]) => console.info(cues.length));
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const seekArgs: Events['seek'] = [0, '0'];
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void seekArgs;
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```
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## `ready`
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Triggered when the player is ready for the first time.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('ready', () => {
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console.info('ready');
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});
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```
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## `restart`
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Triggered when the player switches URLs and becomes ready to play.
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<div className="run-code">▶ Run Code</div>
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```js{10}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('ready', () => {
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art.url = '/assets/sample/video.mp4'
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});
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art.on('restart', (url) => {
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console.info('restart', url);
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});
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```
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## `pause`
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Triggered when the player is paused.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('pause', () => {
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console.info('pause');
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});
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```
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## `play`
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Triggered when the player starts playing.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('play', () => {
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console.info('play');
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});
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```
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## `hotkey`
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Triggered when a player hotkey is pressed.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('hotkey', (event) => {
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console.info('hotkey', event);
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});
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```
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## `destroy`
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Triggered when the player is destroyed.
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<div className="run-code">▶ Run Code</div>
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```js{10}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('ready', () => {
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art.destroy();
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});
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art.on('destroy', () => {
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console.info('destroy');
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});
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```
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## `focus`
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Triggered when the player gains focus.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('focus', (event) => {
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console.info('focus', event);
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});
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```
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## `blur`
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Triggered when the player loses focus.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('blur', (event) => {
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console.info('blur', event);
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});
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```
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## `dblclick`
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Triggered when the player is double-clicked.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('dblclick', (event) => {
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console.info('dblclick', event);
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});
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```
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## `click`
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Triggered when the player is clicked.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('click', (event) => {
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console.info('click', event);
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});
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```
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## `error`
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Triggered when an error occurs while the player is loading a video.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/404.mp4',
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});
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art.on('error', (error, reconnectTime) => {
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console.info(error, reconnectTime);
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});
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```
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## `hover`
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Triggered when the mouse enters or leaves the player.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('hover', (state, event) => {
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console.info('hover', state, event);
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});
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```
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## `mousemove`
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Triggered when the mouse moves over the player.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('mousemove', (event) => {
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console.info('mousemove', event);
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});
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```
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## `resize`
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Triggered when the player's dimensions change.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('resize', () => {
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console.info('resize');
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});
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```
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## `view`
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Triggered when the player enters the viewport.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('view', (state) => {
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console.info('view', state);
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});
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```
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## `lock`
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Triggered when the lock state changes on mobile devices.
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<div className="run-code">▶ Run Code</div>
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```js{6}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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lock: true,
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});
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art.on('lock', (state) => {
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console.info('lock', state);
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});
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```
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## `aspectRatio`
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Triggered when the player's aspect ratio changes.
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<div className="run-code">▶ Run Code</div>
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```js{8}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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aspectRatio: true,
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setting: true,
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});
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art.on('aspectRatio', (aspectRatio) => {
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console.info('aspectRatio', aspectRatio);
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});
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```
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## `autoHeight`
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Triggered when the player's height is automatically set.
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<div className="run-code">▶ Run Code</div>
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```js{10}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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});
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art.on('ready', () => {
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art.autoHeight();
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});
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art.on('autoHeight', (height) => {
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console.info('autoHeight', height);
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});
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```
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## `autoSize`
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Triggered when the player's size is automatically set.
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<div className="run-code">▶ Run Code</div>
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```js{7}
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var art = new Artplayer({
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container: '.artplayer-app',
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url: '/assets/sample/video.mp4',
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autoSize: true,
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});
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art.on('autoSize', () => {
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console.info('autoSize');
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});
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```
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## `flip`
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Triggered when the player is flipped.
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<div className="run-code">▶ Run Code</div>
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```js{8}
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var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
flip: true,
|
|
setting: true,
|
|
});
|
|
|
|
art.on('flip', (flip) => {
|
|
console.info('flip', flip);
|
|
});
|
|
```
|
|
|
|
## `fullscreen`
|
|
|
|
Triggered when the player enters or exits windowed fullscreen mode.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{7}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
fullscreen: true,
|
|
});
|
|
|
|
art.on('fullscreen', (state) => {
|
|
console.info('fullscreen', state);
|
|
});
|
|
```
|
|
|
|
## `fullscreenError`
|
|
|
|
Triggered when a windowed fullscreen error occurs.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('ready', () => {
|
|
art.fullscreen = true;
|
|
});
|
|
|
|
art.on('fullscreenError', (event) => {
|
|
console.info('fullscreenError', event);
|
|
});
|
|
```
|
|
|
|
## `fullscreenWeb`
|
|
|
|
Triggered when the player enters or exits web fullscreen mode.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{7}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
fullscreenWeb: true,
|
|
});
|
|
|
|
art.on('fullscreenWeb', (state) => {
|
|
console.info('fullscreenWeb', state);
|
|
});
|
|
```
|
|
|
|
## `mini`
|
|
|
|
Triggered when the player enters or exits mini mode.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{10}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('ready', () => {
|
|
art.mini = true;
|
|
});
|
|
|
|
art.on('mini', (state) => {
|
|
console.info('mini', state);
|
|
});
|
|
```
|
|
|
|
## `pip`
|
|
|
|
Triggered when the player enters or exits Picture-in-Picture mode.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{7}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
pip: true,
|
|
});
|
|
|
|
art.on('pip', (state) => {
|
|
console.info('pip', state);
|
|
});
|
|
|
|
```
|
|
|
|
## `screenshot`
|
|
|
|
Triggered when the player takes a screenshot.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{7}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
screenshot: true,
|
|
});
|
|
|
|
art.on('screenshot', (dataUri) => {
|
|
console.info('screenshot', dataUri);
|
|
});
|
|
```
|
|
|
|
## `seek`
|
|
|
|
Triggered when the player performs a time seek.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('seek', (currentTime) => {
|
|
console.info('seek', currentTime);
|
|
});
|
|
```
|
|
|
|
## `subtitleOffset`
|
|
|
|
Triggered when the subtitle offset changes in the player.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{11}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
subtitleOffset: true,
|
|
subtitle: {
|
|
url: '/assets/sample/subtitle.srt',
|
|
},
|
|
setting: true,
|
|
});
|
|
|
|
art.on('subtitleOffset', (offset) => {
|
|
console.info('subtitleOffset', offset);
|
|
});
|
|
```
|
|
|
|
## `subtitleBeforeUpdate`
|
|
|
|
Triggered before subtitles are updated.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{9}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
subtitle: {
|
|
url: '/assets/sample/subtitle.srt',
|
|
},
|
|
});
|
|
|
|
art.on('subtitleBeforeUpdate', (cues) => {
|
|
console.info('subtitleBeforeUpdate', cues);
|
|
});
|
|
```
|
|
|
|
## `subtitleAfterUpdate`
|
|
|
|
Triggered after subtitles are updated.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{9}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
subtitle: {
|
|
url: '/assets/sample/subtitle.srt',
|
|
},
|
|
});
|
|
|
|
art.on('subtitleAfterUpdate', (cues) => {
|
|
console.info('subtitleAfterUpdate', cues);
|
|
});
|
|
```
|
|
|
|
## `subtitleLoad`
|
|
|
|
Triggered when subtitles are loaded.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{9}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
subtitle: {
|
|
url: '/assets/sample/subtitle.srt',
|
|
},
|
|
});
|
|
|
|
art.on('subtitleLoad', (option, cues) => {
|
|
console.info('subtitleLoad', cues, option);
|
|
});
|
|
```
|
|
|
|
## `info`
|
|
|
|
Triggered when the info panel is shown or hidden.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('info', (state) => {
|
|
console.log(state);
|
|
});
|
|
```
|
|
|
|
## `layer`
|
|
|
|
Triggered when a custom layer is shown or hidden.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('layer', (state) => {
|
|
console.log(state);
|
|
});
|
|
```
|
|
|
|
## `loading`
|
|
|
|
Triggered when the loader is shown or hidden.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('loading', (state) => {
|
|
console.log(state);
|
|
});
|
|
```
|
|
|
|
## `mask`
|
|
|
|
Triggered when the mask layer is shown or hidden.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('mask', (state) => {
|
|
console.log(state);
|
|
});
|
|
```
|
|
|
|
## `subtitle`
|
|
|
|
Triggered when the subtitle layer is shown or hidden.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('subtitle', (state) => {
|
|
console.log(state);
|
|
});
|
|
```
|
|
|
|
## `contextmenu`
|
|
|
|
Triggered when the context menu is shown or hidden.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('contextmenu', (state) => {
|
|
console.log(state);
|
|
});
|
|
```
|
|
|
|
## `control`
|
|
|
|
Triggered when the control bar is shown or hidden.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('control', (state) => {
|
|
console.log(state);
|
|
});
|
|
```
|
|
|
|
## `setting`
|
|
|
|
Triggered when the settings panel is shown or hidden.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
setting: true,
|
|
});
|
|
|
|
art.on('setting', (state) => {
|
|
console.log(state);
|
|
});
|
|
|
|
```
|
|
|
|
## `muted`
|
|
|
|
Triggered when the muted state changes.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('muted', (state) => {
|
|
console.log(state);
|
|
});
|
|
```
|
|
|
|
## `keydown`
|
|
|
|
Listens for the `keydown` event from the `document`.
|
|
|
|
<div className="run-code">▶ Run Code</div>
|
|
|
|
```js{6}
|
|
var art = new Artplayer({
|
|
container: '.artplayer-app',
|
|
url: '/assets/sample/video.mp4',
|
|
});
|
|
|
|
art.on('keydown', (event) => {
|
|
console.log(event.code);
|
|
});
|
|
```
|
|
|
|
## `video:canplay`
|
|
|
|
The browser can start playing the media, but estimates there is not enough data to play through to the end without stopping for further buffering.
|
|
|
|
## `video:canplaythrough`
|
|
|
|
The browser estimates it can play the media through to the end without stopping for buffering.
|
|
|
|
## `video:complete`
|
|
|
|
Historical declared name; not forwarded by the default video event inventory. Use `video:ended` for media reaching its end.
|
|
|
|
## `video:durationchange`
|
|
|
|
Triggered when the value of the `duration` property changes.
|
|
|
|
## `video:emptied`
|
|
|
|
The media has become empty; for example, this event is sent when the media has already been loaded (or partially loaded), and the `load()` method is called to reload it.
|
|
|
|
## `video:ended`
|
|
|
|
Playback has stopped because the media has reached its end.
|
|
|
|
## `video:error`
|
|
|
|
An error occurred while fetching the media data, or the resource type is not a supported media format.
|
|
|
|
## `video:loadeddata`
|
|
|
|
The first frame of the media has finished loading.
|
|
|
|
## `video:loadedmetadata`
|
|
|
|
Metadata has been loaded.
|
|
|
|
## `video:pause`
|
|
|
|
Playback has been paused.
|
|
|
|
## `video:play`
|
|
|
|
Playback has begun.
|
|
|
|
## `video:playing`
|
|
|
|
Playback is ready to start after having been paused or delayed due to lack of data.
|
|
|
|
## `video:progress`
|
|
|
|
Fired periodically as the browser loads the resource.
|
|
|
|
## `video:ratechange`
|
|
|
|
The playback rate has changed.
|
|
|
|
## `video:seeked`
|
|
|
|
A seek operation has completed.
|
|
|
|
## `video:seeking`
|
|
|
|
A seek operation has begun.
|
|
|
|
## `video:stalled`
|
|
|
|
The user agent is trying to fetch media data, but data is unexpectedly not forthcoming.
|
|
|
|
## `video:suspend`
|
|
|
|
Media data loading has been suspended.
|
|
|
|
## `video:timeupdate`
|
|
|
|
The time indicated by the `currentTime` property has changed.
|
|
|
|
## `video:volumechange`
|
|
|
|
The volume has changed.
|
|
|
|
## `video:waiting`
|
|
|
|
Playback has stopped because of a temporary lack of data. |