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The engine is part of the application token, so picking one before the persisted settings arrive mounts a second application and swaps the player mid-playback. The settings read is an async IndexedDB subscription with no initial value, so anyone who had not selected Video.js briefly got it — visible on the new M3U movie detail path, which (unlike the live layout) mounts the shared portal inline player and passes no explicit override. SettingsStore holds the same value synchronously; an unhydrated store still yields the Video.js default this used to hard-code, and host overrides keep winning. Fixes the transient wrong engine for the portals' inline players too. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>