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* fix(playback): seek Embedded MPV steps relative to mpv's own position Arrow keys and the ±10 s buttons in the Embedded MPV player advanced only about a second per press when pressed repeatedly or held. The shortcuts already asked for 5 s steps, but `EmbeddedMpvCommandRunner.seekBy` turned each step into an absolute `seek` computed from `session.positionSeconds`, which is floored to whole seconds, polled every 500 ms (helper snapshots at most every 250 ms) and not refreshed by the seek reply. Every press inside that window therefore landed on the same target. Steps now go through a new `EMBEDDED_MPV_SEEK_BY` IPC / `seekEmbeddedMpvBy` bridge method that every backend forwards as mpv `seek <delta> relative+exact`: `seekBy` exports in the macOS addon and the Windows/Linux `wid` addon (Linux over its JSON IPC socket), and a `seek-by` stdin command in the frame-copy helper. mpv resolves the delta against its own position and merges queued relative seeks, so presses accumulate as in mpv itself. The absolute form survives only as a fallback for a preload without the method or an addon binary without `seekBy`; the timeline scrub still commits an absolute target. Validated with a real mpv 0.39 IPC probe: three relative seeks in a burst advance +15 s, three absolute seeks from one stale base advance +5 s. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * fix(playback): drop speculative position update from relative Embedded MPV seeks Review follow-up for the relative seek path. The macOS and Windows/Linux `seekBy` exports advanced `snapshot.positionSeconds` by the delta after dispatching the mpv command. That is not idempotent the way the absolute seek's optimistic write is: the observer (mpv event thread, or the Linux IPC poll) can already have stored the post-seek `time-pos` under the same mutex, so adding the delta on top counted the step twice, and while paused nothing corrected it. On Linux it also advertised a position that a failed socket delivery never reached. Relative steps now leave the snapshot alone; only the observed `time-pos` updates the position. The packaged Linux frame-copy smoke now drives `seekEmbeddedMpvBy` through the built app: a burst of three +2 s steps issued without waiting for snapshots has to land on 6 s, and a -60 s step has to clamp at 0. The generated Y4M fixture grows from 2 s to 12 s (about 415 KB) so the burst and the playing section that follows stay inside the clip. Replayed against a local mpv 0.39 with the same fixture and media server: burst -> 6.0, -60 -> 0. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * docs(agents): mirror the Embedded MPV relative-seek contract into AGENTS.md Review follow-up: the Shared Player Controls section documents the frame-copy commands and shortcuts, so the relative seekEmbeddedMpvBy invariant lives there too, next to the CLAUDE.md note. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * fix(playback): reject a Linux relative seek the mpv IPC socket did not accept Review follow-up: the Linux branch of SeekBy discarded the socket transaction result and returned normally, so a step that never reached mpv looked like a seek still awaiting observation. It now throws like a failed mpv_command_async on the in-process engines; the renderer swallows the rejection and resyncs from the next snapshot, and the main process logs it. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>