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* fix(workspace): swap routed pages in one task when returning to the dashboard Leaving an Xtream portal section for the dashboard inserted the dashboard below the still-present portal page: the @angular/animations renderer queues every DOM removal until the end of the next change detection, while the router inserts the new page at once. With event coalescing that tick runs in the next requestAnimationFrame, so Chromium laid the document out with both pages (the dashboard at y=720 in a 720 px window) and scored the swap as one layout shift: 0.337 at 1280 px, 0.394 at 900 px, 0.723 at 420 px, sources lib-workspace-dashboard-rails. Nothing uses @angular/animations triggers (Material animates with CSS), so the app no longer provides provideAnimations(). The old page now leaves in the same microtask, before the new one is inserted, and the swap records no shift. The router itself was already atomic: NavigationEnd and the shell's currentUrl follow activation synchronously. app.config.spec.ts keeps the animations renderer out; workspace-route-swap.e2e.ts asserts that no mutation checkpoint holds both pages and that neither the dashboard nor the content pane shifts. Both fail with provideAnimations() restored. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(workspace): read scroll and focus state before a view's DOM detaches Without the @angular/animations renderer a destroyed view's DOM leaves before its destroy hooks run, which the deferred removal used to hide. Two hooks read state from the detached DOM: - CategoryContentView.ngOnDestroy saved the grid's scrollTop, which reads 0 once detached, over the offset saved when a card was clicked: back from a VOD detail landed at the top of the list (catalog-sorting E2E on every OS). The view now keeps the offset of the grid that scrolled last; a grid rendered since (a new category's) saves the top. - Chromium blurs a focused element synchronously while removing it, so removing the focused player settings panel fired a focusout without a relatedTarget before the panel's destroy hook, which cleared focusInside: Escape left focus on the page instead of the tune button (player-controls-keyboard web E2E). The panel now judges a focusout a microtask later: a removed panel is detached then, while a pointer release blurs a panel that stays attached and still drops focus. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: 4gray <fourgray@proton.me> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>