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iptvnator/docs/architecture
4grayandClaude Opus 5.5 893c9d62a6 fix(playback): stop random black frames on software GL in frame-copy
mpv's LUT scalers (the default lanczos/spline family) build their weight
texture from an uninitialized talloc_array: mp_compute_lut fills only
kernel->size of every stride floats, so each row's padding is heap
garbage (reinit_scaler in video/out/gpu/video.c, mpv 0.41 and master).
The LUT is an rgba16f texture sampled with linear filtering. When the
padding holds NaN, or a value large enough to become Inf as half-float,
Mesa's llvmpipe carries it through the zero-weight neighbour texel, the
weights become NaN and the frame clamps to pure black. Whether it happens
depends on heap contents, so the packaged smoke's paused frame was black
in most attempts on the CI runner.

Evidence from CI (8 repeats each, no retries): baseline 2/8 passed;
LUT-free bilinear scalers 8/8; gpu-dumb-mode 8/8; LP_NUM_THREADS=1 6/8.
A synchronous glReadPixels right after mpv_render_context_render()
showed the black frame already in the helper's FBO. The readback, the
shared-memory ring and the preload pump were correct.

On a CPU rasterizer the helper now selects mpv's LUT-free bilinear
scalers and disables sigmoid upscaling. Software GL cannot afford the
LUT scalers anyway. A session option for the same key still wins.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:39:52 +02:00
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