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J3 listed renderer.ipcSerialDepthToPlaying as unavailable because the serial-depth helper was not on master yet. #1773 merged computeJourneyIpcSerialDepth and the main IPC capture records the timeline for every journey, so J3 now computes the counter from ipc.timeline as J1 does, with ipcSerialDepth, ipcTimelineAmbiguousCompletions and ipcTimeline as evidence. The unavailable list is empty. No baseline is added: the counter is new, a measured counter without a baseline is only noted by the ratchet, and journey baselines come from the runner once master runs agree. One local run read 3 in all six iterations. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>