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IPTVnator UI Guidelines

This document captures the current UI language used across IPTVnator, with emphasis on channel lists, EPG views, settings surfaces, and shared selection patterns.

Use it when changing existing views or introducing new list-based UI in the workspace, Xtream, or Stalker flows.

Core Principles

  1. Prefer shared components over duplicated markup. The canonical channel row is app-channel-list-item.

  2. Drive emphasis through selection state, not through constant decoration. Neutral rows should stay quiet. Only active or current items should pick up strong color.

  3. Use the same selection language everywhere. Selected nav items, channels, and current EPG cards should feel like the same system.

  4. Keep dark and light themes intentionally different. Dark theme can carry more density and tinted surfaces. Light theme should be flatter and cleaner, with white or near-white cards.

  5. Scroll ownership must be explicit. Headers stay visible. Lists scroll. Do not let nested panes compete for scroll.

Canonical References

  • Channel row: libs/ui/components/src/lib/channel-list-container/channel-list-item/channel-list-item.component.html
  • Channel row styles: libs/ui/components/src/lib/channel-list-container/channel-list-item/channel-list-item.component.scss
  • Shared EPG timeline: libs/ui/epg/src/lib/epg-timeline/epg-timeline.component.html
  • Shared EPG timeline styles: libs/ui/epg/src/lib/epg-timeline/epg-timeline.component.scss
  • Shared EPG list: libs/ui/epg/src/lib/epg-list-view/epg-list-view.component.ts
  • Shared EPG list styles: libs/ui/epg/src/lib/epg-list-view/epg-list-view.component.scss
  • Shared list selection style: libs/ui/styles/_nav-list.scss
  • Theme tokens: apps/web/src/m3-theme.scss
  • Settings surfaces: apps/web/src/app/settings/settings.component.scss
  • Detail view shell styles: libs/ui/styles/_detail-view.scss

Shared Tokens

These tokens are the base for interactive emphasis:

  • --app-selection-color
  • --app-selection-on-color
  • --app-selection-surface
  • --app-selection-surface-strong
  • --app-selection-border
  • --app-selection-glow

Use the app's own surface tokens for neutral surfaces (defined for both themes in apps/web/src/m3-theme.scss):

  • --app-shell-bg / --app-rail-bg / --app-header-bg / --app-content-bg
  • --app-widget-bg / --app-widget-header-bg — panels and popovers
  • --app-card-hover-bg — raised or hovered rows
  • --app-widget-border / --app-rail-border — hairlines
  • --app-on-surface — primary text
  • --app-eyebrow-color — secondary/muted text

Angular Material mixins and Material-component overrides may use the tokens owned by that component. Outside a Material-owned component, prefer the app-owned tokens above. A --mat-sys-* reference is acceptable there only after the built light and dark theme contexts both prove that it is emitted, and it must still have a real app-token or literal fallback, for example: var(--mat-sys-surface-container, var(--app-widget-bg)).

Several existing app surfaces still reference Material system tokens without that proof or use hard-coded layout/selection colors. Treat those references as migration debt, not patterns to copy.

Do not hardcode unrelated accent colors for selected state when these tokens already exist.

Player And EPG Theme Boundaries

The native-view Embedded MPV dock is app chrome: its solid widget background, text, separators, sliders and interaction states resolve app tokens together. Material icon buttons override their component tokens, including disabled icons. The dock must never pair a dark fallback surface with inherited light app text. Loader/stall and transient feedback overlays own a light foreground and dark scrim because they cover video. Video viewports remain black in both themes and fullscreen; frame-copy and built-in shared controls keep their existing light-on-dark overlay palette.

EPG timeline, list, empty states and programme details use the library-local libs/ui/epg/src/lib/_epg-theme.scss palette, based on app surfaces, separators, selection and live accents. Text pairs with the actual surface in both themes; current/playing titles must not force white onto a light selection tint. Past programme text remains readable without reducing opacity on the whole card. List loading shimmer uses translucent primary text stops so placeholders remain visible on either theme’s content surface. Theme changes resolve through CSS on the mounted components immediately.

Electron E2E measures app-panel foreground/background contrast (including translucency, ancestor opacity and the timeline’s sibling progress fill), surface brightness and control geometry. Shared overlay icons are separately rasterized over a white test frame to include gradient scrims and Material hover/focus layers in their contrast check. Synthetic media is used for visual artifacts. Native-view video is composited outside Chromium screenshots, so playback is also verified from session position; a black screenshot viewport alone is not proof of failed decoding.

Selection Pattern

Apply the same visual recipe to selected list items, active channels, and current EPG items:

  • Background: linear-gradient(135deg, var(--app-selection-surface-strong), var(--app-selection-surface))
  • Border: var(--app-selection-border)
  • Glow: outer shadow using var(--app-selection-glow)
  • Lift: transform: translateY(-1px) for selected list items only
  • Text: selected text should inherit var(--app-selection-color)

Use var(--app-selection-on-color) when text or an icon sits directly on a solid var(--app-selection-color) fill.

Use this pattern for:

  • .nav-item.selected / .nav-item.active
  • .channel-list-item.active
  • .epg-item.current-program

Do not add extra badges, left rails, or second selection systems unless there is a strong reason.

Detail Views

VOD and series detail screens share the detail-view Sass mixin (@mixin base) from libs/ui/styles/_detail-view.scss. Feature-local styles/detail-view.scss files should only @use that module and @include detail-view.base(...) with small typography overrides when a provider needs them.

Do not copy the full detail-view stylesheet into feature libraries. Add shared layout changes to the mixin, and keep provider-specific differences explicit in the wrapper file that includes it.

Electron Drag Regions

Every interactive descendant of a drag region—including buttons, links, inputs, overlays, and resize handles—requires app-region: no-drag. The shared directive-generated .resize-handle sets this centrally in resizable.scss. The shared live-layout sidebar reserves 8 px at its right edge so the inward half of the 12 px resize handle cannot cover the channel scrollbar.

Keyboard Scrolling and Channel Focus

ChannelScrollFocusDirective belongs on the actual channel scroll owner, including virtual viewports and nonvirtual Favorites/Recent/Stalker lists. Pointer selection focuses that owner without moving its scroll position. ArrowUp/Down, PageUp/Down, Home/End and Space retain native scrolling there; scroll keys do not bubble into document-level player shortcuts. A row's main button remains separate from favorite/info actions, supports native Enter and Space activation, and retains keyboard focus on activation. Tab/Shift+Tab use the normal DOM order. Scrolling from a virtual row moves focus to its viewport before CDK can recycle the row; asynchronous data updates never move focus. Xtream aligns a newly selected channel only when it is outside the viewport; updates to the same selected ID never re-align it. A smooth scroll to an already visible row would otherwise cancel an immediate keyboard scroll.

In portal Live TV, ArrowRight on the selected category enters the visible live-channels region; ArrowLeft from that region or a channel's main button returns to the selected category in portal-categories. These IDs identify the single mounted main pane, not fullscreen or overlay lists. Navigation does not select a channel or start playback. Modified shortcuts, input fields, menus, dialogs, player controls and hidden/inert panes keep their own behavior.

Channel List Item

The shared row should be reused instead of rebuilding channel markup per view.

Current Reference Values

  • Current minimum height: 68px
  • Horizontal gap: 12px
  • Padding: 8px 10px 8px 12px
  • Radius: 12px
  • Current logo shell: 44x44, rounded, subtle inset treatment
  • Compact variant: 52px min height with slightly tighter padding

These values describe the current shared row, not a fixed-width contract. Keep the row responsive: the text column uses min-width: 0 and ellipsis, while logos, drag affordances, and trailing actions use flex-shrink: 0. Prefer minimum dimensions and flexible columns over fixed row widths.

Content Layout

  • Title is one line, medium-bold, slightly condensed
  • Program title is a secondary line with lower emphasis
  • Timeline uses three columns: start time, progress bar, end time
  • Action buttons sit on the trailing edge and inherit row color

Responsive Information Priority

  • EPG-enabled, noncompact rows keep a fixed 68px height that matches the virtual-scroll stride. EPG-disabled, compact rows use a matching fixed 52px row and virtual-scroll size.
  • At 310px and below, hide the end time while keeping the start time and progress bar.
  • At 270px and below, hide the decorative logo while retaining program context and actions, and tighten horizontal padding to preserve the remaining content.
  • At 220px and below, hide the start time while keeping the progress bar.
  • In EPG-preview rows, narrow width alone must not remove the channel name, program title or no-program placeholder, progress bar, drag affordance when applicable, or enabled actions.
  • Radio consumers without EPG render the row as compact instead of showing a false no-program placeholder. Compact rows keep the logo at 270px, then hide the logo and actions at 220px.
  • isRadio alone must not change row height inside a fixed-size mixed virtual list; the consumer's showEpg state and virtual-scroll item size own density.
  • Loading skeletons mirror the same responsive hierarchy and row geometry.

Logo Rules

  • Show fallback icon only when no image is available or image loading fails
  • Do not render placeholder and real logo at the same time
  • Keep logos contained with object-fit: contain

EPG Views

The shared timeline and list still contain local dark surfaces, blue selection accents, and white foregrounds. These non-semantic hard-coded colors are migration debt. New work should use app surface/selection/text tokens and must not spread those local fallbacks. Semantic live, error, and status colors may remain local when the meaning is explicit.

Shared EPG Pane

  • Header title stays sticky
  • Program list is the only scrolling region
  • Add bottom padding so the last program is not clipped
  • Current program card uses the same selection treatment as selected channels

Collapsible Live EPG

  • Live TV layouts with an internal player render app-epg-timeline as the EPG content, including playlist-specific live pages and the global favorites/recent live tabs.
  • The timeline's own panel bar owns the current-program summary and live date navigation together; there is no separate wrapper component around it.
  • Collapsed state is shared across M3U, Xtream, and Stalker with live-epg-panel-state; missing or invalid values restore to expanded.
  • The collapsed panel is a slim current-program strip with a trailing progress line and an expand button. Date controls stay out of the collapsed strip.
  • Do not render the collapsed strip for external MPV/VLC playback; those layouts keep the full EPG-only panel.
  • Keep the EPG content mounted while collapsed so current-program state can continue updating.

Collapsible Live Sidebar

  • M3U, Xtream, and Stalker live layouts share a single sidebar collapse toggle that hides the channels rail to give the player and EPG full width.
  • Xtream Live TV's root view (/live with no selected category) follows the same paginated All Items shell as VOD and Series: a widget header with the total channel count, page-size controls, and page navigation above the shared app-grid-list. Use the grid list's logo-oriented live variant so channel logos stay contained in 16:9 thumbnails instead of being cropped like VOD/series posters. Selecting a channel from that root grid starts playback, selects the channel's category, highlights the active category and channel, and scrolls the category rail plus virtual channels list to the selected rows when those rails are visible.
  • In Xtream and Stalker live TV, the same toggle also collapses the workspace shell context sidebar (the "Live Categories" rail rendered by WorkspaceShellContextSidebarComponent), matching M3U's "everything quiets" behaviour. The shell categories rail only collapses when the active section is live (Xtream) or itv/radio (Stalker); movies, series, favorites, and recent routes leave it untouched.
  • Collapsed state is owned by LiveLayoutSidebarStateService (providedIn: 'root') in @iptvnator/portal/shared/util. Every surface that participates injects the service and reads isCollapsed; any toggle calls service.toggle(). Persistence delegates to the existing live-sidebar-state helpers, so the localStorage key stays unchanged and missing/invalid values restore to expanded.
  • A mat-icon-button with chevron_left lives in the sidebar header and toggles state. While collapsed, a floating chevron_right mini-fab appears at the left edge of .content-container to restore the rail (and the categories rail, in Xtream/Stalker live).
  • Keyboard shortcut: Cmd/Ctrl+B. The handler ignores events that originate inside <input>, <textarea>, <select>, or content-editable elements via the shared isTypingInInput helper.
  • The CSS class .sidebar-collapsed (channels rail) and .context-panel--collapsed (workspace shell categories rail) both override the inline width set by the appResizable directive with width: 0 !important; min-width: 0 !important. The directive's persisted width is preserved so uncollapsing restores the user's previous resized width. Both rails share the same 180 ms width transition so motion stays in lockstep.
  • At the phone breakpoint the M3U layout's bottom-drawer rule overrides the desktop collapse to height: 0 instead of width: 0. The floating restore handle stays visible there: the collapse toggle is reachable by touch, so hiding the handle left a phone with no way to bring the list back short of Cmd/Ctrl+B.

EPG Card

  • Radius: 11px (.epg-timeline__block in libs/ui/epg/src/lib/epg-timeline/epg-timeline-track.component.scss)
  • Neutral cards use low-contrast surface treatment
  • Current card uses selection surface and selection border
  • Description should clamp rather than overflow

Sticky Header

  • Keep the title readable above content
  • Use a solid or near-solid backing surface
  • Do not let it overlap or cover player controls

Progress Bars

Channel preview progress and EPG current-program progress should stay visually aligned.

Track

  • Height: 6px
  • Shape: full pill radius
  • Neutral background: medium gray or neutral surface tint
  • Include a slight inset edge so the remaining duration is visible

Fill

  • Use --app-selection-color
  • Add a subtle sheen, not a heavy gradient
  • Add a restrained glow, not a neon effect

The progress bar should clearly communicate:

  • completed duration
  • remaining duration

Avoid making the track too faint, especially in dark theme.

Navigation Lists

Use the shared nav-list.scss treatment for sidebar and context-panel list items.

Rules

  • Keep labels one line with ellipsis
  • Keep icon area clear from the selection border and any decorative rail
  • Hover is neutral surface, not the selected color
  • Selected state uses the shared selection recipe

If the label is too long for the rail, shorten the label key instead of shrinking the component until it becomes inconsistent.

Detail Actions And Episode Surfaces

Secondary detail buttons, episode cards and list rows, and the season view toggle must keep visible edges in both themes before hover. Use app-owned surface colors and neutral borders derived from --app-on-surface; fixed white-alpha fills and borders disappear over the light detail background. Grid cards keep the thumbnail and title on one continuous widget surface. List rows use a subtle neutral fill, with the number on a slightly stronger inset surface. The checked grid/list toggle uses --app-selection-surface and --app-selection-color; hover uses the app's neutral surface treatment. Keep these treatments in the shared season components and detail-action partial so Xtream and Stalker share the same behavior.

Browser regression coverage measures the composited neutral edges and selected toggle fill, in addition to capturing light/dark grid and list screenshots. Hero action edges use matching pixels from rendered screenshots with the border visible and transparent, retaining the artwork and gradient behind the button; flat ancestor-color compositing is only appropriate outside that layered hero.

Settings Surfaces

Settings use the same system but are flatter than content-heavy views.

Light Theme

  • Prefer white or near-white cards
  • Use app-owned neutral borders, or a proven Material token with a real fallback such as var(--mat-sys-outline-variant, var(--app-widget-border))
  • Keep active sections mostly defined by outline and subtle tint
  • Avoid dark translucent backgrounds

Dark Theme

  • Denser tinted surfaces are acceptable
  • Neutral rows can use low-opacity dark overlays
  • Keep strong blue tint reserved for active sections and selected items

Phone Layout

640px is the phone breakpoint. Use @media (max-width: 640px) rather than inventing a nearby value: several surfaces cooperate at this width, and a component that picks 599px leaves a band where the shell has already stacked but the component has not.

Rails become rows, stacks, or drawers

  • The workspace shell rail turns into a horizontal top bar. Everything inside it has to opt into the row direction — a nested list that keeps flex-direction: column stacks its links out of the bar and over the header. The bar scrolls sideways once a portal contributes its sections, and the settings link is position: sticky so it never scrolls out of reach.
  • The shell context panel (categories, filters, settings sections) is an off-canvas drawer: hidden by default so the route content owns the full pane, opened from a toggle in the workspace header, closed by selection, backdrop tap, Escape, or any navigation. State lives in WorkspaceShellContextDrawerService (root-provided from @iptvnator/workspace/shell/util — see below for why); the panels call close() after selections that do not navigate — a NavigationEnd listener alone misses Stalker ITV/radio categories, settings sections, sources filters, and collection filters. The drawer positioning is position: fixed on the sidebar host, which also removes it from the shell grid, so the phone workspace-body stays single-pane. The drawer is modal for keyboard and screen-reader users: CdkTrapFocus captures and contains Tab focus while open, the shell marks the rail, header, content, and playback footer inert (a focus trap alone does not stop a screen reader's virtual cursor from activating obscured controls), the panel itself is the initial focus target (tabindex="-1" + cdkFocusInitial, so capture still works when a category list is loading or empty and renders no focusable rows), and the shell restores focus to the header toggle on close — deferred one tick, because the toggle is inside the inert header and focus() on a still-inert element is silently ignored. The service closes the drawer when the viewport leaves the phone breakpoint so the trap and inert state can never hold the in-flow desktop layout. While open, the shell consumes Escape (downstream consumers — the inline player's close handler, the shared controls shortcuts — check defaultPrevented, so one keypress cannot close both the drawer and the obscured player) and suppresses workspace-level shortcuts (Ctrl/Cmd+F global search, Ctrl/Cmd+K command palette, Ctrl/Cmd+R global recent, the ? shortcuts dialog — dialogs must not stack a second focus trap on the modal drawer, and navigation must not act behind it), and document-level shortcuts owned by routed content (shared controls, Embedded MPV legacy dock, radio audio player, the live layouts' Ctrl/Cmd+B sidebar toggle, the M3U player's digit-key channel switching and sidebar toggle) opt out on their own by checking for an inert ancestor, since inert does not silence document-level listeners. Any NEW document-level key listener on routed content must apply the same closest('[inert]') guard. The service is root-provided from @iptvnator/workspace/shell/util so consumers outside the shell's element injector (AppComponent's Ctrl/Cmd+R handler) can observe it without pulling the lazy shell chunk into the eager bundle. The shell also registers the open drawer with EmbeddedMpvOverlayVisibilityService.acquireExternalModalSurface(): the native-view video surface is composited outside DOM stacking and would paint straight over the drawer regardless of z-index. The drawer carries its own phone-only close button: touch screen-reader users have no hardware Escape and cannot reach the inert header toggle or the aria-hidden backdrop, so the trapped surface itself must offer dismissal even when its list is loading or empty. The toggle's label is variant-aware — categories, filters, or settings sections — because a fixed label would misdescribe two of the three.
  • Other side rails stack above the content instead of beside it: the live-layout channel sidebar and the M3U channel drawer.

Resizable rails need !important

ResizableDirective writes the persisted desktop width as an inline style, so a phone rule must be width: 100% !important to win. Hide .resize-handle in the same rule — dragging is meaningless at full width. Since there is no global border-box reset, a full-width rail with its own padding also needs box-sizing: border-box or it overflows the viewport.

State the content's floor, not the list's ceiling

On routes that stack two lists above the player (live TV shows the categories panel and the channel list), capping both lists still leaves the video a sliver. Give the player container a min-height instead and let the lists shrink into what is left.

What to drop

Prefer removing a control over shrinking everything around it:

  • Keyboard-only affordances — the ⌘K badge, the shortcuts button.
  • Counts and subtitles that a neighbouring control already states.

Never drop the only way back to a hidden surface. A collapse toggle that is reachable by touch needs its restore affordance to be reachable too.

Theme Guidance

Light Theme

  • Flat beats glossy
  • White and app-owned widget/content surface layers should separate content
  • Selection should read as a blue outline plus soft tint, not a solid slab

Dark Theme

  • Slight translucency is acceptable
  • Background layers can be deeper and more cinematic
  • Keep contrast readable without going pure white everywhere

Reuse Strategy

Before creating new markup or CSS:

  1. Check whether app-channel-list-item can be reused.
  2. Check whether app-epg-timeline already provides the correct structure.
  3. Check whether nav-list.scss already solves the list-selection problem.
  4. Inspect the public APIs of @iptvnator/ui/components, @iptvnator/ui/epg, @iptvnator/ui/playback, @iptvnator/ui/shared-portals, @iptvnator/portal/shared/ui, and @iptvnator/playlist/shared/ui.
  5. Put provider-neutral collection loading, persistence, and cross-provider orchestration in @iptvnator/portal/shared/data-access, not a UI library or the shared util library.
  6. Extend tokens first, duplicate styles last.

Implementation Workflow

When updating IPTVnator UI:

  1. Inspect the current shared component first.
  2. Reuse the shared structure where possible.
  3. Keep selection, progress, and spacing in sync across Xtream, Stalker, and shared portal views.
  4. Verify in both light and dark themes.
  5. Run the focused component/unit target and the closest Playwright workflow.
  6. Use the running Electron app through CDP only for Electron-only gaps or additional layout inspection; it does not replace available E2E coverage.

Anti-Patterns

Avoid these:

  • introducing a new selected-state color unrelated to the theme tokens
  • introducing independent dark-only EPG surface palettes
  • duplicating channel row markup in portal-specific views
  • showing placeholder logos behind real logos
  • making entire panes scroll when only the list should scroll
  • using dark translucent fills unchanged in light theme
  • solving cramped sidebars with smaller fonts instead of shorter labels

Definition Of Done For UI Changes

A visual change is not done until:

  1. Shared component reuse was considered first.
  2. Light theme and dark theme both look intentional.
  3. Selection and progress states match existing IPTVnator patterns.
  4. Scroll behavior is correct.
  5. The result was checked in the running app for layout-sensitive work.