* feat(ui): add custom title bar window controls for Windows and Linux
Hide the native title bar on win32/linux (titleBarStyle: 'hidden', frame
untouched so native resize borders and snapping keep working) and render
minimize / maximize-restore / close buttons in the renderer, mirroring the
existing macOS traffic-light setup.
- New WINDOW:* IPC contract (minimize, toggle-maximize, close, get-state)
handled in window.events.ts, resolved from the sender WebContents;
close goes through win.close() so window-bounds persistence still runs.
- WINDOW:STATE_CHANGED pushed on maximize/unmaximize/fullscreen so the
maximize/restore glyph stays correct for OS-triggered changes; controls
hide while fullscreen.
- WindowControlsComponent mounts once in app-root as a manual popover so
it stays in the browser top layer above CDK overlays (dialogs,
multi-EPG) - same behavior as macOS traffic lights.
- Theme-aware via CSS vars (--app-on-surface, --app-hover-overlay);
Windows-red close hover. Drag regions get right padding through a
body-level frameless-platform class.
- Gated by RuntimeCapabilitiesService.usesCustomWindowControls; PWA and
macOS never mount the controls.
Includes unit specs for the component and IPC handlers, an Electron E2E
suite (window-controls.e2e.ts), and a window-chrome section in
docs/architecture/workspace-shell.md.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(linux): upgrade Electron to 41 for frameless window decorations on Wayland
With the native title bar hidden, Linux windows lost the WM-drawn shadow
and rounded corners. Electron draws client-side decorations only on
native Wayland, and frameless-window CSD (GTK drop shadow + extended
resize boundaries) landed in Electron 41 - before that, frameless
windows render as plain rectangles.
- electron ^39.8.5 -> ^41.7.2 (Wayland auto-detected since 38.2; X11
sessions remain undecorated, matching other frameless Electron apps;
Windows keeps its DWM shadow and rounded corners).
- better-sqlite3 pinned to exactly 12.9.0: the last release shipping
prebuilt binaries for both Node 20 (ABI 115, Jest) and Electron 41
(ABI 145, runtime). 12.10.0 dropped the Node 20 prebuilds, forcing a
from-source build that fails without a C++ toolchain.
- pnpm override node-abi 3.85.0 -> 3.92.0 so electron-builder
install-app-deps can map Electron 41 to ABI 145.
Reviewed Electron 40/41 breaking changes: only the renderer clipboard
deprecation, which this app does not use.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(e2e): address review feedback and window-managerless Linux CI
- Skip the three window-manager-dependent E2E assertions (maximize
toggle, main-process state sync, minimize) on Linux CI: GitHub's
ubuntu runners drive Electron under xvfb without a window manager, so
maximize/minimize state never materializes there. Windows CI and
local Linux/macOS runs keep the coverage.
- WINDOW:TOGGLE_MAXIMIZE now returns the requested state instead of
re-reading isMaximized() right after the call, which races on Linux
window managers where maximize()/unmaximize() complete
asynchronously; the WINDOW:STATE_CHANGED push stays authoritative.
- Skip attaching window-state push listeners on macOS, where the
custom controls never mount and the IPC traffic had no subscriber.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(ui): gate custom window controls on the full bridge surface
Include getWindowState and onWindowStateChange in the
usesCustomWindowControls capability check — the controls rely on both
for initial state and for keeping the maximize/restore glyph in sync
with OS-triggered changes, so a partial bridge should not mount them.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Three first-paint fixes for cold app start.
#1 — Inline splash in index.html
Cold start used to show a blank Material-grey background until the
~1.5MB preloaded chunk + 300KB styles.css downloaded and Angular
bootstrapped. On slow disks/networks that's 1-3+ s of "is the app
frozen?" before any pixel of UI appears.
Add a self-contained splash (inline CSS, no extra HTTP, no assets) —
"IPTVnator" wordmark + a CSS spinner — that paints immediately from
the parsed HTML. Removed in main.ts after bootstrapApplication()
resolves, gated on requestAnimationFrame so the swap happens after
AppComponent's first paint (no flash of empty background between
splash removal and the real UI).
Respects prefers-reduced-motion (spinner stops, opacity dims).
#3 — Drop legacy `global = window` polyfill
The inline <script> in <head> ("if (global === undefined) var global =
window") was a workaround for an older library expecting Node's
`global`. Verified nothing in the current bundle reads window.global
(the only matches are TypeScript `declare global { ... }` blocks and
unrelated route paths). Removes one render-blocking inline <script>
parse from the critical path.
#5 — Synchronous language hint
Settings live in IndexedDB (via @ngx-pwa/local-storage), which the
TranslateModule cannot read synchronously at bootstrap. So the first
render historically used English regardless of the user's preference,
then re-rendered every TranslatePipe in the tree once initSettings()
finished — visible flash for non-English users.
Mirror the active language to localStorage in initSettings() once the
IDB-backed settings resolve. Add getInitialLanguage() in app.config.ts
that reads that key synchronously before bootstrap and passes it to
TranslateModule.forRoot({ defaultLanguage }). First-ever boot still
falls back to English (no hint yet); every subsequent boot renders in
the saved language from the very first frame.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Entire-Checkpoint: f957cd9849e0
feat(tests): implement tests for app routes and settings component
feat(settings): enhance remove all playlists functionality with loading state
fix(imports): update import paths for EpgProgressPanelComponent and ExternalPlayerInfoDialogComponent
- Added `GlobalFavoritesListComponent` to display and manage favorite channels.
- Integrated drag-and-drop functionality for reordering favorite channels.
- Created HTML and SCSS files for the global favorites list layout and styling.
- Implemented logic to handle empty states and search functionality within the favorites list.
feat: Enhance unified collection page with live and grid tabs
- Developed `UnifiedCollectionPageComponent` to manage different content types (live, movies, series).
- Added `UnifiedGridTabComponent` and `UnifiedLiveTabComponent` for displaying content in grid and live formats.
- Implemented loading states and empty states for better user experience.
- Integrated EPG (Electronic Program Guide) functionality for live channels.
style: Refactor styles for unified collection components
- Updated SCSS styles for `UnifiedGridTabComponent` and `UnifiedLiveTabComponent` to improve layout and responsiveness.
- Added skeleton loading states for better visual feedback during data fetching.
fix: Improve scrolling behavior in category view component
- Adjusted scrolling logic in `CategoryViewComponent` to ensure selected categories are centered in the view.
Entire-Checkpoint: 0e4488af6c76
feat: Update category view to improve empty state representation
style: Refactor category view styles for better layout and responsiveness
fix: Adjust favorites component navigation logic for better routing
refactor: Improve playlist error view structure and styles for clarity
style: Revamp playlist error view styles for consistency and readability
feat: Update portal channels list to use new channel list item component
style: Clean up portal channels list styles for improved layout
refactor: Optimize portal channels list component logic and structure
feat: Implement recently viewed component navigation improvements
fix: Update global search results component for better routing
test: Add unit tests for search results component functionality
feat: Enhance search results component to handle initial query
fix: Update EPG queue service to manage preview limits effectively
style: Clean up nav list styles for better visual consistency
Register EPG progress panel component and MatSnackBar in AppComponent,
inject MatSnackBar and show a brief confirmation when all EPG sources
are already fresh. Re-enable keyboard handling in Electron-like
environments by switching the tauri check to window.electron and
restoring the keydown listener. Add new English i18n keys for total
counts and an "EPG is up-to-date" message.
Why:
- Expose EPG progress panel so it can be used in the app template.
- Provide user feedback when EPG sync finds no stale sources via a
transient snackbar message.
- Restore cross-platform keyboard shortcuts by detecting electron
instead of the commented-out tauri guard.
- Add missing translations used by the UI.
Update info-overlay template to read simplified EPG fields and
avoid indexing into arrays for title, icon and description so bindings
are resilient and clearer:
- Use epgProgram?.iconUrl instead of epgProgram?.icon?.[0]?.src
- Use epgProgram?.title instead of epgProgram?.title?.[0]?.value
- Use epgProgram?.desc instead of epgProgram?.desc?.[0]?.value
- Guard description rendering with epgProgram?.desc
Adjust multi-epg header layout and add search UI styles to support
desktop window chrome and draggable regions:
- Add left padding to #epg-navigation for macOS traffic lights, enable
backdrop drag via -webkit-app-region: drag and set z-index to keep
header above content.
- Exclude interactive elements (buttons, search inputs) from drag by
applying -webkit-app-region: no-drag to maintain native interactions.
- Add extensive styles for a channel search container (search input,
icons, clear button, filter count, animations) and scaffold a program
search container.
These changes improve robustness of EPG data rendering and add styled
search controls while ensuring proper window dragging behavior on
desktop builds.
imports and update dispatch calls
Replace multiple direct or wildcard imports for actions with
namespaced action groups from 'm3u-state' (e.g. PlaylistActions,
ChannelActions, EpgActions). Update dispatch calls to use the
namespaced action creators (for example, setAdjacentChannelAsActive,
setEpgAvailableFlag, resetActiveEpgProgram, setCurrentEpgProgram,
setActiveEpgProgram, addPlaylist).
This cleans up imports, improves tree-shaking and readability,
and standardizes how actions are referenced across components. It
also fixes inconsistent import styles (wildcard vs. named) and
prepares the codebase for clearer action organization.
Update header component UI and streamline imports.
- Remove MatToolbarModule import and module list entry
because the toolbar styling is handled by local SCSS and the
Angular Material toolbar is no longer required.
- Rewrite header SCSS to introduce a .modern-header wrapper with
consistent sizing, padding, alignment and a subtle bottom border.
- Add layered ambient and depth effects: refined ::before ambient
gradient (headerAmbience), ::after bottom accent, and adjusted
keyframes for a gentler motion.
- Refine home-header styles to target .modern-header and tune colors
and gradients for a cohesive dark theme.
- Rework .brand-block visuals: lighter glass effect, adjusted
radii, blur, borders, hover transform, and shadowing for a modern
elevated look.
- Minor cleanup: remove legacy variables and comments; improve
box-sizing, layout, and pointer-event handling to ensure expected
interaction regions.
These changes modernize the header's visual design, improve layout
consistency across pages, and remove an unnecessary module import.
Add automatic playlist refresh on application startup by listening
for successful playlist load and dispatching an IPC event for any
playlists with autoRefresh enabled.
- Inject Actions into AppComponent and add triggerAutoUpdatePlaylists
that waits for PlaylistActions.loadPlaylistsSuccess, selects
selectAllPlaylistsMeta from the store, filters playlists with
autoRefresh, and sends AUTO_UPDATE_PLAYLISTS via DataService.
- Call triggerAutoUpdatePlaylists from ngOnInit and remove a now-
unused commented commands list.
- Add helper functions in backend playlist events to fetch and parse
playlists from URL or file, consolidating parsing logic and creating
playlist objects.
This implements the previously noted TODO to trigger playlist auto-
refresh and centralizes playlist fetching/parsing for reuse and
clarity.
Update channel.model to import Channel from the local interface file
instead of the package namespace. This fixes an incorrect module
resolution and keeps the codebase consistent with local typings.
Add a new SidebarView union type ('CHANNELS' | 'PLAYLISTS') to expose
possible sidebar view options for consumers of the shared interfaces.