* test(performance): add the J1 launch-to-usable journey benchmark
Implements plan items A1, A3 (J1 only) and the minimal A4 from
.plans/2026-09-25-performance-journeys-ratchet.md.
- journey-renderer-probe.ts: init-script probe counting DOM mutations,
layout shifts and long tasks until the first source card is visible on
/workspace with the splash removed; unit-tested with jsdom fixtures.
- journey-main-ipc-capture.ts: counts bridge invocations from the preload's
renderer-API trace channel up to a sentinel call the probe fires, so the
IPC counter is exact without touching production code.
- launch.journey.ts + playwright.journeys.config.ts: seeded profile (one
M3U source, one Xtream portal on the loopback mock), one warm-up and five
measured iterations, fresh process and data directory each, writing
dist/performance/journeys/<timestamp>/summary.json with exact counters
and P50/P90 wall-clock.
- Nx target electron-backend-e2e:journeys and root script perf:journeys.
- docs/architecture/performance-journeys.md, README, context and
validation map entries.
renderer.cdTicksToFirstCard and main.sqlStatementsBeforeReadyToShow are
reported as unavailable with the reason instead of being faked.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* test(performance): gate the renderer load so the probes never race startup
Review follow-up for #1698.
- journey-renderer-gate.cjs: a main-process hook loaded with `-r` (the
mechanism Playwright uses for its own loader) makes the first
loadFile/loadURL navigate to about:blank and holds the real load until
the test releases it. Playwright reports no page before a navigation
commits, so this is what lets the renderer probe be registered on the
page before the real document exists; the IPC capture is installed
before the release too. A safety timeout releases the gate on its own
and marks the iteration invalid. Unit-tested with a fake BrowserWindow.
- launch-journey-app.ts: registers the probe on the parked page, releases
the gate, waits for the real document to commit, fails fast when the
probe is missing, and refuses an iteration whose gate timed out, saw a
second load, or released before the probe was in place.
- journey-renderer-probe.ts: entries delivered live after the terminal
batch are buffered and filtered by the same cutoff as queued ones, and
the cutoff is sampled in a timer queued from the first rAF, i.e. after
the card's frame is painted, so the render task's long task and layout
shift are consistently included.
- launch-journey-record.ts: layoutShiftScore rounded to three decimals; a
0.0001 shift flipped in and out of the cutoff between iterations.
- playwright.journeys.config.ts: reuse a mock server left on the journeys
port locally (its fixtures are deterministic); CI still starts its own.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* test(performance): validate the journey gate after the probe completes
Codex follow-up on #1698: the gate state returned by release() cannot see a
reload or recovery navigation that happens before the first card. Re-read the
live state once the renderer probe has finished and validate that instead,
so an iteration spanning an extra navigation is rejected.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* test(performance): fail an iteration whose performance observers were unavailable
Codex follow-up on #1698: a renderer that cannot observe layout-shift or
longtask entries used to pass the probe with zero counters, which a ratchet
could not tell apart from a genuine zero. The probe assertion now rejects
such an iteration and names the missing observer.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
---------
Co-authored-by: 4gray <fourgray@proton.me>
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
- Implemented tests for importing M3U playlists via native dialog.
- Added smoke tests for loading Xtream and Stalker content through IPC.
- Created tests to verify persistence of remote control settings across app restarts.
- Updated smoke tests to check for main window properties and workspace content rendering.
refactor(electron-backend): enhance store service and database path handling
- Modified store service to use a dynamic configuration directory based on environment.
- Refactored database connection to utilize new path utility functions for better path management.
fix(e2e): improve test selectors and structure for better reliability
- Updated test selectors in web-e2e tests to use role-based queries for better accessibility.
- Refactored settings tests to reduce redundancy and improve clarity.
chore(e2e): update TypeScript configuration for better inclusion of test files
- Adjusted tsconfig.json to ensure proper inclusion of e2e test files.
Entire-Checkpoint: bb9a8e2e351e
Add a new Electron smoke test suite using Playwright to verify the
packaged application starts, renders the main window, and exposes
expected window properties. The tests launch the built Electron main
bundle, locate the primary (non-DevTools) window, wait for DOM load,
and assert the title contains "IPTVnator". They also check window
visibility and bounds, validate rendered body content, and capture
screenshots to dist/test-results/electron-backend-e2e for debugging.
Include helpers to resolve project paths, ensure the screenshot
directory exists, and robustly find the main application window. Set
NODE_ENV and ELECTRON_IS_DEV to ensure the app loads built artifacts.