* fix(ui): make the workspace usable on phone-sized screens
The shell was half-adapted below 640px: the rail flipped to a horizontal
bar but the link lists inside it kept stacking downwards, so the navigation
was drawn outside the bar and over the header (#1100).
Three resizable rails — the shell context panel, the live-layout channel
sidebar and the M3U channel drawer — kept their persisted desktop width,
which left the content around 50px on a 375px screen. They now span the
full width and stack above the content. The inline width written by
ResizableDirective is why these rules need `!important`.
Found while walking the rest of the UI at 375px and 768px:
- The detail hero kept poster and details side by side, squeezing the
action row below its own labels until "Play" was clipped to its icon.
- The settings section list did not scroll and painted over the footer,
which also affected short desktop windows.
- Hiding the M3U channel list on a phone was one-way: the restore handle
was hidden and only Cmd/Ctrl+B could bring it back.
- The live header drew the channel count and the paginator on top of each
other up to tablet width, because the paginator does not shrink and the
meta collapsed to zero width and overflowed its box.
- The search scope checkbox was pushed off the right edge.
Live TV states a floor for the player instead of a ceiling for the lists,
so the video keeps a usable share of the screen under the categories panel
and the channel list.
Closes#1100
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(ui): address review — keep the palette reachable and the video visible
Two findings from the Codex review on #1326.
Hiding the command-palette trigger on phones removed the only pointer-driven
way to open it: the rail renders route links plus Settings and emits nothing,
so `commandPaletteRequested` had exactly one source. The button stays and its
keyboard-shortcut label is swapped for an icon instead. Doing that exposed a
latent flex trap in the same row — an <input> keeps an intrinsic min-width
from its `size`, and `min-width: auto` honours it, so the field refused to
shrink and pushed the trigger out onto the buttons beside it.
The M3U drawer released the shared player floor, which on a short landscape
phone (600-640px wide) left the content container at half the shell body.
The inline guide inside it is `flex: 0 0 <basis>` and took its full 180px out
of a container that no longer had it, so the video could reach zero height.
The floor is restored and now yields on short viewports, the video states its
own minimum, and the guide is what gives way.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(ui): let the channel list keep its height on a landscape phone
Follow-up to the review: the player floor added in the previous commit was
measured against the viewport, not against what the shell had left. On a
640x360 landscape phone the stacked categories panel already takes 30vh, so
claiming another 50vh here drove the channel sidebar to zero height while it
was still marked expanded — no way to pick another channel — and pushed the
layout past the viewport.
The floor now applies only where the screen can afford it (`min-height:
600px`), the sidebar states a floor of its own so it cannot be squeezed out,
and the collapsed rule clears that floor so hiding the list still works.
Below that height the two panes simply share what is left.
Portrait is unchanged: categories 244px, channel list 220px, player 240px on
a 375x812 screen.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(ui): address review — settings nav on landscape, poster dead space
Two more findings from the Codex review.
The stacked settings context panel capped itself at 30vh, which on a 360px
screen is 108px — less than the panel's own title and footer, so the seven
section rows collapsed to nothing behind an overlapping footer. On short
screens the caption gives way (the rail already labels the page), the footer
sheds its tall-screen padding, and the settings variant gets a slightly
larger cap: unlike the live routes there is no player below competing for
height, only a scrollable form.
The poster kept a 330px minimum from the skeleton fallback at the bottom of
the file — sized for the 220px desktop poster — while the stacked phone hero
renders it 140px wide with a ~210px aspect-ratio height. Every loaded detail
page carried ~120px of empty space between the poster and the title. The
override sits after that rule because it wins on source order, not
specificity.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(ui): let the playlist switcher yield to the search field on narrow phones
Codex review of d6133da9: on a 320px header a route that contributes its
shortcut button left the search field less than its own chrome needs (~74px
of icon, palette trigger, gaps and padding), so the field's contents spilled
onto the buttons beside it.
The switcher is the one header region whose content can ellipsize, so it is
what shrinks — down to an 88px floor — while the field states its chrome as
a minimum. The field's basis moves from auto to zero so the input's intrinsic
size stops counting as content: with basis auto the field claimed its
intrinsic width even when room was ample and squeezed the switcher to ~115px
on a 375px screen that could fit all 140.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(ui): fit the switcher's own chrome inside its phone floor
Follow-up to the Codex note that the trigger's fixed chrome (type icon,
refresh, chevron, gaps, padding) exceeds the 88px floor the shell now allows
the switcher to shrink to. The flagged scenario itself cannot occur — the
Multi-EPG shortcut needs Electron bridge methods the PWA lacks, and Electron
enforces a 900px minimum window width so it never sees the phone breakpoint —
but the floor should hold on its own terms rather than by accident of which
buttons happen to render. Dropping the decorative type icon on phones brings
the fixed chrome under the floor, and the name gets the space instead.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* chore(cleanup): delete nine dead components, orphaned i18n keys and unused deps
Removes verified-dead components (0 class/selector references outside
their own files): EpgListComponent (+ epg-list-item), EpgViewComponent,
LiveEpgPanelComponent, StalkerCollectionChannelsListComponent,
NavigationComponent, FilterSortMenuComponent, video-player
ToolbarComponent, PortalCollectionShellComponent and
LoadingOverlayComponent, together with their barrel exports.
Alive code extracted from the deleted trees:
- LiveEpgPanelSummary -> libs/ui/shared-portals/src/lib/live-epg-panel-summary.ts
- EpgProgramActivationEvent -> libs/ui/epg/src/lib/epg-program-activation-event.ts
- epg-list.utils.ts trimmed to the three timeline-used helpers and moved
to libs/ui/epg/src/lib/epg-program.utils.ts
- epg-item-description/ moved up out of the deleted epg-list/ folder
Also removes 18 i18n keys now unused (from all 18 locales), dead CSS
selectors targeting the deleted elements, and unused dependencies:
lodash (+ @types/lodash), semver, @ngrx/component-store and
@videojs/http-streaming (videojs-quality-selector-hls declares no peer
dependency on it; video.js 8 bundles VHS).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* chore(coverage): move shared-portals to Tier C, fix stale doc references
The Tier A gate failed in CI because deleting the dead epg-view and
live-epg-panel components removed the only specs in libs/ui/shared-portals.
The lib now contains a single type-only interface (LiveEpgPanelSummary),
so there is no runtime code to unit test; reclassify it to Tier C with a
documented reason, matching the gate's own guidance.
Also update remaining doc references to the deleted components in
docs/architecture/stalker-epg.md, iptvnator-ui-guidelines.md and
CLAUDE.md.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(epg): add vertical list view for the live EPG panel
Add an EPG list view — a vertical, single-day programme list — as an
alternative rendering of the live EPG panel, selectable via a new
Settings → EPG → "Guide view" toggle (epgViewMode: 'timeline' | 'list',
default 'timeline' so existing users see no change).
- New EpgListViewComponent (app-epg-list-view) mirrors
EpgTimelineComponent's input/output contract 1:1, so all four live
hosts (M3U player, unified live tab, Xtream, Stalker) swap the panel
with a plain @if and identical bindings.
- Reuses the shared view-agnostic EPG modules (classifyTimelineWhen,
hasProgramsForDateKey, epg-archive.util catch-up gating,
epg-summary.util collapsed-summary maths, epg-date helpers,
EpgProgrammeDialogService, app-epg-timeline-empty-state) — no
duplicated logic.
- Rows show time range, title, optional description, live progress on
the on-air row, catch-up "Watch" on past rows when archive playback
is available, and a details dialog; keyboard activation guards
nested buttons (target === currentTarget).
- Auto-focuses the on-air row on channel select, restores it across
collapse/expand remounts, and shows a sticky in-flow "On now" strip
(never overlaying rows) when the current programme is scrolled away;
all scroll maths is rect-based relative to the scroller.
- List mode raises only the inline panel height via an epg--list
modifier (--epg-inline-height clamp); timeline and collapsed heights
are unchanged.
- Setting flows end-to-end (Settings interface → DEFAULT_SETTINGS →
SettingsStore/StorageMap → segmented control in the EPG section);
Electron-only UI, PWA stays on the timeline default. i18n keys added
to all 18 locales.
- Tests: new component/row/utils/scroll-controller specs, settings
persistence spec, swap tests in all four host specs, and Electron
E2E for the settings round-trip and the rendered list view. Docs
updated (m3u-playlist-module.md).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(epg): address list-view review findings from Codex and Greptile
- Reset the list view to today when a new channel's programme set
arrives while the user is parked on another day (timeline parity):
the scroll controller now keys by the full programme-set identity
(programsFocusKey) and commits today before focusing, instead of
silently stranding the new channel on the stale day. (Codex P2)
- Centralise the 'timeline' fallback as a resolvedEpgViewMode computed
on SettingsStore; the four live hosts consume the derived signal
instead of duplicating the `?? 'timeline'` expression. (Greptile P2)
- Extract the component's reactive plumbing into
registerEpgListViewEffects(), bringing the component back under the
300-line guideline (290). (Greptile P2)
- Controller spec rewritten around programme-set fixtures with new
coverage: return-to-today on channel switch, day navigation left
alone, no-takeover when today has no data, empty-set no-op.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(epg): drop malformed programmes from the list-view day filter
Reject programmes whose stop is not after their start in
buildEpgListRows — same as the timeline's buildTimelineBlocks. Bad
provider data would otherwise render impossible time ranges and could
even be offered as catch-up playable. (Codex P2 on e6fd0d08)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Replaces the vertical EPG list with a shared horizontal `app-epg-timeline`
ribbon across all live surfaces (M3U player, unified live tab, Xtream, Stalker):
zoom, day navigation, short-programme grouping, catch-up/timeshift, and
per-state empty views. Backend gains timezone-aware `datetime()` comparisons,
unscoped source fallback, non-ASCII candidate matching, and chunked candidate
queries.
Timeline split into reusable, view-agnostic modules (archive/summary/dialog
service/render util/scroll controller) for the future EPG list view.
Fixes landed during review:
- honor the controlled `selectedDate` input (seed via linkedSignal)
- restore ribbon position across collapse/expand
- keep the ribbon mounted when scrolling across a gap day
- don't trigger block playback on Enter from nested watch/info buttons
- don't reset timeshift playback on the 30s now-tick during EPG gaps
Greptile 5/5 (safe to merge); Codex clean; CI green.