Commit Graph
3 Commits
Author SHA1 Message Date
e4cf48fdc2 test(perf): count change-detection ticks in the electron-performance build (#1776)
* test(perf): count change-detection ticks in the electron-performance build

J1 renderer.cdTicksToFirstCard, J2 renderer.cdTicksToFirstPage and the
J1 idle baseline renderer.cdTicksIdle30s. Angular's ɵsetProfiler is only
reachable through the dev-mode window.ng global, so the electron-performance
configuration alone swaps environment.ts for environment.performance.ts,
which re-exports the production AppConfig and wraps ApplicationRef._tick.
Production and PWA sources and output are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* test(perf): refuse a J1 idle window that opened late after the settle point

Addresses review: the idle window opens in the settle timer's callback while
the settle point is that timer's deadline, so a late callback left ticks
uncounted between the two.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

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Co-authored-by: 4gray <fourgray@proton.me>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 14:23:15 +02:00
0524e72b9f perf(dashboard): fill the hero rotation dot on the compositor (#1758)
* perf(dashboard): fill the hero rotation dot on the compositor

The active hero dot animated `width` 0 → 18px for every 8 s rotation, so
an idle dashboard with two or more slides ran style, layout and paint on
every frame. The fill is now a full-width bar that slides in with
`transform` under the pill's rounded clip. The `animationend` advance,
the pause and reduced-motion behaviour are unchanged.

Measured on the E2E build (visible, four slides, 120 s): layouts
10,405-10,677 -> 366-369, renderer process CPU 14.2-16.4 s -> 3.7-4.1 s,
GPU process CPU 14.8-18.8 s -> 14.0-14.8 s.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* test(e2e): drive the real hero rotation animation

The unit specs dispatch `animationend` on the dot span by hand, so a fill
whose real event no longer reached the handler would still pass. The new
Electron spec shortens `--hero-rotation-ms` and checks that the running
`::before` fill advances the slide, that pause holds it and that Play
resumes it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

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Co-authored-by: 4gray <fourgray@proton.me>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 20:03:02 +02:00
4gray de7b19aee2 docs(performance): record the idle work audit (#1719) 2026-09-29 07:03:01 +02:00