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26271fc0763e5de414867b671d7d1f2a97e9ab3c
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26271fc076 |
feat(embedded-mpv): frame-copy rendering engine (experimental, macOS Apple Silicon) (#1169)
* spike(embedded-mpv): frame-copy pipeline prototype (helper + shm ring + Electron viewer) Standalone macOS spike for the frame-copy unification direction from the 2026-07-10 analysis: a helper process renders mpv offscreen into a GL FBO, reads frames back through an async PBO ring, and publishes BGRA frames into a 3-slot POSIX shm seqlock ring; a minimal Electron viewer copies the newest frame via a plain-C N-API addon and uploads it to a WebGL canvas per rAF. First numbers on M1 Pro (see spike README): 4K60 HEVC hwdec sustained at 60 fps end to end, ~1.2 ms shm copy + ~3.5 ms texture upload, ~10 ms produce-to-upload age, zero torn frames. Remaining gates: weak hardware, long-run pacing, HDR, latency flash test. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * spike(embedded-mpv): add RESULTS.md measurement log with M1 Pro baseline Structured per-machine table with repro commands so the pending Intel Mac and Windows iGPU runs can be appended and compared one-to-one. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * spike(embedded-mpv): pacing/judder instrumentation + 50/25 fps and HDR gate results Viewer now measures inter-frame intervals on both clocks (present side and producer side): stddev/p99/max, late-frame counters vs the producer's median interval, and a cumulative LONGRUN summary every 30 s. The addon exposes the producer timestamp (produceMs) for this. Measured on M1 Pro: 50 fps and 25 fps cadences are clean (late frames only at startup; residual jitter is 120 Hz rAF grid quantization, bounded by one display tick), and 4K25 HDR10 PQ/BT.2020 is tonemapped to SDR by mpv before readback at full rate with unchanged copy costs. RESULTS.md carries the tables and HDR-clip repro commands. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * spike(embedded-mpv): record 10-minute 4K60 HEVC long-run results Zero dropped frames and zero torn reads after the first-minute warmup over ~8.5 minutes; steady-state late frames (~0.4%) track the 12 s test clip's --loop restarts, not the copy pipeline. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * spike(embedded-mpv): viewport-scaling measurement + integration design draft Confirms the render-at-viewport-size claim (4K source in a 720p FBO costs 720p: 0.17 ms readback / 0.16 ms copy / 0.17 ms upload at 60 fps) and adds DESIGN.md — the draft integration architecture: per-session helper process linking bundled libmpv on all platforms (finally full-featured + Wayland- agnostic Linux), JSON-over-stdio control evolving the Linux wid protocol, unchanged EmbeddedMpvSession renderer contract, shm generations for resize, packaging via the existing vendored-runtime tooling, rollout behind its own flag with the docked path as default. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * spike(embedded-mpv): auto-detect Homebrew prefix and Node headers for Intel Macs BREW_PREFIX was hardcoded to /opt/homebrew (Apple Silicon) and NODE_INC to one nvm version; both now resolve via brew --prefix and the PATH node's execPath, so the pending Intel Mac run needs no Makefile edits. README gets a fresh-machine checklist. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * spike(embedded-mpv): self-contained measurement bundle for machines without Node/pnpm make-bundle.sh assembles a tarball with the spike sources, vendored N-API headers (Makefile prefers them when present, so no Node install is needed), pre-generated 4K HEVC/HDR10 test clips, and an official Electron dist download for the target arch. collect-results.sh builds and runs the full RESULTS.md scenario suite automatically (plus an optional --long 10-minute run) and writes one results-<host>-<date>.txt to send back. Target-machine prerequisites shrink to Xcode CLT + brew mpv — built for the pending Intel Mac baseline run. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * spike(embedded-mpv): support MacPorts libmpv and legacy-macOS bundles Makefile and collect-results.sh now detect libmpv in the Homebrew prefix or MacPorts /opt/local (Homebrew is unsupported on legacy macOS like High Sierra; 'sudo port install mpv +libmpv' provides libmpv there). make-bundle takes ELECTRON_VERSION/BUNDLE_SUFFIX overrides — Electron 27+ needs macOS 10.15, so High Sierra bundles ship Electron 26.6.10 (LSMinimumSystemVersion 10.13). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * spike(embedded-mpv): scope macOS frame-copy engine to Apple Silicon only Owner decision 2026-07-10: skip Intel Mac measurements and gate the future frame-copy engine on arm64. Intel Macs able to run the app at all are a shrinking 2015-2020 cohort and keep the docked/external/web player paths; the macOS hardware gate closes with the M1 Pro numbers, and remaining hardware risk moves to the Windows/Linux ports. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-mpv): frame-copy helper process and shm frame reader (native layer) iptvnator_mpv_helper: one-process-per-session libmpv host that renders offscreen at viewport size (headless CGL + async PBO ring, validated in spikes/mpv-frame-copy), publishes BGRA frames into a seqlock shm ring with resize generations, plays audio directly, and speaks a stdio protocol — tab-separated commands in, JSON events out. The snapshot event mirrors NativeEmbeddedMpvSessionSnapshot; status semantics (END_FILE reasons, eof-reached with keep-open, pause gated on loaded path, fatal-only status flips) are ported from embedded_mpv.mm. embedded_mpv_frame_reader.node: plain-C N-API reader the preload script uses to memcpy the newest complete frame into a V8 ArrayBuffer (Electron's memory cage forbids zero-copy). Stub exports off macOS. Both build as extra binding.gyp targets through build-embedded-mpv.js; the helper gets the same libmpv dependency-path rewrite + ad-hoc re-sign as the addon and is validated by the forbidden-link check. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-mpv): frame-copy engine wiring in main process and preload EmbeddedMpvFrameCopyAdapter implements the NativeEmbeddedMpvAddon surface over a per-session helper process (spawn, stdio protocol, snapshot cache, graceful quit->SIGTERM->SIGKILL teardown), so EmbeddedMpvNativeService reuses its polling/diff/power-blocker/recording logic unchanged. The IPTVNATOR_ENABLE_EMBEDDED_MPV_FRAME_COPY flag (darwin/arm64 only) routes getAddon() to the adapter and reports engine: 'frame-copy' in support. The preload frame pump loads the shm reader addon, copies the newest frame once per rAF into a reused buffer, and uploads it to WebGL2 on the renderer's canvas — no frame data crosses the contextBridge; the bridge only gains attachEmbeddedMpvFrameView/detachEmbeddedMpvFrameView. The experiment flag relaxes the window sandbox for that native require; contextIsolation and nodeIntegration:false stay on. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-mpv): frame-copy canvas mode in the player component + docs EmbeddedMpvPlayerComponent renders <canvas data-embedded-mpv-frame> when support reports engine 'frame-copy' and the session controller starts/stops the preload frame pump around the session lifecycle. The bounds provider skips HIDDEN_BOUNDS and the popover cutout for this engine — the canvas is ordinary DOM, dialogs and popovers stack above it natively; bounds sync still drives the helper's render size. Adapter unit tests cover spawn args, snapshot caching, shm generations, protocol encoding, unexpected-exit mapping, and dispose escalation. Architecture doc and CLAUDE.md describe the engine, its flag, and the sandbox trade-off. Verified end to end in the built app (M1 Pro): engine detection, helper spawn, lavfi playback onto the canvas via CDP-injected smoke — including an orientation fix (helper FLIP_Y already yields texture-order rows; the pump shader must not flip uv again). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-mpv): close helper stdin on dispose + lifecycle logging Live testing surfaced a stray idle helper that survived a session switch; until the root cause is pinned down, dispose now also closes the child's stdin (the helper exits on EOF) as a second kill path besides quit -> SIGTERM -> SIGKILL, and spawn/dispose/exit are logged with the session id so leaks are attributable. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-mpv): reap sessions when the renderer reloads or crashes Root cause of the stray idle helper found during live testing: session teardown lives in the renderer's Angular lifecycle, which never runs on a renderer crash or hard reload — the main process kept the session (and its frame-copy helper process / native mpv handle) alive until app shutdown. EmbeddedMpvNativeService now watches the main window's webContents for render-process-gone and did-navigate (full reloads only; in-app Angular routing emits did-navigate-in-page) and disposes every session. Applies to both engines. Verified live: location.reload() during frame-copy playback logs 'Disposing 1 session(s): renderer reloaded' and the helper exits cleanly. Regression test drives both events against the service. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-mpv): Settings toggle for the frame-copy engine New 'Embedded MPV: frame-copy engine' checkbox in Settings > Playback, shown only when the machine can run it (macOS arm64 with the helper binary present — support now reports frameCopyAvailable). The choice persists to the main-process config store because the engine relaxes the window sandbox for the preload frame pump, which is fixed at window creation: main.ts reads the store before creating the window and sets the engine env var; an explicitly set env var (including '0') always wins, and the UI shows a restart hint while the saved choice differs from the active engine. Localized in all 18 locales. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-mpv): aspect-fit rendering in the frame-copy helper The helper now observes dwidth/dheight and renders its FBO at the aspect-fit size of the video inside the requested viewport, bumping a shm generation on change — letterbox bars are never baked into frames (the VOD watch shell's ~2:1 box no longer shows black side bars; the canvas background is transparent so the sides show the app surface, while fullscreen keeps its black backdrop). Frames also get smaller than the viewport when aspects differ, trimming copy cost. Aspect override changes refit automatically. Snapshots now carry videoWidth/videoHeight, and the adapter forwards IPTVNATOR_EMBEDDED_MPV_AUDIO_DELAY to mpv's audio-delay for lip-sync tuning until proper calibration lands. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-mpv): require frame-copy artifacts in macOS package validation + docs macOS packages that ship embedded_mpv.node must also ship the iptvnator_mpv_helper binary and the embedded_mpv_frame_reader.node addon — they come out of the same binding.gyp run, and a package missing them would silently lose the frame-copy engine. Covered in the package-identity test. Architecture doc and CLAUDE.md document the Settings toggle, aspect-fit rendering, audio-delay passthrough, and the renderer-reload session reaping. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(electron): inline TS helpers so the sandboxed preload keeps working The frame pump's async/await (target es2015 + importHelpers) made webpack externalize tslib in main.preload.js. Sandboxed preloads can only require Electron's built-in module whitelist, so the entire preload script failed to load and window.electron disappeared for every run without the frame-copy flag. importHelpers:false for electron-backend keeps the preload bundle self-contained — and future async code in preload can no longer silently reintroduce the breakage. Verified live: sandboxed run now has the bridge, reports engine 'native' and frameCopyAvailable true. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(embedded-mpv): commit the frame-copy analysis handoff + source inventory The 2026-07-10 analysis that led to this branch now lives next to the spike (spikes/mpv-frame-copy/ANALYSIS.md), and the architecture doc's What To Commit section lists the frame-copy engine sources. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-mpv): address review findings on the frame-copy engine - Stale pump attach can no longer win over a newer session: attach/detach bump a shared epoch and async attach waits re-check it after every await, so an attach for a replaced session aborts instead of installing itself (greptile P1). - A failed frame-view attach (no canvas, no WebGL2, reader missing) now disposes the session and surfaces the error UI instead of leaving audio playing behind a black canvas (codex P2). - A stale frame-copy opt-in without the helper binary falls back to the native engine instead of reporting embedded MPV unsupported, and the Settings checkbox stays visible while a saved opt-in exists so it can always be cleared (codex P2). Regression test covers the fallback. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(packaging): make the darwin frame-copy packaging test host-agnostic On non-macOS CI hosts validatePackagedEmbeddedMpv also reports that macOS link validation needs a macOS host, so the success-path assertion now checks only the frame-copy artifact requirement instead of expecting an empty error list. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(embedded-mpv): Windows/Linux porting handoff for the frame-copy engine Self-contained entry point for porting sessions on other machines: current state and coordination constraints, per-OS task lists (Linux EGL first, then Windows WGL + named shm — the decisive iGPU perf gate), the hard-won gotchas from the macOS integration (preload/tslib sandbox breakage, V8 memory cage, frame orientation, stale-attach epoch, dispose escalation, node-gyp naming, snapshot protocol semantics), testing recipes, and the suggested milestone order. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(embedded-mpv): branching and merge strategy in the porting handoff Port work goes to stacked branches off the frame-copy branch (PR base = frame-copy branch, sequential merges, stack depth one), never into the frozen PR #1169 branch itself. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(embedded-mpv): drop stale uncommitted note from porting handoff Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-mpv): harden frame-copy helper startup --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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a51c537bb2 |
fix(theme): make scrollbars follow the app theme instead of the OS color scheme (#1179)
On Windows with a light OS theme, scrollbars rendered light even when the app was switched to dark. Two combined causes: - The page never declared `color-scheme`, so Chromium colored native scrollbars from the OS preference. Declare `color-scheme: light` on html and flip it to `dark` via `html:has(> body.dark-theme)` plus the `.dark-theme` block itself. - Scrollbar styling referenced `--mat-sys-*` tokens, which are never emitted by the current Material theme setup (mat.define-theme + all-component-themes does not produce system tokens). Those `scrollbar-color` declarations computed to `auto`, falling back to the native (light) scrollbar. Switch scrollbar styling to the `--app-muted-color` design token (defined for both themes), replace hardcoded white `rgba(255,255,255,.08)` thumbs, and add an explicit `scrollbar-color` where only `scrollbar-width: thin` was set. Verified live in Electron via CDP in both themes: scrollbar-color resolves and scrollbars render dark in dark theme regardless of the OS setting. Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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724e4b1ab3 |
feat(playback): add embedded mpv (macos) stream recording (#916)
* feat(playback): add embedded mpv stream recording Entire-Checkpoint: f957cd9849e0 * fix(playback): address embedded mpv recording review Entire-Checkpoint: f957cd9849e0 * fix(playback): track mpv recording auto-stop replies Entire-Checkpoint: f957cd9849e0 |
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b5dbc33e62 |
fix(embedded-mpv): make slider track and thumb visible
The timeline and volume sliders were rendering invisibly because: - --embedded-mpv-accent resolved to var(--mat-sys-primary) with no fallback. If the Material 3 theme tokens did not cascade into the component scope, the variable was empty and both the thumb and the Firefox progress fill rendered with no color. - The track contrast was 22% of var(--mat-sys-on-surface) which has the same scoping fragility on top of being subtle even when it does resolve. - The thumb had no border, so even when accent was present it could blend into similarly-toned popover backgrounds. - The played portion of the timeline had no fill in Chromium because ::-webkit-slider-runnable-track does not support a native progress state. Fixes: - Add hard fallbacks on every theme-token reference (accent falls back to #7dd3fc, surface to #0f1620, outline-variant to a translucent white). - Add --embedded-mpv-track and --embedded-mpv-thumb-ring as theme- independent CSS variables so the slider stays legible regardless of the parent theme provider. - Give the thumb a 2 px white ring border + a stronger drop shadow so it reads on any background (panel glass, dark backdrop, accent-coloured area). - Implement played-progress fill via a linear-gradient on ::-webkit-slider-runnable-track keyed off a CSS variable --slider-progress, set per-slider from the template based on the current playback position / volume. Firefox uses native ::-moz-range-progress. - Tidy disabled state styling so live-stream timelines (no duration) are dim but still visible. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> Entire-Checkpoint: f957cd9849e0 |
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dea1d40c3d |
feat(embedded-mpv): polish bundle — popovers, mute, retry, feedback
- Volume button now toggles mute on click; the slider opens via hover/focus in an absolute popover anchored above the button (with hover-bridge so the cursor can reach it without crossing a dead zone). Wheel over the volume area adjusts volume. - Audio track menu likewise becomes a click-toggle popover anchored to its button instead of a panel takeover; the back-arrow / mode-panel scaffolding is gone. - Slider gets explicit thumb/track styling for both WebKit and Firefox so it reads as part of the design system instead of a raw native control; aria-valuetext on the timeline announces formatted time. - Stalled overlay: if status remains "loading" for 30 s, surface a centered warning with a Retry button that disposes the session and recreates it via a retryNonce signal the playback effect tracks. - Keypress feedback overlay: ←/→ seek, ↑/↓ volume, M mute now flash a centered pill with the icon + delta so the action is visible (especially important in fullscreen where the controls are hidden). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> Entire-Checkpoint: f957cd9849e0 |
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2b0287c2f1 |
fix(embedded-mpv): reserve controls strip so hover reveal works
The native MPV NSView sits above the WebContents and is sized to the viewport rect, so any DOM region it covers never receives pointer events. Bundle 1 made the viewport fill the whole player, leaving no DOM strip to catch pointermove — once the controls faded out there was no way to bring them back via hover. Reapply the bottom inset on the viewport, scoped to the slimmer 64 px panel, so the bottom strip is DOM-only and hover wakes the controls. Swap the gradient for the glass surface treatment now that the panel no longer needs to fade into video. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> Entire-Checkpoint: f957cd9849e0 |
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2b57f3a35d |
style(embedded-mpv): align chrome with app theme and fix viewport crop
- Switch palette and surfaces to Material 3 tokens (--mat-sys-*) so the player respects the app theme instead of a hardcoded cyan/sky scheme. - Stop reserving 96 px below the viewport for the control panel; the panel now floats over the bottom with a gradient fade so the video fills the frame (especially in fullscreen). - Drop control panel height from 96 to 64 px (88 px on narrow widths). - Replace the corner "Loading stream in MPV..." pill with a centered spinner + concise label during load; move the transient status toast to the top-right and add role="status" aria-live. - Add a red badge with pulsing dot for live streams in place of the plain "LIVE" text label. - Apply font-variant-numeric: tabular-nums to time/volume readouts so digits stop jittering as playback advances. - Slightly loosen transport/actions gaps for a less cramped rhythm and use ease-out easing on control fade. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> Entire-Checkpoint: f957cd9849e0 |
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9f873e6bed |
feat(player): add embedded-mpv player for macOS as experimental feature
- Introduced tooling for building and staging the macOS `libmpv` runtime for IPTVnator's embedded MPV player. - Added `build-macos-runtime.mjs` for building an LGPL-compatible runtime from source. - Created `stage-macos-runtime.mjs` for staging the built runtime artifacts. - Implemented validation for the packaged embedded MPV runtime in `electron-after-pack.cjs` and `embedded-mpv-macos.cjs`. - Updated packaging scripts to ensure the embedded MPV runtime is correctly integrated and validated during the build process. - Added README files to document the expected layout and usage for the embedded MPV runtime artifacts. Entire-Checkpoint: c6e522b4276c |