refactor(ui): unify live-tv channel skeleton across m3u, xtream, stalker

The loading placeholders for live channel rows were inconsistent and
visibly heavier than the real channel-list-item: each module rendered
its own skeleton with a colored card surface, larger padding/radius,
mismatched logo border-radius, and only a single tiny right-side dot
instead of the real 34×34 action buttons. Stalker had no initial-load
skeleton at all.

Extract a shared app-channel-list-item-skeleton that mirrors
channel-list-item 1:1 (transparent surface, 8/10/8/12 padding, 12px
radius, 44×44 logo with 10px radius, optional EPG progress placeholder,
0–3 button placeholders) plus a thin app-channel-list-skeleton wrapper
that renders N rows with deterministic width variance, and route every
live-tv loading state through it (m3u channel-list-loading-state,
xtream portal-channels-list, stalker live-stream-layout via a derived
isInitialChannelsLoading signal, and the unified favorites/recent
collection page). Drops the bespoke channel-skeleton-shimmer keyframes
in favor of the shared skeleton-shimmer animation.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Entire-Checkpoint: 58a2d50756dd
This commit is contained in:
4grayandClaude Opus 4.7 committed 2026-05-02 00:52:38 +02:00
1 parent 888a2dd80a
commit e888841b21
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export * from './lib/channel-list-container/channel-list-container.component';
export * from './lib/channel-list-container/channel-list-item/channel-list-item.component';
export * from './lib/channel-list-container/channel-list-item-skeleton/channel-list-item-skeleton.component';
export * from './lib/channel-list-container/channel-list-skeleton/channel-list-skeleton.component';
export * from './lib/channel-list-loading-state/channel-list-loading-state.component';
export * from './lib/confirm-dialog/confirm-dialog.component';
export * from './lib/confirm-dialog/dialog.service';