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fix(electron): show the main window once its document has loaded; enforce J1 IPC and mutation counters (#1828)
* fix(electron): show the main window once its document has loaded; enforce J1 IPC and mutation counters Re-lands #1788, which merged into #1782's branch after #1782 had already reached master, so none of it is on master. The hidden main window was shown on ready-to-show only. On Linux under X11, when the startup scripts run before the window's first frame, the next frame comes about a second later: nothing is on screen and the splash's requestAnimationFrame waits, so J1's first card came ~940 ms after load instead of ~480 ms in most runner launches (18 bridge calls / 1,031-1,033 DOM mutations instead of 15 / 558). The window is now shown at ready-to-show or the main frame's did-finish-load, whichever comes first, with the splash colour as its background so showing before the first paint does not flash. The journey gate keeps the app's did-finish-load listeners away from its about:blank detour, as it already does for ready-to-show. Three dispatched runs on this branch (37192092882, 37192097790, 37192103151) read 15 calls and 558 mutations in all 18 iterations, stable: true. Both become baselines (slack 0), and the Performance journeys job checks them with check-journey-ratchet.mjs --only. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * chore(perf): record the evidence PR of the J1 runtime baselines Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: 4gray <fourgray@proton.me>
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@@ -89,7 +89,14 @@ main-process counters below, which exist only with `IPTVNATOR_PERF_CAPTURE=1`:
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show a blank window and freeze its `ready-to-show` counter before its own
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document exists. Electron emits the event again for the real document's
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first paint because the window is still hidden, which is the moment
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production sees. The gate also keeps the listener the app registers with
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production sees. The app also shows its window at the main frame's
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`did-finish-load` when that comes first (see
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[When the window is shown](#when-the-window-is-shown)), so the gate keeps
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the `did-finish-load` listeners registered before the gated load (the
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app's) away from the `about:blank` load as well
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(`evidence.rendererGateDidFinishLoadHeldOnBlank`, 1 per launch); Electron's
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own listener that resolves `loadURL('about:blank')` is registered later
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and still runs. The gate also keeps the listener the app registers with
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`ipcMain.handle('performance:read-counters')`, so the test can call it from
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the main process.
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- `journey-renderer-probe.ts` is registered with `addInitScript` on that
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@@ -199,6 +206,12 @@ the playlist inventory has loaded. After the fix (macOS, 2026-09-30): both
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counters were 0 in all 12 iterations of two runs, every window closed on
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`quiet` and `lateShifts` was empty.
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On the runner the flicker was only visible on J1's fast path: on the slow
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path the window got its first frame only after the hero had already
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changed, so the settle window opened after the shifts (see
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[When the window is shown](#when-the-window-is-shown)). With both fixes,
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all 18 iterations of three runner runs read 0 (`stable: true`).
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#### Idle window
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After the settle point J1 leaves the dashboard alone for
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@@ -469,6 +482,76 @@ waits for the playlist migrations, the inventory read and
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`reconcileEpgSources`. No baseline yet: the counter is promoted only after a
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PR that lowers it also lowers `spawnToFirstCardMs` (Principle 3).
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### When the window is shown
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J1 on the CI runner was bimodal from the first runner measurements (#1717)
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until 2026-10-01: 6 of 14 `master` runs between 2026-09-30 and 2026-10-01
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mixed two paths. On the slow path the first card came with 18 bridge
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calls and 1,018 DOM mutations, about 940 ms after the load event. On the
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fast path it came with 15 calls and 559 mutations, 280-500 ms after it.
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The race also marked `renderer.ipcSerialDepthToFirstCard` (9 vs 6),
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`renderer.cdTicksToFirstCard` (31 vs 21), `renderer.cdTicksIdle30s`,
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`main.sqlStatementsBeforeReadyToShow` (119 vs 93) and
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`renderer.layoutShiftScoreSettled` as `stable: false`.
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The three extra calls (`downloadsGetDefaultFolder` and two
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`dbGetGlobalRecentlyAdded`, after `dbGetAllGlobalFavorites`) were not what
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the card waited for. They only had time to finish before the card. What
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ordered the card was when the hidden window got a frame. In every one of
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the 48 iterations of those eight runs (two of them #1782's), `ready-to-show`
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came within 180 ms of the load event on the fast path (usually about 15 ms),
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and 4-5 ms after the first card on the slow path. The app showed its window only on
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`ready-to-show`, and `main.ts` removes the splash in a
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`requestAnimationFrame`, which the journey's end condition waits for. On
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the slow path the dashboard had rendered and its data had arrived, but the
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window was still hidden, no frame came, and the splash stayed.
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A minimal Electron 43.3.0 app under Xvfb in a Debian container reproduces
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it deterministically. It has the same hidden window, splash and
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`requestAnimationFrame` removal, plus a 3.5 MB module script before the
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first frame. Its window got no frame for about a second after load, and the
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`requestAnimationFrame` and `ready-to-show` both landed at about 1.25 s, in
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5 of 5 launches. Without the large script, `ready-to-show` came at load. A
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`backgroundColor` alone changed nothing. Showing the window at
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`did-finish-load` made the `requestAnimationFrame` run on time in 5 of 5.
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#1782's skeleton gates do not touch this ordering: its own run 36917107231
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still had one fast iteration among slow ones.
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The fix is in the app, so it applies to users and not only to the
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journey. `apps/electron-backend/src/app/services/main-window-first-show.ts`
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shows the window at `ready-to-show` or the main frame's `did-finish-load`,
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whichever comes first. The window's `backgroundColor` is the splash colour,
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so showing it before the first paint does not flash. `ready-to-show` still
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fires after the early show (on the runner 10-190 ms after load), so
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`main.sqlStatementsBeforeReadyToShow` keeps its meaning.
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Validation (Principle 3, the same journey on the same runner): three
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dispatched runs of the fix (36928706097, 36928716010, 36928725392) and the
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run of the commit that added the baselines (36930457538) took the fast path
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in all 24 iterations, with 15 calls and 559 mutations each.
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| Runs | Slow iterations | `spawnToFirstCardMs.p50` | load → card |
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| ----------------------------------------------------------- | --------------- | ------------------------- | ----------------------------- |
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| `master` and #1782, 2026-09-30 to 10-01 (8 runs, see above) | 29 of 40 | 1,478-1,613 ms (one 760) | ~940 ms slow, 280-500 ms fast |
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| this fix (4 runs) | 0 of 20 | 988, 1,139, 923, 1,205 ms | 360-515 ms |
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The eight earlier runs are `master` 36768881838, 36814964563, 36842198653,
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36861129953, 36861409057 and 36915979562, and #1782's 36816552353 and
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36917107231. The runner's own speed moves `spawnToDidFinishLoadMs.p50` between 430 and
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710 ms from run to run, so compare load → card rather than absolute numbers.
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The one fast master run (36915979562, P50 760 ms) had a fast runner and four
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fast iterations.
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The fix first merged (#1788) into #1782's branch after #1782 had already
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reached `master`, so it landed again on its own. Measured again on `master`
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at bc5a7fcbf, which by then carried the redesigned dashboard hero (#1792):
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three dispatched runs (37192092882, 37192097790, 37192103151) took the fast
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path in all 18 iterations, with 15 calls and 558 mutations each, 466-528 ms
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from load to the first card and `spawnToFirstCardMs.p50` 1,149, 1,122 and
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1,170 ms. `master` without the fix was still bimodal then: its last six push
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runs before 2738bc28a had 30 of 36 iterations on the slow path (18 calls,
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1,031-1,033 mutations, about 940 ms from load to the card).
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### Summary schema
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```json
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@@ -545,8 +628,9 @@ numbers so `tools/performance/check-journey-ratchet.mjs` can compare them with
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`tools/performance/journey-baselines.json`. The summary writer checks only
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that every measured iteration reports the same counter names with finite
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values, so a new counter needs no schema change. A J1 runtime baseline is added
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once its counter is deterministic on the CI runner; the launch counters are
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not yet (see [Ratchet](#ratchet)), so the summary is evidence only.
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once its counter is deterministic on the CI runner. Two are enforced
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(`renderer.ipcCallsToFirstCard` and `renderer.domMutationsToFirstCard`, see
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[Ratchet](#ratchet)); the other runtime counters are evidence only.
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J3 adds the `journeys.playback` entry with the same shape and no schema
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version change: `counters` and `wallClock` hold only plain numbers, and its
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@@ -957,25 +1041,46 @@ Pushes to `master` and manual dispatches always run it. The job is warn-only (`c
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weeks (plan item B3): a regression marks the job failed without failing the
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workflow. Making it required is a maintainer decision.
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No J1 runtime counter is enforced yet. Three dispatched runs on 2026-09-27
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(CI runs 36271875209, 36271879955 and 36271884616) reported the same summary
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values, `renderer.ipcCallsToFirstCard` 16 and
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`renderer.domMutationsToFirstCard` 939, but the third run marked both
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`stable: false`: its warm-up and one measured iteration reached the first
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card in about 750 ms with 13 bridge calls and 576 mutations, the others in
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about 1,400 ms with 16 and 939. The three extra calls
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(`downloadsGetDefaultFolder` and two `dbGetGlobalRecentlyAdded`) land before
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or after the first card depending on that race, so neither counter is
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promoted until the race is understood and the counters are deterministic.
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`renderer.layoutShiftScore` (0) and `renderer.longTasks` (2) were identical
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in all eighteen runner iterations; the `spawnToFirstCardMs` P50 ranged from
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1,401 to 1,674 ms. All four stay evidence for now. Runner counters also
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differ from a Mac (12 and 571 there, the fast path without the Linux-only
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`getWindowState` call), so take J1 baseline values from the runner only.
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`renderer.layoutShiftScoreSettled` has no baseline either: the runner read
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it as `stable: false` because the dashboard hero flicker it reported was a
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race there (see [Settle window](#settle-window)). That flicker is fixed; add
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the runner's number once runner runs read it as `stable` too.
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The job enforces two J1 runtime counters: `renderer.ipcCallsToFirstCard`
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(15 calls) and `renderer.domMutationsToFirstCard` (558 mutations). After the
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`Run the performance journeys` step it runs
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`check-journey-ratchet.mjs --only launch/renderer.ipcCallsToFirstCard --only launch/renderer.domMutationsToFirstCard`
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on the summary that step wrote. Both entries have `slack` 0 and
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`evidenceRun` 37192092882, and were identical and `stable: true` in all
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three dispatched runs of the fix that removed the launch race on `master`
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(see
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[When the window is shown](#when-the-window-is-shown)). The step is in the
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job, not in the composite action, so the weekly tightening still measures a
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run that would fail it. While the job is warn-only, a regression fails the
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job and not the workflow. The two summaries of #1782 before that fix (18
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and 1,018) fail the check.
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Until that fix, J1 had two paths on the runner and no runtime counter could
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be enforced. Three dispatched runs on 2026-09-27 (36271875209, 36271879955
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and 36271884616) already showed both paths (16 calls / 939 mutations against
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13 / 576 at the time), and later `master` runs mixed them more often.
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The other J1 counters in the same three runs:
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| Counter | Value | `stable` in all three runs |
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| ------------------------------------- | ----- | ------------------------------------------------------------------------- |
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| `main.modulesRegisteredBeforeWindow` | 2 | yes |
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| `renderer.ipcSerialDepthToFirstCard` | 6 | yes (was unstable through the race) |
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| `renderer.cdTicksIdle30s` | 4 | yes (was unstable through the race) |
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| `renderer.layoutShiftScore` | 0 | yes |
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| `renderer.layoutShiftScoreSettled` | 0 | yes (#1782's hero fix plus this one) |
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| `renderer.longTasks` | 2 | yes |
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| `renderer.cdTicksToFirstCard` | 21 | no: one iteration of 36928725392 read 22 (and one of 36930457538 read 20) |
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| `main.sqlStatementsBeforeReadyToShow` | 95 | no: 93 or 95 in every run |
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`renderer.cdTicksToFirstCard` keeps the one-tick race described under
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[change detection](#change-detection-ticks), which the Mac shows too (20 or
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21). `main.sqlStatementsBeforeReadyToShow` keeps the download and recording
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recovery racing `ready-to-show` (plan item A2). The six stable counters are
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candidates for further baselines once more runs agree. Wall-clock entries
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stay evidence. Runner counters still differ from a Mac (14 calls and 554
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mutations there; the missing call is the Linux-only `getWindowState`), so
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take J1 baseline values from the runner only.
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### Weekly tightening
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