Add libssh 0.95.

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/**
@page libssh_tutor_authentication Chapter 2: A deeper insight on authentication
@section authentication_details A deeper insight on authentication
In our guided tour, we merely mentioned that the user needed to authenticate.
We didn't explain much in detail how that was supposed to happen.
This chapter explains better the four authentication methods: with public keys,
with a password, with challenges and responses (keyboard-interactive), and with
no authentication at all.
If your software is supposed to connect to an arbitrary server, then you
might need to support all authentication methods. If your software will
connect only to a given server, then it might be enough for your software
to support only the authentication methods used by that server. If you are
the administrator of the server, it might be your call to choose those
authentication methods.
It is not the purpose of this document to review in detail the advantages
and drawbacks of each authentication method. You are therefore invited
to read the abundant documentation on this topic to fully understand the
advantages and security risks linked to each method.
@subsection pubkeys Authenticating with public keys
libssh is fully compatible with the openssh public and private keys. You
can either use the automatic public key authentication method provided by
libssh, or roll your own using the public key functions.
The process of authenticating by public key to a server is the following:
- you scan a list of files that contain public keys. each key is sent to
the SSH server, until the server acknowledges a key (a key it knows can be
used to authenticate the user).
- then, you retrieve the private key for this key and send a message
proving that you know that private key.
The function ssh_userauth_autopubkey() does this using the available keys in
"~/.ssh/". The return values are the following:
- SSH_AUTH_ERROR: some serious error happened during authentication
- SSH_AUTH_DENIED: no key matched
- SSH_AUTH_SUCCESS: you are now authenticated
- SSH_AUTH_PARTIAL: some key matched but you still have to provide an other
mean of authentication (like a password).
The ssh_userauth_publickey_auto() function also tries to authenticate using the
SSH agent, if you have one running, or the "none" method otherwise.
If you wish to authenticate with public key by your own, follow these steps:
- Retrieve the public key with ssh_pki_import_pubkey_file().
- Offer the public key to the SSH server using ssh_userauth_try_publickey().
If the return value is SSH_AUTH_SUCCESS, the SSH server accepts to
authenticate using the public key and you can go to the next step.
- Retrieve the private key, using the ssh_pki_import_privkey_file() function.
If a passphrase is needed, either the passphrase specified as argument or
a callback will be used.
- Authenticate using ssh_userauth_publickey() with your private key.
- Do not forget cleaning up memory using ssh_key_free().
Here is a minimalistic example of public key authentication:
@code
int authenticate_pubkey(ssh_session session)
{
int rc;
rc = ssh_userauth_publickey_auto(session, NULL, NULL);
if (rc == SSH_AUTH_ERROR)
{
fprintf(stderr, "Authentication failed: %s\n",
ssh_get_error(session));
return SSH_AUTH_ERROR;
}
return rc;
}
@endcode
@see ssh_userauth_publickey_auto()
@see ssh_userauth_try_publickey()
@see ssh_userauth_publickey()
@see ssh_pki_import_pubkey_file()
@see ssh_pki_import_privkey_file()
@see ssh_key_free()
@subsection password Authenticating with a password
The function ssh_userauth_password() serves the purpose of authenticating
using a password. It will return SSH_AUTH_SUCCESS if the password worked,
or one of other constants otherwise. It's your work to ask the password
and to deallocate it in a secure manner.
If your server complains that the password is wrong, but you can still
authenticate using openssh's client (issuing password), it's probably
because openssh only accept keyboard-interactive. Switch to
keyboard-interactive authentication, or try to configure plain text passwords
on the SSH server.
Here is a small example of password authentication:
@code
int authenticate_password(ssh_session session)
{
char *password;
int rc;
password = getpass("Enter your password: ");
rc = ssh_userauth_password(session, NULL, password);
if (rc == SSH_AUTH_ERROR)
{
fprintf(stderr, "Authentication failed: %s\n",
ssh_get_error(session));
return SSH_AUTH_ERROR;
}
return rc;
}
@endcode
@see ssh_userauth_password
@subsection keyb_int The keyboard-interactive authentication method
The keyboard-interactive method is, as its name tells, interactive. The
server will issue one or more challenges that the user has to answer,
until the server takes an authentication decision.
ssh_userauth_kbdint() is the the main keyboard-interactive function.
It will return SSH_AUTH_SUCCESS,SSH_AUTH_DENIED, SSH_AUTH_PARTIAL,
SSH_AUTH_ERROR, or SSH_AUTH_INFO, depending on the result of the request.
The keyboard-interactive authentication method of SSH2 is a feature that
permits the server to ask a certain number of questions in an interactive
manner to the client, until it decides to accept or deny the login.
To begin, you call ssh_userauth_kbdint() (just set user and submethods to
NULL) and store the answer.
If the answer is SSH_AUTH_INFO, it means that the server has sent a few
questions that you should ask the user. You can retrieve these questions
with the following functions: ssh_userauth_kbdint_getnprompts(),
ssh_userauth_kbdint_getname(), ssh_userauth_kbdint_getinstruction(), and
ssh_userauth_kbdint_getprompt().
Set the answer for each question in the challenge using
ssh_userauth_kbdint_setanswer().
Then, call again ssh_userauth_kbdint() and start the process again until
these functions returns something else than SSH_AUTH_INFO.
Here are a few remarks:
- Even the first call can return SSH_AUTH_DENIED or SSH_AUTH_SUCCESS.
- The server can send an empty question set (this is the default behavior
on my system) after you have sent the answers to the first questions.
You must still parse the answer, it might contain some
message from the server saying hello or such things. Just call
ssh_userauth_kbdint() until needed.
- The meaning of "name", "prompt", "instruction" may be a little
confusing. An explanation is given in the RFC section that follows.
Here is a little note about how to use the information from
keyboard-interactive authentication, coming from the RFC itself (rfc4256):
@verbatim
3.3 User Interface Upon receiving a request message, the client SHOULD
prompt the user as follows: A command line interface (CLI) client SHOULD
print the name and instruction (if non-empty), adding newlines. Then for
each prompt in turn, the client SHOULD display the prompt and read the
user input.
A graphical user interface (GUI) client has many choices on how to prompt
the user. One possibility is to use the name field (possibly prefixed
with the application's name) as the title of a dialog window in which
the prompt(s) are presented. In that dialog window, the instruction field
would be a text message, and the prompts would be labels for text entry
fields. All fields SHOULD be presented to the user, for example an
implementation SHOULD NOT discard the name field because its windows lack
titles; it SHOULD instead find another way to display this information. If
prompts are presented in a dialog window, then the client SHOULD NOT
present each prompt in a separate window.
All clients MUST properly handle an instruction field with embedded
newlines. They SHOULD also be able to display at least 30 characters for
the name and prompts. If the server presents names or prompts longer than 30
characters, the client MAY truncate these fields to the length it can
display. If the client does truncate any fields, there MUST be an obvious
indication that such truncation has occurred.
The instruction field SHOULD NOT be truncated. Clients SHOULD use control
character filtering as discussed in [SSH-ARCH] to avoid attacks by
including terminal control characters in the fields to be displayed.
For each prompt, the corresponding echo field indicates whether or not
the user input should be echoed as characters are typed. Clients SHOULD
correctly echo/mask user input for each prompt independently of other
prompts in the request message. If a client does not honor the echo field
for whatever reason, then the client MUST err on the side of
masking input. A GUI client might like to have a checkbox toggling
echo/mask. Clients SHOULD NOT add any additional characters to the prompt
such as ": " (colon-space); the server is responsible for supplying all
text to be displayed to the user. Clients MUST also accept empty responses
from the user and pass them on as empty strings.
@endverbatim
The following example shows how to perform keyboard-interactive authentication:
@code
int authenticate_kbdint(ssh_session session)
{
int rc;
rc = ssh_userauth_kbdint(session, NULL, NULL);
while (rc == SSH_AUTH_INFO)
{
const char *name, *instruction;
int nprompts, iprompt;
name = ssh_userauth_kbdint_getname(session);
instruction = ssh_userauth_kbdint_getinstruction(session);
nprompts = ssh_userauth_kbdint_getnprompts(session);
if (strlen(name) > 0)
printf("%s\n", name);
if (strlen(instruction) > 0)
printf("%s\n", instruction);
for (iprompt = 0; iprompt < nprompts; iprompt++)
{
const char *prompt;
char echo;
prompt = ssh_userauth_kbdint_getprompt(session, iprompt, &echo);
if (echo)
{
char buffer[128], *ptr;
printf("%s", prompt);
if (fgets(buffer, sizeof(buffer), stdin) == NULL)
return SSH_AUTH_ERROR;
buffer[sizeof(buffer) - 1] = '\0';
if ((ptr = strchr(buffer, '\n')) != NULL)
*ptr = '\0';
if (ssh_userauth_kbdint_setanswer(session, iprompt, buffer) < 0)
return SSH_AUTH_ERROR;
memset(buffer, 0, strlen(buffer));
}
else
{
char *ptr;
ptr = getpass(prompt);
if (ssh_userauth_kbdint_setanswer(session, iprompt, ptr) < 0)
return SSH_AUTH_ERROR;
}
}
rc = ssh_userauth_kbdint(session, NULL, NULL);
}
return rc;
}
@endcode
@see ssh_userauth_kbdint()
@see ssh_userauth_kbdint_getnprompts()
@see ssh_userauth_kbdint_getname()
@see ssh_userauth_kbdint_getinstruction()
@see ssh_userauth_kbdint_getprompt()
@see ssh_userauth_kbdint_setanswer()
@subsection none Authenticating with "none" method
The primary purpose of the "none" method is to get authenticated **without**
any credential. Don't do that, use one of the other authentication methods,
unless you really want to grant anonymous access.
If the account has no password, and if the server is configured to let you
pass, ssh_userauth_none() might answer SSH_AUTH_SUCCESS.
The following example shows how to perform "none" authentication:
@code
int authenticate_none(ssh_session session)
{
int rc;
rc = ssh_userauth_none(session, NULL);
return rc;
}
@endcode
@subsection auth_list Getting the list of supported authentications
You are not meant to choose a given authentication method, you can
let the server tell you which methods are available. Once you know them,
you try them one after the other.
The following example shows how to get the list of available authentication
methods with ssh_userauth_list() and how to use the result:
@code
int test_several_auth_methods(ssh_session session)
{
int method, rc;
rc = ssh_userauth_none(session, NULL);
if (rc == SSH_AUTH_SUCCESS || rc == SSH_AUTH_ERROR) {
return rc;
}
method = ssh_userauth_list(session, NULL);
if (method & SSH_AUTH_METHOD_NONE)
{ // For the source code of function authenticate_none(),
// refer to the corresponding example
rc = authenticate_none(session);
if (rc == SSH_AUTH_SUCCESS) return rc;
}
if (method & SSH_AUTH_METHOD_PUBLICKEY)
{ // For the source code of function authenticate_pubkey(),
// refer to the corresponding example
rc = authenticate_pubkey(session);
if (rc == SSH_AUTH_SUCCESS) return rc;
}
if (method & SSH_AUTH_METHOD_INTERACTIVE)
{ // For the source code of function authenticate_kbdint(),
// refer to the corresponding example
rc = authenticate_kbdint(session);
if (rc == SSH_AUTH_SUCCESS) return rc;
}
if (method & SSH_AUTH_METHOD_PASSWORD)
{ // For the source code of function authenticate_password(),
// refer to the corresponding example
rc = authenticate_password(session);
if (rc == SSH_AUTH_SUCCESS) return rc;
}
return SSH_AUTH_ERROR;
}
@endcode
@subsection banner Getting the banner
The SSH server might send a banner, which you can retrieve with
ssh_get_issue_banner(), then display to the user.
The following example shows how to retrieve and dispose the issue banner:
@code
int display_banner(ssh_session session)
{
int rc;
char *banner;
/*
*** Does not work without calling ssh_userauth_none() first ***
*** That will be fixed ***
*/
rc = ssh_userauth_none(session, NULL);
if (rc == SSH_AUTH_ERROR)
return rc;
banner = ssh_get_issue_banner(session);
if (banner)
{
printf("%s\n", banner);
free(banner);
}
return rc;
}
@endcode
*/
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/**
@page libssh_tutor_command Chapter 4: Passing a remote command
@section remote_command Passing a remote command
Previous chapter has shown how to open a full shell session, with an attached
terminal or not. If you only need to execute a command on the remote end,
you don't need all that complexity.
The method described here is suited for executing only one remote command.
If you need to issue several commands in a row, you should consider using
a non-interactive remote shell, as explained in previous chapter.
@see shell
@subsection exec_remote Executing a remote command
The first steps for executing a remote command are identical to those
for opening remote shells. You first need a SSH channel, and then
a SSH session that uses this channel:
@code
int show_remote_files(ssh_session session)
{
ssh_channel channel;
int rc;
channel = ssh_channel_new(session);
if (channel == NULL) return SSH_ERROR;
rc = ssh_channel_open_session(channel);
if (rc != SSH_OK)
{
ssh_channel_free(channel);
return rc;
}
@endcode
Once a session is open, you can start the remote command with
ssh_channel_request_exec():
@code
rc = ssh_channel_request_exec(channel, "ls -l");
if (rc != SSH_OK)
{
ssh_channel_close(channel);
ssh_channel_free(channel);
return rc;
}
@endcode
If the remote command displays data, you get them with ssh_channel_read().
This function returns the number of bytes read. If there is no more
data to read on the channel, this function returns 0, and you can go to next step.
If an error has been encountered, it returns a negative value:
@code
char buffer[256];
int nbytes;
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
while (nbytes > 0)
{
if (fwrite(buffer, 1, nbytes, stdout) != nbytes)
{
ssh_channel_close(channel);
ssh_channel_free(channel);
return SSH_ERROR;
}
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
}
if (nbytes < 0)
{
ssh_channel_close(channel);
ssh_channel_free(channel);
return SSH_ERROR;
}
@endcode
Once you read the result of the remote command, you send an
end-of-file to the channel, close it, and free the memory
that it used:
@code
ssh_channel_send_eof(channel);
ssh_channel_close(channel);
ssh_channel_free(channel);
return SSH_OK;
}
@endcode
*/
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curve25519-sha256@libssh.org.txt Aris Adamantiadis <aris@badcode.be>
21/9/2013
1. Introduction
This document describes the key exchange methode curve25519-sha256@libssh.org
for SSH version 2 protocol. It is provided as an alternative to the existing
key exchange mechanisms based on either Diffie-Hellman or Elliptic Curve Diffie-
Hellman [RFC5656].
The reason is the following : During summer of 2013, revelations from ex-
consultant at NSA Edward Snowden gave proof that NSA willingly inserts backdoors
into softwares, hardware components and published standards. While it is still
believed that the mathematics behind ECC cryptography are still sound and solid,
some people (including Bruce Schneier [SCHNEIER]), showed their lack of confidence
in NIST-published curves such as nistp256, nistp384, nistp521, for which constant
parameters (including the generator point) are defined without explanation. It
is also believed that NSA had a word to say in their definition. These curves
are not the most secure or fastest possible for their key sizes [DJB], and
researchers think it is possible that NSA have ways of cracking NIST curves.
It is also interesting to note that SSH belongs to the list of protocols the NSA
claims to be able to eavesdrop. Having a secure replacement would make passive
attacks much harder if such a backdoor exists.
However an alternative exists in the form of Curve25519. This algorithm has been
proposed in 2006 by DJB [Curve25519]. Its main strengths are its speed, its
constant-time run time (and resistance against side-channel attacks), and its
lack of nebulous hard-coded constants.
The reference version being used in this document is the one described in
[Curve25519] as implemented in the library NaCl [NaCl].
This document does not attempt to provide alternatives to the ecdsa-sha1-*
authentication keys.
2. Key exchange
The key exchange procedure is very similar to the one described chapter 4 of
[RFC5656]. Public ephemeral keys are transmitted over SSH encapsulated into
standard SSH strings.
The following is an overview of the key exchange process:
Client Server
------ ------
Generate ephemeral key pair.
SSH_MSG_KEX_ECDH_INIT -------->
Verify that client public key
length is 32 bytes.
Generate ephemeral key pair.
Compute shared secret.
Generate and sign exchange hash.
<-------- SSH_MSG_KEX_ECDH_REPLY
Verify that server public key length is 32 bytes.
* Verify host keys belong to server.
Compute shared secret.
Generate exchange hash.
Verify server's signature.
* Optional but strongly recommanded as this protects against MITM attacks.
This is implemented using the same messages as described in RFC5656 chapter 4
3. Method Name
The name of this key exchange method is "curve25519-sha256@libssh.org".
4. Implementation considerations
The whole method is based on the curve25519 scalar multiplication. In this
method, a private key is a scalar of 256 bits, and a public key is a point
of 256 bits.
4.1. Private key generation
A 32 bytes private key should be generated for each new connection,
using a secure PRNG. The following actions must be done on the private key:
mysecret[0] &= 248;
mysecret[31] &= 127;
mysecret[31] |= 64;
In order to keep the key valid. However, many cryptographic libraries will do
this automatically.
It should be noted that, in opposition to NIST curves, no special validation
should be done to ensure the result is a valid and secure private key.
4.2 Public key generation
The 32 bytes public key of either a client or a server must be generated using
the 32 bytes private key and a common generator base. This base is defined as 9
followed by all zeroes:
const unsigned char basepoint[32] = {9};
The public key is calculated using the cryptographic scalar multiplication:
const unsigned char privkey[32];
unsigned char pubkey[32];
crypto_scalarmult (pubkey, privkey, basepoint);
However some cryptographic libraries may provide a combined function:
crypto_scalarmult_base (pubkey, privkey);
It should be noted that, in opposition to NIST curves, no special validation
should be done to ensure the received public keys are valid curves point. The
Curve25519 algorithm ensure that every possible public key maps to a valid
ECC Point.
4.3 Shared secret generation
The shared secret, k, is defined in SSH specifications to be a big integer.
This number is calculated using the following procedure:
X is the 32 bytes point obtained by the scalar multiplication of the other
side's public key and the local private key scalar.
The whole 32 bytes of the number X are then converted into a big integer k.
This conversion follows the network byte order. This step differs from
RFC5656.
[RFC5656] https://tools.ietf.org/html/rfc5656
[SCHNEIER] https://www.schneier.com/blog/archives/2013/09/the_nsa_is_brea.html#c1675929
[DJB] https://cr.yp.to/talks/2013.05.31/slides-dan+tanja-20130531-4x3.pdf
[Curve25519] "Curve25519: new Diffie-Hellman speed records."
https://cr.yp.to/ecdh/curve25519-20060209.pdf
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/**
@page libssh_tutor_forwarding Chapter 7: Forwarding connections (tunnel)
@section forwarding_connections Forwarding connections
Port forwarding comes in SSH protocol in two different flavours:
direct or reverse port forwarding. Direct port forwarding is also
named local port forwarding, and reverse port forwarding is also called
remote port forwarding. SSH also allows X11 tunnels.
@subsection forwarding_direct Direct port forwarding
Direct port forwarding is from client to server. The client opens a tunnel,
and forwards whatever data to the server. Then, the server connects to an
end point. The end point can reside on another machine or on the SSH
server itself.
Example of use of direct port forwarding:
@verbatim
Mail client application Google Mail
| ^
5555 (arbitrary) |
| 143 (IMAP2)
V |
SSH client =====> SSH server
Legend:
--P-->: port connections through port P
=====>: SSH tunnel
@endverbatim
A mail client connects to port 5555 of a client. An encrypted tunnel is
established to the server. The server connects to port 143 of Google Mail (the
end point). Now the local mail client can retrieve mail.
@subsection forwarding_reverse Reverse port forwarding
The reverse forwarding is slightly different. It goes from server to client,
even though the client has the initiative of establishing the tunnel.
Once the tunnel is established, the server will listen on a port. Whenever
a connection to this port is made, the server forwards the data to the client.
Example of use of reverse port forwarding:
@verbatim
Local mail server Mail client application
^ |
| 5555 (arbitrary)
143 (IMAP2) |
| V
SSH client <===== SSH server
Legend:
--P-->: port connections through port P
=====>: SSH tunnel
@endverbatim
In this example, the SSH client establishes the tunnel,
but it is used to forward the connections established at
the server to the client.
@subsection forwarding_x11 X11 tunnels
X11 tunnels allow a remote application to display locally.
Example of use of X11 tunnels:
@verbatim
Local display Graphical application
(X11 server) (X11 client)
^ |
| V
SSH client <===== SSH server
Legend:
----->: X11 connection through X11 display number
=====>: SSH tunnel
@endverbatim
The SSH tunnel is established by the client.
How to establish X11 tunnels with libssh has already been described in
this tutorial.
@see x11
@subsection libssh_direct Doing direct port forwarding with libssh
To do direct port forwarding, call function ssh_channel_open_forward():
- you need a separate channel for the tunnel as first parameter;
- second and third parameters are the remote endpoint;
- fourth and fifth parameters are sent to the remote server
so that they can be logged on that server.
If you don't plan to forward the data you will receive to any local port,
just put fake values like "localhost" and 5555 as your local host and port.
The example below shows how to open a direct channel that would be
used to retrieve google's home page from the remote SSH server.
@code
int direct_forwarding(ssh_session session)
{
ssh_channel forwarding_channel;
int rc;
char *http_get = "GET / HTTP/1.1\nHost: www.google.com\n\n";
int nbytes, nwritten;
forwarding_channel = ssh_channel_new(session);
if (forwarding_channel == NULL) {
return rc;
}
rc = ssh_channel_open_forward(forwarding_channel,
"www.google.com", 80,
"localhost", 5555);
if (rc != SSH_OK)
{
ssh_channel_free(forwarding_channel);
return rc;
}
nbytes = strlen(http_get);
nwritten = ssh_channel_write(forwarding_channel,
http_get,
nbytes);
if (nbytes != nwritten)
{
ssh_channel_free(forwarding_channel);
return SSH_ERROR;
}
...
ssh_channel_free(forwarding_channel);
return SSH_OK;
}
@endcode
The data sent by Google can be retrieved for example with ssh_select()
and ssh_channel_read(). Goggle's home page can then be displayed on the
local SSH client, saved into a local file, made available on a local port,
or whatever use you have for it.
@subsection libssh_reverse Doing reverse port forwarding with libssh
To do reverse port forwarding, call ssh_channel_listen_forward(),
then ssh_channel_accept_forward().
When you call ssh_channel_listen_forward(), you can let the remote server
chose the non-privileged port it should listen to. Otherwise, you can chose
your own privileged or non-privileged port. Beware that you should have
administrative privileges on the remote server to open a privileged port
(port number < 1024).
Below is an example of a very rough web server waiting for connections on port
8080 of remote SSH server. The incoming connections are passed to the
local libssh application, which handles them:
@code
int web_server(ssh_session session)
{
int rc;
ssh_channel channel;
char buffer[256];
int nbytes, nwritten;
int port = 0;
char *helloworld = ""
"HTTP/1.1 200 OK\n"
"Content-Type: text/html\n"
"Content-Length: 113\n"
"\n"
"<html>\n"
" <head>\n"
" <title>Hello, World!</title>\n"
" </head>\n"
" <body>\n"
" <h1>Hello, World!</h1>\n"
" </body>\n"
"</html>\n";
rc = ssh_channel_listen_forward(session, NULL, 8080, NULL);
if (rc != SSH_OK)
{
fprintf(stderr, "Error opening remote port: %s\n",
ssh_get_error(session));
return rc;
}
channel = ssh_channel_accept_forward(session, 60000, &port);
if (channel == NULL)
{
fprintf(stderr, "Error waiting for incoming connection: %s\n",
ssh_get_error(session));
return SSH_ERROR;
}
while (1)
{
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
if (nbytes < 0)
{
fprintf(stderr, "Error reading incoming data: %s\n",
ssh_get_error(session));
ssh_channel_send_eof(channel);
ssh_channel_free(channel);
return SSH_ERROR;
}
if (strncmp(buffer, "GET /", 5)) continue;
nbytes = strlen(helloworld);
nwritten = ssh_channel_write(channel, helloworld, nbytes);
if (nwritten != nbytes)
{
fprintf(stderr, "Error sending answer: %s\n",
ssh_get_error(session));
ssh_channel_send_eof(channel);
ssh_channel_free(channel);
return SSH_ERROR;
}
printf("Sent answer\n");
}
ssh_channel_send_eof(channel);
ssh_channel_free(channel);
return SSH_OK;
}
@endcode
*/
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/**
@page libssh_tutor_guided_tour Chapter 1: A typical SSH session
@section ssh_session A typical SSH session
A SSH session goes through the following steps:
- Before connecting to the server, you can set up if you wish one or other
server public key authentication, i.e. DSA or RSA. You can choose
cryptographic algorithms you trust and compression algorithms if any. You
must of course set up the hostname.
- The connection is established. A secure handshake is made, and resulting from
it, a public key from the server is gained. You MUST verify that the public
key is legitimate, using for instance the MD5 fingerprint or the known hosts
file.
- The client must authenticate: the classical ways are password, or
public keys (from dsa and rsa key-pairs generated by openssh).
If a SSH agent is running, it is possible to use it.
- Now that the user has been authenticated, you must open one or several
channels. Channels are different subways for information into a single ssh
connection. Each channel has a standard stream (stdout) and an error stream
(stderr). You can theoretically open an infinity of channels.
- With the channel you opened, you can do several things:
- Execute a single command.
- Open a shell. You may want to request a pseudo-terminal before.
- Invoke the sftp subsystem to transfer files.
- Invoke the scp subsystem to transfer files.
- Invoke your own subsystem. This is outside the scope of this document,
but can be done.
- When everything is finished, just close the channels, and then the connection.
The sftp and scp subsystems use channels, but libssh hides them to
the programmer. If you want to use those subsystems, instead of a channel,
you'll usually open a "sftp session" or a "scp session".
@subsection setup Creating the session and setting options
The most important object in a SSH connection is the SSH session. In order
to allocate a new SSH session, you use ssh_new(). Don't forget to
always verify that the allocation succeeded.
@code
#include <libssh/libssh.h>
#include <stdlib.h>
int main()
{
ssh_session my_ssh_session = ssh_new();
if (my_ssh_session == NULL)
exit(-1);
...
ssh_free(my_ssh_session);
}
@endcode
libssh follows the allocate-it-deallocate-it pattern. Each object that you allocate
using xxxxx_new() must be deallocated using xxxxx_free(). In this case, ssh_new()
does the allocation and ssh_free() does the contrary.
The ssh_options_set() function sets the options of the session. The most important options are:
- SSH_OPTIONS_HOST: the name of the host you want to connect to
- SSH_OPTIONS_PORT: the used port (default is port 22)
- SSH_OPTIONS_USER: the system user under which you want to connect
- SSH_OPTIONS_LOG_VERBOSITY: the quantity of messages that are printed
The complete list of options can be found in the documentation of ssh_options_set().
The only mandatory option is SSH_OPTIONS_HOST. If you don't use SSH_OPTIONS_USER,
the local username of your account will be used.
Here is a small example of how to use it:
@code
#include <libssh/libssh.h>
#include <stdlib.h>
int main()
{
ssh_session my_ssh_session;
int verbosity = SSH_LOG_PROTOCOL;
int port = 22;
my_ssh_session = ssh_new();
if (my_ssh_session == NULL)
exit(-1);
ssh_options_set(my_ssh_session, SSH_OPTIONS_HOST, "localhost");
ssh_options_set(my_ssh_session, SSH_OPTIONS_LOG_VERBOSITY, &verbosity);
ssh_options_set(my_ssh_session, SSH_OPTIONS_PORT, &port);
...
ssh_free(my_ssh_session);
}
@endcode
Please notice that all parameters are passed to ssh_options_set() as pointers,
even if you need to set an integer value.
@see ssh_new
@see ssh_free
@see ssh_options_set
@see ssh_options_parse_config
@see ssh_options_copy
@see ssh_options_getopt
@subsection connect Connecting to the server
Once all settings have been made, you can connect using ssh_connect(). That
function will return SSH_OK if the connection worked, SSH_ERROR otherwise.
You can get the English error string with ssh_get_error() in order to show the
user what went wrong. Then, use ssh_disconnect() when you want to stop
the session.
Here's an example:
@code
#include <libssh/libssh.h>
#include <stdlib.h>
#include <stdio.h>
int main()
{
ssh_session my_ssh_session;
int rc;
my_ssh_session = ssh_new();
if (my_ssh_session == NULL)
exit(-1);
ssh_options_set(my_ssh_session, SSH_OPTIONS_HOST, "localhost");
rc = ssh_connect(my_ssh_session);
if (rc != SSH_OK)
{
fprintf(stderr, "Error connecting to localhost: %s\n",
ssh_get_error(my_ssh_session));
exit(-1);
}
...
ssh_disconnect(my_ssh_session);
ssh_free(my_ssh_session);
}
@endcode
@subsection serverauth Authenticating the server
Once you're connected, the following step is mandatory: you must check that the server
you just connected to is known and safe to use (remember, SSH is about security and
authentication).
There are two ways of doing this:
- The first way (recommended) is to use the ssh_session_is_known_server()
function. This function will look into the known host file
(~/.ssh/known_hosts on UNIX), look for the server hostname's pattern,
and determine whether this host is present or not in the list.
- The second way is to use ssh_get_pubkey_hash() to get a binary version
of the public key hash value. You can then use your own database to check
if this public key is known and secure.
You can also use the ssh_get_pubkey_hash() to show the public key hash
value to the user, in case he knows what the public key hash value is
(some paranoid people write their public key hash values on paper before
going abroad, just in case ...).
If the remote host is being used to for the first time, you can ask the user whether
he/she trusts it. Once he/she concluded that the host is valid and worth being
added in the known hosts file, you use ssh_write_knownhost() to register it in
the known hosts file, or any other way if you use your own database.
The following example is part of the examples suite available in the
examples/ directory:
@code
#include <errno.h>
#include <string.h>
int verify_knownhost(ssh_session session)
{
enum ssh_known_hosts_e state;
unsigned char *hash = NULL;
ssh_key srv_pubkey = NULL;
size_t hlen;
char buf[10];
char *hexa;
char *p;
int cmp;
int rc;
rc = ssh_get_server_publickey(session, &srv_pubkey);
if (rc < 0) {
return -1;
}
rc = ssh_get_publickey_hash(srv_pubkey,
SSH_PUBLICKEY_HASH_SHA1,
&hash,
&hlen);
ssh_key_free(srv_pubkey);
if (rc < 0) {
return -1;
}
state = ssh_session_is_known_server(session);
switch (state) {
case SSH_KNOWN_HOSTS_OK:
/* OK */
break;
case SSH_KNOWN_HOSTS_CHANGED:
fprintf(stderr, "Host key for server changed: it is now:\n");
ssh_print_hexa("Public key hash", hash, hlen);
fprintf(stderr, "For security reasons, connection will be stopped\n");
ssh_clean_pubkey_hash(&hash);
return -1;
case SSH_KNOWN_HOSTS_OTHER:
fprintf(stderr, "The host key for this server was not found but an other"
"type of key exists.\n");
fprintf(stderr, "An attacker might change the default server key to"
"confuse your client into thinking the key does not exist\n");
ssh_clean_pubkey_hash(&hash);
return -1;
case SSH_KNOWN_HOSTS_NOT_FOUND:
fprintf(stderr, "Could not find known host file.\n");
fprintf(stderr, "If you accept the host key here, the file will be"
"automatically created.\n");
/* FALL THROUGH to SSH_SERVER_NOT_KNOWN behavior */
case SSH_KNOWN_HOSTS_UNKNOWN:
hexa = ssh_get_hexa(hash, hlen);
fprintf(stderr,"The server is unknown. Do you trust the host key?\n");
fprintf(stderr, "Public key hash: %s\n", hexa);
ssh_string_free_char(hexa);
ssh_clean_pubkey_hash(&hash);
p = fgets(buf, sizeof(buf), stdin);
if (p == NULL) {
return -1;
}
cmp = strncasecmp(buf, "yes", 3);
if (cmp != 0) {
return -1;
}
rc = ssh_session_update_known_hosts(session);
if (rc < 0) {
fprintf(stderr, "Error %s\n", strerror(errno));
return -1;
}
break;
case SSH_KNOWN_HOSTS_ERROR:
fprintf(stderr, "Error %s", ssh_get_error(session));
ssh_clean_pubkey_hash(&hash);
return -1;
}
ssh_clean_pubkey_hash(&hash);
return 0;
}
@endcode
@see ssh_connect
@see ssh_disconnect
@see ssh_get_error
@see ssh_get_error_code
@see ssh_get_server_publickey
@see ssh_get_publickey_hash
@see ssh_session_is_known_server
@see ssh_session_update_known_hosts
@subsection auth Authenticating the user
The authentication process is the way a service provider can identify a
user and verify his/her identity. The authorization process is about enabling
the authenticated user the access to resources. In SSH, the two concepts
are linked. After authentication, the server can grant the user access to
several resources such as port forwarding, shell, sftp subsystem, and so on.
libssh supports several methods of authentication:
- "none" method. This method allows to get the available authentications
methods. It also gives the server a chance to authenticate the user with
just his/her login. Some very old hardware uses this feature to fallback
the user on a "telnet over SSH" style of login.
- password method. A password is sent to the server, which accepts it or not.
- keyboard-interactive method. The server sends several challenges to the
user, who must answer correctly. This makes possible the authentication
via a codebook for instance ("give code at 23:R on page 3").
- public key method. The host knows the public key of the user, and the
user must prove he knows the associated private key. This can be done
manually, or delegated to the SSH agent as we'll see later.
All these methods can be combined. You can for instance force the user to
authenticate with at least two of the authentication methods. In that case,
one speaks of "Partial authentication". A partial authentication is a
response from authentication functions stating that your credential was
accepted, but yet another one is required to get in.
The example below shows an authentication with password:
@code
#include <libssh/libssh.h>
#include <stdlib.h>
#include <stdio.h>
int main()
{
ssh_session my_ssh_session;
int rc;
char *password;
// Open session and set options
my_ssh_session = ssh_new();
if (my_ssh_session == NULL)
exit(-1);
ssh_options_set(my_ssh_session, SSH_OPTIONS_HOST, "localhost");
// Connect to server
rc = ssh_connect(my_ssh_session);
if (rc != SSH_OK)
{
fprintf(stderr, "Error connecting to localhost: %s\n",
ssh_get_error(my_ssh_session));
ssh_free(my_ssh_session);
exit(-1);
}
// Verify the server's identity
// For the source code of verify_knownhost(), check previous example
if (verify_knownhost(my_ssh_session) < 0)
{
ssh_disconnect(my_ssh_session);
ssh_free(my_ssh_session);
exit(-1);
}
// Authenticate ourselves
password = getpass("Password: ");
rc = ssh_userauth_password(my_ssh_session, NULL, password);
if (rc != SSH_AUTH_SUCCESS)
{
fprintf(stderr, "Error authenticating with password: %s\n",
ssh_get_error(my_ssh_session));
ssh_disconnect(my_ssh_session);
ssh_free(my_ssh_session);
exit(-1);
}
...
ssh_disconnect(my_ssh_session);
ssh_free(my_ssh_session);
}
@endcode
@see @ref authentication_details
@subsection using_ssh Doing something
At this point, the authenticity of both server and client is established.
Time has come to take advantage of the many possibilities offered by the SSH
protocol: execute a remote command, open remote shells, transfer files,
forward ports, etc.
The example below shows how to execute a remote command:
@code
int show_remote_processes(ssh_session session)
{
ssh_channel channel;
int rc;
char buffer[256];
int nbytes;
channel = ssh_channel_new(session);
if (channel == NULL)
return SSH_ERROR;
rc = ssh_channel_open_session(channel);
if (rc != SSH_OK)
{
ssh_channel_free(channel);
return rc;
}
rc = ssh_channel_request_exec(channel, "ps aux");
if (rc != SSH_OK)
{
ssh_channel_close(channel);
ssh_channel_free(channel);
return rc;
}
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
while (nbytes > 0)
{
if (write(1, buffer, nbytes) != (unsigned int) nbytes)
{
ssh_channel_close(channel);
ssh_channel_free(channel);
return SSH_ERROR;
}
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
}
if (nbytes < 0)
{
ssh_channel_close(channel);
ssh_channel_free(channel);
return SSH_ERROR;
}
ssh_channel_send_eof(channel);
ssh_channel_close(channel);
ssh_channel_free(channel);
return SSH_OK;
}
@endcode
Each ssh_channel_request_exec() needs to be run on freshly created
and connected (with ssh_channel_open_session()) channel.
@see @ref opening_shell
@see @ref remote_command
@see @ref sftp_subsystem
@see @ref scp_subsystem
@subsection errors Handling the errors
All the libssh functions which return an error value also set an English error message
describing the problem.
Error values are typically SSH_ERROR for integer values, or NULL for pointers.
The function ssh_get_error() returns a pointer to the static error message.
ssh_error_code() returns the error code number : SSH_NO_ERROR,
SSH_REQUEST_DENIED, SSH_INVALID_REQUEST, SSH_CONNECTION_LOST, SSH_FATAL,
or SSH_INVALID_DATA. SSH_REQUEST_DENIED means the ssh server refused your
request, but the situation is recoverable. The others mean something happened
to the connection (some encryption problems, server problems, ...).
SSH_INVALID_REQUEST means the library got some garbage from server, but
might be recoverable. SSH_FATAL means the connection has an important
problem and isn't probably recoverable.
Most of time, the error returned are SSH_FATAL, but some functions
(generally the ssh_request_xxx ones) may fail because of server denying request.
In these cases, SSH_REQUEST_DENIED is returned.
For thread safety, errors are bound to ssh_session objects.
As long as your ssh_session object is not NULL, you can retrieve the last error
message and error code from the ssh_session using ssh_get_error() and
ssh_get_error_code() respectively.
The SFTP subsystem has its own error codes, in addition to libssh ones.
*/
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/**
@page libssh_tutorial The Tutorial
@section introduction Introduction
libssh is a C library that enables you to write a program that uses the
SSH protocol. With it, you can remotely execute programs, transfer
files, or use a secure and transparent tunnel for your remote programs.
The SSH protocol is encrypted, ensures data integrity, and provides strong
means of authenticating both the server of the client. The library hides
a lot of technical details from the SSH protocol, but this does not
mean that you should not try to know about and understand these details.
libssh is a Free Software / Open Source project. The libssh library
is distributed under LGPL license. The libssh project has nothing to do with
"libssh2", which is a completely different and independent project.
libssh can run on top of either libgcrypt or libcrypto,
two general-purpose cryptographic libraries.
This tutorial concentrates for its main part on the "client" side of libssh.
To learn how to accept incoming SSH connections (how to write a SSH server),
you'll have to jump to the end of this document.
This tutorial describes libssh version 0.5.0. This version is a little different
from the 0.4.X series. However, the examples should work with
little changes on versions like 0.4.2 and later.
Table of contents:
@subpage libssh_tutor_guided_tour
@subpage libssh_tutor_authentication
@subpage libssh_tutor_shell
@subpage libssh_tutor_command
@subpage libssh_tutor_sftp
@subpage libssh_tutor_scp
@subpage libssh_tutor_forwarding
@subpage libssh_tutor_threads
@subpage libssh_tutor_todo
*/
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/**
@page libssh_linking The Linking HowTo
@section dynamic Dynamic Linking
On UNIX and Windows systems its the same, you need at least the libssh.h
header file and the libssh shared library.
@section static Static Linking
@warning <b>The libssh library is licensed under the LGPL! Make sure you
understand what this means to your codebase if you want to distribute
binaries and link statically against LGPL code!</b>
On UNIX systems linking against the static version of the library is the
same as linking against the shared library. Both have the same name. Some
build system require to use the full path to the static library.
To be able to compile the application you're developing you need to either pass
LIBSSH_STATIC as a define in the compiler command line or define it before you
include libssh.h. This is required cause the dynamic library needs to specify
the dllimport attribute.
@code
#define LIBSSH_STATIC 1
#include <libssh/libssh.h>
@endcode
If you're are statically linking with OpenSSL, read the "Linking your
application" section in the NOTES.[OS] in the OpenSSL source tree!
*/
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/**
@mainpage
This is the online reference for developing with the libssh library. It
documents the libssh C API and the C++ wrapper.
@section main-linking Linking
We created a small howto how to link libssh against your application, read
@subpage libssh_linking.
@section main-tutorial Tutorial
You should start by reading @subpage libssh_tutorial, then reading the documentation of
the interesting functions as you go.
@section main-features Features
The libssh library provides:
- <strong>Key Exchange Methods</strong>: <i>curve25519-sha256, curve25519-sha256@libssh.org, ecdh-sha2-nistp256, ecdh-sha2-nistp384, ecdh-sha2-nistp521</i>, diffie-hellman-group1-sha1, diffie-hellman-group14-sha1
- <strong>Public Key Algorithms</strong>: ssh-ed25519, ecdsa-sha2-nistp256, ecdsa-sha2-nistp384, ecdsa-sha2-nistp521, ssh-rsa, rsa-sha2-512, rsa-sha2-256,ssh-dss
- <strong>Ciphers</strong>: <i>aes256-ctr, aes192-ctr, aes128-ctr</i>, aes256-cbc (rijndael-cbc@lysator.liu.se), aes192-cbc, aes128-cbc, 3des-cbc, blowfish-cbc, none
- <strong>Compression Schemes</strong>: zlib, <i>zlib@openssh.com</i>, none
- <strong>MAC hashes</strong>: hmac-sha1, hmac-sha2-256, hmac-sha2-512, hmac-md5, none
- <strong>Authentication</strong>: none, password, public-key, keyboard-interactive, <i>gssapi-with-mic</i>
- <strong>Channels</strong>: shell, exec (incl. SCP wrapper), direct-tcpip, subsystem, <i>auth-agent-req@openssh.com</i>
- <strong>Global Requests</strong>: tcpip-forward, forwarded-tcpip
- <strong>Channel Requests</strong>: x11, pty, <i>exit-status, signal, exit-signal, keepalive@openssh.com, auth-agent-req@openssh.com</i>
- <strong>Subsystems</strong>: sftp(version 3), <i>OpenSSH Extensions</i>
- <strong>SFTP</strong>: <i>statvfs@openssh.com, fstatvfs@openssh.com</i>
- <strong>Thread-safe</strong>: Just don't share sessions
- <strong>Non-blocking</strong>: it can be used both blocking and non-blocking
- <strong>Your sockets</strong>: the app hands over the socket, or uses libssh sockets
- <b>OpenSSL</b> or <b>gcrypt</b>: builds with either
@section main-additional-features Additional Features
- Client <b>and</b> server support
- SSHv2 and SSHv1 protocol support
- Supports <a href="https://test.libssh.org/" target="_blank">Linux, UNIX, BSD, Solaris, OS/2 and Windows</a>
- Automated test cases with nightly <a href="https://test.libssh.org/" target="_blank">tests</a>
- Event model based on poll(2), or a poll(2)-emulation.
@section main-copyright Copyright Policy
libssh is a project with distributed copyright ownership, which means we prefer
the copyright on parts of libssh to be held by individuals rather than
corporations if possible. There are historical legal reasons for this, but one
of the best ways to explain it is that it’s much easier to work with
individuals who have ownership than corporate legal departments if we ever need
to make reasonable compromises with people using and working with libssh.
We track the ownership of every part of libssh via git, our source code control
system, so we know the provenance of every piece of code that is committed to
libssh.
So if possible, if you’re doing libssh changes on behalf of a company who
normally owns all the work you do please get them to assign personal copyright
ownership of your changes to you as an individual, that makes things very easy
for us to work with and avoids bringing corporate legal departments into the
picture.
If you can’t do this we can still accept patches from you owned by your
employer under a standard employment contract with corporate copyright
ownership. It just requires a simple set-up process first.
We use a process very similar to the way things are done in the Linux Kernel
community, so it should be very easy to get a sign off from your corporate
legal department. The only changes we’ve made are to accommodate the license we
use, which is LGPLv2 (or later) whereas the Linux kernel uses GPLv2.
The process is called signing.
How to sign your work
----------------------
Once you have permission to contribute to libssh from your employer, simply
email a copy of the following text from your corporate email address to:
contributing@libssh.org
@verbatim
libssh Developer's Certificate of Origin. Version 1.0
By making a contribution to this project, I certify that:
(a) The contribution was created in whole or in part by me and I
have the right to submit it under the appropriate
version of the GNU General Public License; or
(b) The contribution is based upon previous work that, to the best of
my knowledge, is covered under an appropriate open source license
and I have the right under that license to submit that work with
modifications, whether created in whole or in part by me, under
the GNU General Public License, in the appropriate version; or
(c) The contribution was provided directly to me by some other
person who certified (a) or (b) and I have not modified it.
(d) I understand and agree that this project and the contribution are
public and that a record of the contribution (including all
metadata and personal information I submit with it, including my
sign-off) is maintained indefinitely and may be redistributed
consistent with the libssh Team's policies and the requirements of
the GNU GPL where they are relevant.
(e) I am granting this work to this project under the terms of the
GNU Lesser General Public License as published by the
Free Software Foundation; either version 2.1 of
the License, or (at the option of the project) any later version.
https://www.gnu.org/licenses/lgpl-2.1.html
@endverbatim
We will maintain a copy of that email as a record that you have the rights to
contribute code to libssh under the required licenses whilst working for the
company where the email came from.
Then when sending in a patch via the normal mechanisms described above, add a
line that states:
@verbatim
Signed-off-by: Random J Developer <random@developer.example.org>
@endverbatim
using your real name and the email address you sent the original email you used
to send the libssh Developer’s Certificate of Origin to us (sorry, no
pseudonyms or anonymous contributions.)
That’s it! Such code can then quite happily contain changes that have copyright
messages such as:
@verbatim
(c) Example Corporation.
@endverbatim
and can be merged into the libssh codebase in the same way as patches from any
other individual. You don’t need to send in a copy of the libssh Developer’s
Certificate of Origin for each patch, or inside each patch. Just the sign-off
message is all that is required once we’ve received the initial email.
Have fun and happy libssh hacking!
The libssh Team
@section main-rfc Internet standard
@subsection main-rfc-secsh Secure Shell (SSH)
The following RFC documents described SSH-2 protcol as an Internet standard.
- <a href="https://tools.ietf.org/html/rfc4250" target="_blank">RFC 4250</a>,
The Secure Shell (SSH) Protocol Assigned Numbers
- <a href="https://tools.ietf.org/html/rfc4251" target="_blank">RFC 4251</a>,
The Secure Shell (SSH) Protocol Architecture
- <a href="https://tools.ietf.org/html/rfc4252" target="_blank">RFC 4252</a>,
The Secure Shell (SSH) Authentication Protocol
- <a href="https://tools.ietf.org/html/rfc4253" target="_blank">RFC 4253</a>,
The Secure Shell (SSH) Transport Layer Protocol
- <a href="https://tools.ietf.org/html/rfc4254" target="_blank">RFC 4254</a>,
The Secure Shell (SSH) Connection Protocol
- <a href="https://tools.ietf.org/html/rfc4255" target="_blank">RFC 4255</a>,
Using DNS to Securely Publish Secure Shell (SSH) Key Fingerprints
(not implemented in libssh)
- <a href="https://tools.ietf.org/html/rfc4256" target="_blank">RFC 4256</a>,
Generic Message Exchange Authentication for the Secure Shell Protocol (SSH)
- <a href="https://tools.ietf.org/html/rfc4335" target="_blank">RFC 4335</a>,
The Secure Shell (SSH) Session Channel Break Extension
- <a href="https://tools.ietf.org/html/rfc4344" target="_blank">RFC 4344</a>,
The Secure Shell (SSH) Transport Layer Encryption Modes
- <a href="https://tools.ietf.org/html/rfc4345" target="_blank">RFC 4345</a>,
Improved Arcfour Modes for the Secure Shell (SSH) Transport Layer Protocol
It was later modified and expanded by the following RFCs.
- <a href="https://tools.ietf.org/html/rfc4419" target="_blank">RFC 4419</a>,
Diffie-Hellman Group Exchange for the Secure Shell (SSH) Transport Layer
Protocol
- <a href="https://tools.ietf.org/html/rfc4432" target="_blank">RFC 4432</a>,
RSA Key Exchange for the Secure Shell (SSH) Transport Layer Protocol
(not implemented in libssh)
- <a href="https://tools.ietf.org/html/rfc4462" target="_blank">RFC 4462</a>,
Generic Security Service Application Program Interface (GSS-API)
Authentication and Key Exchange for the Secure Shell (SSH) Protocol
(only the authentication implemented in libssh)
- <a href="https://tools.ietf.org/html/rfc4716" target="_blank">RFC 4716</a>,
The Secure Shell (SSH) Public Key File Format
(not implemented in libssh)
- <a href="https://tools.ietf.org/html/rfc5647" target="_blank">RFC 5647</a>,
AES Galois Counter Mode for the Secure Shell Transport Layer Protocol
(the algorithm negotiation implemented according to openssh.com)
- <a href="https://tools.ietf.org/html/rfc5656" target="_blank">RFC 5656</a>,
Elliptic Curve Algorithm Integration in the Secure Shell Transport Layer
- <a href="https://tools.ietf.org/html/rfc6594" target="_blank">RFC 6594</a>,
Use of the SHA-256 Algorithm with RSA, DSA, and ECDSA in SSHFP Resource Records
(not implemented in libssh)
- <a href="https://tools.ietf.org/html/rfc6668" target="_blank">RFC 6668</a>,
SHA-2 Data Integrity Verification for the Secure Shell (SSH) Transport Layer Protocol
- <a href="https://tools.ietf.org/html/rfc7479" target="_blank">RFC 7479</a>,
Using Ed25519 in SSHFP Resource Records
(not implemented in libssh)
- <a href="https://tools.ietf.org/html/rfc8160" target="_blank">RFC 8160</a>,
IUTF8 Terminal Mode in Secure Shell (SSH)
(not handled in libssh)
- <a href="https://tools.ietf.org/html/rfc8270" target="_blank">RFC 8270</a>,
Increase the Secure Shell Minimum Recommended Diffie-Hellman Modulus Size to 2048 Bits
- <a href="https://tools.ietf.org/html/rfc8308" target="_blank">RFC 8308</a>,
Extension Negotiation in the Secure Shell (SSH) Protocol
(only the "server-sig-algs" extension implemented)
- <a href="https://tools.ietf.org/html/rfc8332" target="_blank">RFC 8332</a>,
Use of RSA Keys with SHA-256 and SHA-512 in the Secure Shell (SSH) Protocol
There are also drafts that are being currently developed and followed.
- <a href="https://tools.ietf.org/html/draft-ietf-curdle-ssh-kex-sha2-10" target="_blank">draft-ietf-curdle-ssh-kex-sha2-10</a>
Key Exchange (KEX) Method Updates and Recommendations for Secure Shell (SSH)
- <a href="https://tools.ietf.org/html/draft-miller-ssh-agent-03" target="_blank">draft-miller-ssh-agent-03</a>
SSH Agent Protocol
- <a href="https://tools.ietf.org/html/draft-ietf-curdle-ssh-curves-12" target="_blank">draft-ietf-curdle-ssh-curves-12</a>
Secure Shell (SSH) Key Exchange Method using Curve25519 and Curve448
Interesting cryptography documents:
- <a href="https://www.cryptsoft.com/pkcs11doc/" target="_blank">PKCS #11</a>, PKCS #11 reference documents, describing interface with smartcards.
@subsection main-rfc-sftp Secure Shell File Transfer Protocol (SFTP)
The protocol is not an Internet standard but it is still widely implemented.
OpenSSH and most other implementation implement Version 3 of the protocol. We
do the same in libssh.
- <a href="https://tools.ietf.org/html/draft-ietf-secsh-filexfer-02" target="_blank">
draft-ietf-secsh-filexfer-02.txt</a>,
SSH File Transfer Protocol
@subsection main-rfc-extensions Secure Shell Extensions
The OpenSSH project has defined some extensions to the protocol. We support some of
them like the statvfs calls in SFTP or the ssh-agent.
- <a href="https://api.libssh.org/rfc/PROTOCOL" target="_blank">
OpenSSH's deviations and extensions</a>
- <a href="https://api.libssh.org/rfc/PROTOCOL.certkeys" target="_blank">
OpenSSH's pubkey certificate authentication</a>
- <a href="https://api.libssh.org/rfc/PROTOCOL.chacha20poly1305" target="_blank">
chacha20-poly1305@openssh.com authenticated encryption mode</a>
- <a href="https://api.libssh.org/rfc/PROTOCOL.key" target="_blank">
OpenSSH private key format (openssh-key-v1)</a>
*/
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/**
@page libssh_tutor_scp Chapter 6: The SCP subsystem
@section scp_subsystem The SCP subsystem
The SCP subsystem has far less functionality than the SFTP subsystem.
However, if you only need to copy files from and to the remote system,
it does its job.
@subsection scp_session Opening and closing a SCP session
Like in the SFTP subsystem, you don't handle the SSH channels directly.
Instead, you open a "SCP session".
When you open your SCP session, you have to choose between read or write mode.
You can't do both in the same session. So you specify either SSH_SCP_READ or
SSH_SCP_WRITE as the second parameter of function ssh_scp_new().
Another important mode flag for opening your SCP session is SSH_SCP_RECURSIVE.
When you use SSH_SCP_RECURSIVE, you declare that you are willing to emulate
the behaviour of "scp -r" command in your program, no matter it is for
reading or for writing.
Once your session is created, you initialize it with ssh_scp_init(). When
you have finished transferring files, you terminate the SCP connection with
ssh_scp_close(). Finally, you can dispose the SCP connection with
ssh_scp_free().
The example below does the maintenance work to open a SCP connection for writing in
recursive mode:
@code
int scp_write(ssh_session session)
{
ssh_scp scp;
int rc;
scp = ssh_scp_new
(session, SSH_SCP_WRITE | SSH_SCP_RECURSIVE, ".");
if (scp == NULL)
{
fprintf(stderr, "Error allocating scp session: %s\n",
ssh_get_error(session));
return SSH_ERROR;
}
rc = ssh_scp_init(scp);
if (rc != SSH_OK)
{
fprintf(stderr, "Error initializing scp session: %s\n",
ssh_get_error(session));
ssh_scp_free(scp);
return rc;
}
...
ssh_scp_close(scp);
ssh_scp_free(scp);
return SSH_OK;
}
@endcode
The example below shows how to open a connection to read a single file:
@code
int scp_read(ssh_session session)
{
ssh_scp scp;
int rc;
scp = ssh_scp_new
(session, SSH_SCP_READ, "helloworld/helloworld.txt");
if (scp == NULL)
{
fprintf(stderr, "Error allocating scp session: %s\n",
ssh_get_error(session));
return SSH_ERROR;
}
rc = ssh_scp_init(scp);
if (rc != SSH_OK)
{
fprintf(stderr, "Error initializing scp session: %s\n",
ssh_get_error(session));
ssh_scp_free(scp);
return rc;
}
...
ssh_scp_close(scp);
ssh_scp_free(scp);
return SSH_OK;
}
@endcode
@subsection scp_write Creating files and directories
You create directories with ssh_scp_push_directory(). In recursive mode,
you are placed in this directory once it is created. If the directory
already exists and if you are in recursive mode, you simply enter that
directory.
Creating files is done in two steps. First, you prepare the writing with
ssh_scp_push_file(). Then, you write the data with ssh_scp_write().
The length of the data to write must be identical between both function calls.
There's no need to "open" nor "close" the file, this is done automatically
on the remote end. If the file already exists, it is overwritten and truncated.
The following example creates a new directory named "helloworld/", then creates
a file named "helloworld.txt" in that directory:
@code
int scp_helloworld(ssh_session session, ssh_scp scp)
{
int rc;
const char *helloworld = "Hello, world!\n";
int length = strlen(helloworld);
rc = ssh_scp_push_directory(scp, "helloworld", S_IRWXU);
if (rc != SSH_OK)
{
fprintf(stderr, "Can't create remote directory: %s\n",
ssh_get_error(session));
return rc;
}
rc = ssh_scp_push_file
(scp, "helloworld.txt", length, S_IRUSR | S_IWUSR);
if (rc != SSH_OK)
{
fprintf(stderr, "Can't open remote file: %s\n",
ssh_get_error(session));
return rc;
}
rc = ssh_scp_write(scp, helloworld, length);
if (rc != SSH_OK)
{
fprintf(stderr, "Can't write to remote file: %s\n",
ssh_get_error(session));
return rc;
}
return SSH_OK;
}
@endcode
@subsection scp_recursive_write Copying full directory trees to the remote server
Let's say you want to copy the following tree of files to the remote site:
@verbatim
+-- file1
+-- B --+
| +-- file2
-- A --+
| +-- file3
+-- C --+
+-- file4
@endverbatim
You would do it that way:
- open the session in recursive mode
- enter directory A
- enter its subdirectory B
- create file1 in B
- create file2 in B
- leave directory B
- enter subdirectory C
- create file3 in C
- create file4 in C
- leave directory C
- leave directory A
To leave a directory, call ssh_scp_leave_directory().
@subsection scp_read Reading files and directories
To receive files, you pull requests from the other side with ssh_scp_pull_request().
If this function returns SSH_SCP_REQUEST_NEWFILE, then you must get ready for
the reception. You can get the size of the data to receive with ssh_scp_request_get_size()
and allocate a buffer accordingly. When you are ready, you accept the request with
ssh_scp_accept_request(), then read the data with ssh_scp_read().
The following example receives a single file. The name of the file to
receive has been given earlier, when the scp session was opened:
@code
int scp_receive(ssh_session session, ssh_scp scp)
{
int rc;
int size, mode;
char *filename, *buffer;
rc = ssh_scp_pull_request(scp);
if (rc != SSH_SCP_REQUEST_NEWFILE)
{
fprintf(stderr, "Error receiving information about file: %s\n",
ssh_get_error(session));
return SSH_ERROR;
}
size = ssh_scp_request_get_size(scp);
filename = strdup(ssh_scp_request_get_filename(scp));
mode = ssh_scp_request_get_permissions(scp);
printf("Receiving file %s, size %d, permissions 0%o\n",
filename, size, mode);
free(filename);
buffer = malloc(size);
if (buffer == NULL)
{
fprintf(stderr, "Memory allocation error\n");
return SSH_ERROR;
}
ssh_scp_accept_request(scp);
rc = ssh_scp_read(scp, buffer, size);
if (rc == SSH_ERROR)
{
fprintf(stderr, "Error receiving file data: %s\n",
ssh_get_error(session));
free(buffer);
return rc;
}
printf("Done\n");
write(1, buffer, size);
free(buffer);
rc = ssh_scp_pull_request(scp);
if (rc != SSH_SCP_REQUEST_EOF)
{
fprintf(stderr, "Unexpected request: %s\n",
ssh_get_error(session));
return SSH_ERROR;
}
return SSH_OK;
}
@endcode
In this example, since we just requested a single file, we expect ssh_scp_request()
to return SSH_SCP_REQUEST_NEWFILE first, then SSH_SCP_REQUEST_EOF. That's quite a
naive approach; for example, the remote server might send a warning as well
(return code SSH_SCP_REQUEST_WARNING) and the example would fail. A more comprehensive
reception program would receive the requests in a loop and analyze them carefully
until SSH_SCP_REQUEST_EOF has been received.
@subsection scp_recursive_read Receiving full directory trees from the remote server
If you opened the SCP session in recursive mode, the remote end will be
telling you when to change directory.
In that case, when ssh_scp_pull_request() answers
SSH_SCP_REQUEST_NEWDIRECTORY, you should make that local directory (if
it does not exist yet) and enter it. When ssh_scp_pull_request() answers
SSH_SCP_REQUEST_ENDDIRECTORY, you should leave the current directory.
*/
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/**
@page libssh_tutor_sftp Chapter 5: The SFTP subsystem
@section sftp_subsystem The SFTP subsystem
SFTP stands for "Secure File Transfer Protocol". It enables you to safely
transfer files between the local and the remote computer. It reminds a lot
of the old FTP protocol.
SFTP is a rich protocol. It lets you do over the network almost everything
that you can do with local files:
- send files
- modify only a portion of a file
- receive files
- receive only a portion of a file
- get file owner and group
- get file permissions
- set file owner and group
- set file permissions
- remove files
- rename files
- create a directory
- remove a directory
- retrieve the list of files in a directory
- get the target of a symbolic link
- create symbolic links
- get information about mounted filesystems.
The current implemented version of the SFTP protocol is version 3. All functions
aren't implemented yet, but the most important are.
@subsection sftp_session Opening and closing a SFTP session
Unlike with remote shells and remote commands, when you use the SFTP subsystem,
you don't handle directly the SSH channels. Instead, you open a "SFTP session".
The function sftp_new() creates a new SFTP session. The function sftp_init()
initializes it. The function sftp_free() deletes it.
As you see, all the SFTP-related functions start with the "sftp_" prefix
instead of the usual "ssh_" prefix.
The example below shows how to use these functions:
@code
#include <libssh/sftp.h>
int sftp_helloworld(ssh_session session)
{
sftp_session sftp;
int rc;
sftp = sftp_new(session);
if (sftp == NULL)
{
fprintf(stderr, "Error allocating SFTP session: %s\n",
ssh_get_error(session));
return SSH_ERROR;
}
rc = sftp_init(sftp);
if (rc != SSH_OK)
{
fprintf(stderr, "Error initializing SFTP session: code %d.\n",
sftp_get_error(sftp));
sftp_free(sftp);
return rc;
}
...
sftp_free(sftp);
return SSH_OK;
}
@endcode
@subsection sftp_errors Analyzing SFTP errors
In case of a problem, the function sftp_get_error() returns a SFTP-specific
error number, in addition to the regular SSH error number returned by
ssh_get_error_number().
Possible errors are:
- SSH_FX_OK: no error
- SSH_FX_EOF: end-of-file encountered
- SSH_FX_NO_SUCH_FILE: file does not exist
- SSH_FX_PERMISSION_DENIED: permission denied
- SSH_FX_FAILURE: generic failure
- SSH_FX_BAD_MESSAGE: garbage received from server
- SSH_FX_NO_CONNECTION: no connection has been set up
- SSH_FX_CONNECTION_LOST: there was a connection, but we lost it
- SSH_FX_OP_UNSUPPORTED: operation not supported by libssh yet
- SSH_FX_INVALID_HANDLE: invalid file handle
- SSH_FX_NO_SUCH_PATH: no such file or directory path exists
- SSH_FX_FILE_ALREADY_EXISTS: an attempt to create an already existing file or directory has been made
- SSH_FX_WRITE_PROTECT: write-protected filesystem
- SSH_FX_NO_MEDIA: no media was in remote drive
@subsection sftp_mkdir Creating a directory
The function sftp_mkdir() takes the "SFTP session" we just created as
its first argument. It also needs the name of the file to create, and the
desired permissions. The permissions are the same as for the usual mkdir()
function. To get a comprehensive list of the available permissions, use the
"man 2 stat" command. The desired permissions are combined with the remote
user's mask to determine the effective permissions.
The code below creates a directory named "helloworld" in the current directory that
can be read and written only by its owner:
@code
#include <libssh/sftp.h>
#include <sys/stat.h>
int sftp_helloworld(ssh_session session, sftp_session sftp)
{
int rc;
rc = sftp_mkdir(sftp, "helloworld", S_IRWXU);
if (rc != SSH_OK)
{
if (sftp_get_error(sftp) != SSH_FX_FILE_ALREADY_EXISTS)
{
fprintf(stderr, "Can't create directory: %s\n",
ssh_get_error(session));
return rc;
}
}
...
return SSH_OK;
}
@endcode
Unlike its equivalent in the SCP subsystem, this function does NOT change the
current directory to the newly created subdirectory.
@subsection sftp_write Copying a file to the remote computer
You handle the contents of a remote file just like you would do with a
local file: you open the file in a given mode, move the file pointer in it,
read or write data, and close the file.
The sftp_open() function is very similar to the regular open() function,
excepted that it returns a file handle of type sftp_file. This file handle
is then used by the other file manipulation functions and remains valid
until you close the remote file with sftp_close().
The example below creates a new file named "helloworld.txt" in the
newly created "helloworld" directory. If the file already exists, it will
be truncated. It then writes the famous "Hello, World!" sentence to the
file, followed by a new line character. Finally, the file is closed:
@code
#include <libssh/sftp.h>
#include <sys/stat.h>
#include <fcntl.h>
int sftp_helloworld(ssh_session session, sftp_session sftp)
{
int access_type = O_WRONLY | O_CREAT | O_TRUNC;
sftp_file file;
const char *helloworld = "Hello, World!\n";
int length = strlen(helloworld);
int rc, nwritten;
...
file = sftp_open(sftp, "helloworld/helloworld.txt",
access_type, S_IRWXU);
if (file == NULL)
{
fprintf(stderr, "Can't open file for writing: %s\n",
ssh_get_error(session));
return SSH_ERROR;
}
nwritten = sftp_write(file, helloworld, length);
if (nwritten != length)
{
fprintf(stderr, "Can't write data to file: %s\n",
ssh_get_error(session));
sftp_close(file);
return SSH_ERROR;
}
rc = sftp_close(file);
if (rc != SSH_OK)
{
fprintf(stderr, "Can't close the written file: %s\n",
ssh_get_error(session));
return rc;
}
return SSH_OK;
}
@endcode
@subsection sftp_read Reading a file from the remote computer
The nice thing with reading a file over the network through SFTP is that it
can be done both in a synchronous way or an asynchronous way. If you read the file
asynchronously, your program can do something else while it waits for the
results to come.
Synchronous read is done with sftp_read().
Files are normally transferred in chunks. A good chunk size is 16 KB. The following
example transfers the remote file "/etc/profile" in 16 KB chunks. For each chunk we
request, sftp_read blocks till the data has been received:
@code
// Good chunk size
#define MAX_XFER_BUF_SIZE 16384
int sftp_read_sync(ssh_session session, sftp_session sftp)
{
int access_type;
sftp_file file;
char buffer[MAX_XFER_BUF_SIZE];
int nbytes, nwritten, rc;
int fd;
access_type = O_RDONLY;
file = sftp_open(sftp, "/etc/profile",
access_type, 0);
if (file == NULL) {
fprintf(stderr, "Can't open file for reading: %s\n",
ssh_get_error(session));
return SSH_ERROR;
}
fd = open("/path/to/profile", O_CREAT);
if (fd < 0) {
fprintf(stderr, "Can't open file for writing: %s\n",
strerror(errno));
return SSH_ERROR;
}
for (;;) {
nbytes = sftp_read(file, buffer, sizeof(buffer));
if (nbytes == 0) {
break; // EOF
} else if (nbytes < 0) {
fprintf(stderr, "Error while reading file: %s\n",
ssh_get_error(session));
sftp_close(file);
return SSH_ERROR;
}
nwritten = write(fd, buffer, nbytes);
if (nwritten != nbytes) {
fprintf(stderr, "Error writing: %s\n",
strerror(errno));
sftp_close(file);
return SSH_ERROR;
}
}
rc = sftp_close(file);
if (rc != SSH_OK) {
fprintf(stderr, "Can't close the read file: %s\n",
ssh_get_error(session));
return rc;
}
return SSH_OK;
}
@endcode
Asynchronous read is done in two steps, first sftp_async_read_begin(), which
returns a "request handle", and then sftp_async_read(), which uses that request handle.
If the file has been opened in nonblocking mode, then sftp_async_read()
might return SSH_AGAIN, which means that the request hasn't completed yet
and that the function should be called again later on. Otherwise,
sftp_async_read() waits for the data to come. To open a file in nonblocking mode,
call sftp_file_set_nonblocking() right after you opened it. Default is blocking mode.
The example below reads a very big file in asynchronous, nonblocking, mode. Each
time the data is not ready yet, a counter is incremented.
@code
// Good chunk size
#define MAX_XFER_BUF_SIZE 16384
int sftp_read_async(ssh_session session, sftp_session sftp)
{
int access_type;
sftp_file file;
char buffer[MAX_XFER_BUF_SIZE];
int async_request;
int nbytes;
long counter;
int rc;
access_type = O_RDONLY;
file = sftp_open(sftp, "some_very_big_file",
access_type, 0);
if (file == NULL) {
fprintf(stderr, "Can't open file for reading: %s\n",
ssh_get_error(session));
return SSH_ERROR;
}
sftp_file_set_nonblocking(file);
async_request = sftp_async_read_begin(file, sizeof(buffer));
counter = 0L;
usleep(10000);
if (async_request >= 0) {
nbytes = sftp_async_read(file, buffer, sizeof(buffer),
async_request);
} else {
nbytes = -1;
}
while (nbytes > 0 || nbytes == SSH_AGAIN) {
if (nbytes > 0) {
write(1, buffer, nbytes);
async_request = sftp_async_read_begin(file, sizeof(buffer));
} else {
counter++;
}
usleep(10000);
if (async_request >= 0) {
nbytes = sftp_async_read(file, buffer, sizeof(buffer),
async_request);
} else {
nbytes = -1;
}
}
if (nbytes < 0) {
fprintf(stderr, "Error while reading file: %s\n",
ssh_get_error(session));
sftp_close(file);
return SSH_ERROR;
}
printf("The counter has reached value: %ld\n", counter);
rc = sftp_close(file);
if (rc != SSH_OK) {
fprintf(stderr, "Can't close the read file: %s\n",
ssh_get_error(session));
return rc;
}
return SSH_OK;
}
@endcode
@subsection sftp_ls Listing the contents of a directory
The functions sftp_opendir(), sftp_readdir(), sftp_dir_eof(),
and sftp_closedir() enable to list the contents of a directory.
They use a new handle_type, "sftp_dir", which gives access to the
directory being read.
In addition, sftp_readdir() returns a "sftp_attributes" which is a pointer
to a structure with information about a directory entry:
- name: the name of the file or directory
- size: its size in bytes
- etc.
sftp_readdir() might return NULL under two conditions:
- when the end of the directory has been met
- when an error occurred
To tell the difference, call sftp_dir_eof().
The attributes must be freed with sftp_attributes_free() when no longer
needed.
The following example reads the contents of some remote directory:
@code
int sftp_list_dir(ssh_session session, sftp_session sftp)
{
sftp_dir dir;
sftp_attributes attributes;
int rc;
dir = sftp_opendir(sftp, "/var/log");
if (!dir)
{
fprintf(stderr, "Directory not opened: %s\n",
ssh_get_error(session));
return SSH_ERROR;
}
printf("Name Size Perms Owner\tGroup\n");
while ((attributes = sftp_readdir(sftp, dir)) != NULL)
{
printf("%-20s %10llu %.8o %s(%d)\t%s(%d)\n",
attributes->name,
(long long unsigned int) attributes->size,
attributes->permissions,
attributes->owner,
attributes->uid,
attributes->group,
attributes->gid);
sftp_attributes_free(attributes);
}
if (!sftp_dir_eof(dir))
{
fprintf(stderr, "Can't list directory: %s\n",
ssh_get_error(session));
sftp_closedir(dir);
return SSH_ERROR;
}
rc = sftp_closedir(dir);
if (rc != SSH_OK)
{
fprintf(stderr, "Can't close directory: %s\n",
ssh_get_error(session));
return rc;
}
}
@endcode
*/
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/**
@page libssh_tutor_shell Chapter 3: Opening a remote shell
@section opening_shell Opening a remote shell
We already mentioned that a single SSH connection can be shared
between several "channels". Channels can be used for different purposes.
This chapter shows how to open one of these channels, and how to use it to
start a command interpreter on a remote computer.
@subsection open_channel Opening and closing a channel
The ssh_channel_new() function creates a channel. It returns the channel as
a variable of type ssh_channel.
Once you have this channel, you open a SSH session that uses it with
ssh_channel_open_session().
Once you don't need the channel anymore, you can send an end-of-file
to it with ssh_channel_close(). At this point, you can destroy the channel
with ssh_channel_free().
The code sample below achieves these tasks:
@code
int shell_session(ssh_session session)
{
ssh_channel channel;
int rc;
channel = ssh_channel_new(session);
if (channel == NULL)
return SSH_ERROR;
rc = ssh_channel_open_session(channel);
if (rc != SSH_OK)
{
ssh_channel_free(channel);
return rc;
}
...
ssh_channel_close(channel);
ssh_channel_send_eof(channel);
ssh_channel_free(channel);
return SSH_OK;
}
@endcode
@subsection interactive Interactive and non-interactive sessions
A "shell" is a command interpreter. It is said to be "interactive"
if there is a human user typing the commands, one after the
other. The contrary, a non-interactive shell, is similar to
the execution of commands in the background: there is no attached
terminal.
If you plan using an interactive shell, you need to create a
pseud-terminal on the remote side. A remote terminal is usually referred
to as a "pty", for "pseudo-teletype". The remote processes won't see the
difference with a real text-oriented terminal.
If needed, you request the pty with the function ssh_channel_request_pty().
Then you define its dimensions (number of rows and columns)
with ssh_channel_change_pty_size().
Be your session interactive or not, the next step is to request a
shell with ssh_channel_request_shell().
@code
int interactive_shell_session(ssh_channel channel)
{
int rc;
rc = ssh_channel_request_pty(channel);
if (rc != SSH_OK) return rc;
rc = ssh_channel_change_pty_size(channel, 80, 24);
if (rc != SSH_OK) return rc;
rc = ssh_channel_request_shell(channel);
if (rc != SSH_OK) return rc;
...
return rc;
}
@endcode
@subsection read_data Displaying the data sent by the remote computer
In your program, you will usually need to receive all the data "displayed"
into the remote pty. You will usually analyse, log, or display this data.
ssh_channel_read() and ssh_channel_read_nonblocking() are the simplest
way to read data from a channel. If you only need to read from a single
channel, they should be enough.
The example below shows how to wait for remote data using ssh_channel_read():
@code
int interactive_shell_session(ssh_channel channel)
{
int rc;
char buffer[256];
int nbytes;
rc = ssh_channel_request_pty(channel);
if (rc != SSH_OK) return rc;
rc = ssh_channel_change_pty_size(channel, 80, 24);
if (rc != SSH_OK) return rc;
rc = ssh_channel_request_shell(channel);
if (rc != SSH_OK) return rc;
while (ssh_channel_is_open(channel) &&
!ssh_channel_is_eof(channel))
{
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
if (nbytes < 0)
return SSH_ERROR;
if (nbytes > 0)
write(1, buffer, nbytes);
}
return rc;
}
@endcode
Unlike ssh_channel_read(), ssh_channel_read_nonblocking() never waits for
remote data to be ready. It returns immediately.
If you plan to use ssh_channel_read_nonblocking() repeatedly in a loop,
you should use a "passive wait" function like usleep(3) in the same
loop. Otherwise, your program will consume all the CPU time, and your
computer might become unresponsive.
@subsection write_data Sending user input to the remote computer
User's input is sent to the remote site with ssh_channel_write().
The following example shows how to combine a nonblocking read from a SSH
channel with a nonblocking read from the keyboard. The local input is then
sent to the remote computer:
@code
/* Under Linux, this function determines whether a key has been pressed.
Under Windows, it is a standard function, so you need not redefine it.
*/
int kbhit()
{
struct timeval tv = { 0L, 0L };
fd_set fds;
FD_ZERO(&fds);
FD_SET(0, &fds);
return select(1, &fds, NULL, NULL, &tv);
}
/* A very simple terminal emulator:
- print data received from the remote computer
- send keyboard input to the remote computer
*/
int interactive_shell_session(ssh_channel channel)
{
/* Session and terminal initialization skipped */
...
char buffer[256];
int nbytes, nwritten;
while (ssh_channel_is_open(channel) &&
!ssh_channel_is_eof(channel))
{
nbytes = ssh_channel_read_nonblocking(channel, buffer, sizeof(buffer), 0);
if (nbytes < 0) return SSH_ERROR;
if (nbytes > 0)
{
nwritten = write(1, buffer, nbytes);
if (nwritten != nbytes) return SSH_ERROR;
if (!kbhit())
{
usleep(50000L); // 0.05 second
continue;
}
nbytes = read(0, buffer, sizeof(buffer));
if (nbytes < 0) return SSH_ERROR;
if (nbytes > 0)
{
nwritten = ssh_channel_write(channel, buffer, nbytes);
if (nwritten != nbytes) return SSH_ERROR;
}
}
return rc;
}
@endcode
Of course, this is a poor terminal emulator, since the echo from the keys
pressed should not be done locally, but should be done by the remote side.
Also, user's input should not be sent once "Enter" key is pressed, but
immediately after each key is pressed. This can be accomplished
by setting the local terminal to "raw" mode with the cfmakeraw(3) function.
cfmakeraw() is a standard function under Linux, on other systems you can
recode it with:
@code
static void cfmakeraw(struct termios *termios_p)
{
termios_p->c_iflag &= ~(IGNBRK|BRKINT|PARMRK|ISTRIP|INLCR|IGNCR|ICRNL|IXON);
termios_p->c_oflag &= ~OPOST;
termios_p->c_lflag &= ~(ECHO|ECHONL|ICANON|ISIG|IEXTEN);
termios_p->c_cflag &= ~(CSIZE|PARENB);
termios_p->c_cflag |= CS8;
}
@endcode
If you are not using a local terminal, but some kind of graphical
environment, the solution to this kind of "echo" problems will be different.
@subsection select_loop A more elaborate way to get the remote data
*** Warning: ssh_select() and ssh_channel_select() are not relevant anymore,
since libssh is about to provide an easier system for asynchronous
communications. This subsection should be removed then. ***
ssh_channel_read() and ssh_channel_read_nonblocking() functions are simple,
but they are not adapted when you expect data from more than one SSH channel,
or from other file descriptors. Last example showed how getting data from
the standard input (the keyboard) at the same time as data from the SSH
channel was complicated. The functions ssh_select() and ssh_channel_select()
provide a more elegant way to wait for data coming from many sources.
The functions ssh_select() and ssh_channel_select() remind of the standard
UNIX select(2) function. The idea is to wait for "something" to happen:
incoming data to be read, outgoing data to block, or an exception to
occur. Both these functions do a "passive wait", i.e. you can safely use
them repeatedly in a loop, it will not consume exaggerate processor time
and make your computer unresponsive. It is quite common to use these
functions in your application's main loop.
The difference between ssh_select() and ssh_channel_select() is that
ssh_channel_select() is simpler, but allows you only to watch SSH channels.
ssh_select() is more complete and enables watching regular file descriptors
as well, in the same function call.
Below is an example of a function that waits both for remote SSH data to come,
as well as standard input from the keyboard:
@code
int interactive_shell_session(ssh_session session, ssh_channel channel)
{
/* Session and terminal initialization skipped */
...
char buffer[256];
int nbytes, nwritten;
while (ssh_channel_is_open(channel) &&
!ssh_channel_is_eof(channel))
{
struct timeval timeout;
ssh_channel in_channels[2], out_channels[2];
fd_set fds;
int maxfd;
timeout.tv_sec = 30;
timeout.tv_usec = 0;
in_channels[0] = channel;
in_channels[1] = NULL;
FD_ZERO(&fds);
FD_SET(0, &fds);
FD_SET(ssh_get_fd(session), &fds);
maxfd = ssh_get_fd(session) + 1;
ssh_select(in_channels, out_channels, maxfd, &fds, &timeout);
if (out_channels[0] != NULL)
{
nbytes = ssh_channel_read(channel, buffer, sizeof(buffer), 0);
if (nbytes < 0) return SSH_ERROR;
if (nbytes > 0)
{
nwritten = write(1, buffer, nbytes);
if (nwritten != nbytes) return SSH_ERROR;
}
}
if (FD_ISSET(0, &fds))
{
nbytes = read(0, buffer, sizeof(buffer));
if (nbytes < 0) return SSH_ERROR;
if (nbytes > 0)
{
nwritten = ssh_channel_write(channel, buffer, nbytes);
if (nbytes != nwritten) return SSH_ERROR;
}
}
}
return rc;
}
@endcode
@subsection x11 Using graphical applications on the remote side
If your remote application is graphical, you can forward the X11 protocol to
your local computer.
To do that, you first declare that you accept X11 connections with
ssh_channel_accept_x11(). Then you create the forwarding tunnel for
the X11 protocol with ssh_channel_request_x11().
The following code performs channel initialization and shell session
opening, and handles a parallel X11 connection:
@code
int interactive_shell_session(ssh_channel channel)
{
int rc;
ssh_channel x11channel;
rc = ssh_channel_request_pty(channel);
if (rc != SSH_OK) return rc;
rc = ssh_channel_change_pty_size(channel, 80, 24);
if (rc != SSH_OK) return rc;
rc = ssh_channel_request_x11(channel, 0, NULL, NULL, 0);
if (rc != SSH_OK) return rc;
rc = ssh_channel_request_shell(channel);
if (rc != SSH_OK) return rc;
/* Read the data sent by the remote computer here */
...
}
@endcode
Don't forget to set the $DISPLAY environment variable on the remote
side, or the remote applications won't try using the X11 tunnel:
@code
$ export DISPLAY=:0
$ xclock &
@endcode
*/
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/**
@page libssh_tutor_todo To be done
*** To be written ***
@section sshd Writing a libssh-based server
*** To be written ***
@section cpp The libssh C++ wrapper
*** To be written ***
*/
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MIT License
Copyright (c) 2017 Jan-Lukas Wynen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
+22
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# that style
A plain, more modern HTML style for Doxygen
## Requirements
- Doxygen (tested with version 1.8.13)
- *optional*: a sass/scss compiler if you want to modify the style
## Simple usage
Tell Doxygen about the files for that style as shown in [doxyfile.conf](doxyfile.conf). You might need to adjust the
paths depending on where you installed that style.
When you run Doxygen, all files are copied into to generated HTML folder. So you don't need to keep the originals around
unless you want to re-generate the documentation.
## Advanced
that style uses a custom javascript to hack some nice stripes into some tables. It has to be loaded from HTML. Hence you need
to use the provided custom header. Since its default content may change when Doxygen is updated, there might be syntax error in
the generated HTML. If this is the case, you can remove the custom header (adjust your doxyfile.conf). This has no
disadvantages other than removing the stripes.
[that_style.css](that_style.css) was generated from the scss files in the folder [sass](sass). If you want to change the style,
use those files in order to have better control. For instance, you can easily change most colors by modifying the variables
in the beginning of [that_style.scss](sass/that_style.scss).
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<!-- HTML header for doxygen 1.8.13-->
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen $doxygenversion"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->
<!--BEGIN !PROJECT_NAME--><title>$title</title><!--END !PROJECT_NAME-->
<link href="$relpath^tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="$relpath^jquery.js"></script>
<script type="text/javascript" src="$relpath^dynsections.js"></script>
$treeview
$search
$mathjax
<link href="$relpath^$stylesheet" rel="stylesheet" type="text/css" />
<script src="$relpath^striped_bg.js"></script>
$extrastylesheet
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<!--BEGIN TITLEAREA-->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<!--BEGIN PROJECT_LOGO-->
<td id="projectlogo"><img alt="Logo" src="$relpath^$projectlogo"/></td>
<!--END PROJECT_LOGO-->
<!--BEGIN PROJECT_NAME-->
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">$projectname
<!--BEGIN PROJECT_NUMBER-->&#160;<span id="projectnumber">$projectnumber</span><!--END PROJECT_NUMBER-->
</div>
<!--BEGIN PROJECT_BRIEF--><div id="projectbrief">$projectbrief</div><!--END PROJECT_BRIEF-->
</td>
<!--END PROJECT_NAME-->
<!--BEGIN !PROJECT_NAME-->
<!--BEGIN PROJECT_BRIEF-->
<td style="padding-left: 0.5em;">
<div id="projectbrief">$projectbrief</div>
</td>
<!--END PROJECT_BRIEF-->
<!--END !PROJECT_NAME-->
<!--BEGIN DISABLE_INDEX-->
<!--BEGIN SEARCHENGINE-->
<td>$searchbox</td>
<!--END SEARCHENGINE-->
<!--END DISABLE_INDEX-->
</tr>
</tbody>
</table>
</div>
<!--END TITLEAREA-->
<!-- end header part -->
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/**
@page libssh_tutor_threads Chapter 8: Threads with libssh
@section threads_with_libssh How to use libssh with threads
libssh may be used in multithreaded applications, but under several conditions :
- Your system must support libpthread or, in Windows environment,
CriticalSection based mutex control.
- Since version 0.8.0, threads initialization is called automatically in the
library constructor if libssh is dynamically linked. This means it is no
longer necessary to call ssh_init()/ssh_finalize().
- If libssh is statically linked, threading must be initialized by calling
ssh_init() before using any of libssh provided functions. This initialization
must be done outside of any threading context. Don't forget to call
ssh_finalize() to avoid memory leak
- At all times, you may use different sessions inside threads, make parallel
connections, read/write on different sessions and so on. You *cannot* use a
single session (or channels for a single session) in several threads at the same
time. This will most likely lead to internal state corruption. This limitation is
being worked out and will maybe disappear later.
@subsection threads_init Initialization of threads
Since version 0.8.0, it is no longer necessary to call ssh_init()/ssh_finalize()
if libssh is dynamically linked.
If libssh is statically linked, call ssh_init() before using any of libssh
provided functions.
@subsection threads_pthread Using libpthread with libssh
Since version 0.8.0, libpthread is the default threads library used by libssh.
To use libpthread, simply link it to you application.
If you are using libssh statically linked, don't forget to call ssh_init()
before using any of libssh provided functions (and ssh_finalize() in the end).
@subsection threads_other Using another threading library
Since version 0.8.0, libssh does not support custom threading libraries.
The change makes sense since the newer versions for libcrypto (OpenSSL) and
libgcrypt don't support custom threading libraries.
The default used threading library is libpthread.
Alternatively, in Windows environment, CriticalSection based mutex control can
be used.
If your system does not support libpthread nor CriticalSection based mutex
control, unfortunately, you cannot use libssh in multithreaded scenarios.
Good luck !
*/