Files
ArtPlayer/packages/artplayer-proxy-mediabunny/src/MediaBunnyEngine.ts
T

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TypeScript

import type { Input } from 'mediabunny'
import type { AudioPort, VideoPort } from './engine-ports'
import type { EngineOptions, EnginePort, ProxyOptions } from './engine-types'
import type EventTarget from './EventTarget'
import type { SelectedTracks } from './hls-selection'
import type { PlaybackMedia } from './media'
import AudioEngine from './AudioEngine.js'
import { selectAudio, selectQuality } from './hls-selection'
import { getHlsState } from './hls-state'
import { createInput } from './input'
import LoadSession from './load-session'
import Playback from './playback'
import { metadataBarrier, publish, requireDecoder } from './readiness'
import { selectPlaybackTracks } from './tracks'
import VideoEngine from './VideoEngine.js'
export default class MediaBunnyEngine implements EnginePort {
declare events: EventTarget
declare option: ProxyOptions
declare audio: AudioPort
declare video: VideoPort
declare paused: boolean
declare ended: boolean
declare readyState: number
declare networkState: number
declare error: { code: number, message: string } | null
declare seeking: boolean
declare loadSeq: number
declare input: Input | null
declare media: PlaybackMedia | null
declare loadSession: LoadSession | null
declare destroyed: boolean
#playback: Playback
constructor({ canvas, ctx, events, option = {} }: EngineOptions) {
this.events = events
this.option = option
this.audio = new AudioEngine(events, (error) => {
try {
this.pause()
}
catch (failure) {
console.warn('MediaBunny audio coordinator cleanup:', failure)
}
this.reportError(error)
})
this.video = new VideoEngine({
canvas,
ctx,
events,
timeupdateInterval: option.timeupdateInterval ?? 250,
avSyncTolerance: option.avSyncTolerance ?? 0.12,
dropLateFrames: option.dropLateFrames ?? false,
poster: option.poster ?? '',
preflightRange: option.preflightRange ?? false,
onError: (error) => {
try {
this.pause()
}
catch (failure) {
console.warn('MediaBunny video failure cleanup:', failure)
}
this.reportError(error)
},
})
this.paused = true
this.ended = false
this.readyState = 0
this.networkState = 0
this.error = null
this.seeking = false
this.loadSeq = 0
this.input = null
this.media = null
this.loadSession = null
this.destroyed = false
this.#playback = new Playback(this)
events.addEventListener('ended', () => {
if (this.destroyed)
return
this.ended = true
this.paused = true
this.#playback.ended()
this.audio.pause()
})
}
async load(src: unknown): Promise<void> {
if (this.destroyed)
return
const id = ++this.loadSeq
this.#playback.invalidate()
this.video.cancelPending()
this.audio.cancelPending()
this.loadSession?.cancel()
if (id !== this.loadSeq || this.destroyed)
return
this.pause()
if (id !== this.loadSeq || this.destroyed)
return
this.disposeInput()
const session = new LoadSession()
this.loadSession = session
this.ended = false
this.error = null
this.networkState = 2
this.readyState = 0
session.defer(() => this.events.emit('waiting'))
session.defer(() => this.events.emit('loadstart'))
const timeout = Number.isFinite(this.option.loadTimeout) ? this.option.loadTimeout ?? 0 : 0
try {
await session.wait(this.performLoad(src, id, session), timeout)
}
catch (error) {
if (id !== this.loadSeq)
return
const failed = ++this.loadSeq
this.#playback.invalidate()
this.video.cancelPending()
this.audio.cancelPending()
session.cancel()
if (failed !== this.loadSeq || this.destroyed)
return
this.disposeInput()
this.reportError(error)
}
}
async performLoad(src: unknown, id: number, session = this.loadSession): Promise<void> {
const current = () => !this.destroyed && id === this.loadSeq
if (!session || !(await this.video.preflight(src, session.signal, current)) || !current())
return
const input = createInput(src)
if (!input) {
this.video.handleNoVideoTrack()
if (current())
this.audio.handleNoAudioTrack()
return
}
session.own(input)
const media = await selectPlaybackTracks(input, src)
if (!current())
return
if (!media.videoTrack && !media.audioTrack) {
this.video.handleNoVideoTrack()
this.video.duration = Number.NaN
this.audio.duration = Number.NaN
throw new Error('Input has no audio or video tracks.')
}
this.input = input
this.media = media
const metadata = metadataBarrier(() => {
requireDecoder(this)
this.readyState = 1
publish(this.events, current, ['loadedmetadata', 'durationchange', 'progress'])
}, current)
try {
const video = this.video.load(media, metadata.video)
const audio = current() ? this.audio.load(media, metadata.audio) : Promise.resolve()
await Promise.all([video, audio])
if (!current())
return
requireDecoder(this)
this.readyState = 4
this.networkState = 1
publish(this.events, current, ['loadeddata', 'canplay', 'canplaythrough', 'progress'])
}
catch (error) {
if (!current())
return
console.error('MediaBunny load error:', error)
throw error
}
}
createTimeout(ms: number): Promise<never> {
return new Promise((_, reject) => {
setTimeout(() => reject(new Error('Load timeout')), ms)
})
}
disposeInput(): void {
this.loadSession?.disposeInput()
this.input = null
this.media = null
}
async replaceTracks(tracks: SelectedTracks): Promise<void> {
if (!this.media || this.destroyed)
return
return this.#playback.replace({ ...this.media, ...tracks }, this.currentTime)
}
async selectHlsQuality(value: unknown): Promise<void> {
return selectQuality(this, value)
}
async selectHlsAudio(value: unknown): Promise<void> {
return selectAudio(this, value)
}
async getHlsState() {
const media = this.media
const source = this.loadSeq
if (this.destroyed)
return null
try {
const state = await getHlsState(media)
return !this.destroyed && this.loadSeq === source && this.media === media ? state : null
}
catch (error) {
if (this.destroyed || this.loadSeq !== source || this.media !== media)
return null
throw error
}
}
async play(): Promise<void> {
return this.#playback.play()
}
pause(): void {
this.#playback.pause()
}
async seek(time: number): Promise<void> {
return this.#playback.seek(time)
}
setVolume(volume: number, muted: boolean): void {
this.audio.setVolume(volume, muted)
}
setPlaybackRate(rate: number): void {
this.audio.setPlaybackRate(rate)
this.video.setPlaybackRate(rate)
}
reportError(error: unknown): void {
if (this.destroyed)
return
const message: unknown = error && typeof error === 'object' ? Reflect.get(error, 'message') : undefined
this.error = { code: 4, message: typeof message === 'string' ? message : String(error) }
this.networkState = 3
this.events.emit('error')
}
destroy(): void {
if (this.destroyed)
return
this.destroyed = true
this.loadSeq++
this.#playback.invalidate()
const failures: unknown[] = []
for (const release of [() => this.loadSession?.cancel(), () => this.pause(), () => this.disposeInput(), () => this.audio.destroy(), () => this.video.destroy()]) {
try {
release()
}
catch (error) { failures.push(error) }
}
if (failures.length)
throw failures[0]
}
get currentTime(): number {
return this.audio.currentTime
}
get duration(): number {
return this.media?.duration ?? this.audio.duration ?? this.video.duration
}
get videoWidth(): number {
return this.video.width
}
get videoHeight(): number {
return this.video.height
}
}