mirror of
https://github.com/zhw2590582/ArtPlayer.git
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feat: add danmuku plugin documentation and i18n setup guide - Created a new documentation file for the danmuku plugin with code examples. - Added a comprehensive guide for language settings (i18n) including default languages, importing languages, adding new languages, and modifying existing languages. - Included code snippets for initializing the Artplayer with different language settings. Add internationalization support for multiple languages in Artplayer - Introduced Arabic (ar), Czech (cs), Spanish (es), Persian (fa), French (fr), Indonesian (id), Polish (pl), Russian (ru), Turkish (tr), Vietnamese (vi), and Traditional Chinese (zh-tw) translations. - Created corresponding JavaScript and ES module files for each language containing translated strings for player controls and settings. - Added a new documentation file for language settings in the project. feat: add initial implementation of start option page with interactive code execution buttons feat: add danmuku plugin documentation and i18n setup guide - Created a new documentation file for the danmuku plugin, providing code examples for usage. - Added a comprehensive guide for language settings, including default languages, importing languages, adding new languages, and modifying existing languages. - Included code snippets for initializing the Artplayer with different language settings and importing language files. refactor: update danmuku worker implementation and remove unused i18n files - Changed the way the Danmuku class creates a Web Worker by using a worker loader instead of creating a blob. - Removed Arabic, Czech, Spanish, Persian, French, Indonesian, Polish, Russian, Turkish, Vietnamese, and Traditional Chinese i18n files as they are no longer needed. - Updated the Vite build configuration to disable banners for inline workers and added a plugin to remove worker banners from generated code. feat: add danmuku plugin and i18n setup documentation - Created a new documentation file for the danmuku plugin, providing code examples for usage. - Added a new documentation file for language settings (i18n), detailing how to set default languages, import languages, and add new languages. - Included code snippets for initializing the Artplayer with different language settings and examples for modifying existing languages. feat: add danmuku plugin and i18n setup documentation - Created a new documentation file for the danmuku plugin with code examples. - Added a new documentation file for language settings (i18n) including import instructions and examples for setting default and custom languages. - Updated the i18n documentation to include details on adding and modifying languages. feat: add danmuku plugin and i18n setup documentation - Created a new JavaScript file for the danmuku plugin documentation with multiple code execution buttons. - Added a new JavaScript file for i18n (internationalization) setup documentation, including instructions for language settings, importing languages, and modifying language options. - Included examples for setting default languages and adding new languages in the i18n documentation. Refactor code structure for improved readability and maintainability
104 lines
3.0 KiB
JavaScript
104 lines
3.0 KiB
JavaScript
import fs from 'node:fs'
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import path from 'node:path'
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import process from 'node:process'
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import cpy from 'cpy'
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import prompts from 'prompts'
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import { build as viteBuild } from 'vite'
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import { getProjects, getViteBuildConfig, toPascalCase } from './utils.js'
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const projects = getProjects()
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const compiledPath = path.resolve('docs/compiled')
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function getBanner(name, version) {
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return `/*!
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* ${name}.js v${version}
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* Github: https://github.com/zhw2590582/ArtPlayer
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* (c) 2017-${new Date().getFullYear()} Harvey Zhao
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* Released under the MIT License.
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*/`
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}
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const BUILD_FORMATS = {
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main: { format: 'umd', ext: '.js', target: 'es2020', minify: 'terser' },
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legacy: { format: 'umd', ext: '.legacy.js', target: 'es2015', minify: 'terser' },
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esm: { format: 'es', ext: '.mjs', target: 'es2020', minify: 'terser' },
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}
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async function build(name, targetName, clean = false) {
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const projectDir = projects[name]
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const { version } = JSON.parse(fs.readFileSync(path.join(projectDir, 'package.json'), 'utf-8'))
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const distDir = path.join(projectDir, 'dist')
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const entryFile = path.join(projectDir, 'src/index.js')
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if (clean && fs.existsSync(distDir)) {
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fs.rmSync(distDir, { recursive: true, force: true })
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}
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const startTime = Date.now()
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const { format, ext, target, minify } = BUILD_FORMATS[targetName]
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const fileName = `${name}${ext}`
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const config = getViteBuildConfig({
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entry: entryFile,
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outDir: distDir,
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name: toPascalCase(name),
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format,
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fileName,
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minify,
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target,
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banner: getBanner(name, version),
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})
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// Terser options for all builds (preserve banner comments starting with /*!)
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const isLegacy = targetName === 'legacy'
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config.build.terserOptions = {
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ecma: isLegacy ? 5 : 2020,
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compress: { ecma: isLegacy ? 5 : 2020, comparisons: false, inline: 2 },
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mangle: { safari10: true },
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format: {
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ecma: isLegacy ? 5 : 2020,
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comments: /^!/,
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ascii_only: true,
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max_line_len: false, // No line length limit
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},
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}
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await viteBuild({ root: projectDir, ...config })
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const outFile = path.join(distDir, fileName)
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const size = (fs.statSync(outFile).size / 1024).toFixed(2)
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await cpy(outFile, compiledPath)
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console.log(`✨ Built@${targetName} ${name}@${version} Time@${Date.now() - startTime}ms Size@${size}kb`)
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}
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async function buildProject(name) {
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await build(name, 'main', true)
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await build(name, 'legacy')
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await build(name, 'esm')
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}
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async function runBuild() {
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if (process.argv.includes('all')) {
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for (const name of Object.keys(projects)) {
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await buildProject(name)
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}
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console.log('✅ Finished building all packages!')
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}
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else {
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const { value } = await prompts({
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type: 'select',
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name: 'value',
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message: 'Which project do you want to build?',
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choices: Object.keys(projects).map(name => ({ title: name, value: name })),
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})
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if (value)
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await buildProject(value)
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}
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}
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runBuild().catch((error) => {
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console.error('❌ Build failed:', error)
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process.exitCode = 1
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})
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