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feat: add danmuku plugin documentation and i18n setup guide - Created a new documentation file for the danmuku plugin with code examples. - Added a comprehensive guide for language settings (i18n) including default languages, importing languages, adding new languages, and modifying existing languages. - Included code snippets for initializing the Artplayer with different language settings. Add internationalization support for multiple languages in Artplayer - Introduced Arabic (ar), Czech (cs), Spanish (es), Persian (fa), French (fr), Indonesian (id), Polish (pl), Russian (ru), Turkish (tr), Vietnamese (vi), and Traditional Chinese (zh-tw) translations. - Created corresponding JavaScript and ES module files for each language containing translated strings for player controls and settings. - Added a new documentation file for language settings in the project. feat: add initial implementation of start option page with interactive code execution buttons feat: add danmuku plugin documentation and i18n setup guide - Created a new documentation file for the danmuku plugin, providing code examples for usage. - Added a comprehensive guide for language settings, including default languages, importing languages, adding new languages, and modifying existing languages. - Included code snippets for initializing the Artplayer with different language settings and importing language files. refactor: update danmuku worker implementation and remove unused i18n files - Changed the way the Danmuku class creates a Web Worker by using a worker loader instead of creating a blob. - Removed Arabic, Czech, Spanish, Persian, French, Indonesian, Polish, Russian, Turkish, Vietnamese, and Traditional Chinese i18n files as they are no longer needed. - Updated the Vite build configuration to disable banners for inline workers and added a plugin to remove worker banners from generated code. feat: add danmuku plugin and i18n setup documentation - Created a new documentation file for the danmuku plugin, providing code examples for usage. - Added a new documentation file for language settings (i18n), detailing how to set default languages, import languages, and add new languages. - Included code snippets for initializing the Artplayer with different language settings and examples for modifying existing languages. feat: add danmuku plugin and i18n setup documentation - Created a new documentation file for the danmuku plugin with code examples. - Added a new documentation file for language settings (i18n) including import instructions and examples for setting default and custom languages. - Updated the i18n documentation to include details on adding and modifying languages. feat: add danmuku plugin and i18n setup documentation - Created a new JavaScript file for the danmuku plugin documentation with multiple code execution buttons. - Added a new JavaScript file for i18n (internationalization) setup documentation, including instructions for language settings, importing languages, and modifying language options. - Included examples for setting default languages and adding new languages in the i18n documentation. Refactor code structure for improved readability and maintainability
8 lines
2.2 KiB
JavaScript
8 lines
2.2 KiB
JavaScript
/*!
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* artplayer-proxy-canvas.js v1.0.1
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* Github: https://github.com/zhw2590582/ArtPlayer
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* (c) 2017-2026 Harvey Zhao
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* Released under the MIT License.
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*/
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!function(e,t){"object"===typeof exports&&"undefined"!==typeof module?module.exports=t():"function"==typeof define&&define.amd?(t.ArtplayerProxyCanvas=t(),define(function(){return t.ArtplayerProxyCanvas})):(e="undefined"!==typeof globalThis?globalThis:e||self).ArtplayerProxyCanvas=t()}(this,function(){"use strict";var e=(e,t,n)=>new Promise((i,o)=>{var r=e=>{try{c(n.next(e))}catch(t){o(t)}},a=e=>{try{c(n.throw(e))}catch(t){o(t)}},c=e=>e.done?i(e.value):Promise.resolve(e.value).then(r,a);c((n=n.apply(e,t)).next())});function t(t){return n=>{const{constructor:i}=n,{createElement:o}=i.utils,r=o("canvas"),a=o("video"),c=r.getContext("2d");let d=null;const l={};for(const e in r)"function"===typeof r[e]&&(l[e]=r[e].bind(r));for(const e in a)e in r||Object.defineProperty(r,e,{get(){const t=a[e];return"function"===typeof t?t.bind(a):t},set(t){a[e]=t},configurable:!0,enumerable:!0});for(const e in l)r[e]=function(...t){return e in l?l[e](...t):a[e](...t)};return function(){const{events:e}=i.config;setTimeout(()=>{e.forEach(e=>{n.proxy(a,e,e=>{n.emit(`video:${e.type}`,e)})})})}(),n.on("video:loadedmetadata",()=>{r.width=a.videoWidth,r.height=a.videoHeight}),n.on("video:play",()=>{cancelAnimationFrame(d),u()}),n.on("video:pause",()=>{cancelAnimationFrame(d)}),n.on("resize",()=>{!function(){var e;const t=null==(e=n.template)?void 0:e.$player;if(!t||n.option.autoSize)return;const i=a.videoWidth/a.videoHeight,o=t.clientWidth,c=t.clientHeight;let d,l;o/c>i?(l=c,d=l*i):(d=o,l=d/i),r.width=d,r.height=l;const s=(o-d)/2,u=(c-l)/2;Object.assign(r.style,{padding:`${u}px ${s}px`})}(),s()}),n.on("destroy",()=>{cancelAnimationFrame(d)}),r;function s(){return e(this,null,function*(){try{if("undefined"!==typeof createImageBitmap){const e=yield createImageBitmap(a);c.drawImage(e,0,0,r.width,r.height),e.close()}else c.drawImage(a,0,0,r.width,r.height);t&&t(c,a),n.emit("artplayerProxyCanvas:draw",c,a)}catch(e){n.emit("artplayerProxyCanvas:error",e)}})}function u(){return e(this,null,function*(){yield s(),d=requestAnimationFrame(u)})}}}return"undefined"!==typeof window&&(window.artplayerProxyCanvas=t),t});
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