Files
ArtPlayer/docs/compiled/artplayer-plugin-ambilight.mjs
T
Harvey Zhao 699bf09577 feat: update changelog with Parcel to Vite refactor
feat: add danmuku plugin documentation and i18n setup guide

- Created a new documentation file for the danmuku plugin with code examples.
- Added a comprehensive guide for language settings (i18n) including default languages, importing languages, adding new languages, and modifying existing languages.
- Included code snippets for initializing the Artplayer with different language settings.

Add internationalization support for multiple languages in Artplayer

- Introduced Arabic (ar), Czech (cs), Spanish (es), Persian (fa), French (fr), Indonesian (id), Polish (pl), Russian (ru), Turkish (tr), Vietnamese (vi), and Traditional Chinese (zh-tw) translations.
- Created corresponding JavaScript and ES module files for each language containing translated strings for player controls and settings.
- Added a new documentation file for language settings in the project.

feat: add initial implementation of start option page with interactive code execution buttons

feat: add danmuku plugin documentation and i18n setup guide

- Created a new documentation file for the danmuku plugin, providing code examples for usage.
- Added a comprehensive guide for language settings, including default languages, importing languages, adding new languages, and modifying existing languages.
- Included code snippets for initializing the Artplayer with different language settings and importing language files.

refactor: update danmuku worker implementation and remove unused i18n files

- Changed the way the Danmuku class creates a Web Worker by using a worker loader instead of creating a blob.
- Removed Arabic, Czech, Spanish, Persian, French, Indonesian, Polish, Russian, Turkish, Vietnamese, and Traditional Chinese i18n files as they are no longer needed.
- Updated the Vite build configuration to disable banners for inline workers and added a plugin to remove worker banners from generated code.

feat: add danmuku plugin and i18n setup documentation

- Created a new documentation file for the danmuku plugin, providing code examples for usage.
- Added a new documentation file for language settings (i18n), detailing how to set default languages, import languages, and add new languages.
- Included code snippets for initializing the Artplayer with different language settings and examples for modifying existing languages.

feat: add danmuku plugin and i18n setup documentation

- Created a new documentation file for the danmuku plugin with code examples.
- Added a new documentation file for language settings (i18n) including import instructions and examples for setting default and custom languages.
- Updated the i18n documentation to include details on adding and modifying languages.

feat: add danmuku plugin and i18n setup documentation

- Created a new JavaScript file for the danmuku plugin documentation with multiple code execution buttons.
- Added a new JavaScript file for i18n (internationalization) setup documentation, including instructions for language settings, importing languages, and modifying language options.
- Included examples for setting default languages and adding new languages in the i18n documentation.

Refactor code structure for improved readability and maintainability
2026-03-07 15:21:34 +08:00

108 lines
3.3 KiB
JavaScript

/*!
* artplayer-plugin-ambilight.js v1.0.1
* Github: https://github.com/zhw2590582/ArtPlayer
* (c) 2017-2026 Harvey Zhao
* Released under the MIT License.
*/
function artplayerPluginAmbilight(option = {}) {
return (art) => {
const { $video } = art.template;
const { createElement, addClass, setStyles } = art.constructor.utils;
const { blur = "50px", opacity = 0.5, frequency = 10, duration = 0.3 } = option;
const $ambilight = createElement("div");
const gridItems = createGridItems($ambilight);
setupAmbilight($ambilight, $video);
setupGridItems(gridItems, blur, opacity, duration);
const updateColors = createColorUpdater($video, gridItems, frequency);
let animationFrameId = null;
function start() {
if (!animationFrameId) {
updateColors();
}
}
function stop() {
if (animationFrameId) {
cancelAnimationFrame(animationFrameId);
animationFrameId = null;
}
}
art.on("ready", start);
art.on("destroy", stop);
return {
name: "artplayerPluginAmbilight",
start,
stop
};
function createGridItems($ambilight2) {
$ambilight2.innerHTML = Array.from({ length: 9 }).fill("<div></div>").join("");
return Array.from($ambilight2.children);
}
function setupAmbilight($ambilight2, $video2) {
addClass($ambilight2, "artplayer-plugin-ambilight");
$video2.parentNode.insertBefore($ambilight2, $video2);
setStyles($ambilight2, {
position: "absolute",
top: 0,
left: 0,
zIndex: 9,
inset: 0,
display: "grid",
gridTemplateColumns: "1fr 1fr 1fr",
gridTemplateRows: "1fr 1fr 1fr"
});
}
function setupGridItems(gridItems2, blur2, opacity2, duration2) {
gridItems2.forEach(($item) => {
setStyles($item, {
opacity: opacity2,
filter: `blur(${blur2})`,
transition: `background-color ${duration2}s ease`
});
});
}
function createColorUpdater($video2, gridItems2, frequency2) {
const canvas = createElement("canvas");
const ctx = canvas.getContext("2d");
canvas.width = 3;
canvas.height = 3;
function getAverageColor(x, y, w, h) {
ctx.drawImage($video2, x, y, w, h, 0, 0, 1, 1);
const [r, g, b] = ctx.getImageData(0, 0, 1, 1).data;
return `rgb(${r}, ${g}, ${b})`;
}
let lastUpdateTime = 0;
return function updateColors2() {
const now = performance.now();
if (now - lastUpdateTime < 1e3 / frequency2 || !art.playing) {
animationFrameId = requestAnimationFrame(updateColors2);
return;
}
lastUpdateTime = now;
const w = $video2.videoWidth / 3;
const h = $video2.videoHeight / 3;
const colors = [
[0, 0],
[w, 0],
[2 * w, 0],
[0, h],
[w, h],
[2 * w, h],
[0, 2 * h],
[w, 2 * h],
[2 * w, 2 * h]
].map(([x, y]) => getAverageColor(x, y, w, h));
gridItems2.forEach(($item, index) => {
$item.style.backgroundColor = colors[index];
});
animationFrameId = requestAnimationFrame(updateColors2);
};
}
};
}
if (typeof window !== "undefined") {
window.artplayerPluginAmbilight = artplayerPluginAmbilight;
}
export {
artplayerPluginAmbilight as default
};