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feat: add danmuku plugin documentation and i18n setup guide - Created a new documentation file for the danmuku plugin with code examples. - Added a comprehensive guide for language settings (i18n) including default languages, importing languages, adding new languages, and modifying existing languages. - Included code snippets for initializing the Artplayer with different language settings. Add internationalization support for multiple languages in Artplayer - Introduced Arabic (ar), Czech (cs), Spanish (es), Persian (fa), French (fr), Indonesian (id), Polish (pl), Russian (ru), Turkish (tr), Vietnamese (vi), and Traditional Chinese (zh-tw) translations. - Created corresponding JavaScript and ES module files for each language containing translated strings for player controls and settings. - Added a new documentation file for language settings in the project. feat: add initial implementation of start option page with interactive code execution buttons feat: add danmuku plugin documentation and i18n setup guide - Created a new documentation file for the danmuku plugin, providing code examples for usage. - Added a comprehensive guide for language settings, including default languages, importing languages, adding new languages, and modifying existing languages. - Included code snippets for initializing the Artplayer with different language settings and importing language files. refactor: update danmuku worker implementation and remove unused i18n files - Changed the way the Danmuku class creates a Web Worker by using a worker loader instead of creating a blob. - Removed Arabic, Czech, Spanish, Persian, French, Indonesian, Polish, Russian, Turkish, Vietnamese, and Traditional Chinese i18n files as they are no longer needed. - Updated the Vite build configuration to disable banners for inline workers and added a plugin to remove worker banners from generated code. feat: add danmuku plugin and i18n setup documentation - Created a new documentation file for the danmuku plugin, providing code examples for usage. - Added a new documentation file for language settings (i18n), detailing how to set default languages, import languages, and add new languages. - Included code snippets for initializing the Artplayer with different language settings and examples for modifying existing languages. feat: add danmuku plugin and i18n setup documentation - Created a new documentation file for the danmuku plugin with code examples. - Added a new documentation file for language settings (i18n) including import instructions and examples for setting default and custom languages. - Updated the i18n documentation to include details on adding and modifying languages. feat: add danmuku plugin and i18n setup documentation - Created a new JavaScript file for the danmuku plugin documentation with multiple code execution buttons. - Added a new JavaScript file for i18n (internationalization) setup documentation, including instructions for language settings, importing languages, and modifying language options. - Included examples for setting default languages and adding new languages in the i18n documentation. Refactor code structure for improved readability and maintainability
8 lines
1.9 KiB
JavaScript
8 lines
1.9 KiB
JavaScript
/*!
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* artplayer-proxy-canvas.js v1.0.1
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* Github: https://github.com/zhw2590582/ArtPlayer
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* (c) 2017-2026 Harvey Zhao
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* Released under the MIT License.
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*/
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!function(e,t){"object"===typeof exports&&"undefined"!==typeof module?module.exports=t():"function"==typeof define&&define.amd?(t.ArtplayerProxyCanvas=t(),define(function(){return t.ArtplayerProxyCanvas})):(e="undefined"!==typeof globalThis?globalThis:e||self).ArtplayerProxyCanvas=t()}(this,function(){"use strict";function e(e){return t=>{const{constructor:n}=t,{createElement:i}=n.utils,o=i("canvas"),a=i("video"),r=o.getContext("2d");let c=null;const d={};for(const e in o)"function"===typeof o[e]&&(d[e]=o[e].bind(o));for(const e in a)e in o||Object.defineProperty(o,e,{get(){const t=a[e];return"function"===typeof t?t.bind(a):t},set(t){a[e]=t},configurable:!0,enumerable:!0});for(const e in d)o[e]=function(...t){return e in d?d[e](...t):a[e](...t)};return function(){const{events:e}=n.config;setTimeout(()=>{e.forEach(e=>{t.proxy(a,e,e=>{t.emit(`video:${e.type}`,e)})})})}(),t.on("video:loadedmetadata",()=>{o.width=a.videoWidth,o.height=a.videoHeight}),t.on("video:play",()=>{cancelAnimationFrame(c),f()}),t.on("video:pause",()=>{cancelAnimationFrame(c)}),t.on("resize",()=>{!function(){const e=t.template?.$player;if(!e||t.option.autoSize)return;const n=a.videoWidth/a.videoHeight,i=e.clientWidth,r=e.clientHeight;let c,d;i/r>n?(d=r,c=d*n):(c=i,d=c/n),o.width=c,o.height=d;const s=(i-c)/2,f=(r-d)/2;Object.assign(o.style,{padding:`${f}px ${s}px`})}(),s()}),t.on("destroy",()=>{cancelAnimationFrame(c)}),o;async function s(){try{if("undefined"!==typeof createImageBitmap){const e=await createImageBitmap(a);r.drawImage(e,0,0,o.width,o.height),e.close()}else r.drawImage(a,0,0,o.width,o.height);e&&e(r,a),t.emit("artplayerProxyCanvas:draw",r,a)}catch(n){t.emit("artplayerProxyCanvas:error",n)}}async function f(){await s(),c=requestAnimationFrame(f)}}}return"undefined"!==typeof window&&(window.artplayerProxyCanvas=e),e});
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