Static Properties
Here, static properties refer to the first-level properties attached to the constructor, which are rarely used.
instances
Returns an array of all player instances. This property can be useful when you need to manage multiple players simultaneously.
console.info([...Artplayer.instances]);
var art = new Artplayer({
container: '.artplayer-app',
url: '/assets/sample/video.mp4',
});
console.info([...Artplayer.instances]);version
Returns the version information of the player.
console.info(Artplayer.version);env
Returns the environment variables of the player.
console.info(Artplayer.env);build
Returns the build timestamp of the player.
console.info(Artplayer.build);config
Returns the default configuration for videos.
console.info(Artplayer.config);utils
Returns the collection of utility functions for the player.
console.info(Artplayer.utils);For all utility functions, please refer to the following address:
scheme
Returns the validation schema for player options.
console.info(Artplayer.scheme);Emitter
Returns the constructor of the event emitter.
console.info(Artplayer.Emitter);validator
Returns the validation function for options.
console.info(Artplayer.validator);kindOf
Returns the type detection utility function.
console.info(Artplayer.kindOf);html
Returns the html string required by the player.
console.info(Artplayer.html);This is the current version's static base markup, including required classes and media/control nodes, not a snapshot of an instance's current DOM. When reusing preinserted markup through useSSR: true, keep its complete structure and version aligned. The option does not make construction work outside a browser. Actual template instances have no html member; the historical root type retains that member for compatibility, but it does not replace the static entry.
option
Returns the default options of the player.
console.info(Artplayer.option);