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Instance Events ​

Player events are divided into two types: native events (prefixed with video:) and custom events.

Listen to an event:

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('video:canplay', () => {
    console.info('video:canplay');
});

Listen to an event only once:

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.once('video:canplay', () => {
    console.info('video:canplay');
});

Manually trigger an event:

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.emit('focus');

Remove an event listener:

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

const onReady = () => {
    console.info('ready');
    art.off('ready', onReady);
}

art.on('ready', onReady);

For a complete list of events, please refer to:

artplayer/types/events.d.ts

ready ​

Triggered when the player is ready for the first time

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('ready', () => {
    console.info('ready');
});

restart ​

Triggered when the player switches URL and becomes playable

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('ready', () => {
    art.url = '/assets/sample/video.mp4'
});

art.on('restart', (url) => {
    console.info('restart', url);
});

pause ​

Triggered when the player is paused

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('pause', () => {
    console.info('pause');
});

play ​

Triggered when the player starts playing

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('play', () => {
    console.info('play');
});

hotkey ​

Triggered when a hotkey is pressed on the player

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('hotkey', (event) => {
    console.info('hotkey', event);
});

destroy ​

Triggered when the player is destroyed

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('ready', () => {
    art.destroy();
});

art.on('destroy', () => {
    console.info('destroy');
});

focus ​

Triggered when the player gains focus

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('focus', (event) => {
    console.info('focus', event);
});

blur ​

Triggered when the player loses focus

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('blur', (event) => {
    console.info('blur', event);
});

dblclick ​

Triggered when the player is double-clicked

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('dblclick', (event) => {
    console.info('dblclick', event);
});

click ​

Triggered when the player is clicked

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('click', (event) => {
    console.info('click', event);
});

error ​

Triggered when an error occurs while loading the video

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/404.mp4',
});

art.on('error', (error, reconnectTime) => {
    console.info(error, reconnectTime);
});

## `hover`

Triggered when the mouse enters or leaves the player

<div className="run-code">▶ Run Code</div>

```js{6}
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('hover', (state, event) => {
    console.info('hover', state, event);
});

mousemove ​

Triggered when the mouse moves over the player

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('mousemove', (event) => {
    console.info('mousemove', event);
});

resize ​

Triggered when the player's dimensions change

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('resize', () => {
    console.info('resize');
});

view ​

Triggered when the player enters or leaves the viewport

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('view', (state) => {
    console.info('view', state);
});

lock ​

Triggered when the lock state changes on mobile devices

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    lock: true,
});

art.on('lock', (state) => {
    console.info('lock', state);
});

aspectRatio ​

Triggered when the player's aspect ratio changes

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    aspectRatio: true,
    setting: true,
});

art.on('aspectRatio', (aspectRatio) => {
    console.info('aspectRatio', aspectRatio);
});

autoHeight ​

Triggered when the player automatically adjusts its height

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('ready', () => {
    art.autoHeight();
});

art.on('autoHeight', (height) => {
    console.info('autoHeight', height);
});

autoSize ​

Triggered when the player automatically adjusts its size

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    autoSize: true,
});

art.on('autoSize', () => {
    console.info('autoSize');
});

flip ​

Triggered when the player is flipped

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    flip: true,
    setting: true,
});

art.on('flip', (flip) => {
    console.info('flip', flip);
});

fullscreen ​

Triggered when the player enters or exits window fullscreen mode

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    fullscreen: true,
});

art.on('fullscreen', (state) => {
    console.info('fullscreen', state);
});

fullscreenError ​

Triggered when a window fullscreen error occurs

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('ready', () => {
	art.fullscreen = true;
});

art.on('fullscreenError', (event) => {
    console.info('fullscreenError', event);
});

fullscreenWeb ​

Triggered when the player enters or exits web fullscreen mode

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    fullscreenWeb: true,
});

art.on('fullscreenWeb', (state) => {
    console.info('fullscreenWeb', state);
});

mini ​

Triggered when the player enters or exits mini mode

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('ready', () => {
    art.mini = true;
});

art.on('mini', (state) => {
    console.info('mini', state);
});

pip ​

Triggered when the player enters or exits picture-in-picture mode

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    pip: true,
});

art.on('pip', (state) => {
    console.info('pip', state);
});

## `screenshot`

Triggered when the player captures a screenshot

<div className="run-code">▶ Run Code</div>

```js{7}
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    screenshot: true,
});

art.on('screenshot', (dataUri) => {
    console.info('screenshot', dataUri);
});

seek ​

Triggered when the player performs a time seek

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('seek', (currentTime) => {
    console.info('seek', currentTime);
});

subtitleOffset ​

Triggered when subtitle offset changes in the player

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    subtitleOffset: true,
    subtitle: {
        url: '/assets/sample/subtitle.srt',
    },
    setting: true,
});

art.on('subtitleOffset', (offset) => {
    console.info('subtitleOffset', offset);
});

subtitleBeforeUpdate ​

Triggered before subtitles are updated

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    subtitle: {
        url: '/assets/sample/subtitle.srt',
    },
});

art.on('subtitleBeforeUpdate', (cues) => {
    console.info('subtitleBeforeUpdate', cues);
});

subtitleAfterUpdate ​

Triggered after subtitles are updated

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    subtitle: {
        url: '/assets/sample/subtitle.srt',
    },
});

art.on('subtitleAfterUpdate', (cues) => {
    console.info('subtitleAfterUpdate', cues);
});

subtitleLoad ​

Triggered when subtitles are loaded

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    subtitle: {
        url: '/assets/sample/subtitle.srt',
    },
});

art.on('subtitleLoad', (option, cues) => {
    console.info('subtitleLoad', cues, option);
});

info ​

Triggered when the info panel is shown or hidden

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('info', (state) => {
    console.log(state);
});

layer ​

Triggered when custom layers are shown or hidden

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('layer', (state) => {
    console.log(state);
});

loading ​

Triggered when the loader is shown or hidden

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('loading', (state) => {
    console.log(state);
});

mask ​

Triggered when the mask layer is shown or hidden

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('mask', (state) => {
    console.log(state);
});

subtitle ​

Triggered when the subtitle layer is shown or hidden

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('subtitle', (state) => {
    console.log(state);
});

contextmenu ​

Triggered when the context menu is shown or hidden

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('contextmenu', (state) => {
    console.log(state);
});

control ​

Triggered when the controls are shown or hidden

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('control', (state) => {
    console.log(state);
});

setting ​

Triggered when the settings panel is shown or hidden

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
    setting: true,
});

art.on('setting', (state) => {
    console.log(state);
});

## `muted`

Triggered when the mute state changes

<div className="run-code">▶ Run Code</div>

```js{6}
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('muted', (state) => {
    console.log(state);
});

keydown ​

Listens for keydown events from the document

▶ Run Code
js
var art = new Artplayer({
    container: '.artplayer-app',
    url: '/assets/sample/video.mp4',
});

art.on('keydown', (event) => {
    console.log(event.code);
});

video:canplay ​

The browser can start playing the media, but estimates there isn't enough data to play through to the end without having to stop for further buffering

video:canplaythrough ​

The browser estimates it can play the media through to the end without stopping to buffer content

video:complete ​

OfflineAudioContext rendering is complete

video:durationchange ​

Triggered when the value of the duration property changes

video:emptied ​

The media has become empty; for example, this event is sent when the media has already been loaded (or partially loaded), and the load() method is called to reload it

video:ended ​

Playback has stopped because the media has reached its end point

video:error ​

An error occurred while fetching media data, or the resource type is not a supported media format

video:loadeddata ​

The first frame of the media has finished loading

video:loadedmetadata ​

Metadata has been loaded

video:pause ​

Playback has been paused

video:play ​

Playback has begun

video:playing ​

Playback is ready to start after having been paused or delayed due to lack of data

video:progress ​

Periodically triggered while the browser is loading the resource

video:ratechange ​

The playback rate has changed

video:seeked ​

A seek operation has completed

video:seeking ​

A seek operation has begun

video:stalled ​

The user agent is trying to fetch media data, but data is unexpectedly not forthcoming

video:suspend ​

Media data loading has been suspended

video:timeupdate ​

The time indicated by the currentTime attribute has been updated

video:volumechange ​

The volume has changed

video:waiting ​

Playback has stopped due to temporary lack of data