import process from 'node:process' import { hash } from '../../refactor/scripts/releases.mjs' import { browserCandidate } from '../helpers/browser-candidate.js' import { expect, test } from './fixtures.js' const { code, provenance } = await browserCandidate('artplayer-plugin-jassub', process.env.ARTPLAYER_JASSUB_ARTIFACT) const artifact = provenance.file || 'source-build' test.beforeEach(async ({ browserName }, testInfo) => { await testInfo.attach('jassub-selected-input', { contentType: 'application/json', body: JSON.stringify({ browserName, provenance }) }) }) const subtitle = `[Script Info] ScriptType: v4.00+ PlayResX: 640 PlayResY: 360 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, OutlineColour, BackColour, Bold, Italic, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Liberation Sans,40,&H0000FF00,&H00000000,&H00000000,0,0,1,0,0,2,10,10,10,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:02:00.00,Default,,0,0,0,,Resource recovery subtitle ` test('JASSUB closes the entire bitmap batch after a native draw failure and renders the next frame', async ({ page }, testInfo) => { await page.goto('/test/player.html?core=candidate') await page.addScriptTag({ content: code }) await page.evaluate(() => window.createPlayer('/assets/sample/steve-jobs.mp4')) await page.locator('#play').click() try { await page.evaluate((subtitle) => { const register = window.artplayerPluginJassub.default || window.artplayerPluginJassub window.art.plugins.add(register({ offscreenRender: false, asyncRender: true, workerUrl: '/assets/jassub/jassub-worker.js', wasmUrl: '/assets/jassub/jassub-worker.wasm', modernWasmUrl: '/assets/jassub/jassub-worker-modern.wasm', availableFonts: { 'liberation sans': '/assets/jassub/default.woff2' }, fonts: ['/assets/jassub/default.woff2'], subContent: subtitle, })) const { instance } = window.art.plugins.artplayerPluginJassub const probe = window.bitmapFailureProbe = { instance, held: [], holding: true, errors: [] } instance.addEventListener('error', event => probe.errors.push(String(event.error))) probe.dispatch = instance._worker.onmessage instance._worker.onmessage = (event) => { if (probe.holding && event.data.target === 'render' && event.data.images.some(item => item.image instanceof ImageBitmap)) probe.held.push(event) else probe.dispatch(event) } }, subtitle) await expect.poll(() => page.evaluate(() => window.bitmapFailureProbe.held.length)).toBeGreaterThan(0) const evidence = await page.evaluate(async () => { const probe = window.bitmapFailureProbe window.art.video.pause() const event = probe.held.shift() const first = event.data.images.find(item => item.image instanceof ImageBitmap) const copies = await Promise.all([createImageBitmap(first.image), createImageBitmap(first.image)]) for (const item of event.data.images) { if (item !== first) item.image?.close?.() } event.data.images = [first, ...copies.map(image => ({ image, x: 0, y: 0 }))] const before = event.data.images.map(item => item.image.width) first.image.close() let failure try { probe.dispatch(event) } catch (error) { failure = { name: error.name, message: error.message } } const after = event.data.images.map(item => item.image.width) // Clean the failing historical candidate too, after recording its resource state. for (const item of event.data.images) item.image.close() for (const held of probe.held.splice(0)) { for (const item of held.data.images) item.image?.close?.() } probe.holding = false return { before, after, failure, asyncRender: event.data.asyncRender } }) await testInfo.attach('bitmap-failure', { contentType: 'application/json', body: JSON.stringify({ artifact, provenance, sha256: hash(code), evidence, limitation: 'Actual JASSUB Worker/WASM bitmap, plus two native bitmap copies. Deliberately closing the first bitmap injects a native draw error; this does not claim spontaneous Worker corruption or Firefox offscreen recovery.' }) }) expect(evidence.before.every(width => width > 0)).toBe(true) expect(evidence.asyncRender).toBe(true) expect(evidence.failure?.name).toBe('InvalidStateError') expect(evidence.after).toEqual([0, 0, 0]) // A busy renderer intentionally ignores resize(force); let its pending demand finish first. await expect.poll(() => page.evaluate(() => window.bitmapFailureProbe.instance.busy)).toBe(false) await page.evaluate(() => window.bitmapFailureProbe.instance.resize(0, 0, 0, 0, true)) await expect.poll(() => page.evaluate(() => { const { instance } = window.bitmapFailureProbe const pixels = instance._ctx.getImageData(0, 0, instance._canvas.width, instance._canvas.height).data let green = 0 for (let i = 0; i < pixels.length; i += 4) { if (pixels[i + 1] > 150 && pixels[i] < 100 && pixels[i + 2] < 100 && pixels[i + 3] > 100) green++ } return green })).toBeGreaterThan(100) expect(await page.evaluate(() => window.bitmapFailureProbe.errors)).toEqual([]) } finally { await page.evaluate(() => { for (const event of window.bitmapFailureProbe?.held || []) { for (const item of event.data.images) item.image?.close?.() } window.art?.destroy(false) }) } })