Remove options section from README for clarity
Add 'waiting' event emission during seeking in mediabunnyEngine
This change emits a 'waiting' event when the seeking process begins,
improving the event handling and allowing for better synchronization
during media playback.
fix(audioEngine): adjust audio context suspension timing for improved playback responsiveness
refactor(mediabunnyVideoShim): remove redundant width and height getters; enhance poster setter and add setAttribute method
feat: initialize artplayer-proxy-mediabunny with essential files and structure
feat: implement audio and video engines for mediabunny integration
- Added audioEngine.js to handle audio playback using MediaBunny.
- Created mediabunnyEngine.js to manage both audio and video playback.
- Implemented videoEngine.js for rendering video on a canvas.
- Introduced canvasProxy.js to create a canvas element and manage its methods.
- Developed mediabunnyVideoShim.js to bridge ArtPlayer and MediaBunny functionalities.
- Added videoEvents.js for custom event handling related to video playback.
- Included a utility function clamp.js for value clamping.
feat: add playback rate control to audio and video engines
- Introduced playback rate management in the audio engine, allowing dynamic adjustment of playback speed.
- Updated the mediabunny engine to expose the new setPlaybackRate method.
- Enhanced the mediabunny video shim to support playback rate adjustments, including getter and setter for playbackRate.
- Added event emission for rate changes to ensure proper handling in the application.
Enhance audio engine and video shim functionality
- Added a check to ensure the audio context is initialized before playing audio in the audio engine.
- Introduced a new 'playing' getter in the video shim to accurately reflect the playback state, indicating when the video is neither paused nor ended.
Refactor audio context initialization to handle errors and remove async/await
- Changed `ensureAudioContext` from async to synchronous to simplify error handling.
- Added a try-catch block to handle potential errors when creating the AudioContext with a specified sample rate.
- Updated calls to `ensureAudioContext` to remove unnecessary await statements.
Enhance Mediabunny Engine and Video Shim with State Management and Error Handling
- Added readyState, networkState, and error properties to the Mediabunny Engine for better state management.
- Implemented error handling during media loading, emitting appropriate events on error.
- Updated the Video Engine to emit a 'timeupdate' event for better synchronization.
- Extended the Mediabunny Video Shim to expose new properties (readyState, networkState, error) and methods for improved functionality.
- Added seekable property to the Video Shim to provide seekable range based on media duration.
- Implemented additional properties and methods in the Video Shim for autoplay, loop, controls, currentSrc, poster, preload, defaultMuted, and defaultPlaybackRate.
- Enhanced requestVideoFrameCallback and cancelVideoFrameCallback methods for better frame handling.
refactor: streamline audio and video engine implementations
- Updated audioEngine.js to improve readability and maintainability by using consistent formatting and simplifying function structures.
- Refactored mediabunnyEngine.js to enhance clarity and ensure consistent coding style.
- Enhanced videoEngine.js with improved async handling and clearer function definitions.
- Modified canvasProxy.js to maintain consistent formatting and improve readability.
- Updated mediabunnyVideoShim.js to streamline event handling and improve clarity.
- Refactored videoEvents.js for better readability and consistency in event listener management.
- Simplified clamp.js for improved readability.
feat: enhance audio and video loading with metadata callbacks
- Updated audioEngine to accept an optional onMetadata callback in the load function, which is triggered upon loading completion.
- Modified mediabunnyEngine to handle video and audio loading concurrently, emitting loadedmetadata and durationchange events only when both are ready.
- Enhanced videoEngine to include an onMetadata callback in the load function, ensuring metadata events are emitted appropriately.
- Implemented a throttling mechanism for the timeupdate event in videoEngine to reduce event emissions and improve performance.
feat: add seeking state and played property to mediabunny engine and video shim
- Introduced a `_seeking` state in the mediabunny engine to track seek operations.
- Emitted 'seeking' and 'seeked' events during seek operations.
- Added a `seeking` getter to expose the seeking state.
- Implemented a `played` property in the video shim to provide playback range information.
- Added `width` and `height` getters to the video shim for better video dimension access.
- Enhanced cross-origin handling in the video shim.
feat(audioEngine): enhance audio playback management with starvation detection
- Added an event emitter to notify when the audio context is waiting.
- Implemented a starvation check that suspends the audio context if playback is delayed.
- Introduced a mechanism to track the latest scheduled end time of audio buffers.
- Updated the handling of audio buffer playback to ensure proper state transitions.
refactor: remove unnecessary comments and streamline code in audio, video, and mediabunny engines
feat: add resize functionality to canvas proxy and update type definitions
- Implemented a resize function in canvasProxy.js to adjust canvas size based on player dimensions and video metadata.
- Updated TypeScript definitions for artplayer-proxy-mediabunny to include option and result types.
- Modified build-ts script to include all plugin type definitions.
- Added TypeScript definitions for artplayer-proxy-canvas and artplayer-proxy-mediabunny.
refactor: remove unused properties from Artplayer instance and make option parameter optional in artplayerProxyCanvas type definition
Enhance Mediabunny and Video Engine functionality
- Added event listener for 'ended' event in mediabunnyEngine to handle playback state.
- Modified seek function to check if playback should resume after seeking.
- Reset canvas dimensions to zero in videoEngine when video track is not available or cannot be decoded.
- Ensured canvas is cleared when video track is invalid to prevent rendering issues.
Emit 'waiting' event during loadstart in mediabunnyEngine
Refactor event emission in mediabunnyEngine and add sleep utility function
- Changed the event emission for 'loadstart' to be asynchronous using setTimeout.
- Introduced a new utility function 'sleep' to facilitate delayed execution in promises.
feat: enhance mediabunny proxy with new options and source handling
- Added options for event delay, load timeout, timeupdate interval, AV sync tolerance, poster, and source in README.
- Implemented source normalization in audio and video engines to support URL, Blob, and ReadableStream.
- Updated mediabunny engine to handle new options and improve load handling with timeout and error management.
- Enhanced video engine to draw a poster when no video source is available and manage playback rate.
- Modified shim to accept source option and integrate with the new engine options.
- Updated TypeScript definitions to reflect new options and source types.
feat: add dropLateFrames option to video and mediabunny engines
- Introduced dropLateFrames option in mediabunnyEngine and videoEngine to control frame dropping behavior.
- Updated videoEngine logic to handle frame rendering based on the dropLateFrames setting.
- Added type definition for dropLateFrames in TypeScript declaration file.
fix: delay loadstart event emission to ensure proper event handling
The 'loadstart' event emission is now wrapped in a setTimeout to ensure it is triggered after the current call stack is cleared. This change aims to improve the timing of event emissions and prevent potential issues with event handling in the mediabunny engine.
feat: add preflight range check and drop late frames option
- Updated README.md to include new options: dropLateFrames and preflightRange.
- Enhanced mediabunnyEngine to support new options with default values.
- Implemented preflight function in videoEngine to check server support for Range requests.
- Adjusted videoEngine to utilize preflight check before loading media.
- Updated TypeScript definitions to include preflightRange option.
Remove aspectRatio option from Artplayer configuration
Update README and mediabunny example URL for consistency
Refactor code structure for improved readability and maintainability
Update dependencies and fix play/seek state management in mediabunnyEngine
Refactor code structure for improved readability and maintainability
fix(types): update export syntax and formatting in TypeScript declaration files
Remove options section from README for clarity
Add 'waiting' event emission during seeking in mediabunnyEngine
This change emits a 'waiting' event when the seeking process begins,
improving the event handling and allowing for better synchronization
during media playback.
fix(audioEngine): adjust audio context suspension timing for improved playback responsiveness
refactor(mediabunnyVideoShim): remove redundant width and height getters; enhance poster setter and add setAttribute method
feat: initialize artplayer-proxy-mediabunny with essential files and structure
feat: implement audio and video engines for mediabunny integration
- Added audioEngine.js to handle audio playback using MediaBunny.
- Created mediabunnyEngine.js to manage both audio and video playback.
- Implemented videoEngine.js for rendering video on a canvas.
- Introduced canvasProxy.js to create a canvas element and manage its methods.
- Developed mediabunnyVideoShim.js to bridge ArtPlayer and MediaBunny functionalities.
- Added videoEvents.js for custom event handling related to video playback.
- Included a utility function clamp.js for value clamping.
feat: add playback rate control to audio and video engines
- Introduced playback rate management in the audio engine, allowing dynamic adjustment of playback speed.
- Updated the mediabunny engine to expose the new setPlaybackRate method.
- Enhanced the mediabunny video shim to support playback rate adjustments, including getter and setter for playbackRate.
- Added event emission for rate changes to ensure proper handling in the application.
Enhance audio engine and video shim functionality
- Added a check to ensure the audio context is initialized before playing audio in the audio engine.
- Introduced a new 'playing' getter in the video shim to accurately reflect the playback state, indicating when the video is neither paused nor ended.
Refactor audio context initialization to handle errors and remove async/await
- Changed `ensureAudioContext` from async to synchronous to simplify error handling.
- Added a try-catch block to handle potential errors when creating the AudioContext with a specified sample rate.
- Updated calls to `ensureAudioContext` to remove unnecessary await statements.
Enhance Mediabunny Engine and Video Shim with State Management and Error Handling
- Added readyState, networkState, and error properties to the Mediabunny Engine for better state management.
- Implemented error handling during media loading, emitting appropriate events on error.
- Updated the Video Engine to emit a 'timeupdate' event for better synchronization.
- Extended the Mediabunny Video Shim to expose new properties (readyState, networkState, error) and methods for improved functionality.
- Added seekable property to the Video Shim to provide seekable range based on media duration.
- Implemented additional properties and methods in the Video Shim for autoplay, loop, controls, currentSrc, poster, preload, defaultMuted, and defaultPlaybackRate.
- Enhanced requestVideoFrameCallback and cancelVideoFrameCallback methods for better frame handling.
refactor: streamline audio and video engine implementations
- Updated audioEngine.js to improve readability and maintainability by using consistent formatting and simplifying function structures.
- Refactored mediabunnyEngine.js to enhance clarity and ensure consistent coding style.
- Enhanced videoEngine.js with improved async handling and clearer function definitions.
- Modified canvasProxy.js to maintain consistent formatting and improve readability.
- Updated mediabunnyVideoShim.js to streamline event handling and improve clarity.
- Refactored videoEvents.js for better readability and consistency in event listener management.
- Simplified clamp.js for improved readability.
feat: enhance audio and video loading with metadata callbacks
- Updated audioEngine to accept an optional onMetadata callback in the load function, which is triggered upon loading completion.
- Modified mediabunnyEngine to handle video and audio loading concurrently, emitting loadedmetadata and durationchange events only when both are ready.
- Enhanced videoEngine to include an onMetadata callback in the load function, ensuring metadata events are emitted appropriately.
- Implemented a throttling mechanism for the timeupdate event in videoEngine to reduce event emissions and improve performance.
feat: add seeking state and played property to mediabunny engine and video shim
- Introduced a `_seeking` state in the mediabunny engine to track seek operations.
- Emitted 'seeking' and 'seeked' events during seek operations.
- Added a `seeking` getter to expose the seeking state.
- Implemented a `played` property in the video shim to provide playback range information.
- Added `width` and `height` getters to the video shim for better video dimension access.
- Enhanced cross-origin handling in the video shim.
feat(audioEngine): enhance audio playback management with starvation detection
- Added an event emitter to notify when the audio context is waiting.
- Implemented a starvation check that suspends the audio context if playback is delayed.
- Introduced a mechanism to track the latest scheduled end time of audio buffers.
- Updated the handling of audio buffer playback to ensure proper state transitions.
refactor: remove unnecessary comments and streamline code in audio, video, and mediabunny engines
feat: add resize functionality to canvas proxy and update type definitions
- Implemented a resize function in canvasProxy.js to adjust canvas size based on player dimensions and video metadata.
- Updated TypeScript definitions for artplayer-proxy-mediabunny to include option and result types.
- Modified build-ts script to include all plugin type definitions.
- Added TypeScript definitions for artplayer-proxy-canvas and artplayer-proxy-mediabunny.
refactor: remove unused properties from Artplayer instance and make option parameter optional in artplayerProxyCanvas type definition
Enhance Mediabunny and Video Engine functionality
- Added event listener for 'ended' event in mediabunnyEngine to handle playback state.
- Modified seek function to check if playback should resume after seeking.
- Reset canvas dimensions to zero in videoEngine when video track is not available or cannot be decoded.
- Ensured canvas is cleared when video track is invalid to prevent rendering issues.
Emit 'waiting' event during loadstart in mediabunnyEngine
Refactor event emission in mediabunnyEngine and add sleep utility function
- Changed the event emission for 'loadstart' to be asynchronous using setTimeout.
- Introduced a new utility function 'sleep' to facilitate delayed execution in promises.
feat: enhance mediabunny proxy with new options and source handling
- Added options for event delay, load timeout, timeupdate interval, AV sync tolerance, poster, and source in README.
- Implemented source normalization in audio and video engines to support URL, Blob, and ReadableStream.
- Updated mediabunny engine to handle new options and improve load handling with timeout and error management.
- Enhanced video engine to draw a poster when no video source is available and manage playback rate.
- Modified shim to accept source option and integrate with the new engine options.
- Updated TypeScript definitions to reflect new options and source types.
feat: add dropLateFrames option to video and mediabunny engines
- Introduced dropLateFrames option in mediabunnyEngine and videoEngine to control frame dropping behavior.
- Updated videoEngine logic to handle frame rendering based on the dropLateFrames setting.
- Added type definition for dropLateFrames in TypeScript declaration file.
fix: delay loadstart event emission to ensure proper event handling
The 'loadstart' event emission is now wrapped in a setTimeout to ensure it is triggered after the current call stack is cleared. This change aims to improve the timing of event emissions and prevent potential issues with event handling in the mediabunny engine.
feat: add preflight range check and drop late frames option
- Updated README.md to include new options: dropLateFrames and preflightRange.
- Enhanced mediabunnyEngine to support new options with default values.
- Implemented preflight function in videoEngine to check server support for Range requests.
- Adjusted videoEngine to utilize preflight check before loading media.
- Updated TypeScript definitions to include preflightRange option.
Remove aspectRatio option from Artplayer configuration
Update README and mediabunny example URL for consistency
Refactor code structure for improved readability and maintainability
Update dependencies and fix play/seek state management in mediabunnyEngine
- Removed !important from background-image in the art-bottom class.
- Increased blur effect to 12px for the art-liquid-glass class.
- Changed background color to a darker rgba value for better visibility.
- Updated Artplayer class to specify environment as 'development' | 'production'.
- Refined template query method to return specific element types.
- Improved event proxy method to handle multiple event names.
- Enhanced storage get method to support both key retrieval and full record retrieval.
- Modified i18n interface to include language initialization and partial language records.
- Adjusted notice interface to provide a getter for show state and a setter for messages.
- Updated layers, controls, and contextmenu to allow undefined elements.
- Enhanced subtitle interface with initialization method.
- Refined hotkey methods to use KeyboardEvent instead of Event.
- Updated setting methods to return updated settings instead of arrays.
- Improved plugin method to return a promise.
- Added new events for video handling and refined existing event parameters.
- Enhanced option interface for proxy and plugins to support promises.
- Updated player interface to include reset method.
- Refined setting props to allow optional values.
- Enhanced template interface with additional control elements.
- Improved utils methods for querying and manipulating DOM elements.
fix: update type definitions for notice and subtitle properties, and refine event types
fix: remove unnecessary console warnings in event listener error handling
fix: refactor event listener management to use Set for better performance and error handling
Implement code changes to enhance functionality and improve performance
chore: add initial empty files for artplayer.d.ts, llm.txt, and build-llm.js
Refactor Artplayer examples for improved readability and consistency
- Updated mobile.js to enhance code formatting and structure.
- Refined mpegts.js for better readability and consistency in function usage.
- Improved multiple.subtitles.js with clearer structure and modern syntax.
- Enhanced setting.test.js for better organization and clarity in settings management.
- Streamlined thumbnail.js for consistent formatting.
- Updated vast.js for improved readability and consistency in plugin usage.
- Refined vtt.thumbnail.js for better code organization.
- Enhanced webtorrent.js for improved readability and consistency in async handling.
- Updated TypeScript definitions for various plugins to maintain consistency in export statements.
- Adjusted package.json linting script to include TypeScript files in the docs/assets/ts directory.
- Removed outdated types.test.js file to clean up the test suite.
refactor: remove outdated documentation files and update translation script
- Deleted i18n.md and option.md documentation files as they are no longer needed.
- Updated trans-docs.js to streamline the translation process and improve error handling.
- Adjusted plugin template package.json for consistency.
- Changed console.log to console.warn in various test files for better logging practices.
feat: add danmaku plugin documentation and i18n support
- Introduced comprehensive documentation for the Danmaku library, including installation, usage examples, and configuration options.
- Added language settings documentation, highlighting the need for manual language imports starting from version 5.1.0.
- Updated basic options documentation with detailed descriptions and examples for player configuration options.
Refactor documentation for clarity and consistency; update translation script to handle large Markdown chunks
refactor: improve documentation clarity and consistency across various components
- Updated property descriptions in layers.md and setting.md for better readability.
- Enhanced language and structure in index.md, danmuku.md, i18n.md, and option.md to ensure uniformity.
- Corrected minor grammatical errors and improved phrasing throughout the documentation.
- Ensured consistent formatting in tables and code snippets for better user experience.
feat: add build script for generating llm.txt and update translation source directories
Refactor build-llm.js to improve concurrency and enhance prompt clarity
- Introduced a MAX_CONCURRENT_REQUESTS constant to manage concurrent API requests.
- Added a runConcurrent function to handle task execution with a limit on concurrent requests.
- Updated the askDeepSeek function to include more informative logging.
- Enhanced prompts for summarizing documentation, TypeScript definitions, and JavaScript examples to improve clarity and maintain formatting.
- Modified the main function to fetch files concurrently and streamline the summarization process.
Increase text chunk size from 5000 to 8000 in summarizeSection function for improved processing of larger files.
fix: update lint script to include .js files in the scripts directory
- Added a null check for the target parameter in the check method of the Control class to prevent potential errors when target is undefined.
- Implemented a similar null check in the check method of the Setting class for consistency and error handling.
- Updated FULLSCREEN_WEB_IN_BODY property in Artplayer to true for enabling fullscreen mode in web environments.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive language settings documentation, including default languages, importing languages, adding new languages, and modifying existing languages.
- Updated the i18n setup guide with code snippets for better clarity and usability.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive i18n setup instructions, including default language settings, language imports, and examples for adding and modifying languages.
- Updated the structure and content of the i18n documentation to enhance clarity and usability.
- Implemented a new danmuku plugin in the React template for displaying bullet comments.
- Added internationalization (i18n) support with French and Indonesian languages.
- Updated the App component to include the new Player component with options for video playback.
- Enhanced the Player component to initialize Artplayer with plugins and language settings.
- Created separate files for App and Player components to improve code organization.
- Added example usage of language settings and plugins in the Player component.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive i18n (internationalization) setup instructions, including default language settings, language imports, and examples for adding and modifying languages.
- Updated the structure of the i18n documentation for better clarity and usability.
- Deleted Indonesian (id.mjs), Polish (pl.js, pl.mjs), Russian (ru.js, ru.mjs), Turkish (tr.js, tr.mjs), Vietnamese (vi.js, vi.mjs), and Traditional Chinese (zh-tw.js, zh-tw.mjs) language files from the i18n directory.
- Updated package version in package.json from 5.3.0-beta.0 to 5.3.0-beta.1.
- Cleaned up screenfull.js by removing unnecessary code related to native API checks.
- Introduced a new static property REMOVE_SRC_WHEN_DESTROY in Artplayer to control whether the video source should be removed when the player is destroyed.
- Updated the destroy method in Artplayer to conditionally remove the video source based on the new property.
- Removed the line that sets the video source to an empty string in the Template class's destroy method, as this is now handled in Artplayer.
- Updated TypeScript definitions to include the new REMOVE_SRC_WHEN_DESTROY property.
- Created a new documentation file for the danmuku plugin with code examples.
- Added a comprehensive guide for language settings, including default languages, importing languages, adding new languages, and modifying existing languages.
- Updated the i18n documentation to reflect changes in language handling and provide code snippets for implementation.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive i18n setup instructions, including default language settings, language imports, and examples for adding and modifying languages.
- Updated the structure of the i18n documentation for clarity and usability.
- Added sleep utility to introduce a delay before emitting resize events after opening and closing the document Picture-in-Picture.
- Updated the close function to be asynchronous for better handling of the sleep delay.
- Emit 'resize' event after adding the document Picture-in-Picture class to the player.
- Emit 'resize' event after removing the document Picture-in-Picture class from the player.
- Created a new documentation file for the danmuku plugin with interactive code examples.
- Added comprehensive language settings documentation, including default languages, import instructions, and examples for adding and modifying languages.
- Updated the i18n documentation to reflect changes in language handling and provide clearer examples for users.
- React: Removed unnecessary dependencies from useEffect in Artplayer component.
- Vue: Simplified instance emission in Artplayer component by removing nextTick.
- Build script: Added cpy to copy built i18n files to a new directory and set context to browser for Parcel.
- Implemented a build script to compile i18n files and copy them to the docs directory.
- Added compiled i18n files for Arabic, Czech, Spanish, Persian, French, Indonesian, Polish, Russian, Turkish, Vietnamese, and Traditional Chinese.
- Created an HTML file to demonstrate the usage of Artplayer with i18n support, including language options and a sample video.
- Created a new documentation file for the danmuku plugin with code examples for usage.
- Added comprehensive language settings documentation, including default languages, importing languages, adding new languages, and modifying existing languages.
- Updated the i18n setup guide to reflect changes in language handling and provide code snippets for implementation.
- Created a new documentation file for the danmuku plugin with interactive code execution.
- Added comprehensive i18n setup instructions, including default language settings, language imports, and examples for adding and modifying languages.
- Introduced a test file to verify the integration of the danmuku plugin.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive language settings documentation, including default languages, importing languages, adding new languages, and modifying existing languages.
- Updated the i18n setup guide to reflect changes in language handling and provide code snippets for implementation.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive language settings documentation, including default languages, import methods, and how to add or modify languages.
- Updated the i18n setup guide to reflect changes in language handling and provide code snippets for implementation.
- Changed event handling from `art.proxy` to `art.on` for visibility change and pointer events in the ads and danmuku plugins to improve consistency and maintainability.
- Bumped version of the danmuku plugin from 5.1.8 to 5.1.9.
- Added pointer events to the global event initialization in the core to ensure proper event handling across the application.
- Added a check in the Artplayer constructor to throw an error if instantiated outside a browser environment.
- Updated the isBrowser utility to ensure both window and document are defined.
- Removed unused user agent checks for WeChat, IE, and Android from compatibility utilities.
- Updated TypeScript definitions to reflect the removal of unused properties.
- Added a basic test case for Artplayer initialization in SSR context.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive language settings documentation, including default languages, importing languages, adding new languages, and modifying existing languages.
- Updated the structure of the i18n documentation to improve clarity and usability.
- Introduced a new globalInit function to manage document and window events.
- Replaced direct event proxies with a unified bindGlobalEvents method.
- Updated event handling in various modules to utilize the new global event system.
- Removed the deprecated documentInit module.
- Bumped version to 5.2.6 in package.json.