- Implemented the audio track plugin for ArtPlayer, allowing audio to be synchronized with video playback.
- Added main functionality in `src/index.js` to handle audio playback, synchronization, and event listeners for play, pause, seek, and volume changes.
- Created TypeScript definitions for the plugin in `types/artplayer-plugin-audio-track.d.ts`.
- Included necessary build files in `dist/` for various module formats (CommonJS, ES Module, and legacy).
- Updated package metadata in `package.json` and added a README for documentation.
- Added `.npmignore` to exclude unnecessary files from the package.
- Created a new documentation file for language settings in i18n.
- Added examples for setting default languages and importing additional languages.
- Included instructions for adding and modifying languages in the ArtPlayer plugin.
- Introduced a new plugin: artplayer-plugin-liquid-glass with various build formats (legacy, mjs, etc.).
Remove options section from README for clarity
Add 'waiting' event emission during seeking in mediabunnyEngine
This change emits a 'waiting' event when the seeking process begins,
improving the event handling and allowing for better synchronization
during media playback.
fix(audioEngine): adjust audio context suspension timing for improved playback responsiveness
refactor(mediabunnyVideoShim): remove redundant width and height getters; enhance poster setter and add setAttribute method
feat: initialize artplayer-proxy-mediabunny with essential files and structure
feat: implement audio and video engines for mediabunny integration
- Added audioEngine.js to handle audio playback using MediaBunny.
- Created mediabunnyEngine.js to manage both audio and video playback.
- Implemented videoEngine.js for rendering video on a canvas.
- Introduced canvasProxy.js to create a canvas element and manage its methods.
- Developed mediabunnyVideoShim.js to bridge ArtPlayer and MediaBunny functionalities.
- Added videoEvents.js for custom event handling related to video playback.
- Included a utility function clamp.js for value clamping.
feat: add playback rate control to audio and video engines
- Introduced playback rate management in the audio engine, allowing dynamic adjustment of playback speed.
- Updated the mediabunny engine to expose the new setPlaybackRate method.
- Enhanced the mediabunny video shim to support playback rate adjustments, including getter and setter for playbackRate.
- Added event emission for rate changes to ensure proper handling in the application.
Enhance audio engine and video shim functionality
- Added a check to ensure the audio context is initialized before playing audio in the audio engine.
- Introduced a new 'playing' getter in the video shim to accurately reflect the playback state, indicating when the video is neither paused nor ended.
Refactor audio context initialization to handle errors and remove async/await
- Changed `ensureAudioContext` from async to synchronous to simplify error handling.
- Added a try-catch block to handle potential errors when creating the AudioContext with a specified sample rate.
- Updated calls to `ensureAudioContext` to remove unnecessary await statements.
Enhance Mediabunny Engine and Video Shim with State Management and Error Handling
- Added readyState, networkState, and error properties to the Mediabunny Engine for better state management.
- Implemented error handling during media loading, emitting appropriate events on error.
- Updated the Video Engine to emit a 'timeupdate' event for better synchronization.
- Extended the Mediabunny Video Shim to expose new properties (readyState, networkState, error) and methods for improved functionality.
- Added seekable property to the Video Shim to provide seekable range based on media duration.
- Implemented additional properties and methods in the Video Shim for autoplay, loop, controls, currentSrc, poster, preload, defaultMuted, and defaultPlaybackRate.
- Enhanced requestVideoFrameCallback and cancelVideoFrameCallback methods for better frame handling.
refactor: streamline audio and video engine implementations
- Updated audioEngine.js to improve readability and maintainability by using consistent formatting and simplifying function structures.
- Refactored mediabunnyEngine.js to enhance clarity and ensure consistent coding style.
- Enhanced videoEngine.js with improved async handling and clearer function definitions.
- Modified canvasProxy.js to maintain consistent formatting and improve readability.
- Updated mediabunnyVideoShim.js to streamline event handling and improve clarity.
- Refactored videoEvents.js for better readability and consistency in event listener management.
- Simplified clamp.js for improved readability.
feat: enhance audio and video loading with metadata callbacks
- Updated audioEngine to accept an optional onMetadata callback in the load function, which is triggered upon loading completion.
- Modified mediabunnyEngine to handle video and audio loading concurrently, emitting loadedmetadata and durationchange events only when both are ready.
- Enhanced videoEngine to include an onMetadata callback in the load function, ensuring metadata events are emitted appropriately.
- Implemented a throttling mechanism for the timeupdate event in videoEngine to reduce event emissions and improve performance.
feat: add seeking state and played property to mediabunny engine and video shim
- Introduced a `_seeking` state in the mediabunny engine to track seek operations.
- Emitted 'seeking' and 'seeked' events during seek operations.
- Added a `seeking` getter to expose the seeking state.
- Implemented a `played` property in the video shim to provide playback range information.
- Added `width` and `height` getters to the video shim for better video dimension access.
- Enhanced cross-origin handling in the video shim.
feat(audioEngine): enhance audio playback management with starvation detection
- Added an event emitter to notify when the audio context is waiting.
- Implemented a starvation check that suspends the audio context if playback is delayed.
- Introduced a mechanism to track the latest scheduled end time of audio buffers.
- Updated the handling of audio buffer playback to ensure proper state transitions.
refactor: remove unnecessary comments and streamline code in audio, video, and mediabunny engines
feat: add resize functionality to canvas proxy and update type definitions
- Implemented a resize function in canvasProxy.js to adjust canvas size based on player dimensions and video metadata.
- Updated TypeScript definitions for artplayer-proxy-mediabunny to include option and result types.
- Modified build-ts script to include all plugin type definitions.
- Added TypeScript definitions for artplayer-proxy-canvas and artplayer-proxy-mediabunny.
refactor: remove unused properties from Artplayer instance and make option parameter optional in artplayerProxyCanvas type definition
Enhance Mediabunny and Video Engine functionality
- Added event listener for 'ended' event in mediabunnyEngine to handle playback state.
- Modified seek function to check if playback should resume after seeking.
- Reset canvas dimensions to zero in videoEngine when video track is not available or cannot be decoded.
- Ensured canvas is cleared when video track is invalid to prevent rendering issues.
Emit 'waiting' event during loadstart in mediabunnyEngine
Refactor event emission in mediabunnyEngine and add sleep utility function
- Changed the event emission for 'loadstart' to be asynchronous using setTimeout.
- Introduced a new utility function 'sleep' to facilitate delayed execution in promises.
feat: enhance mediabunny proxy with new options and source handling
- Added options for event delay, load timeout, timeupdate interval, AV sync tolerance, poster, and source in README.
- Implemented source normalization in audio and video engines to support URL, Blob, and ReadableStream.
- Updated mediabunny engine to handle new options and improve load handling with timeout and error management.
- Enhanced video engine to draw a poster when no video source is available and manage playback rate.
- Modified shim to accept source option and integrate with the new engine options.
- Updated TypeScript definitions to reflect new options and source types.
feat: add dropLateFrames option to video and mediabunny engines
- Introduced dropLateFrames option in mediabunnyEngine and videoEngine to control frame dropping behavior.
- Updated videoEngine logic to handle frame rendering based on the dropLateFrames setting.
- Added type definition for dropLateFrames in TypeScript declaration file.
fix: delay loadstart event emission to ensure proper event handling
The 'loadstart' event emission is now wrapped in a setTimeout to ensure it is triggered after the current call stack is cleared. This change aims to improve the timing of event emissions and prevent potential issues with event handling in the mediabunny engine.
feat: add preflight range check and drop late frames option
- Updated README.md to include new options: dropLateFrames and preflightRange.
- Enhanced mediabunnyEngine to support new options with default values.
- Implemented preflight function in videoEngine to check server support for Range requests.
- Adjusted videoEngine to utilize preflight check before loading media.
- Updated TypeScript definitions to include preflightRange option.
Remove aspectRatio option from Artplayer configuration
Update README and mediabunny example URL for consistency
Refactor code structure for improved readability and maintainability
Update dependencies and fix play/seek state management in mediabunnyEngine
Refactor code structure for improved readability and maintainability
fix(types): update export syntax and formatting in TypeScript declaration files
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive language settings documentation, including default languages, importing languages, adding new languages, and modifying existing languages.
- Updated the i18n setup guide with code snippets for better clarity and usability.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive i18n setup instructions, including default language settings, language imports, and examples for adding and modifying languages.
- Updated the structure and content of the i18n documentation to enhance clarity and usability.
- Implemented a new danmuku plugin in the React template for displaying bullet comments.
- Added internationalization (i18n) support with French and Indonesian languages.
- Updated the App component to include the new Player component with options for video playback.
- Enhanced the Player component to initialize Artplayer with plugins and language settings.
- Created separate files for App and Player components to improve code organization.
- Added example usage of language settings and plugins in the Player component.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive i18n (internationalization) setup instructions, including default language settings, language imports, and examples for adding and modifying languages.
- Updated the structure of the i18n documentation for better clarity and usability.
- Deleted Indonesian (id.mjs), Polish (pl.js, pl.mjs), Russian (ru.js, ru.mjs), Turkish (tr.js, tr.mjs), Vietnamese (vi.js, vi.mjs), and Traditional Chinese (zh-tw.js, zh-tw.mjs) language files from the i18n directory.
- Updated package version in package.json from 5.3.0-beta.0 to 5.3.0-beta.1.
- Cleaned up screenfull.js by removing unnecessary code related to native API checks.
- Created a new documentation file for the danmuku plugin with code examples.
- Added a comprehensive guide for language settings, including default languages, importing languages, adding new languages, and modifying existing languages.
- Updated the i18n documentation to reflect changes in language handling and provide code snippets for implementation.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive i18n setup instructions, including default language settings, language imports, and examples for adding and modifying languages.
- Updated the structure of the i18n documentation for clarity and usability.
- Added sleep utility to introduce a delay before emitting resize events after opening and closing the document Picture-in-Picture.
- Updated the close function to be asynchronous for better handling of the sleep delay.
- Emit 'resize' event after adding the document Picture-in-Picture class to the player.
- Emit 'resize' event after removing the document Picture-in-Picture class from the player.
- Created a new documentation file for the danmuku plugin with interactive code examples.
- Added comprehensive language settings documentation, including default languages, import instructions, and examples for adding and modifying languages.
- Updated the i18n documentation to reflect changes in language handling and provide clearer examples for users.
- React: Removed unnecessary dependencies from useEffect in Artplayer component.
- Vue: Simplified instance emission in Artplayer component by removing nextTick.
- Build script: Added cpy to copy built i18n files to a new directory and set context to browser for Parcel.
- Implemented a build script to compile i18n files and copy them to the docs directory.
- Added compiled i18n files for Arabic, Czech, Spanish, Persian, French, Indonesian, Polish, Russian, Turkish, Vietnamese, and Traditional Chinese.
- Created an HTML file to demonstrate the usage of Artplayer with i18n support, including language options and a sample video.
- Created a new documentation file for the danmuku plugin with interactive code execution.
- Added comprehensive i18n setup instructions, including default language settings, language imports, and examples for adding and modifying languages.
- Introduced a test file to verify the integration of the danmuku plugin.
- Changed event handling from `art.proxy` to `art.on` for visibility change and pointer events in the ads and danmuku plugins to improve consistency and maintainability.
- Bumped version of the danmuku plugin from 5.1.8 to 5.1.9.
- Added pointer events to the global event initialization in the core to ensure proper event handling across the application.
- Added a check in the Artplayer constructor to throw an error if instantiated outside a browser environment.
- Updated the isBrowser utility to ensure both window and document are defined.
- Removed unused user agent checks for WeChat, IE, and Android from compatibility utilities.
- Updated TypeScript definitions to reflect the removal of unused properties.
- Added a basic test case for Artplayer initialization in SSR context.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive language settings documentation, including default languages, importing languages, adding new languages, and modifying existing languages.
- Updated the structure of the i18n documentation to improve clarity and usability.
- Renamed variable `dpipOK` to `isSupported` for clarity in checking Document Picture-in-Picture support.
- Updated the `open` function to use the new `isSupported` variable.
- Removed redundant checks in the `close` function related to Document Picture-in-Picture support.
- Added `isSupported` and `isActive` properties to the plugin's result interface in TypeScript definitions.
- Cleaned up the code for better readability and maintainability.
- Implemented the core functionality of the Document Picture-in-Picture plugin.
- Created main plugin file `artplayer-plugin-document-pip.js` with support for opening and closing the PIP window.
- Added legacy support in `artplayer-plugin-document-pip.legacy.js`.
- Defined plugin options in `package.json` and included necessary metadata.
- Developed the main logic in `src/index.js`, including style copying and event handling.
- Created TypeScript definitions in `types/artplayer-plugin-document-pip.d.ts` for better type safety.
- Created a new documentation file for the danmuku plugin with code examples.
- Added comprehensive language settings documentation, including default languages, importing languages, adding new languages, and modifying existing languages.
- Updated the i18n setup examples to reflect the latest changes in language handling.
Refactor utility functions for improved readability and consistency
- Updated compatibility.js to use consistent line endings and formatting.
- Refactored component.js for better readability and structure, including consistent use of arrow functions and binding.
- Simplified dom.js functions with consistent formatting and improved readability.
- Enhanced emitter.js with consistent formatting and arrow function usage.
- Streamlined error.js for improved readability and consistency.
- Refactored file.js to use consistent formatting and improved readability.
- Improved format.js functions for better readability and consistency.
- Updated index.js to maintain consistent export formatting.
- Refactored property.js for improved readability and consistency.
- Enhanced subtitle.js with consistent formatting and improved readability.
- Refactored time.js for better readability and consistent formatting.
fix: update lint script to target only source files for consistency
Revert "fix: restore export statements for various plugins and update type definitions for better clarity"
This reverts commit b5e969d81ec765cd8a34b06e6ef4f232ef25087f.
fix: restore export statements for various plugins and update type definitions for better clarity
Refactor type definitions to use interfaces instead of type aliases for better extensibility and clarity across i18n, icons, option, player, quality, setting, subtitle, template, and utils modules.
- Replaced direct usage of event.composedPath() with a new utility function getComposedPath in Control component.
- Updated includeFromEvent function to utilize getComposedPath for better compatibility.
- Implemented getComposedPath function to ensure consistent event path retrieval across different browsers.
- Created a new documentation file for the danmuku plugin, detailing its usage and providing code examples.
- Added a comprehensive guide for language settings (i18n), including instructions for importing languages, setting default languages, and modifying language options.
- Included code snippets for initializing the Artplayer with different languages and examples for adding new languages.
- Simplified version display in context menu and template by directly importing version from package.json.
- Removed static version and environment methods from Artplayer class, replacing them with dynamic imports.
- Eliminated placeholder injection logic from build and dev scripts, streamlining the build process.
- Cleaned up build and dev scripts for better readability and maintainability.
- Renamed `hideTimeout` to `autoHideTimeout` for clarity.
- Updated the default options destructuring for better readability.
- Removed unnecessary comments and cleaned up the audio processing logic.
- Ensured that the audio buffer is processed correctly before sending to the `onAudioChunk` callback.
Refactor artplayerPluginAsr: Enhance audio capture and processing
- Introduced gainNode for audio output management.
- Added mediaStream and mediaStreamSource for fallback audio capture.
- Refactored startCapture and stopCapture functions for better clarity and error handling.
- Improved audio source setup with a dedicated function for capturing audio from video.
- Ensured proper disconnection of audio nodes and cleanup of resources on destroy.
feat: enhance ASR plugin with improved subtitle handling and styling
fix: rename autoClearTimer to hideTimer for consistency in ASR plugin
Update asr.js
feat: refactor ASR plugin to improve audio chunk handling and WebSocket management
Update asr.js
fix: rename autoClearTimeout to cleanupTimeout for consistency
Update asr.js
feat: refactor ASR handling and improve WebSocket management
Update index.js
feat: add append and clear functions to enhance audio chunk handling
Update asr.js
Update asr.js
feat: release version 2.0.0 of artplayer-plugin-asr
- Implemented core functionality for audio recording using AudioWorklet.
- Added support for configurable audio capture interval and sample rate.
- Introduced WAV encoding for recorded audio chunks.
- Created a new plugin structure with proper TypeScript definitions.
- Added legacy support for older environments.
- Updated package.json with necessary metadata and export configurations.
- Included comprehensive inline documentation for better maintainability.