feat: add danmuku plugin and i18n setup documentation
- Introduced a new danmuku plugin with multiple run code options in the documentation.
- Added language settings documentation for i18n, including default languages, import instructions, and examples for adding and modifying languages.
- Implemented input handling for media sources in the artplayer-proxy-mediabunny package, supporting various formats including HLS.
- Created m3u8 control functionalities for managing audio and video quality settings in the player.
Update mediabunny.js
Added a flag to manage the fetching state of video frames in the VideoEngine class. This change ensures that the updateNextFrame method does not attempt to fetch new frames while a previous fetch is still in progress, preventing potential race conditions and improving stability during playback.
- Deleted ARCHITECTURE.md file to streamline project documentation.
- Refactored AudioEngine, EventTarget, MediaBunnyEngine, VideoEngine, VideoShim, and index.js for improved readability by adding consistent line breaks and spacing.
- Enhanced code structure by ensuring single-responsibility principles and clearer flow in methods.
- Updated TypeScript definitions for better clarity on options available in the artplayer-proxy-mediabunny package.
- Updated the way properties from the shim instance and its prototype are retrieved.
- Replaced the for-in loop with a Set to ensure all properties, including inherited ones, are considered.
- Excluded the 'constructor' property from being added to the canvas.
refactor: remove unused utility functions and streamline event handling
- Deleted `videoEvents.js`, `clamp.js`, and `sleep.js` as they were not utilized.
- Introduced a new `EventTarget` class to manage event listeners more efficiently.
- Enhanced `MediaBunnyEngine`, `AudioEngine`, `VideoEngine`, and `VideoShim` to utilize the new event system.
- Updated type definitions in `artplayer-proxy-mediabunny.d.ts` to include new configuration options.
- Added comprehensive architecture documentation to clarify the structure and flow of the MediaBunny engine.
- Refactored the codebase for improved readability and maintainability, including better naming conventions and JSDoc comments.