mirror of
https://github.com/zhw2590582/ArtPlayer.git
synced 2026-10-23 22:01:20 -08:00
调整整体样式
This commit is contained in:
1 parent
487e865017
commit
fa585e536a
49 files changed
+984
-322
No files matched your search
@@ -0,0 +1,43 @@
|
||||
export function bilibiliDanmuParseFromXml(xmlString) {
|
||||
if (typeof xmlString !== 'string') return [];
|
||||
const srtList = xmlString.match(/<d([\S ]*?>[\S ]*?)<\/d>/gi);
|
||||
return srtList.length
|
||||
? srtList.map(item => {
|
||||
const [, attrStr, text] = item.match(/<d p="(.+)">(.+)<\/d>/);
|
||||
const attr = attrStr.split(',');
|
||||
return attr.length === 8 && text.trim()
|
||||
? {
|
||||
text,
|
||||
time: Number(attr[0]),
|
||||
mode: Number(attr[1]),
|
||||
size: Number(attr[2]),
|
||||
color: `#${Number(attr[3]).toString(16)}`,
|
||||
timestamp: Number(attr[4]),
|
||||
pool: Number(attr[5]),
|
||||
userID: attr[6],
|
||||
rowID: Number(attr[7]),
|
||||
}
|
||||
: null;
|
||||
})
|
||||
: [];
|
||||
}
|
||||
|
||||
export function bilibiliDanmuParseFromUrl(url) {
|
||||
return fetch(url)
|
||||
.then(res => res.text())
|
||||
.then(xmlString => {
|
||||
return bilibiliDanmuParseFromXml(xmlString);
|
||||
});
|
||||
}
|
||||
|
||||
export function bilibiliDanmuParseFromAv(av) {
|
||||
const corsUrl = 'https://cors-anywhere.herokuapp.com/';
|
||||
return fetch(`${corsUrl}https://api.bilibili.com/x/web-interface/view?aid=${av}`)
|
||||
.then(res => res.json())
|
||||
.then(res => {
|
||||
if (res.code === 0 && res.data && res.data.cid) {
|
||||
return bilibiliDanmuParseFromUrl(`${corsUrl}https://api.bilibili.com/x/v1/dm/list.so?oid=${res.data.cid}`);
|
||||
}
|
||||
throw new Error(`Unable to get data: ${JSON.stringify(res)}`);
|
||||
});
|
||||
}
|
||||
@@ -0,0 +1,317 @@
|
||||
import { bilibiliDanmuParseFromUrl } from './bilibiliDanmuParse';
|
||||
import getDanmuTop from './getDanmuTop';
|
||||
|
||||
export default class Danmuku {
|
||||
constructor(art, option) {
|
||||
this.art = art;
|
||||
this.queue = [];
|
||||
this.isStop = false;
|
||||
this.refs = [];
|
||||
this.animationFrameTimer = null;
|
||||
this.$danmuku = art.template.$danmuku;
|
||||
art.i18n.update(Danmuku.i18n);
|
||||
art.on('video:play', this.start.bind(this));
|
||||
art.on('video:playing', this.start.bind(this));
|
||||
art.on('video:pause', this.stop.bind(this));
|
||||
art.on('video:waiting', this.stop.bind(this));
|
||||
art.on('resize', this.resize.bind(this));
|
||||
art.on('destroy', this.stop.bind(this));
|
||||
this.config(option);
|
||||
if (typeof this.option.danmuku === 'function') {
|
||||
this.option.danmuku().then(danmus => {
|
||||
danmus.forEach(this.addToQueue.bind(this));
|
||||
art.emit('artplayerPluginDanmuku:loaded');
|
||||
});
|
||||
} else if (typeof this.option.danmuku === 'string') {
|
||||
bilibiliDanmuParseFromUrl(this.option.danmuku).then(danmus => {
|
||||
danmus.forEach(this.addToQueue.bind(this));
|
||||
art.emit('artplayerPluginDanmuku:loaded');
|
||||
});
|
||||
} else {
|
||||
this.option.danmuku.forEach(this.addToQueue.bind(this));
|
||||
art.emit('artplayerPluginDanmuku:loaded');
|
||||
}
|
||||
}
|
||||
|
||||
static get i18n() {
|
||||
return {
|
||||
'zh-cn': {
|
||||
'Danmu text cannot be empty': '弹幕文本不能为空',
|
||||
'The length of the danmu does not exceed': '弹幕文本字数不能超过',
|
||||
},
|
||||
'zh-tw': {
|
||||
'Danmu text cannot be empty': '彈幕文本不能為空',
|
||||
'The length of the danmu does not exceed': '彈幕文本字數不能超過',
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
static get option() {
|
||||
return {
|
||||
danmuku: [],
|
||||
speed: 5,
|
||||
opacity: 1,
|
||||
color: '#fff',
|
||||
size: 25,
|
||||
maxlength: 50,
|
||||
margin: [10, 20],
|
||||
};
|
||||
}
|
||||
|
||||
static get scheme() {
|
||||
return {
|
||||
danmuku: 'array|function|string',
|
||||
speed: 'number',
|
||||
opacity: 'number',
|
||||
color: 'string',
|
||||
size: 'number',
|
||||
maxlength: 'number',
|
||||
margin: 'array',
|
||||
};
|
||||
}
|
||||
|
||||
static getRect(ref, key) {
|
||||
const result = ref.getBoundingClientRect();
|
||||
return key ? result[key] : result;
|
||||
}
|
||||
|
||||
config(option) {
|
||||
const {
|
||||
utils: { clamp },
|
||||
validator,
|
||||
} = this.art.constructor;
|
||||
this.option = Object.assign({}, Danmuku.option, option);
|
||||
validator(this.option, Danmuku.scheme);
|
||||
this.option.speed = clamp(this.option.speed, 1, 10);
|
||||
this.option.opacity = clamp(this.option.opacity, 0, 1);
|
||||
this.option.size = clamp(this.option.size, 12, 30);
|
||||
this.option.maxlength = clamp(this.option.maxlength, 10, 100);
|
||||
this.option.margin[0] = clamp(this.option.margin[0], 0, 100);
|
||||
this.option.margin[1] = clamp(this.option.margin[1], 0, 100);
|
||||
}
|
||||
|
||||
emit(danmu) {
|
||||
const { $player } = this.art.template;
|
||||
danmu.$ref = this.getDanmuRef();
|
||||
danmu.$ref.innerText = danmu.text;
|
||||
danmu.$ref.style.fontSize = `${danmu.size || this.option.size}px`;
|
||||
const playerWidth = Danmuku.getRect($player, 'width');
|
||||
const danmuWidth = Danmuku.getRect(danmu.$ref, 'width');
|
||||
danmu.$restWidth = playerWidth + danmuWidth + 5;
|
||||
danmu.$restTime = this.option.speed;
|
||||
danmu.$lastStartTime = Date.now();
|
||||
danmu.$ref.style.color = danmu.color || this.option.color;
|
||||
danmu.$ref.style.left = `${playerWidth}px`;
|
||||
danmu.$ref.style.top = `${this.getDanmuTop()}px`;
|
||||
danmu.$ref.style.transform = `translateX(${-danmu.$restWidth}px) translateY(0px) translateZ(0px)`;
|
||||
danmu.$ref.style.transition = `transform ${danmu.$restTime}s linear 0s`;
|
||||
if (danmu.border) {
|
||||
danmu.$ref.style.border = `1px solid ${danmu.border}`;
|
||||
}
|
||||
danmu.$state = 'emit';
|
||||
}
|
||||
|
||||
static continue(danmu) {
|
||||
danmu.$lastStartTime = Date.now();
|
||||
danmu.$ref.style.transform = `translateX(${-danmu.$restWidth}px) translateY(0px) translateZ(0px)`;
|
||||
danmu.$ref.style.transition = `transform ${danmu.$restTime}s linear 0s`;
|
||||
danmu.$state = 'emit';
|
||||
}
|
||||
|
||||
resize() {
|
||||
const { $player } = this.art.template;
|
||||
const { width: playerWidth } = Danmuku.getRect($player);
|
||||
this.queue.forEach(danmu => {
|
||||
danmu.$state = 'wait';
|
||||
});
|
||||
this.refs.forEach($ref => {
|
||||
$ref.style.left = `${playerWidth}px`;
|
||||
$ref.style.border = 'none';
|
||||
$ref.style.transform = 'translateX(0px) translateY(0px) translateZ(0px)';
|
||||
$ref.style.transition = 'transform 0s linear 0s';
|
||||
});
|
||||
}
|
||||
|
||||
suspend(danmu) {
|
||||
const { $player } = this.art.template;
|
||||
const { left: playerLeft, width: playerWidth } = Danmuku.getRect($player);
|
||||
const { left: danmuLeft } = Danmuku.getRect(danmu.$ref);
|
||||
danmu.$restTime -= (Date.now() - danmu.$lastStartTime) / 1000;
|
||||
const translateX = playerWidth - (danmuLeft - playerLeft) + 5;
|
||||
danmu.$ref.style.transform = `translateX(${-translateX}px) translateY(0px) translateZ(0px)`;
|
||||
danmu.$ref.style.transition = 'transform 0s linear 0s';
|
||||
danmu.$state = 'stop';
|
||||
}
|
||||
|
||||
addToQueue(danmu) {
|
||||
const { notice, player, i18n } = this.art;
|
||||
if (!danmu.text.trim()) {
|
||||
notice.show(i18n.get('Danmu text cannot be empty'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (danmu.text.length > this.option.maxlength) {
|
||||
notice.show(`${i18n.get('The length of the danmu does not exceed')} ${this.option.maxlength}`);
|
||||
return;
|
||||
}
|
||||
|
||||
if (typeof danmu.time !== 'number') {
|
||||
danmu.time = player.currentTime;
|
||||
}
|
||||
|
||||
this.queue.push({
|
||||
...danmu,
|
||||
$state: 'wait',
|
||||
$ref: null,
|
||||
$restTime: 0,
|
||||
$lastStartTime: 0,
|
||||
});
|
||||
}
|
||||
|
||||
getDanmuRef() {
|
||||
const { $player } = this.art.template;
|
||||
const { setStyles, append } = this.art.constructor.utils;
|
||||
const playerLeft = Danmuku.getRect($player, 'left');
|
||||
|
||||
const waitDanmu = this.queue.find(danmu => {
|
||||
if (danmu.$ref) {
|
||||
const { left: danmuLeft, width: danmuWidth } = Danmuku.getRect(danmu.$ref);
|
||||
return danmu.$state === 'emit' && playerLeft > danmuLeft + danmuWidth;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
if (waitDanmu) {
|
||||
waitDanmu.$state = 'wait';
|
||||
waitDanmu.$ref.style.border = 'none';
|
||||
waitDanmu.$ref.style.transform = 'translateX(0px) translateY(0px) translateZ(0px)';
|
||||
waitDanmu.$ref.style.transition = 'transform 0s linear 0s';
|
||||
this.$danmuku.appendChild(waitDanmu.$ref);
|
||||
return waitDanmu.$ref;
|
||||
}
|
||||
|
||||
const $ref = document.createElement('div');
|
||||
|
||||
setStyles($ref, {
|
||||
userSelect: 'none',
|
||||
position: 'absolute',
|
||||
whiteSpace: 'pre',
|
||||
pointerEvents: 'none',
|
||||
perspective: '500px',
|
||||
display: 'inline-block',
|
||||
willChange: 'transform',
|
||||
fontFamily: 'SimHei, "Microsoft JhengHei", Arial, Helvetica, sans-serif',
|
||||
fontWeight: 'normal',
|
||||
lineHeight: '1.125',
|
||||
textShadow:
|
||||
'rgb(0, 0, 0) 1px 0px 1px, rgb(0, 0, 0) 0px 1px 1px, rgb(0, 0, 0) 0px -1px 1px, rgb(0, 0, 0) -1px 0px 1px',
|
||||
});
|
||||
|
||||
append(this.$danmuku, $ref);
|
||||
this.refs.push($ref);
|
||||
return $ref;
|
||||
}
|
||||
|
||||
getDanmuTop() {
|
||||
const { $player } = this.art.template;
|
||||
const { left: playerLeft, top: playerTop, height: playerHeight, width: playerWidth } = Danmuku.getRect($player);
|
||||
const danmus = this.queue.filter(danmu => danmu.$state === 'emit');
|
||||
|
||||
if (danmus.length === 0) {
|
||||
return this.option.margin[0];
|
||||
}
|
||||
|
||||
const danmusBySort = danmus
|
||||
.map(danmu => {
|
||||
const { left: danmuLeft, top: danmuTop, width: danmuWidth, height: danmuHeight } = Danmuku.getRect(
|
||||
danmu.$ref,
|
||||
);
|
||||
const top = danmuTop - playerTop;
|
||||
const left = danmuLeft - playerLeft;
|
||||
const right = playerWidth - left - danmuWidth;
|
||||
return {
|
||||
top,
|
||||
left,
|
||||
right,
|
||||
height: danmuHeight,
|
||||
width: danmuWidth,
|
||||
};
|
||||
})
|
||||
.sort((prev, next) => {
|
||||
return prev.top - next.top;
|
||||
});
|
||||
|
||||
danmusBySort.unshift({
|
||||
top: 0,
|
||||
left: 0,
|
||||
right: 0,
|
||||
height: this.option.margin[0],
|
||||
width: playerWidth,
|
||||
});
|
||||
|
||||
danmusBySort.push({
|
||||
top: playerHeight - this.option.margin[1],
|
||||
left: 0,
|
||||
right: 0,
|
||||
height: this.option.margin[1],
|
||||
width: playerWidth,
|
||||
});
|
||||
|
||||
return getDanmuTop(danmusBySort);
|
||||
}
|
||||
|
||||
update() {
|
||||
const { player } = this.art;
|
||||
this.animationFrameTimer = window.requestAnimationFrame(() => {
|
||||
if (player.playing) {
|
||||
this.queue
|
||||
.filter(danmu => {
|
||||
return (
|
||||
player.currentTime + 0.1 >= danmu.time &&
|
||||
danmu.time >= player.currentTime - 0.1 &&
|
||||
danmu.$state === 'wait'
|
||||
);
|
||||
})
|
||||
.forEach(danmu => {
|
||||
this.emit(danmu);
|
||||
});
|
||||
}
|
||||
|
||||
if (!this.isStop) {
|
||||
this.update();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
stop() {
|
||||
this.isStop = true;
|
||||
this.queue
|
||||
.filter(danmu => danmu.$state === 'emit')
|
||||
.forEach(danmu => {
|
||||
this.suspend(danmu);
|
||||
});
|
||||
window.cancelAnimationFrame(this.animationFrameTimer);
|
||||
this.art.emit('artplayerPluginDanmu:stop');
|
||||
}
|
||||
|
||||
start() {
|
||||
this.isStop = false;
|
||||
this.queue
|
||||
.filter(danmu => danmu.$state === 'stop')
|
||||
.forEach(danmu => {
|
||||
Danmuku.continue(danmu);
|
||||
});
|
||||
this.update();
|
||||
this.art.emit('artplayerPluginDanmu:start');
|
||||
}
|
||||
|
||||
show() {
|
||||
this.$danmuku.style = 'none';
|
||||
this.art.emit('artplayerPluginDanmu:show');
|
||||
}
|
||||
|
||||
hide() {
|
||||
this.$danmuku.style = 'block';
|
||||
this.art.emit('artplayerPluginDanmu:hide');
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
function getDanmuTopByDiff(danmus) {
|
||||
let top = 0;
|
||||
let maxDiff = 0;
|
||||
for (let index = 1; index < danmus.length; index += 1) {
|
||||
const item = danmus[index];
|
||||
const prev = danmus[index - 1];
|
||||
const prevTop = prev.top + prev.height;
|
||||
const diff = item.top - prevTop;
|
||||
if (diff > maxDiff) {
|
||||
top = prevTop;
|
||||
maxDiff = diff;
|
||||
}
|
||||
}
|
||||
return top;
|
||||
}
|
||||
|
||||
function getDanmuTopBySparse(danmus) {
|
||||
const topMap = {};
|
||||
for (let index = 0; index < danmus.length; index += 1) {
|
||||
const item = danmus[index];
|
||||
if (topMap[item.top]) {
|
||||
topMap[item.top].push(item);
|
||||
} else {
|
||||
topMap[item.top] = [item];
|
||||
}
|
||||
}
|
||||
|
||||
let maxRight = 0;
|
||||
let top = 0;
|
||||
const topMapKeys = Object.keys(topMap);
|
||||
for (let index = 0; index < topMapKeys.length; index += 1) {
|
||||
let minRight = danmus[0].width;
|
||||
const topKey = topMapKeys[index];
|
||||
const danmuArr = topMap[topKey];
|
||||
for (let index = 0; index < danmuArr.length; index += 1) {
|
||||
const danmu = danmuArr[index];
|
||||
if (danmu.right < minRight) {
|
||||
minRight = danmu.right;
|
||||
}
|
||||
}
|
||||
|
||||
if (minRight > maxRight) {
|
||||
maxRight = minRight;
|
||||
[{ top }] = danmuArr;
|
||||
}
|
||||
}
|
||||
|
||||
if (top === 0) {
|
||||
const randomKey = Math.floor(Math.random() * (2 - topMapKeys.length) + topMapKeys.length - 1);
|
||||
top = topMapKeys[randomKey];
|
||||
}
|
||||
|
||||
return top;
|
||||
}
|
||||
|
||||
export default function getDanmuTop(danmus) {
|
||||
let top = getDanmuTopByDiff(danmus);
|
||||
if (top === 0) {
|
||||
top = getDanmuTopBySparse(danmus);
|
||||
}
|
||||
return top;
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
import { bilibiliDanmuParseFromXml, bilibiliDanmuParseFromAv, bilibiliDanmuParseFromUrl } from './bilibiliDanmuParse';
|
||||
import Danmuku from './danmuku';
|
||||
|
||||
function artplayerPluginDanmuku(option) {
|
||||
return art => {
|
||||
const danmuku = new Danmuku(art, option);
|
||||
return {
|
||||
name: 'artplayerPluginDanmuku',
|
||||
emit: danmuku.addToQueue.bind(danmuku),
|
||||
config: danmuku.config.bind(danmuku),
|
||||
start: danmuku.start.bind(danmuku),
|
||||
stop: danmuku.stop.bind(danmuku),
|
||||
hide: danmuku.hide.bind(danmuku),
|
||||
show: danmuku.show.bind(danmuku),
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
artplayerPluginDanmuku.bilibiliDanmuParseFromXml = bilibiliDanmuParseFromXml;
|
||||
artplayerPluginDanmuku.bilibiliDanmuParseFromAv = bilibiliDanmuParseFromAv;
|
||||
artplayerPluginDanmuku.bilibiliDanmuParseFromUrl = bilibiliDanmuParseFromUrl;
|
||||
window.artplayerPluginDanmuku = artplayerPluginDanmuku;
|
||||
export default artplayerPluginDanmuku;
|
||||
Reference in new issue
Block a user