mirror of
https://github.com/zhw2590582/ArtPlayer.git
synced 2026-10-24 23:51:20 -08:00
添加静止弹幕
This commit is contained in:
1 parent
6056e7a0c6
commit
f4d097b918
14 files changed
+575
-581
No files matched your search
+15
-1
@@ -1,3 +1,17 @@
|
||||
export function getMode(key) {
|
||||
switch (key) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
return 'scroll';
|
||||
case 4:
|
||||
case 5:
|
||||
return 'static';
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function bilibiliDanmuParseFromXml(xmlString) {
|
||||
if (typeof xmlString !== 'string') return [];
|
||||
const srtList = xmlString.match(/<d([\S ]*?>[\S ]*?)<\/d>/gi);
|
||||
@@ -9,7 +23,7 @@ export function bilibiliDanmuParseFromXml(xmlString) {
|
||||
? {
|
||||
text,
|
||||
time: Number(attr[0]),
|
||||
mode: Number(attr[1]),
|
||||
mode: getMode(Number(attr[1])),
|
||||
fontSize: Number(attr[2]),
|
||||
color: `#${Number(attr[3]).toString(16)}`,
|
||||
timestamp: Number(attr[4]),
|
||||
@@ -1,8 +1,15 @@
|
||||
import { bilibiliDanmuParseFromUrl } from './bilibiliDanmuParse';
|
||||
import i18n from './i18n';
|
||||
import { opacity, size, speed } from './setting';
|
||||
import { filter, getRect } from './utils';
|
||||
import { bilibiliDanmuParseFromUrl } from './bilibili';
|
||||
import getDanmuTop from './getDanmuTop';
|
||||
|
||||
export default class Danmuku {
|
||||
constructor(art, option) {
|
||||
art.i18n.update(i18n);
|
||||
art.setting.add(opacity);
|
||||
art.setting.add(size);
|
||||
art.setting.add(speed);
|
||||
this.art = art;
|
||||
this.queue = [];
|
||||
this.refs = [];
|
||||
@@ -11,42 +18,27 @@ export default class Danmuku {
|
||||
this.isStop = false;
|
||||
this.animationFrameTimer = null;
|
||||
this.$danmuku = art.template.$danmuku;
|
||||
art.i18n.update(Danmuku.i18n);
|
||||
art.on('video:play', this.start.bind(this));
|
||||
art.on('video:playing', this.start.bind(this));
|
||||
art.on('video:pause', this.stop.bind(this));
|
||||
art.on('video:waiting', this.stop.bind(this));
|
||||
art.on('resize', this.resize.bind(this));
|
||||
art.on('destroy', this.stop.bind(this));
|
||||
if (typeof this.option.danmuku === 'function') {
|
||||
this.option.danmuku().then(danmus => {
|
||||
danmus.forEach(this.addToQueue.bind(this));
|
||||
danmus.forEach(this.emit.bind(this));
|
||||
art.emit('artplayerPluginDanmuku:loaded');
|
||||
});
|
||||
} else if (typeof this.option.danmuku === 'string') {
|
||||
bilibiliDanmuParseFromUrl(this.option.danmuku).then(danmus => {
|
||||
danmus.forEach(this.addToQueue.bind(this));
|
||||
danmus.forEach(this.emit.bind(this));
|
||||
art.emit('artplayerPluginDanmuku:loaded');
|
||||
});
|
||||
} else {
|
||||
this.option.danmuku.forEach(this.addToQueue.bind(this));
|
||||
this.option.danmuku.forEach(this.emit.bind(this));
|
||||
art.emit('artplayerPluginDanmuku:loaded');
|
||||
}
|
||||
}
|
||||
|
||||
static get i18n() {
|
||||
return {
|
||||
'zh-cn': {
|
||||
'Danmu text cannot be empty': '弹幕文本不能为空',
|
||||
'The length of the danmu does not exceed': '弹幕文本字数不能超过',
|
||||
},
|
||||
'zh-tw': {
|
||||
'Danmu text cannot be empty': '彈幕文本不能為空',
|
||||
'The length of the danmu does not exceed': '彈幕文本字數不能超過',
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
static get option() {
|
||||
return {
|
||||
danmuku: [],
|
||||
@@ -69,11 +61,6 @@ export default class Danmuku {
|
||||
};
|
||||
}
|
||||
|
||||
static getRect(ref, key) {
|
||||
const result = ref.getBoundingClientRect();
|
||||
return key ? result[key] : result;
|
||||
}
|
||||
|
||||
config(option) {
|
||||
const {
|
||||
utils: { clamp },
|
||||
@@ -90,99 +77,54 @@ export default class Danmuku {
|
||||
this.art.emit('artplayerPluginDanmuku:config', this.option);
|
||||
}
|
||||
|
||||
emit(danmu) {
|
||||
const { $player } = this.art.template;
|
||||
danmu.$ref = this.getDanmuRef();
|
||||
danmu.$ref.style.opacity = this.option.opacity;
|
||||
danmu.$ref.style.fontSize = `${this.option.fontSize}px`;
|
||||
danmu.$ref.innerText = danmu.text;
|
||||
danmu.$ref.style.color = danmu.color;
|
||||
const playerWidth = Danmuku.getRect($player, 'width');
|
||||
const danmuWidth = Danmuku.getRect(danmu.$ref, 'width');
|
||||
danmu.$restWidth = playerWidth + danmuWidth + 5;
|
||||
danmu.$restTime = this.option.speed;
|
||||
danmu.$lastStartTime = Date.now();
|
||||
danmu.$ref.style.left = `${playerWidth}px`;
|
||||
danmu.$ref.style.top = `${this.getDanmuTop()}px`;
|
||||
danmu.$ref.style.transform = `translateX(${-danmu.$restWidth}px) translateY(0px) translateZ(0px)`;
|
||||
danmu.$ref.style.transition = `transform ${danmu.$restTime}s linear 0s`;
|
||||
if (danmu.border) {
|
||||
danmu.$ref.style.border = `1px solid ${danmu.border}`;
|
||||
}
|
||||
danmu.$state = 'emit';
|
||||
}
|
||||
|
||||
static continue(danmu) {
|
||||
danmu.$lastStartTime = Date.now();
|
||||
danmu.$ref.style.transform = `translateX(${-danmu.$restWidth}px) translateY(0px) translateZ(0px)`;
|
||||
danmu.$ref.style.transition = `transform ${danmu.$restTime}s linear 0s`;
|
||||
danmu.$state = 'emit';
|
||||
}
|
||||
|
||||
resize() {
|
||||
const { $player } = this.art.template;
|
||||
const { width: playerWidth } = Danmuku.getRect($player);
|
||||
this.queue.forEach(danmu => {
|
||||
danmu.$state = 'wait';
|
||||
});
|
||||
this.refs.forEach($ref => {
|
||||
$ref.style.left = `${playerWidth}px`;
|
||||
$ref.style.border = 'none';
|
||||
$ref.style.transform = 'translateX(0px) translateY(0px) translateZ(0px)';
|
||||
$ref.style.transition = 'transform 0s linear 0s';
|
||||
continue() {
|
||||
filter(this.queue, 'stop', danmu => {
|
||||
danmu.$state = 'emit';
|
||||
danmu.$lastStartTime = Date.now();
|
||||
switch (danmu.mode) {
|
||||
case 'scroll':
|
||||
danmu.$ref.style.transform = `translateX(${-danmu.$restWidth}px) translateY(0px) translateZ(0px)`;
|
||||
danmu.$ref.style.transition = `transform ${danmu.$restTime}s linear 0s`;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
suspend(danmu) {
|
||||
suspend() {
|
||||
const { $player } = this.art.template;
|
||||
const { left: playerLeft, width: playerWidth } = Danmuku.getRect($player);
|
||||
const { left: danmuLeft } = Danmuku.getRect(danmu.$ref);
|
||||
danmu.$restTime -= (Date.now() - danmu.$lastStartTime) / 1000;
|
||||
const translateX = playerWidth - (danmuLeft - playerLeft) + 5;
|
||||
danmu.$ref.style.transform = `translateX(${-translateX}px) translateY(0px) translateZ(0px)`;
|
||||
danmu.$ref.style.transition = 'transform 0s linear 0s';
|
||||
danmu.$state = 'stop';
|
||||
}
|
||||
|
||||
addToQueue(danmu) {
|
||||
const { notice, player, i18n } = this.art;
|
||||
if (!danmu.text.trim()) {
|
||||
notice.show(i18n.get('Danmu text cannot be empty'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (danmu.text.length > this.option.maxlength) {
|
||||
notice.show(`${i18n.get('The length of the danmu does not exceed')} ${this.option.maxlength}`);
|
||||
return;
|
||||
}
|
||||
|
||||
if (typeof danmu.time !== 'number') {
|
||||
danmu.time = player.currentTime;
|
||||
}
|
||||
|
||||
this.queue.push({
|
||||
...danmu,
|
||||
$state: 'wait',
|
||||
$ref: null,
|
||||
$restTime: 0,
|
||||
$lastStartTime: 0,
|
||||
const { left: playerLeft, width: playerWidth } = getRect($player);
|
||||
filter(this.queue, 'emit', danmu => {
|
||||
danmu.$state = 'stop';
|
||||
const { left: danmuLeft } = getRect(danmu.$ref);
|
||||
danmu.$restTime -= (Date.now() - danmu.$lastStartTime) / 1000;
|
||||
const translateX = playerWidth - (danmuLeft - playerLeft) + 5;
|
||||
switch (danmu.mode) {
|
||||
case 'scroll':
|
||||
danmu.$ref.style.transform = `translateX(${-translateX}px) translateY(0px) translateZ(0px)`;
|
||||
danmu.$ref.style.transition = 'transform 0s linear 0s';
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
getDanmuRef() {
|
||||
const { $player } = this.art.template;
|
||||
const { setStyles, append } = this.art.constructor.utils;
|
||||
const playerLeft = Danmuku.getRect($player, 'left');
|
||||
const playerLeft = getRect($player, 'left');
|
||||
|
||||
const waitDanmu = this.queue.find(danmu => {
|
||||
if (danmu.$ref) {
|
||||
const { left: danmuLeft, width: danmuWidth } = Danmuku.getRect(danmu.$ref);
|
||||
return danmu.$state === 'emit' && playerLeft > danmuLeft + danmuWidth;
|
||||
const { left: danmuLeft, width: danmuWidth } = getRect(danmu.$ref);
|
||||
return danmu.$state === 'wait' || (danmu.$state === 'emit' && playerLeft > danmuLeft + danmuWidth);
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
if (waitDanmu) {
|
||||
if (waitDanmu && waitDanmu.$state === 'emit') {
|
||||
waitDanmu.$state = 'wait';
|
||||
waitDanmu.$ref.style.border = 'none';
|
||||
waitDanmu.$ref.style.transform = 'translateX(0px) translateY(0px) translateZ(0px)';
|
||||
@@ -215,7 +157,7 @@ export default class Danmuku {
|
||||
|
||||
getDanmuTop() {
|
||||
const { $player } = this.art.template;
|
||||
const { left: playerLeft, top: playerTop, height: playerHeight, width: playerWidth } = Danmuku.getRect($player);
|
||||
const { left: playerLeft, top: playerTop, height: playerHeight, width: playerWidth } = getRect($player);
|
||||
const danmus = this.queue.filter(danmu => danmu.$state === 'emit');
|
||||
|
||||
if (danmus.length === 0) {
|
||||
@@ -224,9 +166,7 @@ export default class Danmuku {
|
||||
|
||||
const danmusBySort = danmus
|
||||
.map(danmu => {
|
||||
const { left: danmuLeft, top: danmuTop, width: danmuWidth, height: danmuHeight } = Danmuku.getRect(
|
||||
danmu.$ref,
|
||||
);
|
||||
const { left: danmuLeft, top: danmuTop, width: danmuWidth, height: danmuHeight } = getRect(danmu.$ref);
|
||||
const top = danmuTop - playerTop;
|
||||
const left = danmuLeft - playerLeft;
|
||||
const right = playerWidth - left - danmuWidth;
|
||||
@@ -262,7 +202,10 @@ export default class Danmuku {
|
||||
}
|
||||
|
||||
update() {
|
||||
const { player } = this.art;
|
||||
const {
|
||||
player,
|
||||
template: { $player },
|
||||
} = this.art;
|
||||
this.animationFrameTimer = window.requestAnimationFrame(() => {
|
||||
if (player.playing) {
|
||||
this.queue
|
||||
@@ -274,7 +217,35 @@ export default class Danmuku {
|
||||
);
|
||||
})
|
||||
.forEach(danmu => {
|
||||
this.emit(danmu);
|
||||
danmu.$state = 'emit';
|
||||
danmu.$ref = this.getDanmuRef();
|
||||
danmu.$ref.style.opacity = this.option.opacity;
|
||||
danmu.$ref.style.fontSize = `${this.option.fontSize}px`;
|
||||
danmu.$ref.innerText = danmu.text;
|
||||
danmu.$ref.style.color = danmu.color;
|
||||
danmu.$ref.style.border = danmu.border ? `1px solid ${danmu.color}` : 'none';
|
||||
danmu.$restTime = this.option.speed;
|
||||
danmu.$lastStartTime = Date.now();
|
||||
const danmuWidth = getRect(danmu.$ref, 'width');
|
||||
const danmuTop = this.getDanmuTop(danmu.mode);
|
||||
switch (danmu.mode) {
|
||||
case 'scroll': {
|
||||
const danmuLeft = getRect($player, 'width');
|
||||
danmu.$restWidth = danmuLeft + danmuWidth + 5;
|
||||
danmu.$ref.style.left = `${danmuLeft}px`;
|
||||
danmu.$ref.style.top = `${danmuTop}px`;
|
||||
danmu.$ref.style.transform = `translateX(${-danmu.$restWidth}px) translateY(0px) translateZ(0px)`;
|
||||
danmu.$ref.style.transition = `transform ${danmu.$restTime}s linear 0s`;
|
||||
break;
|
||||
}
|
||||
case 'static':
|
||||
danmu.$ref.style.top = `${danmuTop}px`;
|
||||
danmu.$ref.style.left = '50%';
|
||||
danmu.$ref.style.marginLeft = `-${danmuWidth / 2}px`;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -286,22 +257,14 @@ export default class Danmuku {
|
||||
|
||||
stop() {
|
||||
this.isStop = true;
|
||||
this.queue
|
||||
.filter(danmu => danmu.$state === 'emit')
|
||||
.forEach(danmu => {
|
||||
this.suspend(danmu);
|
||||
});
|
||||
this.suspend();
|
||||
window.cancelAnimationFrame(this.animationFrameTimer);
|
||||
this.art.emit('artplayerPluginDanmuku:stop');
|
||||
}
|
||||
|
||||
start() {
|
||||
this.isStop = false;
|
||||
this.queue
|
||||
.filter(danmu => danmu.$state === 'stop')
|
||||
.forEach(danmu => {
|
||||
Danmuku.continue(danmu);
|
||||
});
|
||||
this.continue();
|
||||
this.update();
|
||||
this.art.emit('artplayerPluginDanmuku:start');
|
||||
}
|
||||
@@ -315,4 +278,30 @@ export default class Danmuku {
|
||||
this.$danmuku.style = 'none';
|
||||
this.art.emit('artplayerPluginDanmuku:hide');
|
||||
}
|
||||
|
||||
emit(danmu) {
|
||||
const { notice, player, i18n } = this.art;
|
||||
if (!danmu.text.trim()) {
|
||||
notice.show(i18n.get('Danmu text cannot be empty'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (danmu.text.length > this.option.maxlength) {
|
||||
notice.show(`${i18n.get('The length of the danmu does not exceed')} ${this.option.maxlength}`);
|
||||
return;
|
||||
}
|
||||
|
||||
if (typeof danmu.time !== 'number') {
|
||||
danmu.time = player.currentTime;
|
||||
}
|
||||
|
||||
this.queue.push({
|
||||
...danmu,
|
||||
$state: 'wait',
|
||||
$ref: null,
|
||||
$restTime: 0,
|
||||
$lastStartTime: 0,
|
||||
$restWidth: 0,
|
||||
});
|
||||
}
|
||||
}
|
||||
Whitespace-only changes.
Whitespace-only changes.
Whitespace-only changes.
@@ -3,10 +3,14 @@ export default {
|
||||
'Danmu opacity': '弹幕透明度',
|
||||
'Danmu speed': '弹幕速度',
|
||||
'Danmu size': '弹幕大小',
|
||||
'Danmu text cannot be empty': '弹幕文本不能为空',
|
||||
'The length of the danmu does not exceed': '弹幕文本字数不能超过',
|
||||
},
|
||||
'zh-tw': {
|
||||
'Danmu opacity': '彈幕透明度',
|
||||
'Danmu speed': '彈幕速度',
|
||||
'Danmu size': '弹幕大小',
|
||||
'Danmu text cannot be empty': '彈幕文本不能為空',
|
||||
'The length of the danmu does not exceed': '彈幕文本字數不能超過',
|
||||
},
|
||||
};
|
||||
@@ -1,20 +1,11 @@
|
||||
import * as bilibili from './bilibiliDanmuParse';
|
||||
import Danmuku from './danmuku';
|
||||
import i18n from './i18n';
|
||||
import settingOpacity from './settingOpacity';
|
||||
import settingSpeed from './settingSpeed';
|
||||
import settingSize from './settingSize';
|
||||
|
||||
function artplayerPluginDanmuku(option) {
|
||||
export default function artplayerPluginDanmuku(option) {
|
||||
return art => {
|
||||
const danmuku = new Danmuku(art, option);
|
||||
art.i18n.update(i18n);
|
||||
art.setting.add(settingOpacity);
|
||||
art.setting.add(settingSpeed);
|
||||
art.setting.add(settingSize);
|
||||
return {
|
||||
name: 'artplayerPluginDanmuku',
|
||||
emit: danmuku.addToQueue.bind(danmuku),
|
||||
emit: danmuku.emit.bind(danmuku),
|
||||
config: danmuku.config.bind(danmuku),
|
||||
start: danmuku.start.bind(danmuku),
|
||||
stop: danmuku.stop.bind(danmuku),
|
||||
@@ -22,7 +13,4 @@ function artplayerPluginDanmuku(option) {
|
||||
show: danmuku.show.bind(danmuku),
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
artplayerPluginDanmuku.bilibili = bilibili;
|
||||
export default artplayerPluginDanmuku;
|
||||
}
|
||||
@@ -0,0 +1,116 @@
|
||||
export function opacity(art) {
|
||||
const {
|
||||
i18n,
|
||||
events: { proxy },
|
||||
} = art;
|
||||
|
||||
return {
|
||||
name: 'danmuku-opacity',
|
||||
index: 30,
|
||||
html: `
|
||||
<div class="art-setting-header">
|
||||
${i18n.get('Danmu opacity')}: <span class="art-value">100</span>%
|
||||
</div>
|
||||
<div class="art-setting-range">
|
||||
<input type="range" value="1" min="0.1" max="1" step="0.1">
|
||||
</div>
|
||||
`,
|
||||
mounted: $setting => {
|
||||
const $range = $setting.querySelector('input[type=range]');
|
||||
const $value = $setting.querySelector('.art-value');
|
||||
proxy($range, 'change', () => {
|
||||
const { value } = $range;
|
||||
$value.innerText = Number(value) * 100;
|
||||
|
||||
art.plugins.artplayerPluginDanmuku.config({
|
||||
opacity: Number(value),
|
||||
});
|
||||
|
||||
art.on('artplayerPluginDanmuku:config', config => {
|
||||
if ($range.value !== config.opacity) {
|
||||
$range.value = config.opacity;
|
||||
$value.innerText = config.opacity * 100;
|
||||
}
|
||||
});
|
||||
});
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
export function size(art) {
|
||||
const {
|
||||
i18n,
|
||||
events: { proxy },
|
||||
} = art;
|
||||
|
||||
return {
|
||||
name: 'danmuku-size',
|
||||
index: 50,
|
||||
html: `
|
||||
<div class="art-setting-header">
|
||||
${i18n.get('Danmu size')}: <span class="art-value">25</span>px
|
||||
</div>
|
||||
<div class="art-setting-range">
|
||||
<input type="range" value="25" min="14" max="30" step="1">
|
||||
</div>
|
||||
`,
|
||||
mounted: $setting => {
|
||||
const $range = $setting.querySelector('input[type=range]');
|
||||
const $value = $setting.querySelector('.art-value');
|
||||
proxy($range, 'change', () => {
|
||||
const { value } = $range;
|
||||
$value.innerText = value;
|
||||
|
||||
art.plugins.artplayerPluginDanmuku.config({
|
||||
fontSize: Number(value),
|
||||
});
|
||||
|
||||
art.on('artplayerPluginDanmuku:config', config => {
|
||||
if ($range.value !== config.fontSize) {
|
||||
$range.value = config.fontSize;
|
||||
$value.innerText = config.fontSize;
|
||||
}
|
||||
});
|
||||
});
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
export function speed(art) {
|
||||
const {
|
||||
i18n,
|
||||
events: { proxy },
|
||||
} = art;
|
||||
|
||||
return {
|
||||
name: 'danmuku-speed',
|
||||
index: 40,
|
||||
html: `
|
||||
<div class="art-setting-header">
|
||||
${i18n.get('Danmu speed')}: <span class="art-value">5</span>s
|
||||
</div>
|
||||
<div class="art-setting-range">
|
||||
<input type="range" value="5" min="1" max="10" step="1">
|
||||
</div>
|
||||
`,
|
||||
mounted: $setting => {
|
||||
const $range = $setting.querySelector('input[type=range]');
|
||||
const $value = $setting.querySelector('.art-value');
|
||||
proxy($range, 'change', () => {
|
||||
const { value } = $range;
|
||||
$value.innerText = value;
|
||||
|
||||
art.plugins.artplayerPluginDanmuku.config({
|
||||
speed: Number(value),
|
||||
});
|
||||
|
||||
art.on('artplayerPluginDanmuku:config', config => {
|
||||
if ($range.value !== config.speed) {
|
||||
$range.value = config.speed;
|
||||
$value.innerText = config.speed;
|
||||
}
|
||||
});
|
||||
});
|
||||
},
|
||||
};
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
export default function setting(art) {
|
||||
const {
|
||||
i18n,
|
||||
events: { proxy },
|
||||
} = art;
|
||||
|
||||
return {
|
||||
name: 'danmuku-opacity',
|
||||
index: 30,
|
||||
html: `
|
||||
<div class="art-setting-header">
|
||||
${i18n.get('Danmu opacity')}: <span class="art-value">100</span>%
|
||||
</div>
|
||||
<div class="art-setting-range">
|
||||
<input type="range" value="1" min="0.1" max="1" step="0.1">
|
||||
</div>
|
||||
`,
|
||||
mounted: $setting => {
|
||||
const $range = $setting.querySelector('input[type=range]');
|
||||
const $value = $setting.querySelector('.art-value');
|
||||
proxy($range, 'change', () => {
|
||||
const { value } = $range;
|
||||
$value.innerText = Number(value) * 100;
|
||||
|
||||
art.plugins.artplayerPluginDanmuku.config({
|
||||
opacity: Number(value),
|
||||
});
|
||||
|
||||
art.on('artplayerPluginDanmuku:config', config => {
|
||||
if ($range.value !== config.opacity) {
|
||||
$range.value = config.opacity;
|
||||
$value.innerText = config.opacity * 100;
|
||||
}
|
||||
});
|
||||
});
|
||||
},
|
||||
};
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
export default function setting(art) {
|
||||
const {
|
||||
i18n,
|
||||
events: { proxy },
|
||||
} = art;
|
||||
|
||||
return {
|
||||
name: 'danmuku-size',
|
||||
index: 50,
|
||||
html: `
|
||||
<div class="art-setting-header">
|
||||
${i18n.get('Danmu size')}: <span class="art-value">25</span>px
|
||||
</div>
|
||||
<div class="art-setting-range">
|
||||
<input type="range" value="25" min="14" max="30" step="1">
|
||||
</div>
|
||||
`,
|
||||
mounted: $setting => {
|
||||
const $range = $setting.querySelector('input[type=range]');
|
||||
const $value = $setting.querySelector('.art-value');
|
||||
proxy($range, 'change', () => {
|
||||
const { value } = $range;
|
||||
$value.innerText = value;
|
||||
|
||||
art.plugins.artplayerPluginDanmuku.config({
|
||||
fontSize: Number(value),
|
||||
});
|
||||
|
||||
art.on('artplayerPluginDanmuku:config', config => {
|
||||
if ($range.value !== config.fontSize) {
|
||||
$range.value = config.fontSize;
|
||||
$value.innerText = config.fontSize;
|
||||
}
|
||||
});
|
||||
});
|
||||
},
|
||||
};
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
export default function setting(art) {
|
||||
const {
|
||||
i18n,
|
||||
events: { proxy },
|
||||
} = art;
|
||||
|
||||
return {
|
||||
name: 'danmuku-speed',
|
||||
index: 40,
|
||||
html: `
|
||||
<div class="art-setting-header">
|
||||
${i18n.get('Danmu speed')}: <span class="art-value">5</span>s
|
||||
</div>
|
||||
<div class="art-setting-range">
|
||||
<input type="range" value="5" min="1" max="10" step="1">
|
||||
</div>
|
||||
`,
|
||||
mounted: $setting => {
|
||||
const $range = $setting.querySelector('input[type=range]');
|
||||
const $value = $setting.querySelector('.art-value');
|
||||
proxy($range, 'change', () => {
|
||||
const { value } = $range;
|
||||
$value.innerText = value;
|
||||
|
||||
art.plugins.artplayerPluginDanmuku.config({
|
||||
speed: Number(value),
|
||||
});
|
||||
|
||||
art.on('artplayerPluginDanmuku:config', config => {
|
||||
if ($range.value !== config.speed) {
|
||||
$range.value = config.speed;
|
||||
$value.innerText = config.speed;
|
||||
}
|
||||
});
|
||||
});
|
||||
},
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
export function filter(queue, state, callback) {
|
||||
return queue.filter(danmu => danmu.$state === state).map(callback);
|
||||
}
|
||||
|
||||
export function getRect(ref, key) {
|
||||
const result = ref.getBoundingClientRect();
|
||||
return key ? result[key] : result;
|
||||
}
|
||||
Reference in new issue
Block a user