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https://github.com/zhw2590582/ArtPlayer.git
synced 2026-10-25 16:11:20 -08:00
Refactor Setting class to fix formatting and event handling
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@@ -4583,11 +4583,12 @@ class Setting extends (0, _componentDefault.default) {
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...option.settings
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];
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if (option.setting) {
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this.reset();
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this.format();
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this.render();
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art.on("blur", ()=>{
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if (this.show) {
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this.show = false;
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this.render(this.option);
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this.render();
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}
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});
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art.on("focus", (event)=>{
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@@ -4595,7 +4596,7 @@ class Setting extends (0, _componentDefault.default) {
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const isSetting = (0, _utils.includeFromEvent)(event, this.$parent);
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if (this.show && !isControl && !isSetting) {
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this.show = false;
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this.render(this.option);
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this.render();
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}
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});
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art.on("resize", ()=>{
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@@ -4612,10 +4613,10 @@ class Setting extends (0, _componentDefault.default) {
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if (option.subtitleOffset) result.push((0, _subtitleOffsetDefault.default)(this.art));
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return result;
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}
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format(option, parent, parents, names = []) {
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format(option = this.option, parent, parents, names = []) {
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for(let index = 0; index < option.length; index++){
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const item = option[index];
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if (!item.formatted) {
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if (!item.$formatted) {
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if (item?.name) {
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(0, _utils.errorHandle)(!names.includes(item.name), `The [${item.name}] is already exist in [setting]`);
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names.push(item.name);
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@@ -4624,16 +4625,12 @@ class Setting extends (0, _componentDefault.default) {
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item.$parents = parents;
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item.$option = option;
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item.$events = item.$events || [];
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item.formatted = true;
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item.$formatted = true;
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}
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this.format(item.selector || [], item, option, names);
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}
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this.option = option;
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}
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reset() {
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this.format(this.option);
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this.render(this.option);
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}
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find(name = "", option = this.option) {
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for(let index = 0; index < option.length; index++){
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const item = option[index];
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@@ -4644,14 +4641,33 @@ class Setting extends (0, _componentDefault.default) {
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}
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}
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}
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resize() {
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const { controls, constructor: { SETTING_WIDTH, SETTING_ITEM_HEIGHT }, template: { $player, $setting } } = this.art;
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if (controls.setting && this.show && !(0, _utils.isMobile)) {
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const settingWidth = this.active[0]?.$parent?.width || SETTING_WIDTH;
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const { left: controlLeft, width: controlWidth } = (0, _utils.getRect)(controls.setting);
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const { left: playerLeft, width: playerWidth } = (0, _utils.getRect)($player);
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const settingLeft = controlLeft - playerLeft + controlWidth / 2 - settingWidth / 2;
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const settingHeight = this.active === this.option ? this.active.length * SETTING_ITEM_HEIGHT : (this.active.length + 1) * SETTING_ITEM_HEIGHT;
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(0, _utils.setStyle)($setting, "height", `${settingHeight}px`);
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(0, _utils.setStyle)($setting, "width", `${settingWidth}px`);
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if (settingLeft + settingWidth > playerWidth) {
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(0, _utils.setStyle)($setting, "left", null);
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(0, _utils.setStyle)($setting, "right", null);
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} else {
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(0, _utils.setStyle)($setting, "left", `${settingLeft}px`);
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(0, _utils.setStyle)($setting, "right", "auto");
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}
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}
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}
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remove(name) {
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const target = this.find(name);
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(0, _utils.errorHandle)(target, `Can't find [${name}] in the [setting]`);
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const index = target.$option.indexOf(target);
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target.$option.splice(index, 1);
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for(let index = 0; index < target.$events.length; index++)target.$events[index]();
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(0, _utils.remove)(target.$item);
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this.reset();
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if (target.$item) (0, _utils.remove)(target.$item);
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this.render();
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}
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update(setting) {
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const target = this.find(setting.name);
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@@ -4662,7 +4678,8 @@ class Setting extends (0, _componentDefault.default) {
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}
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add(setting) {
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this.option.push(setting);
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this.reset();
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this.format();
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this.render();
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}
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creatHeader(item) {
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const { proxy, icons: { arrowLeft }, constructor: { SETTING_ITEM_HEIGHT } } = this.art;
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@@ -4853,28 +4870,11 @@ class Setting extends (0, _componentDefault.default) {
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default:
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break;
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}
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$item[this.symbol] = item;
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item.$item = $item;
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return $item;
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}
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resize() {
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const { controls, constructor: { SETTING_WIDTH, SETTING_ITEM_HEIGHT }, template: { $player, $setting } } = this.art;
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if (controls.setting && this.show && !(0, _utils.isMobile)) {
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const settingWidth = this.active[0]?.$parent?.width || SETTING_WIDTH;
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const { left: controlLeft, width: controlWidth } = (0, _utils.getRect)(controls.setting);
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const { left: playerLeft, width: playerWidth } = (0, _utils.getRect)($player);
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const settingLeft = controlLeft - playerLeft + controlWidth / 2 - settingWidth / 2;
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const settingHeight = this.active === this.option ? this.active.length * SETTING_ITEM_HEIGHT : (this.active.length + 1) * SETTING_ITEM_HEIGHT;
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(0, _utils.setStyle)($setting, "height", `${settingHeight}px`);
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(0, _utils.setStyle)($setting, "width", `${settingWidth}px`);
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if (settingLeft + settingWidth > playerWidth) {
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(0, _utils.setStyle)($setting, "left", null);
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(0, _utils.setStyle)($setting, "right", null);
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} else {
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(0, _utils.setStyle)($setting, "left", `${settingLeft}px`);
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(0, _utils.setStyle)($setting, "right", "auto");
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}
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}
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}
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render(option) {
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render(option = this.option) {
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this.active = option;
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if (this.cache.has(option)) {
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const $panel = this.cache.get(option);
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@@ -4885,22 +4885,9 @@ class Setting extends (0, _componentDefault.default) {
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if (option[0]?.$parent) (0, _utils.append)($panel, this.creatHeader(option[0]));
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for(let index = 0; index < option.length; index++){
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const item = option[index];
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if ((0, _utils.has)(item, "switch")) {
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const $item = this.creatItem("switch", item);
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$item[this.symbol] = item;
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item.$item = $item;
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(0, _utils.append)($panel, $item);
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} else if ((0, _utils.has)(item, "range")) {
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const $item = this.creatItem("range", item);
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$item[this.symbol] = item;
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item.$item = $item;
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(0, _utils.append)($panel, $item);
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} else {
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const $item = this.creatItem("selector", item);
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$item[this.symbol] = item;
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item.$item = $item;
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(0, _utils.append)($panel, $item);
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}
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if ((0, _utils.has)(item, "switch")) (0, _utils.append)($panel, this.creatItem("switch", item));
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else if ((0, _utils.has)(item, "range")) (0, _utils.append)($panel, this.creatItem("range", item));
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else (0, _utils.append)($panel, this.creatItem("selector", item));
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}
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(0, _utils.append)(this.$parent, $panel);
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this.cache.set(option, $panel);
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