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update docs
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@@ -1,4 +1,4 @@
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import { throttle } from '../utils';
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import { debounce } from '../utils';
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export default function resizeInit(art, events) {
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const { option, constructor } = art;
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@@ -12,7 +12,7 @@ export default function resizeInit(art, events) {
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notice.show = '';
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});
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const resizeFn = throttle(() => art.emit('resize'), constructor.RESIZE_TIME);
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const resizeFn = debounce(() => art.emit('resize'), constructor.RESIZE_TIME);
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events.proxy(window, ['orientationchange', 'resize'], () => resizeFn());
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if (screen && screen.orientation && screen.orientation.onchange) {
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events.proxy(screen.orientation, 'change', () => resizeFn());
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@@ -217,7 +217,7 @@ Artplayer.NOTICE_TIME = 2000;
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Artplayer.SETTING_WIDTH = 250;
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Artplayer.SETTING_ITEM_WIDTH = 200;
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Artplayer.SETTING_ITEM_HEIGHT = 35;
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Artplayer.RESIZE_TIME = 500;
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Artplayer.RESIZE_TIME = 200;
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Artplayer.SCROLL_TIME = 200;
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Artplayer.SCROLL_GAP = 50;
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Artplayer.AUTO_PLAYBACK_MAX = 10;
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@@ -2,45 +2,31 @@ export function sleep(ms = 0) {
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return new Promise((resolve) => setTimeout(resolve, ms));
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}
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export function debounce(func, wait, context) {
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export function debounce(func, duration) {
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let timeout;
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function fn(...args) {
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const later = function later() {
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return function (...args) {
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const effect = () => {
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timeout = null;
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func.apply(context, args);
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return func.apply(this, args);
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};
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clearTimeout(timeout);
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timeout = setTimeout(later, wait);
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}
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fn.clearTimeout = function ct() {
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clearTimeout(timeout);
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timeout = setTimeout(effect, duration);
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};
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return fn;
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}
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export function throttle(callback, delay) {
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let isThrottled = false;
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let args;
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let context;
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function fn(...args2) {
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if (isThrottled) {
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args = args2;
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context = this;
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return;
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export function throttle(func, duration) {
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let shouldWait = false;
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return function (...args) {
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if (!shouldWait) {
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func.apply(this, args);
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shouldWait = true;
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setTimeout(function () {
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shouldWait = false;
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}, duration);
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}
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isThrottled = true;
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callback.apply(this, args2);
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setTimeout(() => {
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isThrottled = false;
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if (args) {
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fn.apply(context, args);
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args = null;
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context = null;
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}
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}, delay);
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}
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return fn;
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};
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}
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