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https://github.com/zhw2590582/ArtPlayer.git
synced 2026-10-25 08:01:20 -08:00
update artplayer-plugin-danmu
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commit
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4 files changed
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@@ -1,17 +1,20 @@
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export default class Danmuku {
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constructor(art, option = {}) {
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this.art = art;
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this.option = {};
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this.config(option);
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this.queue = {};
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this.option = Object.assign({}, Danmuku.option, option);
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art.constructor.validator(this.option, Danmuku.scheme);
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this.option.danmus.forEach(this.emit);
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this.current = [];
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this.layer = {};
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this.isStop = false;
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this.timer = null;
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this.init();
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}
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static get option() {
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return {
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danmu: [],
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danmus: [],
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speed: 5,
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opacity: 1,
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color: '#fff',
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@@ -21,7 +24,7 @@ export default class Danmuku {
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static get scheme() {
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return {
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danmu: {
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danmus: {
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type: 'array',
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child: {
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text: 'string',
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@@ -54,34 +57,49 @@ export default class Danmuku {
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},
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});
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this.art.on('video:timeupdate', this.update.bind(this));
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this.update();
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this.art.on('video:play', this.start.bind(this));
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this.art.on('video:pause', this.stop.bind(this));
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this.art.on('video:ended', this.stop.bind(this));
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this.art.on('destroy', this.stop.bind(this));
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}
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emit(danmu) {
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emit(danmu = {}) {
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const { errorHandle } = this.art.constructor.utils;
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errorHandle(danmu.text.trim(), 'Danmu text cannot be empty');
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const { clientWidth: playerWidth, clientHeight: playerHeight } = this.art.template.$player;
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const danmuItem = this.getDanmuItem();
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danmuItem.$ref.innerText = danmu.text;
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danmuItem.$ref.style.fontSize = danmu.size || this.option.size;
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const { clientWidth: danmuWidth, clientHeight: danmuHeight } = danmuItem.$ref;
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danmuItem.$ref.style.opacity = danmu.opacity || this.option.opacity;
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danmuItem.$ref.style.color = danmu.color || this.option.color;
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danmuItem.$ref.style.top = this.getDanmuTop(playerHeight, danmuHeight);
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danmuItem.$ref.style.left = `${playerWidth}px`;
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danmuItem.$ref.style.transform = `translateX(${-playerWidth - danmuWidth}px) translateY(0px) translateZ(0px)`;
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danmuItem.$ref.style.transition = `-webkit-transform ${danmu.speed || this.option.speed}s linear 0s`;
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this.art.emit('artplayerPluginDanmu:emit', danmu);
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errorHandle(danmu.text, 'Danmu text cannot be empty');
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errorHandle(danmu.time, 'Danmu time cannot be empty');
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if (this.queue[danmu.time]) {
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this.queue[danmu.time].push(danmu);
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} else {
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this.queue[danmu.time] = [danmu];
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}
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// this.art.emit('artplayerPluginDanmu:emit', danmu);
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// if (!this.isStop) {
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// const { clientWidth: playerWidth, clientHeight: playerHeight } = this.art.template.$player;
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// const danmuItem = this.getDanmuItem();
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// danmuItem.$ref.innerText = danmu.text;
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// danmuItem.$ref.style.fontSize = danmu.size || this.option.size;
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// const { clientWidth: danmuWidth, clientHeight: danmuHeight } = danmuItem.$ref;
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// danmuItem.$ref.style.opacity = danmu.opacity || this.option.opacity;
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// danmuItem.$ref.style.color = danmu.color || this.option.color;
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// danmuItem.$ref.style.top = this.getDanmuTop(playerHeight, danmuHeight);
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// danmuItem.$ref.style.left = `${playerWidth}px`;
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// danmuItem.$ref.style.transform = `translateX(${-playerWidth -
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// danmuWidth}px) translateY(0px) translateZ(0px)`;
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// danmuItem.$ref.style.transition = `-webkit-transform ${danmu.speed || this.option.speed}s linear 0s`;
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// this.art.emit('artplayerPluginDanmu:emit', danmu);
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// }
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}
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getDanmuItem() {
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const { setStyles, append } = this.art.constructor.utils;
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const inactiveItem = this.current.find(item => item.state === 'inactive');
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if (inactiveItem) return inactiveItem;
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if (inactiveItem) {
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inactiveItem.time = Date.now();
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inactiveItem.$ref.style.transform = 'translateX(0px) translateY(0px) translateZ(0px)';
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inactiveItem.$ref.style.transition = '-webkit-transform 0s linear 0s';
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return inactiveItem;
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}
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const $ref = document.createElement('div');
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setStyles($ref, {
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userSelect: 'none',
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@@ -97,10 +115,12 @@ export default class Danmuku {
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textShadow:
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'rgb(0, 0, 0) 1px 0px 1px, rgb(0, 0, 0) 0px 1px 1px, rgb(0, 0, 0) 0px -1px 1px, rgb(0, 0, 0) -1px 0px 1px',
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});
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return {
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return this.current.push({
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state: 'active',
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time: Date.now(),
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$ref: append(this.layer.$ref, $ref),
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};
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});
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}
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getDanmuTop(playerHeight, danmuHeight) {
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@@ -108,18 +128,34 @@ export default class Danmuku {
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}
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update() {
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if (!this.isStop && this.option.danmu.length) {
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// 播放速度
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}
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}
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const {
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template: { $player },
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player,
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} = this.art;
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this.timer = window.requestAnimationFrame(() => {
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this.current.forEach(item => {
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if (Date.now() - item.time >= this.option.speed) {
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item.state = 'inactive';
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}
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});
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config(option) {
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this.option = Object.assign({}, Danmuku.option, option);
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this.art.constructor.validator(this.option, Danmuku.scheme);
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Object.keys(this.queue).filter(time => {
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return player.currentTime + 0.5 >= time && time >= player.currentTime - 0.5;
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}).reduce((result, key) => {
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return result.concat(this.queue[key]);
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}, []).forEach(item => {
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console.log(item);
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});
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if (!this.isStop && player.playing) {
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this.update();
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}
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});
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}
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stop() {
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this.isStop = true;
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window.cancelAnimationFrame(this.timer);
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this.art.emit('artplayerPluginDanmu:stop');
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}
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@@ -11,7 +11,6 @@ function artplayerPluginDanmu(option) {
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stop: danmuku.stop.bind(danmuku),
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hide: danmuku.hide.bind(danmuku),
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show: danmuku.show.bind(danmuku),
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config: danmuku.config.bind(danmuku),
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};
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};
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}
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