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docs(en): fix typos and improve wording (#980)
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@@ -2,7 +2,7 @@
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Once you know the player's `properties`, `methods`, and `events`, writing plugins is very simple.
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You can load the plugin functions when instantiated.
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You can load plugin functions during instantiation.
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<div className="run-code">▶ Run Code</div>
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@@ -28,9 +28,7 @@ art.on('ready', () => {
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console.info(art.plugins.myPlugin);
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});
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```
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Here's the translation of the provided text into English while preserving the Markdown formatting:
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A function that allows loading plugins after instantiation
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You can also load plugins after instantiation:
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<div className="run-code">▶ Run Code</div>
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