docs(en): fix typos and improve wording (#980)

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Harvey Zhao authored and GitHub committed 2025-06-20 09:53:34 +08:00
1 parent c81b1ec83b
commit 68d00e0166
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@@ -2,7 +2,7 @@
Once you know the player's `properties`, `methods`, and `events`, writing plugins is very simple.
You can load the plugin functions when instantiated.
You can load plugin functions during instantiation.
<div className="run-code">▶ Run Code</div>
@@ -28,9 +28,7 @@ art.on('ready', () => {
console.info(art.plugins.myPlugin);
});
```
Here's the translation of the provided text into English while preserving the Markdown formatting:
A function that allows loading plugins after instantiation
You can also load plugins after instantiation:
<div className="run-code">▶ Run Code</div>