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update
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@@ -556,33 +556,47 @@ var parcelHelpers = require("@parcel/transformer-js/src/esmodule-helpers.js");
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parcelHelpers.defineInteropFlag(exports);
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function getDanmuTop(ins, danmu) {
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const { clientWidth , clientHeight } = ins.$player;
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const { marginBottom , marginTop } = ins;
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const { antiOverlap } = ins.option;
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const danmus = ins.queue.filter((item)=>{
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return item.$ref && item.$state === 'emit' && item.mode === danmu.mode && item.$ref.offsetTop <= clientHeight - ins.marginBottom;
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return item.$ref && item.$state === 'emit' && item.mode === danmu.mode && item.$ref.offsetTop <= clientHeight - marginBottom;
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}).map((item)=>{
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const top = item.$ref.offsetTop;
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const left = item.$ref.offsetLeft;
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const height = item.$ref.clientHeight;
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const width = item.$ref.clientWidth;
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const distance = left + width;
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const right = clientWidth - distance;
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const speed = distance / item.$restTime;
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return {
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top: item.$ref.offsetTop,
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left: item.$ref.offsetLeft,
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height: item.$ref.clientHeight,
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width: item.$ref.clientWidth,
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right: clientWidth - item.$ref.offsetLeft - item.$ref.clientWidth
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top,
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left,
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height,
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width,
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right,
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speed,
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distance
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};
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}).sort((prev, next)=>prev.top - next.top
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);
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if (danmus.length === 0) return ins.marginTop;
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if (danmus.length === 0) return marginTop;
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danmus.unshift({
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top: 0,
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left: 0,
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right: 0,
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height: ins.marginTop,
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width: clientWidth
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height: marginTop,
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width: clientWidth,
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speed: 0,
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distance: clientWidth
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});
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danmus.push({
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top: clientHeight - ins.marginBottom,
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top: clientHeight - marginBottom,
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left: 0,
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right: 0,
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height: ins.marginBottom,
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width: clientWidth
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height: marginBottom,
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width: clientWidth,
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speed: 0,
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distance: clientWidth
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});
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for(let index = 1; index < danmus.length; index += 1){
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const item = danmus[index];
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