mirror of
https://github.com/zhw2590582/ArtPlayer.git
synced 2026-10-23 22:01:20 -08:00
优化静止弹幕
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f4d097b918
commit
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8 files changed
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-107
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@@ -173,6 +173,21 @@
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var result = ref.getBoundingClientRect();
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return key ? result[key] : result;
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}
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function getDanmuRef(queue) {
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var result = queue.find(function (danmu) {
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return danmu.$ref && danmu.$state === 'wait';
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});
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if (result) {
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var _$ref = result.$ref;
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result.$ref = null;
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return _$ref;
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}
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var $ref = document.createElement('div');
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$ref.style.cssText = "\n user-select: none;\n position: absolute;\n white-space: pre;\n pointer-events: none;\n perspective: 500px;\n display: inline-block;\n will-change: transform;\n font-family: SimHei, \"Microsoft JhengHei\", Arial, Helvetica, sans-serif;\n font-weight: normal;\n line-height: 1.125;\n text-shadow: rgb(0, 0, 0) 1px 0px 1px, rgb(0, 0, 0) 0px 1px 1px, rgb(0, 0, 0) 0px -1px 1px, rgb(0, 0, 0) -1px 0px 1px;\n ";
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return $ref;
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}
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function _arrayWithHoles(arr) {
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if (Array.isArray(arr)) return arr;
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@@ -366,6 +381,7 @@
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art.on('video:playing', this.start.bind(this));
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art.on('video:pause', this.stop.bind(this));
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art.on('video:waiting', this.stop.bind(this));
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art.on('resize', this.resize.bind(this));
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art.on('destroy', this.stop.bind(this));
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if (typeof this.option.danmuku === 'function') {
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@@ -405,7 +421,6 @@
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value: function _continue() {
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filter(this.queue, 'stop', function (danmu) {
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danmu.$state = 'emit';
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danmu.$lastStartTime = Date.now();
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switch (danmu.mode) {
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case 'scroll':
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@@ -433,7 +448,6 @@
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var _getRect2 = getRect(danmu.$ref),
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danmuLeft = _getRect2.left;
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danmu.$restTime -= (Date.now() - danmu.$lastStartTime) / 1000;
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var translateX = playerWidth - (danmuLeft - playerLeft) + 5;
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switch (danmu.mode) {
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@@ -448,65 +462,33 @@
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});
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}
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}, {
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key: "getDanmuRef",
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value: function getDanmuRef() {
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key: "resize",
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value: function resize() {
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var $player = this.art.template.$player;
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var _this$art$constructor2 = this.art.constructor.utils,
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setStyles = _this$art$constructor2.setStyles,
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append = _this$art$constructor2.append;
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var playerLeft = getRect($player, 'left');
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var waitDanmu = this.queue.find(function (danmu) {
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var danmuLeft = getRect($player, 'width');
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filter(this.queue, 'wait', function (danmu) {
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if (danmu.$ref) {
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var _getRect3 = getRect(danmu.$ref),
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danmuLeft = _getRect3.left,
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danmuWidth = _getRect3.width;
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return danmu.$state === 'wait' || danmu.$state === 'emit' && playerLeft > danmuLeft + danmuWidth;
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danmu.$ref.style.border = 'none';
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danmu.$ref.style.left = "".concat(danmuLeft, "px");
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danmu.$ref.style.marginLeft = '0px';
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danmu.$ref.style.transform = 'translateX(0px) translateY(0px) translateZ(0px)';
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danmu.$ref.style.transition = 'transform 0s linear 0s';
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}
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return false;
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});
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if (waitDanmu && waitDanmu.$state === 'emit') {
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waitDanmu.$state = 'wait';
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waitDanmu.$ref.style.border = 'none';
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waitDanmu.$ref.style.transform = 'translateX(0px) translateY(0px) translateZ(0px)';
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waitDanmu.$ref.style.transition = 'transform 0s linear 0s';
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this.$danmuku.appendChild(waitDanmu.$ref);
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return waitDanmu.$ref;
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}
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var $ref = document.createElement('div');
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setStyles($ref, {
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userSelect: 'none',
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position: 'absolute',
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whiteSpace: 'pre',
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pointerEvents: 'none',
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perspective: '500px',
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display: 'inline-block',
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willChange: 'transform',
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fontFamily: 'SimHei, "Microsoft JhengHei", Arial, Helvetica, sans-serif',
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fontWeight: 'normal',
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lineHeight: '1.125',
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textShadow: 'rgb(0, 0, 0) 1px 0px 1px, rgb(0, 0, 0) 0px 1px 1px, rgb(0, 0, 0) 0px -1px 1px, rgb(0, 0, 0) -1px 0px 1px'
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});
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append(this.$danmuku, $ref);
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this.refs.push($ref);
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return $ref;
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}
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}, {
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key: "getDanmuTop",
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value: function getDanmuTop$1() {
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value: function getDanmuTop$1(mode) {
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var $player = this.art.template.$player;
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var _getRect4 = getRect($player),
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playerLeft = _getRect4.left,
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playerTop = _getRect4.top,
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playerHeight = _getRect4.height,
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playerWidth = _getRect4.width;
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var _getRect3 = getRect($player),
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playerLeft = _getRect3.left,
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playerTop = _getRect3.top,
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playerHeight = _getRect3.height,
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playerWidth = _getRect3.width;
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var danmus = this.queue.filter(function (danmu) {
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return danmu.$state === 'emit';
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return danmu.mode === mode && danmu.$state === 'emit';
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});
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if (danmus.length === 0) {
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@@ -514,11 +496,11 @@
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}
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var danmusBySort = danmus.map(function (danmu) {
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var _getRect5 = getRect(danmu.$ref),
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danmuLeft = _getRect5.left,
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danmuTop = _getRect5.top,
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danmuWidth = _getRect5.width,
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danmuHeight = _getRect5.height;
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var _getRect4 = getRect(danmu.$ref),
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danmuLeft = _getRect4.left,
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danmuTop = _getRect4.top,
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danmuWidth = _getRect4.width,
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danmuHeight = _getRect4.height;
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var top = danmuTop - playerTop;
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var left = danmuLeft - playerLeft;
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@@ -559,11 +541,33 @@
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$player = _this$art.template.$player;
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this.animationFrameTimer = window.requestAnimationFrame(function () {
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if (player.playing) {
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var danmuLeft = getRect($player, 'width');
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filter(_this2.queue, 'emit', function (danmu) {
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danmu.$restTime -= (Date.now() - danmu.$lastStartTime) / 1000;
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danmu.$lastStartTime = Date.now();
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if (danmu.$restTime <= 0) {
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danmu.$state = 'wait';
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danmu.$ref.style.border = 'none';
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danmu.$ref.style.left = "".concat(danmuLeft, "px");
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danmu.$ref.style.marginLeft = '0px';
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danmu.$ref.style.transform = 'translateX(0px) translateY(0px) translateZ(0px)';
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danmu.$ref.style.transition = 'transform 0s linear 0s';
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}
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});
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_this2.queue.filter(function (danmu) {
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return player.currentTime + 0.1 >= danmu.time && danmu.time >= player.currentTime - 0.1 && danmu.$state === 'wait';
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}).forEach(function (danmu) {
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danmu.$state = 'emit';
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danmu.$ref = _this2.getDanmuRef();
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danmu.$ref = getDanmuRef(_this2.queue);
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_this2.$danmuku.appendChild(danmu.$ref);
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if (!_this2.refs.includes(danmu.$ref)) {
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_this2.refs.push(danmu.$ref);
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}
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danmu.$ref.style.opacity = _this2.option.opacity;
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danmu.$ref.style.fontSize = "".concat(_this2.option.fontSize, "px");
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danmu.$ref.innerText = danmu.text;
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@@ -578,7 +582,6 @@
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switch (danmu.mode) {
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case 'scroll':
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{
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var danmuLeft = getRect($player, 'width');
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danmu.$restWidth = danmuLeft + danmuWidth + 5;
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danmu.$ref.style.left = "".concat(danmuLeft, "px");
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danmu.$ref.style.top = "".concat(danmuTop, "px");
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@@ -698,8 +701,6 @@
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name: 'artplayerPluginDanmuku',
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emit: danmuku.emit.bind(danmuku),
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config: danmuku.config.bind(danmuku),
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start: danmuku.start.bind(danmuku),
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stop: danmuku.stop.bind(danmuku),
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hide: danmuku.hide.bind(danmuku),
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show: danmuku.show.bind(danmuku)
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};
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