add Artplayer.TOUCH_MOVE_RATIO

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Harvey committed 2022-07-28 17:49:24 +08:00
1 parent 62988f04e0
commit 41c39284c5
7 files changed
+13 -4

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+5 -1
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@@ -26,7 +26,11 @@ export default function gestureInit(art, events) {
const ratioX = clamp((clientX - startX) / art.width, -1, 1);
const ratioY = clamp((clientY - startY) / art.height, -1, 1);
const ratio = autoOrientation ? ratioY : ratioX;
const currentTime = clamp(startTime + (art.duration * ratio) / 2, 0, art.duration);
const currentTime = clamp(
startTime + art.duration * ratio * art.constructor.TOUCH_MOVE_RATIO,
0,
art.duration,
);
art.seek = currentTime;
art.emit('setBar', 'played', clamp(currentTime / art.duration, 0, 1));
art.notice.show = `${secondToTime(currentTime)} / ${secondToTime(art.duration)}`;
+1
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@@ -226,6 +226,7 @@ Artplayer.MOBILE_AUTO_ORIENTATION_TIME = 200;
Artplayer.INFO_LOOP_TIME = 1000;
Artplayer.FAST_FORWARD_VALUE = 3;
Artplayer.FAST_FORWARD_TIME = 1000;
Artplayer.TOUCH_MOVE_RATIO = 0.5;
if (typeof document !== 'undefined') {
if (!document.getElementById('artplayer-style')) {
+1
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@@ -705,6 +705,7 @@ declare class Artplayer extends Player {
static INFO_LOOP_TIME: number;
static FAST_FORWARD_VALUE: number;
static FAST_FORWARD_TIME: number;
static TOUCH_MOVE_RATIO: number;
on(name: Events, fn: Function, ctx?: object): void;
once(name: Events, fn: Function, ctx?: object): void;